157 lines
5.0 KiB
C++
157 lines
5.0 KiB
C++
/**
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* @file llpanelpick.h
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* @brief LLPanelPick class definition
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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// Display of a "Top Pick" used both for the global top picks in the
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// Find directory, and also for each individual user's picks in their
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// profile.
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#ifndef LL_LLPANELPICK_H
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#define LL_LLPANELPICK_H
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#include "llpanel.h"
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#include "llremoteparcelrequest.h"
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class LLTextureCtrl;
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class LLMessageSystem;
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class LLAvatarPropertiesObserver;
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class LLPanelPick : public LLPanel, public LLAvatarPropertiesObserver, LLRemoteParcelInfoObserver
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{
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LOG_CLASS(LLPanelPick);
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public:
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LLPanelPick(BOOL edit_mode = FALSE);
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/*virtual*/ ~LLPanelPick();
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// switches the panel to the VIEW mode and resets controls
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void reset();
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/*virtual*/ BOOL postBuild();
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// Prepares a new pick, including creating an id, giving a sane
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// initial position, etc (saved on clicking Save Pick button - onClickSave callback).
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void prepareNewPick();
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void prepareNewPick(const LLVector3d pos_global,
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const std::string& name,
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const std::string& desc,
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const LLUUID& snapshot_id,
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const LLUUID& parcel_id);
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//initializes the panel with data of the pick with id = pick_id
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//owned by the avatar with id = creator_id
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void init(LLUUID creator_id, LLUUID pick_id);
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/*virtual*/ void processProperties(void* data, EAvatarProcessorType type);
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// switches the panel to either View or Edit mode
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void setEditMode(BOOL edit_mode);
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void onPickChanged(LLUICtrl* ctrl);
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// because this panel works in two modes (edit/view) we are
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// free from managing two panel for editing and viewing picks and so
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// are free from controlling switching between them in the parent panel (e.g. Me Profile)
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// but that causes such a complication that we cannot set a callback for a "Back" button
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// from the parent panel only once, so we have to preserve that callback
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// in the pick panel and set it for the back button everytime postBuild() is called.
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void setExitCallback(commit_callback_t cb);
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static void teleport(const LLVector3d& position);
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static void showOnMap(const LLVector3d& position);
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//This stuff we got from LLRemoteParcelObserver, in the last two we intentionally do nothing
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/*virtual*/ void processParcelInfo(const LLParcelData& parcel_data);
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/*virtual*/ void setParcelID(const LLUUID& parcel_id) {};
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/*virtual*/ void setErrorStatus(U32 status, const std::string& reason) {};
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protected:
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/**
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* "Location text" is actually the owner name, the original
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* name that owner gave the parcel, and the location.
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*/
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static std::string createLocationText(const std::string& owner_name, const std::string& original_name,
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const std::string& sim_name, const LLVector3d& pos_global);
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void setPickName(std::string name);
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void setPickDesc(std::string desc);
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void setPickLocation(const std::string& location);
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std::string getPickName();
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std::string getPickDesc();
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std::string getPickLocation();
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void sendUpdate();
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void requestData();
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void init(LLPickData *pick_data);
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void updateButtons();
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//-----------------------------------------
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// "PICK INFO" (VIEW MODE) BUTTON HANDLERS
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//-----------------------------------------
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void onClickEdit();
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void onClickTeleport();
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void onClickMap();
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//-----------------------------------------
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// "EDIT PICK" (EDIT MODE) BUTTON HANDLERS
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//-----------------------------------------
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void onClickSet();
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void onClickSave();
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void onClickCancel();
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void enableSaveButton(bool enable);
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protected:
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BOOL mEditMode;
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LLTextureCtrl* mSnapshotCtrl;
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BOOL mDataReceived;
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bool mIsPickNew;
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LLUUID mPickId;
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LLUUID mCreatorId;
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LLVector3d mPosGlobal;
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LLUUID mParcelId;
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std::string mSimName;
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//These strings are used to keep non-wrapped text
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std::string mName;
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std::string mDesc;
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std::string mLocation;
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commit_callback_t mBackCb;
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bool mLocationChanged;
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};
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#endif // LL_LLPANELPICK_H
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