phoenix-firestorm/indra/llrender
Nat Goodspeed 8342d68ea9 Merge branch 'develop' into frame-profile-json 2024-09-19 11:48:33 -04:00
..
CMakeLists.txt
llatmosphere.cpp
llatmosphere.h
llcubemap.cpp
llcubemap.h
llcubemaparray.cpp
llcubemaparray.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp
llfontfreetype.h
llfontfreetypesvg.cpp
llfontfreetypesvg.h
llfontgl.cpp Expose LLVector4a in LLRender 2024-09-19 09:58:17 +03:00
llfontgl.h Expose LLVector4a in LLRender 2024-09-19 09:58:17 +03:00
llfontregistry.cpp
llfontregistry.h
llfontvertexbuffer.cpp
llfontvertexbuffer.h
llgl.cpp #2590 Fix for horrible FPS on Intel Mac (#2591) 2024-09-17 18:14:22 -05:00
llgl.h #2590 Fix for horrible FPS on Intel Mac (#2591) 2024-09-17 18:14:22 -05:00
llglcommonfunc.cpp
llglcommonfunc.h
llglheaders.h Clean up Windows build (#2562) 2024-09-13 17:28:48 +03:00
llglslshader.cpp Reapply commit f4b6563 -- cherry-picking lost parts of it?! 2024-09-19 11:46:08 -04:00
llglslshader.h Reapply commit f4b6563 -- cherry-picking lost parts of it?! 2024-09-19 11:46:08 -04:00
llglstates.h
llgltexture.cpp
llgltexture.h
llgltypes.h
llimagegl.cpp
llimagegl.h
llpostprocess.cpp
llpostprocess.h
llrender.cpp Expose LLVector4a in LLRender 2024-09-19 09:58:17 +03:00
llrender.h Expose LLVector4a in LLRender 2024-09-19 09:58:17 +03:00
llrender2dutils.cpp Expose LLVector4a in LLRender 2024-09-19 09:58:17 +03:00
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp Profile guided optimization pass (#2582) 2024-09-16 18:49:03 -05:00
llrendersphere.h Profile guided optimization pass (#2582) 2024-09-16 18:49:03 -05:00
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp
llshadermgr.h
lltexture.cpp
lltexture.h
lltexturemanagerbridge.cpp
lltexturemanagerbridge.h
lluiimage.cpp
lluiimage.h
lluiimage.inl
llvertexbuffer.cpp Remove quads rendering mode entirely (#2593) 2024-09-18 17:09:51 +03:00
llvertexbuffer.h Replace glh_linear usage with GLM (#2554) 2024-09-12 11:22:10 -05:00