639 lines
21 KiB
C++
639 lines
21 KiB
C++
/**
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* @file llfloatersettingsdebug.cpp
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* @brief floater for debugging internal viewer settings
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*
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* $LicenseInfo:firstyear=2022&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2022, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatersettingsdebug.h"
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#include "llfloater.h"
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#include "llfiltereditor.h"
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#include "lluictrlfactory.h"
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#include "llcombobox.h"
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#include "llspinctrl.h"
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#include "llcolorswatch.h"
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#include "llviewercontrol.h"
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#include "lltexteditor.h"
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LLFloaterSettingsDebug::LLFloaterSettingsDebug(const LLSD& key)
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: LLFloater(key),
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mSettingList(NULL)
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{
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mCommitCallbackRegistrar.add("CommitSettings", boost::bind(&LLFloaterSettingsDebug::onCommitSettings, this));
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mCommitCallbackRegistrar.add("ClickDefault", boost::bind(&LLFloaterSettingsDebug::onClickDefault, this));
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}
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LLFloaterSettingsDebug::~LLFloaterSettingsDebug()
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{}
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bool LLFloaterSettingsDebug::postBuild()
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{
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enableResizeCtrls(true, false, true);
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mComment = getChild<LLTextEditor>("comment_text");
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getChild<LLFilterEditor>("filter_input")->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::setSearchFilter, this, _2));
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mSettingList = getChild<LLScrollListCtrl>("setting_list");
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mSettingList->setCommitOnSelectionChange(true);
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mSettingList->setCommitCallback(boost::bind(&LLFloaterSettingsDebug::onSettingSelect, this));
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updateList();
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gSavedSettings.getControl("DebugSettingsHideDefault")->getCommitSignal()->connect(boost::bind(&LLFloaterSettingsDebug::updateList, this, false));
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return true;
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}
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void LLFloaterSettingsDebug::draw()
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{
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LLScrollListItem* first_selected = mSettingList->getFirstSelected();
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if (first_selected)
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{
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LLControlVariable* controlp = (LLControlVariable*)first_selected->getUserdata();
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updateControl(controlp);
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}
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LLFloater::draw();
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}
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void LLFloaterSettingsDebug::onCommitSettings()
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{
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LLScrollListItem* first_selected = mSettingList->getFirstSelected();
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if (!first_selected)
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{
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return;
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}
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LLControlVariable* controlp = (LLControlVariable*)first_selected->getUserdata();
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if (!controlp)
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{
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return;
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}
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LLVector3 vector;
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LLVector3d vectord;
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LLQuaternion quat;
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LLRect rect;
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LLColor4 col4;
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LLColor3 col3;
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LLColor4U col4U;
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LLColor4 color_with_alpha;
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switch(controlp->type())
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{
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case TYPE_U32:
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controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
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break;
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case TYPE_S32:
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controlp->set(getChild<LLUICtrl>("val_spinner_1")->getValue());
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break;
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case TYPE_F32:
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controlp->set(LLSD(getChild<LLUICtrl>("val_spinner_1")->getValue().asReal()));
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break;
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case TYPE_BOOLEAN:
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controlp->set(getChild<LLUICtrl>("boolean_combo")->getValue());
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break;
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case TYPE_STRING:
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controlp->set(LLSD(getChild<LLUICtrl>("val_text")->getValue().asString()));
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break;
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case TYPE_VEC3:
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vector.mV[VX] = (F32)getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
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vector.mV[VY] = (F32)getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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vector.mV[VZ] = (F32)getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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controlp->set(vector.getValue());
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break;
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case TYPE_VEC3D:
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vectord.mdV[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
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vectord.mdV[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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vectord.mdV[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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controlp->set(vectord.getValue());
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break;
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case TYPE_QUAT:
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quat.mQ[VX] = getChild<LLUICtrl>("val_spinner_1")->getValue().asReal();
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quat.mQ[VY] = getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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quat.mQ[VZ] = getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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quat.mQ[VS] = getChild<LLUICtrl>("val_spinner_4")->getValue().asReal();;
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controlp->set(quat.getValue());
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break;
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case TYPE_RECT:
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rect.mLeft = getChild<LLUICtrl>("val_spinner_1")->getValue().asInteger();
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rect.mRight = getChild<LLUICtrl>("val_spinner_2")->getValue().asInteger();
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rect.mBottom = getChild<LLUICtrl>("val_spinner_3")->getValue().asInteger();
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rect.mTop = getChild<LLUICtrl>("val_spinner_4")->getValue().asInteger();
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controlp->set(rect.getValue());
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break;
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case TYPE_COL4:
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col3.setValue(getChild<LLUICtrl>("val_color_swatch")->getValue());
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col4 = LLColor4(col3, (F32)getChild<LLUICtrl>("val_spinner_4")->getValue().asReal());
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controlp->set(col4.getValue());
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break;
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case TYPE_COL3:
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controlp->set(getChild<LLUICtrl>("val_color_swatch")->getValue());
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//col3.mV[VRED] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_1")->getValue().asC();
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//col3.mV[VGREEN] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_2")->getValue().asReal();
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//col3.mV[VBLUE] = (F32)floaterp->getChild<LLUICtrl>("val_spinner_3")->getValue().asReal();
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//controlp->set(col3.getValue());
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break;
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default:
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break;
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}
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updateDefaultColumn(controlp);
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}
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// static
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void LLFloaterSettingsDebug::onClickDefault()
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{
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LLScrollListItem* first_selected = mSettingList->getFirstSelected();
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if (first_selected)
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{
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LLControlVariable* controlp = (LLControlVariable*)first_selected->getUserdata();
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if (controlp)
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{
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controlp->resetToDefault(true);
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updateDefaultColumn(controlp);
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updateControl(controlp);
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}
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}
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}
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// we've switched controls, or doing per-frame update, so update spinners, etc.
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void LLFloaterSettingsDebug::updateControl(LLControlVariable* controlp)
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{
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LLSpinCtrl* spinner1 = getChild<LLSpinCtrl>("val_spinner_1");
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LLSpinCtrl* spinner2 = getChild<LLSpinCtrl>("val_spinner_2");
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LLSpinCtrl* spinner3 = getChild<LLSpinCtrl>("val_spinner_3");
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LLSpinCtrl* spinner4 = getChild<LLSpinCtrl>("val_spinner_4");
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LLColorSwatchCtrl* color_swatch = getChild<LLColorSwatchCtrl>("val_color_swatch");
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if (!spinner1 || !spinner2 || !spinner3 || !spinner4 || !color_swatch)
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{
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LL_WARNS() << "Could not find all desired controls by name"
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<< LL_ENDL;
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return;
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}
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hideUIControls();
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if (controlp && !isSettingHidden(controlp))
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{
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eControlType type = controlp->type();
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//hide combo box only for non booleans, otherwise this will result in the combo box closing every frame
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getChildView("boolean_combo")->setVisible( type == TYPE_BOOLEAN);
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getChildView("default_btn")->setVisible(true);
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getChildView("setting_name_txt")->setVisible(true);
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getChild<LLTextBox>("setting_name_txt")->setText(controlp->getName());
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getChild<LLTextBox>("setting_name_txt")->setToolTip(controlp->getName());
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mComment->setVisible(true);
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std::string old_text = mComment->getText();
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std::string new_text = controlp->getComment();
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// Don't setText if not nessesary, it will reset scroll
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// This is a debug UI that reads from xml, there might
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// be use cases where comment changes, but not the name
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if (old_text != new_text)
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{
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mComment->setText(controlp->getComment());
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}
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spinner1->setMaxValue(F32_MAX);
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spinner2->setMaxValue(F32_MAX);
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spinner3->setMaxValue(F32_MAX);
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spinner4->setMaxValue(F32_MAX);
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spinner1->setMinValue(-F32_MAX);
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spinner2->setMinValue(-F32_MAX);
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spinner3->setMinValue(-F32_MAX);
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spinner4->setMinValue(-F32_MAX);
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if (!spinner1->hasFocus())
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{
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spinner1->setIncrement(0.1f);
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}
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if (!spinner2->hasFocus())
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{
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spinner2->setIncrement(0.1f);
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}
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if (!spinner3->hasFocus())
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{
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spinner3->setIncrement(0.1f);
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}
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if (!spinner4->hasFocus())
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{
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spinner4->setIncrement(0.1f);
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}
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LLSD sd = controlp->get();
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switch(type)
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{
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case TYPE_U32:
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!spinner1->hasFocus())
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{
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spinner1->setValue(sd);
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spinner1->setMinValue((F32)U32_MIN);
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spinner1->setMaxValue((F32)U32_MAX);
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spinner1->setIncrement(1.f);
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spinner1->setPrecision(0);
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}
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break;
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case TYPE_S32:
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!spinner1->hasFocus())
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{
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spinner1->setValue(sd);
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spinner1->setMinValue((F32)S32_MIN);
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spinner1->setMaxValue((F32)S32_MAX);
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spinner1->setIncrement(1.f);
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spinner1->setPrecision(0);
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}
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break;
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case TYPE_F32:
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("value")); // Debug, don't translate
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if (!spinner1->hasFocus())
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{
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spinner1->setPrecision(3);
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spinner1->setValue(sd);
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}
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break;
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case TYPE_BOOLEAN:
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if (!getChild<LLUICtrl>("boolean_combo")->hasFocus())
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{
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if (sd.asBoolean())
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{
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getChild<LLUICtrl>("boolean_combo")->setValue(LLSD("true"));
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}
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else
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{
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getChild<LLUICtrl>("boolean_combo")->setValue(LLSD(""));
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}
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}
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break;
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case TYPE_STRING:
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getChildView("val_text")->setVisible( true);
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if (!getChild<LLUICtrl>("val_text")->hasFocus())
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{
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getChild<LLUICtrl>("val_text")->setValue(sd);
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}
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break;
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case TYPE_VEC3:
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{
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LLVector3 v;
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v.setValue(sd);
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("X"));
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spinner2->setVisible(true);
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spinner2->setLabel(std::string("Y"));
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spinner3->setVisible(true);
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spinner3->setLabel(std::string("Z"));
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if (!spinner1->hasFocus())
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{
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spinner1->setPrecision(3);
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spinner1->setValue(v[VX]);
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}
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if (!spinner2->hasFocus())
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{
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spinner2->setPrecision(3);
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spinner2->setValue(v[VY]);
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}
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if (!spinner3->hasFocus())
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{
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spinner3->setPrecision(3);
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spinner3->setValue(v[VZ]);
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}
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break;
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}
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case TYPE_VEC3D:
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{
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LLVector3d v;
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v.setValue(sd);
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("X"));
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spinner2->setVisible(true);
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spinner2->setLabel(std::string("Y"));
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spinner3->setVisible(true);
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spinner3->setLabel(std::string("Z"));
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if (!spinner1->hasFocus())
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{
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spinner1->setPrecision(3);
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spinner1->setValue(v[VX]);
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}
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if (!spinner2->hasFocus())
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{
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spinner2->setPrecision(3);
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spinner2->setValue(v[VY]);
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}
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if (!spinner3->hasFocus())
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{
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spinner3->setPrecision(3);
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spinner3->setValue(v[VZ]);
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}
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break;
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}
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case TYPE_QUAT:
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{
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LLQuaternion q;
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q.setValue(sd);
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("X"));
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spinner2->setVisible(true);
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spinner2->setLabel(std::string("Y"));
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spinner3->setVisible(true);
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spinner3->setLabel(std::string("Z"));
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spinner4->setVisible(true);
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spinner4->setLabel(std::string("S"));
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if (!spinner1->hasFocus())
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{
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spinner1->setPrecision(4);
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spinner1->setValue(q.mQ[VX]);
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}
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if (!spinner2->hasFocus())
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{
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spinner2->setPrecision(4);
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spinner2->setValue(q.mQ[VY]);
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}
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if (!spinner3->hasFocus())
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{
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spinner3->setPrecision(4);
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spinner3->setValue(q.mQ[VZ]);
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}
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if (!spinner4->hasFocus())
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{
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spinner4->setPrecision(4);
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spinner4->setValue(q.mQ[VS]);
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}
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break;
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}
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case TYPE_RECT:
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{
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LLRect r;
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r.setValue(sd);
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spinner1->setVisible(true);
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spinner1->setLabel(std::string("Left"));
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spinner2->setVisible(true);
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spinner2->setLabel(std::string("Right"));
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spinner3->setVisible(true);
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spinner3->setLabel(std::string("Bottom"));
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spinner4->setVisible(true);
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spinner4->setLabel(std::string("Top"));
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if (!spinner1->hasFocus())
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{
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spinner1->setPrecision(0);
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spinner1->setValue(r.mLeft);
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}
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if (!spinner2->hasFocus())
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{
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spinner2->setPrecision(0);
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spinner2->setValue(r.mRight);
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}
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if (!spinner3->hasFocus())
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{
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spinner3->setPrecision(0);
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spinner3->setValue(r.mBottom);
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}
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if (!spinner4->hasFocus())
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{
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spinner4->setPrecision(0);
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spinner4->setValue(r.mTop);
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}
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spinner1->setMinValue((F32)S32_MIN);
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spinner1->setMaxValue((F32)S32_MAX);
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spinner1->setIncrement(1.f);
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spinner2->setMinValue((F32)S32_MIN);
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spinner2->setMaxValue((F32)S32_MAX);
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spinner2->setIncrement(1.f);
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spinner3->setMinValue((F32)S32_MIN);
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spinner3->setMaxValue((F32)S32_MAX);
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spinner3->setIncrement(1.f);
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spinner4->setMinValue((F32)S32_MIN);
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spinner4->setMaxValue((F32)S32_MAX);
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spinner4->setIncrement(1.f);
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break;
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}
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case TYPE_COL4:
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{
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LLColor4 clr;
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clr.setValue(sd);
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color_swatch->setVisible(true);
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// only set if changed so color picker doesn't update
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if(clr != LLColor4(color_swatch->getValue()))
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{
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color_swatch->set(LLColor4(sd), true, false);
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}
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spinner4->setVisible(true);
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spinner4->setLabel(std::string("Alpha"));
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if (!spinner4->hasFocus())
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{
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spinner4->setPrecision(3);
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spinner4->setMinValue(0.0);
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spinner4->setMaxValue(1.f);
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spinner4->setValue(clr.mV[VALPHA]);
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}
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break;
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}
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case TYPE_COL3:
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{
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LLColor3 clr;
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clr.setValue(sd);
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color_swatch->setVisible(true);
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color_swatch->setValue(sd);
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break;
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}
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default:
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mComment->setText(std::string("unknown"));
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break;
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}
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}
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}
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void LLFloaterSettingsDebug::updateList(bool skip_selection)
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{
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std::string last_selected;
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LLScrollListItem* item = mSettingList->getFirstSelected();
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if (item)
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{
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LLScrollListCell* cell = item->getColumn(1);
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if (cell)
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{
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last_selected = cell->getValue().asString();
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}
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}
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mSettingList->deleteAllItems();
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struct f : public LLControlGroup::ApplyFunctor
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{
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|
LLScrollListCtrl* setting_list;
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|
LLFloaterSettingsDebug* floater;
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|
std::string selected_setting;
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|
bool skip_selection;
|
|
f(LLScrollListCtrl* list, LLFloaterSettingsDebug* floater, std::string setting, bool skip_selection)
|
|
: setting_list(list), floater(floater), selected_setting(setting), skip_selection(skip_selection) {}
|
|
virtual void apply(const std::string& name, LLControlVariable* control)
|
|
{
|
|
if (!control->isHiddenFromSettingsEditor() && floater->matchesSearchFilter(name) && !floater->isSettingHidden(control))
|
|
{
|
|
LLSD row;
|
|
|
|
row["columns"][0]["column"] = "changed_setting";
|
|
row["columns"][0]["value"] = control->isDefault() ? "" : "*";
|
|
|
|
row["columns"][1]["column"] = "setting";
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|
row["columns"][1]["value"] = name;
|
|
|
|
LLScrollListItem* item = setting_list->addElement(row, ADD_BOTTOM, (void*)control);
|
|
if (!floater->mSearchFilter.empty() && (selected_setting == name) && !skip_selection)
|
|
{
|
|
std::string lower_name(name);
|
|
LLStringUtil::toLower(lower_name);
|
|
if (LLStringUtil::startsWith(lower_name, floater->mSearchFilter))
|
|
{
|
|
item->setSelected(true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} func(mSettingList, this, last_selected, skip_selection);
|
|
|
|
std::string key = getKey().asString();
|
|
if (key == "all" || key == "base")
|
|
{
|
|
gSavedSettings.applyToAll(&func);
|
|
}
|
|
if (key == "all" || key == "account")
|
|
{
|
|
gSavedPerAccountSettings.applyToAll(&func);
|
|
}
|
|
|
|
|
|
if (!mSettingList->isEmpty())
|
|
{
|
|
if (mSettingList->hasSelectedItem())
|
|
{
|
|
mSettingList->scrollToShowSelected();
|
|
}
|
|
else if (!mSettingList->hasSelectedItem() && !mSearchFilter.empty() && !skip_selection)
|
|
{
|
|
if (!mSettingList->selectItemByPrefix(mSearchFilter, false, 1))
|
|
{
|
|
mSettingList->selectFirstItem();
|
|
}
|
|
mSettingList->scrollToShowSelected();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LLSD row;
|
|
|
|
row["columns"][0]["column"] = "changed_setting";
|
|
row["columns"][0]["value"] = "";
|
|
row["columns"][1]["column"] = "setting";
|
|
row["columns"][1]["value"] = "No matching settings.";
|
|
|
|
mSettingList->addElement(row);
|
|
hideUIControls();
|
|
}
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::onSettingSelect()
|
|
{
|
|
LLScrollListItem* first_selected = mSettingList->getFirstSelected();
|
|
if (first_selected)
|
|
{
|
|
LLControlVariable* controlp = (LLControlVariable*)first_selected->getUserdata();
|
|
if (controlp)
|
|
{
|
|
updateControl(controlp);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::setSearchFilter(const std::string& filter)
|
|
{
|
|
if(mSearchFilter == filter)
|
|
return;
|
|
mSearchFilter = filter;
|
|
LLStringUtil::toLower(mSearchFilter);
|
|
updateList();
|
|
}
|
|
|
|
bool LLFloaterSettingsDebug::matchesSearchFilter(std::string setting_name)
|
|
{
|
|
// If the search filter is empty, everything passes.
|
|
if (mSearchFilter.empty()) return true;
|
|
|
|
LLStringUtil::toLower(setting_name);
|
|
std::string::size_type match_name = setting_name.find(mSearchFilter);
|
|
|
|
return (std::string::npos != match_name);
|
|
}
|
|
|
|
bool LLFloaterSettingsDebug::isSettingHidden(LLControlVariable* control)
|
|
{
|
|
static LLCachedControl<bool> hide_default(gSavedSettings, "DebugSettingsHideDefault", false);
|
|
return hide_default && control->isDefault();
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::updateDefaultColumn(LLControlVariable* control)
|
|
{
|
|
if (isSettingHidden(control))
|
|
{
|
|
hideUIControls();
|
|
updateList(true);
|
|
return;
|
|
}
|
|
|
|
LLScrollListItem* item = mSettingList->getFirstSelected();
|
|
if (item)
|
|
{
|
|
LLScrollListCell* cell = item->getColumn(0);
|
|
if (cell)
|
|
{
|
|
std::string is_default = control->isDefault() ? "" : "*";
|
|
cell->setValue(is_default);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFloaterSettingsDebug::hideUIControls()
|
|
{
|
|
getChildView("val_spinner_1")->setVisible(false);
|
|
getChildView("val_spinner_2")->setVisible(false);
|
|
getChildView("val_spinner_3")->setVisible(false);
|
|
getChildView("val_spinner_4")->setVisible(false);
|
|
getChildView("val_color_swatch")->setVisible(false);
|
|
getChildView("val_text")->setVisible(false);
|
|
getChildView("default_btn")->setVisible(false);
|
|
getChildView("boolean_combo")->setVisible(false);
|
|
getChildView("setting_name_txt")->setVisible(false);
|
|
mComment->setVisible(false);
|
|
}
|
|
|