phoenix-firestorm/indra/llrender
Dave Parks a2647e953a SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. 2023-02-07 18:25:22 -06:00
..
CMakeLists.txt SL-17284 Reflection probe tuning and optimization take 1 2022-05-16 17:21:08 +00:00
llatmosphere.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llatmosphere.h SL-10664 2019-03-02 07:17:46 -08:00
llcubemap.cpp SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llcubemap.h SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. 2022-05-04 16:07:50 +00:00
llcubemaparray.cpp SL-18483 Work around for crash on AMD when using glGenerateMipmap on cubemap array. 2022-10-31 15:19:28 -05:00
llcubemaparray.h SL-18190 Don't allocate mips for irradiance maps because they're never generated. Disable OpenGL core profile on Intel by default. 2022-09-20 12:28:45 -05:00
llfontbitmapcache.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontbitmapcache.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontgl.cpp SL-16606: Add profiler category UI 2022-01-14 11:50:21 -08:00
llfontgl.h SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.cpp SL-16141 Load fonts and generate glyphs on startup 2021-10-11 18:05:27 +03:00
llfontregistry.h SL-10610 FIXED Floaters fails to display certain symbols. Added ability to load font collections. 2019-03-19 11:16:24 +02:00
llgl.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llgl.h Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00
llglcommonfunc.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llglcommonfunc.h Fix names on sentinels to get doxygen to shaddap. 2019-08-30 14:02:25 -07:00
llgldbg.cpp
llgldbg.h
llglheaders.h SL-18190 Faster better stronger radiance/irradiance maps 2022-09-19 17:27:33 -05:00
llglslshader.cpp SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. 2023-02-07 18:25:22 -06:00
llglslshader.h SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. 2023-02-07 18:25:22 -06:00
llglstates.h SL-19000 Fix various 3D UI components not respecting depth buffer. Incidental decruft. Do I get a prize for 1000th jira? 2023-02-01 17:09:34 -06:00
llgltexture.cpp SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltexture.h SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and querying for available video memory. 2022-02-17 22:52:23 +00:00
llgltypes.h
llimagegl.cpp Fix for SL-19010 mac crash in LLManipTranslartge::restoreGL(). 2023-01-19 14:25:14 -08:00
llimagegl.h SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llpostprocess.cpp SL-19148 Decruft followthrough -- decruft shader tree and some remaining forward rendering code. 2023-02-03 19:45:31 -06:00
llpostprocess.h SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llrender.cpp SL-18154 Followup -- fix mac build 2023-01-31 18:34:47 -06:00
llrender.h SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llrender2dutils.cpp SL-18128, SL-18128 - No glerror on Mac! 2022-09-19 12:16:49 -07:00
llrender2dutils.h Merge branch 'master' into DRTVWR-516-maint 2021-02-01 22:11:04 +02:00
llrendernavprim.cpp Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llrendertarget.h SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llshadermgr.cpp SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. 2023-02-07 18:25:22 -06:00
llshadermgr.h SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong color space. 2023-02-03 17:18:39 -06:00
lltexture.cpp
lltexture.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
lluiimage.cpp Merge in from viewer-release 6.3.5 2019-11-13 16:46:27 -07:00
lluiimage.h SL-10566 Use vector for some high-traffic, low-item count containers instead of list. 2019-08-05 12:04:29 -07:00
lluiimage.inl Fix line-endings on new inline file. 2019-08-12 14:39:24 -07:00
llvertexbuffer.cpp SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63) 2023-01-27 17:24:22 -06:00
llvertexbuffer.h Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00