phoenix-firestorm/indra/llrender
Andrey Lihatskiy 78174fc865 Merge remote-tracking branch 'origin/main' into DRTVWR-588-maint-W
# Conflicts:
#	.github/workflows/build.yaml
2024-03-27 00:14:56 +02:00
..
CMakeLists.txt Merge branch 'main' into DRTVWR-489 2023-12-05 03:37:06 +01:00
llatmosphere.cpp
llatmosphere.h
llcubemap.cpp
llcubemap.h
llcubemaparray.cpp SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llcubemaparray.h SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontfreetype.h
llfontfreetypesvg.cpp
llfontfreetypesvg.h
llfontgl.cpp SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontgl.h SL-20795 Part of previously typed emojis disappear in the 'Save settings as a preset...' option of the 'Preferences' floater 2024-01-17 04:34:21 +01:00
llfontregistry.cpp
llfontregistry.h
llgl.cpp Merge branch 'main' into DRTVWR-588-maint-W 2024-03-01 17:30:06 +02:00
llgl.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llglcommonfunc.cpp
llglcommonfunc.h
llglheaders.h
llglslshader.cpp Add a binary cache for compiled shaders using glProgramBinary (#216) 2023-05-17 18:30:27 -05:00
llglslshader.h SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
llglstates.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llgltexture.cpp SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltexture.h SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltypes.h
llimagegl.cpp SL-17896 Don't crash silently if files are missing or out of memory 2024-03-05 00:29:35 +02:00
llimagegl.h Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (#393) 2023-09-28 15:05:37 -05:00
llpostprocess.cpp
llpostprocess.h
llrender.cpp Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
llrender.h Issue #54 LLRender::init crash 2024-03-05 01:58:57 +02:00
llrender2dutils.cpp DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrender2dutils.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrendernavprim.cpp SL-20704 Fix for pathfinding debug display not working. 2024-01-10 13:50:15 -06:00
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-19197 Fix for crash in LLRenderTarget::release 2023-04-27 16:05:07 -05:00
llrendertarget.h Move mipmap generation into LLRenderTarget. 2023-04-14 03:08:28 -07:00
llshadermgr.cpp SL-20611 followup -- remove now unused glsl files. Fix transparent water. 2023-11-17 10:10:58 -06:00
llshadermgr.h SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
lltexture.cpp
lltexture.h
lltexturemanagerbridge.cpp
lltexturemanagerbridge.h
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp SL-19709 Fix for fullbright shiny not factoring out exposure (update) 2023-09-05 16:59:48 +02:00
llvertexbuffer.h