phoenix-firestorm/indra/llrender
Andrey Kleshchev 6c43baf029 Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
..
CMakeLists.txt Merge branch 'main' into DRTVWR-489 2023-12-05 03:37:06 +01:00
llatmosphere.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llatmosphere.h
llcubemap.cpp SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llcubemap.h SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. 2022-05-04 16:07:50 +00:00
llcubemaparray.cpp SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llcubemaparray.h SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llfontbitmapcache.cpp SL-19089 Changing UI scale crashes viewer 2023-02-03 20:50:43 +02:00
llfontbitmapcache.h Merge branch contribution/emoji into DRTVWR-489-emoji 2022-11-09 23:25:02 +01:00
llfontfreetype.cpp SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontfreetype.h Merge branch contribution/emoji into DRTVWR-489-emoji 2022-11-09 23:25:02 +01:00
llfontfreetypesvg.cpp Add support for OT-SVG fonts 2022-11-06 16:25:35 +01:00
llfontfreetypesvg.h Add support for OT-SVG fonts 2022-11-06 16:25:35 +01:00
llfontgl.cpp SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontgl.h SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontregistry.cpp DRTVWR-489: Fix things up after a messy merge with main because of a gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now. 2023-04-03 14:58:58 -07:00
llfontregistry.h
llgl.cpp Merge branch 'main' into DRTVWR-489 2023-12-05 03:37:06 +01:00
llgl.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llglcommonfunc.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llglcommonfunc.h
llglheaders.h SL-18190 Faster better stronger radiance/irradiance maps 2022-09-19 17:27:33 -05:00
llglslshader.cpp Add a binary cache for compiled shaders using glProgramBinary (#216) 2023-05-17 18:30:27 -05:00
llglslshader.h SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
llglstates.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llgltexture.cpp SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltexture.h SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltypes.h
llimagegl.cpp SL-17896 Don't crash silently if files are missing or out of memory 2024-03-05 00:29:35 +02:00
llimagegl.h Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (#393) 2023-09-28 15:05:37 -05:00
llpostprocess.cpp SL-19148 Decruft followthrough -- decruft shader tree and some remaining forward rendering code. 2023-02-03 19:45:31 -06:00
llpostprocess.h SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llrender.cpp Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
llrender.h Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
llrender2dutils.cpp DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrender2dutils.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrendernavprim.cpp SL-20704 Fix for pathfinding debug display not working. 2024-01-10 13:50:15 -06:00
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-19197 Fix for crash in LLRenderTarget::release 2023-04-27 16:05:07 -05:00
llrendertarget.h Move mipmap generation into LLRenderTarget. 2023-04-14 03:08:28 -07:00
llshadermgr.cpp SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
llshadermgr.h SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
lltexture.cpp
lltexture.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
lltexturemanagerbridge.cpp SL-19134 Some texture related adjustments 2023-02-07 12:36:20 +02:00
lltexturemanagerbridge.h SL-19134 Some texture related adjustments 2023-02-07 12:36:20 +02:00
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp SL-19709 Fix for fullbright shiny not factoring out exposure (update) 2023-09-05 16:59:48 +02:00
llvertexbuffer.h SL-19172 Texture streaming tune up. Incidental decruft. 2023-03-10 10:52:35 -06:00