phoenix-firestorm/indra/llmath
RunitaiLinden b2a450a308
#1126 gltf scene import prototype (#1172)
* #1126 GLTF Scene import initial prototype (working geometry import for some assets)

* #1126 WIP -- Expand support for more vertex formats, PoC material import, shadow support, scale support

* #1126 move GLTF implementation to newview/gltf

* #1126 Refactor attribute loading to be less copy/pasta for each combination of types

* #1126 Partially working object selection.  Ability to have multiple scenes at once.  Helpful message on how to use the preview button.

* #1126 Add bounding box debug display and untangle GLTF raycast from LLVOVolume raycast

* #1126 Working raycast on GLTF scenes.

* #1126 Remove some #pragma optimize offs
2024-04-09 19:21:10 -05:00
..
tests
CMakeLists.txt Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-568_cmake 2022-09-16 23:15:49 +02:00
camera.h
coordframe.h
llbbox.cpp
llbbox.h
llbboxlocal.cpp
llbboxlocal.h
llcalc.cpp
llcalc.h
llcalcparser.cpp
llcalcparser.h Use correct namespace for bind, must be phoenix::bind or there is confusion with boost::bind 2022-04-18 17:00:35 +02:00
llcamera.cpp SL-19321 Optimization pass -- Remove another shadow split from probe render, incidental decruft. 2023-03-24 14:33:41 -05:00
llcamera.h SL-20606: Full GLTF material preview. Works for most materials. 2024-01-19 15:43:13 -08:00
llcoord.h
llcoordframe.cpp
llcoordframe.h
llinterp.h
llline.cpp
llline.h
llmath.h
llmatrix3a.cpp
llmatrix3a.h
llmatrix3a.inl
llmatrix4a.cpp
llmatrix4a.h SL-16289 Rigged mesh rendering overhaul 2021-11-20 18:49:19 +00:00
llmodularmath.cpp
llmodularmath.h
lloctree.cpp
lloctree.h SL-17021: Templatize LLOctreeNode and related classes to allow for option to store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree. 2022-06-21 12:33:32 -07:00
llperlin.cpp
llperlin.h
llplane.h
llquantize.h
llquaternion.cpp
llquaternion.h
llquaternion2.h
llquaternion2.inl
llrect.cpp
llrect.h
llrigginginfo.cpp
llrigginginfo.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llsdutil_math.cpp
llsdutil_math.h
llsimdmath.h
llsimdtypes.h
llsimdtypes.inl
llsphere.cpp
llsphere.h
lltreenode.h
llvector4a.cpp
llvector4a.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llvector4a.inl SL-16006 and SL-16009 Rigged mesh rendering optimization pass 2021-09-20 18:58:09 +00:00
llvector4logical.h
llvolume.cpp #1126 gltf scene import prototype (#1172) 2024-04-09 19:21:10 -05:00
llvolume.h #1126 gltf scene import prototype (#1172) 2024-04-09 19:21:10 -05:00
llvolumemgr.cpp SL-19992: Fix assert in LLVolumeLODGroup::refLOD when LLMeshRepository::notifyMeshUnavailable is called on the highest LOD 2023-07-11 16:28:36 -07:00
llvolumemgr.h
llvolumeoctree.cpp #1126 gltf scene import prototype (#1172) 2024-04-09 19:21:10 -05:00
llvolumeoctree.h #1126 gltf scene import prototype (#1172) 2024-04-09 19:21:10 -05:00
m3math.cpp
m3math.h
m4math.cpp SL-16006 and SL-16009 Rigged mesh rendering optimization pass 2021-09-20 18:58:09 +00:00
m4math.h SL-16006 and SL-16009 Rigged mesh rendering optimization pass 2021-09-20 18:58:09 +00:00
raytrace.cpp
raytrace.h
v2math.cpp
v2math.h
v3color.cpp
v3color.h SL-18105 Add to/from json capability to LLGLTFMaterial 2022-10-14 17:35:48 -05:00
v3colorutil.h
v3dmath.cpp
v3dmath.h
v3math.cpp SL-16006 and SL-16009 Rigged mesh rendering optimization pass 2021-09-20 18:58:09 +00:00
v3math.h Better fix for DRTVWR-559 mac build breakage 2022-09-29 13:58:05 -07:00
v4color.cpp
v4color.h SL-18105 Add to/from json capability to LLGLTFMaterial 2022-10-14 17:35:48 -05:00
v4coloru.cpp
v4coloru.h
v4math.cpp
v4math.h
xform.cpp
xform.h