170 lines
5.3 KiB
C++
170 lines
5.3 KiB
C++
/**
|
|
* @file llreflectionmapmanager.h
|
|
* @brief LLReflectionMapManager class declaration
|
|
*
|
|
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2022, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "llreflectionmap.h"
|
|
#include "llrendertarget.h"
|
|
#include "llcubemaparray.h"
|
|
#include "llcubemap.h"
|
|
|
|
class LLSpatialGroup;
|
|
class LLViewerObject;
|
|
|
|
// number of reflection probes to keep in vram
|
|
#define LL_MAX_REFLECTION_PROBE_COUNT 256
|
|
|
|
// reflection probe resolution
|
|
#define LL_REFLECTION_PROBE_RESOLUTION 128
|
|
#define LL_IRRADIANCE_MAP_RESOLUTION 64
|
|
|
|
// reflection probe mininum scale
|
|
#define LL_REFLECTION_PROBE_MINIMUM_SCALE 1.f;
|
|
|
|
class alignas(16) LLReflectionMapManager
|
|
{
|
|
LL_ALIGN_NEW
|
|
public:
|
|
enum class DetailLevel
|
|
{
|
|
STATIC_ONLY = 0,
|
|
STATIC_AND_DYNAMIC,
|
|
REALTIME = 2
|
|
};
|
|
|
|
// allocate an environment map of the given resolution
|
|
LLReflectionMapManager();
|
|
|
|
// release any GL state
|
|
void cleanup();
|
|
|
|
// maintain reflection probes
|
|
void update();
|
|
|
|
// add a probe for the given spatial group
|
|
LLReflectionMap* addProbe(LLSpatialGroup* group = nullptr);
|
|
|
|
// Populate "maps" with the N most relevant Reflection Maps where N is no more than maps.size()
|
|
// If less than maps.size() ReflectionMaps are available, will assign trailing elements to nullptr.
|
|
// maps -- presized array of Reflection Map pointers
|
|
void getReflectionMaps(std::vector<LLReflectionMap*>& maps);
|
|
|
|
// called by LLSpatialGroup constructor
|
|
// If spatial group should receive a Reflection Probe, will create one for the specified spatial group
|
|
LLReflectionMap* registerSpatialGroup(LLSpatialGroup* group);
|
|
|
|
// presently hacked into LLViewerObject::setTE
|
|
// Used by LLViewerObjects that are Reflection Probes
|
|
// Guaranteed to not return null
|
|
LLReflectionMap* registerViewerObject(LLViewerObject* vobj);
|
|
|
|
// force an update of all probes
|
|
void rebuild();
|
|
|
|
// called on region crossing to "shift" probes into new coordinate frame
|
|
void shift(const LLVector4a& offset);
|
|
|
|
// debug display, called from llspatialpartition if reflection
|
|
// probe debug display is active
|
|
void renderDebug();
|
|
|
|
// call once at startup to allocate cubemap arrays
|
|
void initReflectionMaps();
|
|
|
|
private:
|
|
friend class LLPipeline;
|
|
|
|
// initialize mCubeFree array to default values
|
|
void initCubeFree();
|
|
|
|
// delete the probe with the given index in mProbes
|
|
void deleteProbe(U32 i);
|
|
|
|
// get a free cube index
|
|
// if no cube indices are free, free one starting from the back of the probe list
|
|
S32 allocateCubeIndex();
|
|
|
|
// update the neighbors of the given probe
|
|
void updateNeighbors(LLReflectionMap* probe);
|
|
|
|
// update UBO used for rendering (call only once per render pipe flush)
|
|
void updateUniforms();
|
|
|
|
// bind UBO used for rendering
|
|
void setUniforms();
|
|
|
|
// render target for cube snapshots
|
|
// used to generate mipmaps without doing a copy-to-texture
|
|
LLRenderTarget mRenderTarget;
|
|
|
|
std::vector<LLRenderTarget> mMipChain;
|
|
|
|
// storage for reflection probe radiance maps (plus two scratch space cubemaps)
|
|
LLPointer<LLCubeMapArray> mTexture;
|
|
|
|
// vertex buffer for pushing verts to filter shaders
|
|
LLPointer<LLVertexBuffer> mVertexBuffer;
|
|
|
|
// storage for reflection probe irradiance maps
|
|
LLPointer<LLCubeMapArray> mIrradianceMaps;
|
|
|
|
// array indicating if a particular cubemap is free
|
|
bool mCubeFree[LL_MAX_REFLECTION_PROBE_COUNT];
|
|
|
|
// start tracking the given spatial group
|
|
void trackGroup(LLSpatialGroup* group);
|
|
|
|
// perform an update on the currently updating Probe
|
|
void doProbeUpdate();
|
|
|
|
// update the specified face of the specified probe
|
|
void updateProbeFace(LLReflectionMap* probe, U32 face);
|
|
|
|
// list of active reflection maps
|
|
std::vector<LLPointer<LLReflectionMap> > mProbes;
|
|
|
|
// list of reflection maps to kill
|
|
std::vector<LLPointer<LLReflectionMap> > mKillList;
|
|
|
|
// list of reflection maps to create
|
|
std::vector<LLPointer<LLReflectionMap> > mCreateList;
|
|
|
|
// handle to UBO
|
|
U32 mUBO = 0;
|
|
|
|
// list of maps being used for rendering
|
|
std::vector<LLReflectionMap*> mReflectionMaps;
|
|
|
|
LLReflectionMap* mUpdatingProbe = nullptr;
|
|
U32 mUpdatingFace = 0;
|
|
|
|
LLPointer<LLReflectionMap> mDefaultProbe; // default reflection probe to fall back to for pixels with no probe influences (should always be at cube index 0)
|
|
|
|
// number of reflection probes to use for rendering (based on saved setting RenderReflectionProbeCount)
|
|
U32 mReflectionProbeCount;
|
|
};
|
|
|