phoenix-firestorm/indra/newview/fsradarmenu.cpp

345 lines
15 KiB
C++

/**
* @file fsradarmenu.cpp
* @brief Menu used by Firestorm radar
*
* $LicenseInfo:firstyear=2013&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (c) 2013 Ansariel Hiller @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
* http://www.firestormviewer.org
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
// libs
#include "llmenugl.h"
#include "fsradarmenu.h"
#include "fsavatarrenderpersistence.h"
// newview
#include "llagent.h"
#include "llavataractions.h"
#include "llcallingcard.h" // for LLAvatarTracker
#include "llnetmap.h"
#include "llviewermenu.h" // for gMenuHolder
#include "rlvactions.h"
#include "rlvhandler.h"
namespace FSFloaterRadarMenu
{
FSRadarMenu gFSRadarMenu;
//== NearbyMenu ===============================================================
LLContextMenu* FSRadarMenu::createMenu()
{
// set up the callbacks for all of the avatar menu items
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
if ( mUUIDs.size() == 1 )
{
// Set up for one person selected menu
const LLUUID& id = mUUIDs.front();
registrar.add("Avatar.Profile", boost::bind(&LLAvatarActions::showProfile, id));
registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, id));
registrar.add("Avatar.RemoveFriend", boost::bind(&LLAvatarActions::removeFriendDialog, id));
registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startIM, id));
registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startCall, id));
registrar.add("Avatar.OfferTeleport", boost::bind(&FSRadarMenu::offerTeleport, this));
registrar.add("Avatar.TeleportRequest", boost::bind(&LLAvatarActions::teleportRequest, id));
registrar.add("Avatar.GroupInvite", boost::bind(&LLAvatarActions::inviteToGroup, id));
registrar.add("Avatar.getScriptInfo", boost::bind(&LLAvatarActions::getScriptInfo, id));
registrar.add("Avatar.ShowOnMap", boost::bind(&LLAvatarActions::showOnMap, id));
registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::share, id));
registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, id));
registrar.add("Avatar.BlockUnblock", boost::bind(&LLAvatarActions::toggleBlock, id));
registrar.add("Avatar.ZoomIn", boost::bind(&LLAvatarActions::zoomIn, id));
registrar.add("Avatar.Report", boost::bind(&LLAvatarActions::report, id));
registrar.add("Avatar.Eject", boost::bind(&LLAvatarActions::landEject, id));
registrar.add("Avatar.Freeze", boost::bind(&LLAvatarActions::landFreeze, id));
registrar.add("Avatar.Kick", boost::bind(&LLAvatarActions::estateKick, id));
registrar.add("Avatar.TeleportHome", boost::bind(&LLAvatarActions::estateTeleportHome, id));
registrar.add("Avatar.EstateBan", boost::bind(&LLAvatarActions::estateBan, id));
registrar.add("Avatar.Derender", boost::bind(&LLAvatarActions::derender, id, false));
registrar.add("Avatar.DerenderPermanent", boost::bind(&LLAvatarActions::derender, id, true));
registrar.add("Avatar.AddToContactSet", boost::bind(&FSRadarMenu::addToContactSet, this));
registrar.add("Nearby.People.TeleportToAvatar", boost::bind(&FSRadarMenu::teleportToAvatar, this));
registrar.add("Nearby.People.TrackAvatar", boost::bind(&FSRadarMenu::onTrackAvatarMenuItemClick, this));
registrar.add("Nearby.People.SetRenderMode", boost::bind(&FSRadarMenu::onSetRenderMode, this, _2));
registrar.add("Nearby.People.SetAvatarMarkColor", boost::bind(&LLNetMap::setAvatarMarkColor, id, _2));
registrar.add("Nearby.People.ClearAvatarMarkColor", boost::bind(&LLNetMap::clearAvatarMarkColor, id));
registrar.add("Nearby.People.ClearAllAvatarMarkColors", boost::bind(&LLNetMap::clearAvatarMarkColors ));
enable_registrar.add("Avatar.EnableItem", boost::bind(&FSRadarMenu::enableContextMenuItem, this, _2));
enable_registrar.add("Avatar.CheckItem", boost::bind(&FSRadarMenu::checkContextMenuItem, this, _2));
enable_registrar.add("Avatar.VisibleZoomIn", boost::bind(&LLAvatarActions::canZoomIn, id));
enable_registrar.add("Avatar.VisibleFreezeEject", boost::bind(&LLAvatarActions::canLandFreezeOrEject, id));
enable_registrar.add("Avatar.VisibleKickTeleportHome", boost::bind(&LLAvatarActions::canEstateKickOrTeleportHome, id));
enable_registrar.add("Nearby.People.CheckRenderMode", boost::bind(&FSRadarMenu::checkSetRenderMode, this, _2));
// create the context menu from the XUI
return createFromFile("menu_fs_radar.xml");
}
else
{
// Set up for multi-selected People
// registrar.add("Avatar.AddFriend", boost::bind(&LLAvatarActions::requestFriendshipDialog, mUUIDs)); // *TODO: unimplemented
// <FS:ND> Explicit pass of LLUUID::null to make GCC happy
// registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startConference, mUUIDs));
registrar.add("Avatar.IM", boost::bind(&LLAvatarActions::startConference, mUUIDs, LLUUID::null));
// <FS:ND>
registrar.add("Avatar.Call", boost::bind(&LLAvatarActions::startAdhocCall, mUUIDs, LLUUID::null));
registrar.add("Avatar.OfferTeleport", boost::bind(&FSRadarMenu::offerTeleport, this));
registrar.add("Avatar.RemoveFriend", boost::bind(&LLAvatarActions::removeFriendsDialog, mUUIDs));
// registrar.add("Avatar.Share", boost::bind(&LLAvatarActions::startIM, mUUIDs)); // *TODO: unimplemented
// registrar.add("Avatar.Pay", boost::bind(&LLAvatarActions::pay, mUUIDs)); // *TODO: unimplemented
registrar.add("Avatar.Eject", boost::bind(&LLAvatarActions::landEjectMultiple, mUUIDs));
registrar.add("Avatar.Freeze", boost::bind(&LLAvatarActions::landFreezeMultiple, mUUIDs));
registrar.add("Avatar.Kick", boost::bind(&LLAvatarActions::estateKickMultiple, mUUIDs));
registrar.add("Avatar.TeleportHome", boost::bind(&LLAvatarActions::estateTeleportHomeMultiple, mUUIDs));
registrar.add("Avatar.EstateBan", boost::bind(&LLAvatarActions::estateBanMultiple, mUUIDs));
registrar.add("Avatar.Derender", boost::bind(&LLAvatarActions::derenderMultiple, mUUIDs, false));
registrar.add("Avatar.DerenderPermanent", boost::bind(&LLAvatarActions::derenderMultiple, mUUIDs, true));
registrar.add("Avatar.AddToContactSet", boost::bind(&FSRadarMenu::addToContactSet, this));
registrar.add("Nearby.People.SetRenderMode", boost::bind(&FSRadarMenu::onSetRenderMode, this, _2));
registrar.add("Nearby.People.SetAvatarMarkColor", boost::bind(&LLNetMap::setAvatarMarkColors, mUUIDs, _2));
registrar.add("Nearby.People.ClearAvatarMarkColor", boost::bind(&LLNetMap::clearAvatarMarkColors, mUUIDs));
registrar.add("Nearby.People.ClearAllAvatarMarkColors", boost::bind(&LLNetMap::clearAvatarMarkColors ));
enable_registrar.add("Avatar.EnableItem", boost::bind(&FSRadarMenu::enableContextMenuItem, this, _2));
enable_registrar.add("Avatar.VisibleFreezeEject", boost::bind(&LLAvatarActions::canLandFreezeOrEjectMultiple, mUUIDs, false));
enable_registrar.add("Avatar.VisibleKickTeleportHome", boost::bind(&LLAvatarActions::canEstateKickOrTeleportHomeMultiple, mUUIDs, false));
// create the context menu from the XUI
return createFromFile("menu_fs_radar_multiselect.xml");
}
}
bool FSRadarMenu::enableContextMenuItem(const LLSD& userdata)
{
std::string item = userdata.asString();
// Note: can_block and can_delete is used only for one person selected menu
// so we don't need to go over all uuids.
if (item == std::string("can_block"))
{
const LLUUID& id = mUUIDs.front();
return LLAvatarActions::canBlock(id);
}
else if (item == std::string("can_add"))
{
// We can add friends if:
// - there are selected people
// - and there are no friends among selection yet.
//EXT-7389 - disable for more than 1
if(mUUIDs.size() > 1)
{
return false;
}
bool result = (mUUIDs.size() > 0);
uuid_vec_t::const_iterator
id = mUUIDs.begin(),
uuids_end = mUUIDs.end();
for (;id != uuids_end; ++id)
{
if ( LLAvatarActions::isFriend(*id) )
{
result = false;
break;
}
}
return result;
}
else if (item == std::string("can_delete"))
{
// We can remove friends if:
// - there are selected people
// - and there are only friends among selection.
bool result = (mUUIDs.size() > 0);
uuid_vec_t::const_iterator
id = mUUIDs.begin(),
uuids_end = mUUIDs.end();
for (;id != uuids_end; ++id)
{
if ( !LLAvatarActions::isFriend(*id) )
{
result = false;
break;
}
}
return result;
}
else if (item == std::string("can_call"))
{
return LLAvatarActions::canCall();
}
else if (item == std::string("can_show_on_map"))
{
const LLUUID& id = mUUIDs.front();
return (LLAvatarTracker::instance().isBuddyOnline(id) && is_agent_mappable(id))
|| gAgent.isGodlike();
}
else if(item == std::string("can_offer_teleport"))
{
return LLAvatarActions::canOfferTeleport(mUUIDs);
}
else if(item == std::string("can_request_teleport"))
{
if (mUUIDs.size() == 1)
{
return LLAvatarActions::canRequestTeleport(mUUIDs.front());
}
return false;
}
else if (item == std::string("can_open_inventory"))
{
return (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWINV));
}
else if (item == std::string("can_pay"))
{
const LLUUID& id = mUUIDs.front();
return RlvActions::canPayAvatar(id);
}
return false;
}
bool FSRadarMenu::checkContextMenuItem(const LLSD& userdata)
{
std::string item = userdata.asString();
const LLUUID& id = mUUIDs.front();
if (item == std::string("is_blocked"))
{
return LLAvatarActions::isBlocked(id);
}
return false;
}
void FSRadarMenu::offerTeleport()
{
// boost::bind cannot recognize overloaded method LLAvatarActions::offerTeleport(),
// so we have to use a wrapper.
LLAvatarActions::offerTeleport(mUUIDs);
}
void FSRadarMenu::teleportToAvatar()
// AO: wrapper for functionality managed by LLPanelPeople, because it manages the nearby avatar list.
// Will only work for avatars within radar range.
{
LLAvatarActions::teleportTo(mUUIDs.front());
}
// Ansariel: Avatar tracking feature
void FSRadarMenu::onTrackAvatarMenuItemClick()
{
LLAvatarActions::track(mUUIDs.front());
}
void FSRadarMenu::addToContactSet()
{
LLAvatarActions::addToContactSet(mUUIDs);
}
void FSRadarMenu::onSetRenderMode(const LLSD& userdata)
{
LLVOAvatar::VisualMuteSettings render_setting;
U32 mode = userdata.asInteger();
switch (mode)
{
case 0:
render_setting = LLVOAvatar::AV_RENDER_NORMALLY;
break;
case 1:
render_setting = LLVOAvatar::AV_DO_NOT_RENDER;
break;
case 2:
render_setting = LLVOAvatar::AV_ALWAYS_RENDER;
break;
default:
LL_WARNS() << "Unknown value for visual mute settings: " << mode << LL_ENDL;
return;
}
bool needs_culling = false;
for (uuid_vec_t::const_iterator it = mUUIDs.begin(); it != mUUIDs.end(); ++it)
{
const LLUUID& avatar_id = *it;
LLVOAvatar *avatarp = dynamic_cast<LLVOAvatar*>(gObjectList.findObject(avatar_id));
if (avatarp)
{
avatarp->setVisualMuteSettings(render_setting);
needs_culling = true;
}
else
{
FSAvatarRenderPersistence::instance().setAvatarRenderSettings(avatar_id, render_setting);
}
}
if (needs_culling)
{
LLVOAvatar::cullAvatarsByPixelArea();
}
}
bool FSRadarMenu::checkSetRenderMode(const LLSD& userdata)
{
LLVOAvatar::VisualMuteSettings render_setting;
U32 mode = userdata.asInteger();
switch (mode)
{
case 0:
render_setting = LLVOAvatar::AV_RENDER_NORMALLY;
break;
case 1:
render_setting = LLVOAvatar::AV_DO_NOT_RENDER;
break;
case 2:
render_setting = LLVOAvatar::AV_ALWAYS_RENDER;
break;
default:
LL_WARNS() << "Unknown value for visual mute settings: " << mode << LL_ENDL;
return false;
}
return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(mUUIDs.front()) == render_setting;
}
} // namespace FSFloaterRadarMenu