199 lines
6.9 KiB
C++
199 lines
6.9 KiB
C++
/**
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* @file llsafehandle.h
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* @brief Reference-counted object where Object() is valid, not NULL.
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LLSAFEHANDLE_H
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#define LLSAFEHANDLE_H
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#include "llerror.h" // *TODO: consider eliminating this
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#include "llsingleton.h"
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/*==========================================================================*|
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____ ___ _ _ ___ _____ _ _ ____ _____ _
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| _ \ / _ \ | \ | |/ _ \_ _| | | | / ___|| ____| |
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| | | | | | | | \| | | | || | | | | \___ \| _| | |
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| |_| | |_| | | |\ | |_| || | | |_| |___) | |___|_|
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|____/ \___/ |_| \_|\___/ |_| \___/|____/|_____(_)
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This handle class is deprecated. Unfortunately it is already in widespread use
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to reference the LLObjectSelection and LLParcelSelection classes, but do not
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apply LLSafeHandle to other classes, or declare new instances.
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Instead, use LLPointer or other smart pointer types with appropriate checks
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for NULL. If you're certain the reference cannot (or must not) be NULL,
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consider storing a C++ reference instead -- or use (e.g.) LLCheckedHandle.
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When an LLSafeHandle<T> containing NULL is dereferenced, it resolves to a
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canonical "null" T instance. This raises issues about the lifespan of the
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"null" instance. In addition to encouraging sloppy coding practices, it
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potentially masks bugs when code that performs some mutating operation
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inadvertently applies it to the "null" instance. That result might or might
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not ever affect subsequent computations.
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|*==========================================================================*/
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// Expands LLPointer to return a pointer to a special instance of class Type instead of NULL.
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// This is useful in instances where operations on NULL pointers are semantically safe and/or
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// when error checking occurs at a different granularity or in a different part of the code
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// than when referencing an object via a LLSafeHandle.
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template <class Type>
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class LLSafeHandle
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{
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public:
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LLSafeHandle() :
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mPointer(NULL)
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{
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}
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LLSafeHandle(Type* ptr) :
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mPointer(NULL)
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{
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assign(ptr);
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}
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LLSafeHandle(const LLSafeHandle<Type>& ptr) :
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mPointer(NULL)
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{
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assign(ptr.mPointer);
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}
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// support conversion up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
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template<typename Subclass>
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LLSafeHandle(const LLSafeHandle<Subclass>& ptr) :
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mPointer(NULL)
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{
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assign(ptr.get());
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}
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~LLSafeHandle()
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{
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unref();
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}
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const Type* operator->() const { return nonNull(mPointer); }
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Type* operator->() { return nonNull(mPointer); }
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Type* get() const { return mPointer; }
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void clear() { assign(NULL); }
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// we disallow these operations as they expose our null objects to direct manipulation
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// and bypass the reference counting semantics
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//const Type& operator*() const { return *nonNull(mPointer); }
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//Type& operator*() { return *nonNull(mPointer); }
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operator BOOL() const { return mPointer != NULL; }
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operator bool() const { return mPointer != NULL; }
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bool operator!() const { return mPointer == NULL; }
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bool isNull() const { return mPointer == NULL; }
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bool notNull() const { return mPointer != NULL; }
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operator Type*() const { return mPointer; }
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operator const Type*() const { return mPointer; }
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bool operator !=(Type* ptr) const { return (mPointer != ptr); }
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bool operator ==(Type* ptr) const { return (mPointer == ptr); }
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bool operator ==(const LLSafeHandle<Type>& ptr) const { return (mPointer == ptr.mPointer); }
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bool operator < (const LLSafeHandle<Type>& ptr) const { return (mPointer < ptr.mPointer); }
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bool operator > (const LLSafeHandle<Type>& ptr) const { return (mPointer > ptr.mPointer); }
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LLSafeHandle<Type>& operator =(Type* ptr)
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{
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assign(ptr);
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return *this;
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}
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LLSafeHandle<Type>& operator =(const LLSafeHandle<Type>& ptr)
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{
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assign(ptr.mPointer);
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return *this;
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}
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// support assignment up the type hierarchy. See Item 45 in Effective C++, 3rd Ed.
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template<typename Subclass>
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LLSafeHandle<Type>& operator =(const LLSafeHandle<Subclass>& ptr)
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{
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assign(ptr.get());
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return *this;
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}
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protected:
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void ref()
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{
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if (mPointer)
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{
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mPointer->ref();
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}
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}
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void unref()
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{
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if (mPointer)
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{
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Type *tempp = mPointer;
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mPointer = NULL;
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tempp->unref();
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if (mPointer != NULL)
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{
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LL_WARNS() << "Unreference did assignment to non-NULL because of destructor" << LL_ENDL;
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unref();
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}
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}
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}
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void assign(Type* ptr)
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{
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if( mPointer != ptr )
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{
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unref();
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mPointer = ptr;
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ref();
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}
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}
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// Define an LLSingleton whose sole purpose is to hold a "null instance"
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// of the subject Type: the canonical instance to dereference if this
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// LLSafeHandle actually holds a null pointer. We use LLSingleton
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// specifically so that the "null instance" can be cleaned up at a well-
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// defined time, specifically LLSingletonBase::deleteAll().
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// Of course, as with any LLSingleton, the "null instance" is only
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// instantiated on demand -- in this case, if you actually try to
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// dereference an LLSafeHandle containing null.
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class NullInstanceHolder: public LLSingleton<NullInstanceHolder>
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{
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LLSINGLETON_EMPTY_CTOR(NullInstanceHolder);
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~NullInstanceHolder() {}
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public:
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Type mNullInstance;
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};
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static Type* nonNull(Type* ptr)
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{
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return ptr? ptr : &NullInstanceHolder::instance().mNullInstance;
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}
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protected:
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Type* mPointer;
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};
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#endif
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