phoenix-firestorm/indra/newview/fsfloaterprofile.cpp

147 lines
5.2 KiB
C++

/**
* @file fsfloaterprofile.cpp
* @brief Legacy Profile Floater
*
* $LicenseInfo:firstyear=2012&license=fsviewerlgpl$
* Phoenix Firestorm Viewer Source Code
* Copyright (C) 2012, Kadah Coba
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Viewer Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.phoenixviewer.com
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "fsfloaterprofile.h"
// Newview
#include "fspanelprofile.h"
#include "llagent.h" //gAgent
#include "llavatarnamecache.h"
#include "fspanelprofileclassifieds.h"
static const std::string PANEL_PROFILE = "panel_profile_secondlife";
static const std::string PANEL_WEB = "panel_profile_web";
static const std::string PANEL_INTERESTS = "panel_profile_interests";
static const std::string PANEL_PICKS = "panel_profile_picks";
static const std::string PANEL_CLASSIFIEDS = "panel_profile_classified";
static const std::string PANEL_FIRSTLIFE = "panel_profile_firstlife";
static const std::string PANEL_NOTES = "panel_profile_notes";
FSFloaterProfile::FSFloaterProfile(const LLSD& key)
: LLFloater(key)
, mAvatarId(LLUUID::null)
{
}
FSFloaterProfile::~FSFloaterProfile()
{
}
void FSFloaterProfile::onOpen(const LLSD& key)
{
LLUUID id;
if(key.has("id"))
{
id = key["id"];
}
if(!id.notNull()) return;
setAvatarId(id);
//HACK* fix this :(
FSPanelProfile* panel_profile = findChild<FSPanelProfile>(PANEL_PROFILE);
FSPanelProfileWeb* panel_web = findChild<FSPanelProfileWeb>(PANEL_WEB);
FSPanelProfileInterests* panel_interests = findChild<FSPanelProfileInterests>(PANEL_INTERESTS);
FSPanelProfilePicks* panel_picks = findChild<FSPanelProfilePicks>(PANEL_PICKS);
FSPanelClassifieds* panel_classifieds = findChild<FSPanelClassifieds>(PANEL_CLASSIFIEDS);
FSPanelProfileFirstLife* panel_firstlife = findChild<FSPanelProfileFirstLife>(PANEL_FIRSTLIFE);
FSPanelAvatarNotes* panel_notes = findChild<FSPanelAvatarNotes>(PANEL_NOTES);
panel_profile->onOpen(getAvatarId());
panel_web->onOpen(getAvatarId());
panel_interests->onOpen(getAvatarId());
panel_picks->onOpen(getAvatarId());
panel_classifieds->onOpen(getAvatarId());
panel_firstlife->onOpen(getAvatarId());
panel_notes->onOpen(getAvatarId());
if (getAvatarId() == gAgent.getID())
{
getChild<LLUICtrl>("ok_btn")->setVisible( true );
getChild<LLUICtrl>("cancel_btn")->setVisible( true );
}
// Update the avatar name.
LLAvatarNameCache::get(getAvatarId(), boost::bind(&FSFloaterProfile::onAvatarNameCache, this, _1, _2));
}
BOOL FSFloaterProfile::postBuild()
{
childSetAction("ok_btn", boost::bind(&FSFloaterProfile::onOKBtn, this));
childSetAction("cancel_btn", boost::bind(&FSFloaterProfile::onCancelBtn, this));
return TRUE;
}
void FSFloaterProfile::onOKBtn()
{
if (getAvatarId() == gAgent.getID())
{
FSPanelProfile* panel_profile = findChild<FSPanelProfile>(PANEL_PROFILE);
FSPanelProfileWeb* panel_web = findChild<FSPanelProfileWeb>(PANEL_WEB);
FSPanelProfileInterests* panel_interests = findChild<FSPanelProfileInterests>(PANEL_INTERESTS);
FSPanelProfilePicks* panel_picks = findChild<FSPanelProfilePicks>(PANEL_PICKS);
// FSPanelClassifieds* panel_classifieds = findChild<FSPanelClassifieds>(PANEL_PICKS);
FSPanelProfileFirstLife* panel_firstlife = findChild<FSPanelProfileFirstLife>(PANEL_FIRSTLIFE);
FSPanelAvatarNotes* panel_notes = findChild<FSPanelAvatarNotes>(PANEL_NOTES);
//KC - Avatar data is spread over 3 different panels
// collect data from the last 2 and give to the first to save
LLAvatarData data = LLAvatarData();
data.avatar_id = gAgent.getID();
panel_firstlife->apply(&data);
panel_web->apply(&data);
panel_profile->apply(&data);
// panel_classifieds->apply();
panel_interests->apply();
panel_picks->apply();
panel_notes->apply();
}
closeFloater();
}
void FSFloaterProfile::onCancelBtn()
{
closeFloater();
}
void FSFloaterProfile::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name)
{
setTitle(av_name.getCompleteName());
FSPanelProfile* panel_profile = findChild<FSPanelProfile>(PANEL_PROFILE);
panel_profile->onAvatarNameCache(agent_id, av_name);
FSPanelProfileWeb* panel_web = findChild<FSPanelProfileWeb>(PANEL_WEB);
panel_web->onAvatarNameCache(agent_id, av_name);
}
// eof