61 lines
2.1 KiB
C++
61 lines
2.1 KiB
C++
/**
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* @file lldir_win32.h
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* @brief Definition of directory utilities class for windows
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*
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* $LicenseInfo:firstyear=2000&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#if !LL_WINDOWS
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#error This header must not be included when compiling for any target other than Windows. Consider including lldir.h instead.
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#endif // !LL_WINDOWS
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#ifndef LL_LLDIR_WIN32_H
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#define LL_LLDIR_WIN32_H
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#include "lldir.h"
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class LLDir_Win32 : public LLDir
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{
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public:
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LLDir_Win32();
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virtual ~LLDir_Win32();
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/*virtual*/ void initAppDirs(const std::string &app_name,
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const std::string& app_read_only_data_dir);
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/*virtual*/ std::string getCurPath();
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/*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask);
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/*virtual*/ bool fileExists(const std::string &filename) const;
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/*virtual*/ BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname); //FS:LGG for LGG's particle beam
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/*virtual*/ std::string getLLPluginLauncher();
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/*virtual*/ std::string getLLPluginFilename(std::string base_name);
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private:
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BOOL getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname); //FS:LGG for LGG's particle beam
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void* mDirSearch_h{ nullptr };
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llutf16string mCurrentDir;
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};
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#endif // LL_LLDIR_WIN32_H
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