1400 lines
42 KiB
C++
1400 lines
42 KiB
C++
/**
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* @file fsfloaternearbychat.cpp
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* @brief Nearby chat history scrolling panel implementation
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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* Copyright (C) 2012, Zi Ree @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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// Original file: LLFloaterNearbyChat.cpp
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#include "llviewerprecompiledheaders.h"
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#include "fsfloaternearbychat.h"
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#include "chatbar_as_cmdline.h"
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#include "fschathistory.h"
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#include "fscommon.h"
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#include "fsfloaterim.h"
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#include "fsfloaterimcontainer.h"
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#include "fsnearbychathub.h"
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#include "llagent.h" // gAgent
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#include "llanimationstates.h" // ANIM_AGENT_WHISPER, ANIM_AGENT_TALK, ANIM_AGENT_SHOUT
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#include "llautoreplace.h"
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#include "llavatarnamecache.h"
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#include "llbutton.h"
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#include "llchannelmanager.h"
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#include "llchatentry.h"
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#include "llcombobox.h"
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#include "llcommandhandler.h"
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#include "llconsole.h"
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#include "lldraghandle.h"
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#include "llfloaterreg.h"
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#include "llfloatersidepanelcontainer.h"
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#include "llfocusmgr.h"
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#include "llgesturemgr.h"
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#include "lliconctrl.h"
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#include "llkeyboard.h"
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#include "lllayoutstack.h"
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#include "lllogchat.h"
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#include "llmenugl.h"
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#include "llmultigesture.h"
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#include "llresizebar.h"
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#include "llresizehandle.h"
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#include "llrootview.h"
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#include "llspinctrl.h"
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#include "llstylemap.h"
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#include "lltextbox.h"
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#include "lltrans.h"
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#include "lltranslate.h"
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#include "llviewercontrol.h"
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#include "llviewermenu.h"//for gMenuHolder
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#include "llviewerstats.h"
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#include "llviewerwindow.h"
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#include "llworld.h"
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#include "rlvhandler.h"
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static const U32 NAME_PREDICTION_MINIMUM_LENGTH = 3;
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S32 FSFloaterNearbyChat::sLastSpecialChatChannel = 0;
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// [RLVa:KB] - Checked: 2010-02-27 (RLVa-0.2.2)
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void send_chat_from_nearby_floater(std::string utf8_out_text, EChatType type, S32 channel);
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// [/RLVa:KB]
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void really_send_chat_from_nearby_floater(std::string utf8_out_text, EChatType type, S32 channel);
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struct LLChatTypeTrigger {
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std::string name;
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EChatType type;
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};
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static LLChatTypeTrigger sChatTypeTriggers[] = {
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{ "/whisper" , CHAT_TYPE_WHISPER},
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{ "/shout" , CHAT_TYPE_SHOUT}
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};
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FSFloaterNearbyChat::FSFloaterNearbyChat(const LLSD& key)
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: LLFloater(key)
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,mChatHistory(NULL)
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,mChatHistoryMuted(NULL)
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,mInputEditor(NULL)
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,mChatLayoutPanel(NULL)
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,mInputPanels(NULL)
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,mChatLayoutPanelHeight(0)
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,mUnreadMessagesNotificationPanel(NULL)
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,mUnreadMessagesNotificationTextBox(NULL)
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,mUnreadMessages(0)
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,mUnreadMessagesMuted(0)
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{
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}
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FSFloaterNearbyChat::~FSFloaterNearbyChat()
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{
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}
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void FSFloaterNearbyChat::updateFSUseNearbyChatConsole(const LLSD &data)
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{
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FSUseNearbyChatConsole = data.asBoolean();
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if (FSUseNearbyChatConsole)
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{
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removeScreenChat();
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gConsole->setVisible(!getVisible());
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}
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else
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{
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gConsole->setVisible(FALSE);
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}
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}
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BOOL FSFloaterNearbyChat::postBuild()
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{
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setIsSingleInstance(TRUE);
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//menu
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LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
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LLUICtrl::EnableCallbackRegistry::ScopedRegistrar enable_registrar;
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enable_registrar.add("NearbyChat.Check", boost::bind(&FSFloaterNearbyChat::onNearbyChatCheckContextMenuItem, this, _2));
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registrar.add("NearbyChat.Action", boost::bind(&FSFloaterNearbyChat::onNearbyChatContextMenuItemClicked, this, _2));
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LLMenuGL* menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_nearby_chat.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
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if(menu)
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mPopupMenuHandle = menu->getHandle();
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gSavedSettings.declareS32("nearbychat_showicons_and_names",2,"NearByChat header settings");
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mInputEditor = getChild<LLChatEntry>("chat_box");
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if (mInputEditor)
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{
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mInputEditor->setAutoreplaceCallback(boost::bind(&LLAutoReplace::autoreplaceCallback, LLAutoReplace::getInstance(), _1, _2, _3, _4, _5));
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mInputEditor->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxCommit, this));
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mInputEditor->setKeystrokeCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxKeystroke, this));
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mInputEditor->setFocusLostCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxFocusLost, this));
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mInputEditor->setFocusReceivedCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxFocusReceived, this));
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mInputEditor->setTextExpandedCallback(boost::bind(&FSFloaterNearbyChat::reshapeChatLayoutPanel, this));
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mInputEditor->setPassDelete(TRUE);
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mInputEditor->setFont(LLViewerChat::getChatFont());
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mInputEditor->setLabel(getString("chatbox_label"));
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mInputEditor->enableSingleLineMode(gSavedSettings.getBOOL("FSUseSingleLineChatEntry"));
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}
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mChatLayoutPanel = getChild<LLLayoutPanel>("chat_layout_panel");
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mInputPanels = getChild<LLLayoutStack>("input_panels");
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mChatLayoutPanelHeight = mChatLayoutPanel->getRect().getHeight();
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mInputEditorPad = mChatLayoutPanelHeight - mInputEditor->getRect().getHeight();
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enableTranslationButton(LLTranslate::isTranslationConfigured());
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childSetCommitCallback("chat_history_btn",onHistoryButtonClicked,this);
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// chat type selector and send chat button
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mChatTypeCombo=getChild<LLComboBox>("chat_type");
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mChatTypeCombo->selectByValue("say");
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mChatTypeCombo->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatTypeChanged,this));
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mSendChatButton=getChild<LLButton>("send_chat");
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mSendChatButton->setCommitCallback(boost::bind(&FSFloaterNearbyChat::onChatBoxCommit,this));
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onChatTypeChanged();
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mChatHistory = getChild<FSChatHistory>("chat_history");
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mChatHistoryMuted = getChild<FSChatHistory>("chat_history_muted");
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mUnreadMessagesNotificationPanel = getChild<LLLayoutPanel>("unread_messages_holder");
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mUnreadMessagesNotificationTextBox = getChild<LLTextBox>("unread_messages_text");
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mChatHistory->setUnreadMessagesUpdateCallback(boost::bind(&FSFloaterNearbyChat::updateUnreadMessageNotification, this, _1, false));
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mChatHistoryMuted->setUnreadMessagesUpdateCallback(boost::bind(&FSFloaterNearbyChat::updateUnreadMessageNotification, this, _1, true));
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FSUseNearbyChatConsole = gSavedSettings.getBOOL("FSUseNearbyChatConsole");
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gSavedSettings.getControl("FSUseNearbyChatConsole")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::updateFSUseNearbyChatConsole, this, _2));
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gSavedSettings.getControl("FSShowMutedChatHistory")->getSignal()->connect(boost::bind(&FSFloaterNearbyChat::updateShowMutedChatHistory, this, _2));
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return LLFloater::postBuild();
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}
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std::string appendTime()
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{
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time_t utc_time;
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utc_time = time_corrected();
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std::string timeStr ="["+ LLTrans::getString("TimeHour")+"]:["
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+LLTrans::getString("TimeMin")+"]";
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if (gSavedSettings.getBOOL("FSSecondsinChatTimestamps"))
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{
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timeStr += ":["
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+LLTrans::getString("TimeSec")+"]";
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}
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LLSD substitution;
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substitution["datetime"] = (S32) utc_time;
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LLStringUtil::format (timeStr, substitution);
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return timeStr;
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}
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void FSFloaterNearbyChat::addMessage(const LLChat& chat,bool archive,const LLSD &args)
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{
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LLChat& tmp_chat = const_cast<LLChat&>(chat);
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bool use_plain_text_chat_history = gSavedSettings.getBOOL("PlainTextChatHistory");
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bool show_timestamps_nearby_chat = gSavedSettings.getBOOL("FSShowTimestampsNearbyChat");
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// [FIRE-1641 : SJ]: Option to hide timestamps in nearby chat - add Timestamp when show_timestamps_nearby_chat is TRUE
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if (show_timestamps_nearby_chat)
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{
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if (tmp_chat.mTimeStr.empty())
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{
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tmp_chat.mTimeStr = appendTime();
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}
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}
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tmp_chat.mFromName = chat.mFromName;
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LLSD chat_args = args;
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chat_args["use_plain_text_chat_history"] = use_plain_text_chat_history;
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chat_args["show_time"] = show_timestamps_nearby_chat;
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chat_args["is_local"] = true;
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mChatHistoryMuted->appendMessage(chat, chat_args);
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if (!chat.mMuted)
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{
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mChatHistory->appendMessage(chat, chat_args);
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}
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if (archive)
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{
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mMessageArchive.push_back(chat);
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if (mMessageArchive.size() > 200)
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{
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mMessageArchive.erase(mMessageArchive.begin());
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}
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}
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if (args["do_not_log"].asBoolean() || chat.mMuted)
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{
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return;
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}
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// AO: IF tab mode active, flash our tab
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if (isChatMultiTab())
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{
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LLMultiFloater* hostp = getHost();
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// KC: Don't flash tab on system messages
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if (!isInVisibleChain() && hostp
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&& (chat.mSourceType == CHAT_SOURCE_AGENT || chat.mSourceType == CHAT_SOURCE_OBJECT))
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{
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hostp->setFloaterFlashing(this, TRUE);
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}
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}
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if (gSavedPerAccountSettings.getBOOL("LogNearbyChat"))
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{
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std::string from_name = chat.mFromName;
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if (chat.mSourceType == CHAT_SOURCE_AGENT)
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{
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// if the chat is coming from an agent, log the complete name
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LLAvatarName av_name;
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LLAvatarNameCache::get(chat.mFromID, &av_name);
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if (!av_name.isDisplayNameDefault())
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{
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from_name = av_name.getCompleteName();
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}
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// Ansariel: Handle IMs in nearby chat
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// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
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if (gSavedSettings.getBOOL("FSShowIMInChatHistory"))
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{
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if (chat.mChatType == CHAT_TYPE_IM_GROUP && !chat.mFromNameGroup.empty())
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{
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from_name = "IM: " + chat.mFromNameGroup + from_name;
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}
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else if (chat.mChatType == CHAT_TYPE_IM)
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{
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from_name = "IM: " + from_name;
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}
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// <FS:LO> hack to prevent chat logs from containing lines like "TIMESTANMP IM:: friend is on/offline" (aka the double ":" )
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if (from_name == "IM:")
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{
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from_name = "IM";
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}
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// </FS:LO>
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}
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// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
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}
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// <FS:LO> Make logging IMs to the chat history file toggleable again
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if (!(chat.mChatType == CHAT_TYPE_IM || chat.mChatType == CHAT_TYPE_IM_GROUP) ||
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(chat.mChatType == CHAT_TYPE_IM && chat.mSourceType == CHAT_SOURCE_OBJECT) ||
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gSavedSettings.getBOOL("FSLogIMInChatHistory"))
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{
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LLLogChat::saveHistory("chat", from_name, chat.mFromID, chat.mText);
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}
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}
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}
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// virtual
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BOOL FSFloaterNearbyChat::focusFirstItem(BOOL prefer_text_fields, BOOL focus_flash)
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{
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mInputEditor->setFocus(TRUE);
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onTabInto();
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if (focus_flash)
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{
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gFocusMgr.triggerFocusFlash();
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}
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return TRUE;
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}
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void FSFloaterNearbyChat::onNearbySpeakers()
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{
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LLSD param;
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param["people_panel_tab_name"] = "nearby_panel";
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LLFloaterSidePanelContainer::showPanel("people", "panel_people", param);
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}
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// static
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void FSFloaterNearbyChat::onHistoryButtonClicked(LLUICtrl* ctrl, void* userdata)
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{
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if (gSavedSettings.getBOOL("FSUseBuiltInHistory"))
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{
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LLFloaterReg::showInstance("preview_conversation", LLSD(LLUUID::null), true);
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}
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else
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{
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gViewerWindow->getWindow()->openFile(LLLogChat::makeLogFileName("chat"));
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}
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}
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void FSFloaterNearbyChat::onNearbyChatContextMenuItemClicked(const LLSD& userdata)
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{
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}
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bool FSFloaterNearbyChat::onNearbyChatCheckContextMenuItem(const LLSD& userdata)
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{
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std::string str = userdata.asString();
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if (str == "nearby_people")
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{
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onNearbySpeakers();
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}
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return false;
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}
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void FSFloaterNearbyChat::openFloater(const LLSD& key)
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{
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// We override this to put nearbychat in the IM floater. -AO
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if (isChatMultiTab())
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{
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// <FS:Ansariel> [FS communication UI]
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//LLIMFloaterContainer* floater_container = LLIMFloaterContainer::getInstance();
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FSFloaterIMContainer* floater_container = FSFloaterIMContainer::getInstance();
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// </FS:Ansariel> [FS communication UI]
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// only show the floater container if we are actually attached -Zi
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if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
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{
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floater_container->showFloater(this, LLTabContainer::START);
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}
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setVisible(TRUE);
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LLFloater::openFloater(key);
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}
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}
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void FSFloaterNearbyChat::removeScreenChat()
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{
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LLNotificationsUI::LLScreenChannelBase* chat_channel = LLNotificationsUI::LLChannelManager::getInstance()->findChannelByID(LLUUID(gSavedSettings.getString("NearByChatChannelUUID")));
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if (chat_channel)
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{
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chat_channel->removeToastsFromChannel();
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}
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}
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void FSFloaterNearbyChat::setVisible(BOOL visible)
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{
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if (visible)
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{
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removeScreenChat();
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}
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LLFloater::setVisible(visible);
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// <Ansariel> Support for chat console
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static LLCachedControl<bool> chatHistoryTornOff(gSavedSettings, "ChatHistoryTornOff");
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if (FSUseNearbyChatConsole)
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{
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FSFloaterIMContainer* floater_container = FSFloaterIMContainer::getInstance();
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if (floater_container && !chatHistoryTornOff && !floater_container->getVisible())
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{
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// In case the nearby chat is docked into the IM floater and the
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// IM floater is invisible, always show the console.
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gConsole->setVisible(TRUE);
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}
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else
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{
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// In case the nearby chat is undocked OR docked and the IM floater
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// is visible, show console only if nearby chat is not visible.
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gConsole->setVisible(!getVisible());
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}
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}
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// </Ansariel> Support for chat console
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BOOL is_minimized = visible && isChatMultiTab()
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? FSFloaterIMContainer::getInstance()->isMinimized()
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: !visible;
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if (!is_minimized && mChatHistory && mInputEditor)
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{
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//only if floater was construced and initialized from xml
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FSFloaterIMContainer* im_container = FSFloaterIMContainer::getInstance();
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//prevent stealing focus when opening a background IM tab (EXT-5387, checking focus for EXT-6781)
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// If this is docked, is the selected tab, and the im container has focus, put focus in the input ctrl -KC
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bool is_active = im_container->getActiveFloater() == this && im_container->hasFocus();
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if (!isChatMultiTab() || is_active || hasFocus())
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{
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mInputEditor->setFocus(TRUE);
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}
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}
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}
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void FSFloaterNearbyChat::onOpen(const LLSD& key )
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{
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FSFloaterIMContainer* floater_container = FSFloaterIMContainer::getInstance();
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if (floater_container)
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{
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if (gSavedSettings.getBOOL("ChatHistoryTornOff"))
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{
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// first set the tear-off host to this floater
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setHost(floater_container);
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// clear the tear-off host right after, the "last host used" will still stick
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setHost(NULL);
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// reparent the floater to the main view
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gFloaterView->addChild(this);
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}
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else
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{
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floater_container->addFloater(this, FALSE);
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}
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}
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// We override this to put nearbychat in the IM floater. -AO
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if(isChatMultiTab() && ! isVisible(this))
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{
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// only show the floater container if we are actually attached -Zi
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if (floater_container && !gSavedSettings.getBOOL("ChatHistoryTornOff"))
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{
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// make sure to show our parent floater, too
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floater_container->setVisible(TRUE);
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floater_container->showFloater(this, LLTabContainer::START);
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}
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setVisible(TRUE);
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}
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LLFloater::onOpen(key);
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}
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// exported here for "clrchat" command line -Zi
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void FSFloaterNearbyChat::clearChatHistory()
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{
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mChatHistory->clear();
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|
mChatHistoryMuted->clear();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::updateChatHistoryStyle()
|
|
{
|
|
clearChatHistory();
|
|
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
|
|
{
|
|
// Update the messages without re-writing them to a log file.
|
|
addMessage(*it,false, do_not_log);
|
|
}
|
|
}
|
|
|
|
//static
|
|
void FSFloaterNearbyChat::processChatHistoryStyleUpdate(const LLSD& newvalue)
|
|
{
|
|
FSFloaterNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
if (nearby_chat)
|
|
{
|
|
nearby_chat->updateChatHistoryStyle();
|
|
nearby_chat->mInputEditor->setFont(LLViewerChat::getChatFont());
|
|
|
|
// Re-set the current text to make style update instant
|
|
std::string text = nearby_chat->mInputEditor->getText();
|
|
nearby_chat->mInputEditor->clear();
|
|
nearby_chat->mInputEditor->setText(text);
|
|
}
|
|
}
|
|
|
|
//static
|
|
bool FSFloaterNearbyChat::isWordsName(const std::string& name)
|
|
{
|
|
// checking to see if it's display name plus username in parentheses
|
|
S32 open_paren = name.find(" (", 0);
|
|
S32 close_paren = name.find(')', 0);
|
|
|
|
if (open_paren != std::string::npos &&
|
|
close_paren == name.length() - 1)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
//checking for a single space
|
|
S32 pos = name.find(' ', 0);
|
|
return std::string::npos != pos && name.rfind(' ', name.length()) == pos && 0 != pos && name.length()-1 != pos;
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::reloadMessages(bool clean_messages/* = false*/)
|
|
{
|
|
if (clean_messages)
|
|
{
|
|
mMessageArchive.clear();
|
|
loadHistory();
|
|
}
|
|
|
|
mChatHistory->clear();
|
|
mChatHistoryMuted->clear();
|
|
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
for(std::vector<LLChat>::iterator it = mMessageArchive.begin();it!=mMessageArchive.end();++it)
|
|
{
|
|
// Update the messages without re-writing them to a log file.
|
|
addMessage(*it,false, do_not_log);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::loadHistory()
|
|
{
|
|
LLSD do_not_log;
|
|
do_not_log["do_not_log"] = true;
|
|
|
|
std::list<LLSD> history;
|
|
LLLogChat::loadChatHistory("chat", history);
|
|
|
|
std::list<LLSD>::const_iterator it = history.begin();
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
typedef enum e_im_type
|
|
{
|
|
IM_TYPE_NONE = 0,
|
|
IM_TYPE_NORMAL,
|
|
IM_TYPE_GROUP
|
|
} EIMType;
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
while (it != history.end())
|
|
{
|
|
EIMType im_type = IM_TYPE_NONE; // FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
const LLSD& msg = *it;
|
|
|
|
std::string from = msg[LL_IM_FROM];
|
|
std::string fromGroup = ""; // FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
LLUUID from_id;
|
|
if (msg[LL_IM_FROM_ID].isDefined())
|
|
{
|
|
from_id = msg[LL_IM_FROM_ID].asUUID();
|
|
}
|
|
else
|
|
{
|
|
// Ansariel: Strip IM prefix so we can properly
|
|
// retrieve the UUID in case we got a
|
|
// saved IM in nearby chat history.
|
|
std::string im_prefix = "IM: ";
|
|
size_t im_prefix_found = from.find(im_prefix);
|
|
if (im_prefix_found != std::string::npos)
|
|
{
|
|
from = from.substr(im_prefix.length());
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
//im_type = true;
|
|
size_t group_im_prefix_start = from.find("[");
|
|
size_t group_im_prefix_end = from.find("] ");
|
|
if((group_im_prefix_start != std::string::npos) && (group_im_prefix_end != std::string::npos))
|
|
{
|
|
fromGroup = from.substr(group_im_prefix_start,group_im_prefix_end+2);
|
|
from = from.substr(fromGroup.length());
|
|
im_type = IM_TYPE_GROUP;
|
|
}
|
|
else
|
|
{
|
|
im_type = IM_TYPE_NORMAL;
|
|
}
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
}
|
|
|
|
std::string legacy_name = gCacheName->buildLegacyName(from);
|
|
gCacheName->getUUID(legacy_name, from_id);
|
|
}
|
|
|
|
LLChat chat;
|
|
chat.mFromName = from;
|
|
chat.mFromID = from_id;
|
|
chat.mText = msg[LL_IM_TEXT].asString();
|
|
chat.mTimeStr = msg[LL_IM_TIME].asString();
|
|
chat.mChatStyle = CHAT_STYLE_HISTORY;
|
|
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
//if (im_type) chat.mChatType = CHAT_TYPE_IM;
|
|
if (im_type == IM_TYPE_NORMAL)
|
|
{
|
|
chat.mChatType = CHAT_TYPE_IM;
|
|
}
|
|
else if(im_type == IM_TYPE_GROUP)
|
|
{
|
|
chat.mChatType = CHAT_TYPE_IM_GROUP;
|
|
chat.mFromNameGroup = fromGroup;
|
|
}
|
|
// FS:LO FIRE-5230 - Chat Console Improvement: Replacing the "IM" in front of group chat messages with the actual group name
|
|
|
|
chat.mSourceType = CHAT_SOURCE_AGENT;
|
|
if (from_id.isNull() && SYSTEM_FROM == from)
|
|
{
|
|
chat.mSourceType = CHAT_SOURCE_SYSTEM;
|
|
|
|
}
|
|
else if (from_id.isNull())
|
|
{
|
|
chat.mSourceType = isWordsName(from) ? CHAT_SOURCE_UNKNOWN : CHAT_SOURCE_OBJECT;
|
|
}
|
|
|
|
addMessage(chat, true, do_not_log);
|
|
|
|
it++;
|
|
}
|
|
}
|
|
|
|
//static
|
|
FSFloaterNearbyChat* FSFloaterNearbyChat::findInstance()
|
|
{
|
|
return LLFloaterReg::findTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
}
|
|
|
|
//static
|
|
FSFloaterNearbyChat* FSFloaterNearbyChat::getInstance()
|
|
{
|
|
return LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat", LLSD());
|
|
}
|
|
|
|
bool FSFloaterNearbyChat::isChatMultiTab()
|
|
{
|
|
// Restart is required in order to change chat window type.
|
|
static bool is_single_window = gSavedSettings.getS32("FSChatWindow") == 1;
|
|
return is_single_window;
|
|
}
|
|
|
|
BOOL FSFloaterNearbyChat::getVisible()
|
|
{
|
|
FSFloaterIMContainer* im_container = FSFloaterIMContainer::getInstance();
|
|
|
|
// Treat inactive floater as invisible.
|
|
bool is_active = im_container->getActiveFloater() == this;
|
|
|
|
//torn off floater is always inactive
|
|
if (!is_active && getHost() != im_container)
|
|
{
|
|
return LLFloater::getVisible();
|
|
}
|
|
|
|
// getVisible() returns TRUE when Tabbed IM window is minimized.
|
|
return is_active && !im_container->isMinimized() && im_container->getVisible();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::enableTranslationButton(bool enabled)
|
|
{
|
|
getChildView("translate_btn")->setEnabled(enabled);
|
|
}
|
|
|
|
// virtual
|
|
BOOL FSFloaterNearbyChat::handleKeyHere( KEY key, MASK mask )
|
|
{
|
|
BOOL handled = FALSE;
|
|
|
|
if (KEY_RETURN == key)
|
|
{
|
|
if (mask == MASK_CONTROL && gSavedSettings.getBOOL("FSUseCtrlShout"))
|
|
{
|
|
// shout
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_SHOUT);
|
|
handled = TRUE;
|
|
}
|
|
else if (mask == MASK_SHIFT && gSavedSettings.getBOOL("FSUseShiftWhisper"))
|
|
{
|
|
// whisper
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_WHISPER);
|
|
handled = TRUE;
|
|
}
|
|
else if (mask == MASK_ALT && gSavedSettings.getBOOL("FSUseAltOOC"))
|
|
{
|
|
// OOC
|
|
mInputEditor->updateHistory();
|
|
sendChat(CHAT_TYPE_OOC);
|
|
handled = TRUE;
|
|
}
|
|
else if (mask == (MASK_SHIFT | MASK_CONTROL))
|
|
{
|
|
if (!gSavedSettings.getBOOL("FSUseSingleLineChatEntry"))
|
|
{
|
|
if ((wstring_utf8_length(mInputEditor->getWText()) + wchar_utf8_length('\n')) > mInputEditor->getMaxTextLength())
|
|
{
|
|
LLUI::reportBadKeystroke();
|
|
}
|
|
else
|
|
{
|
|
mInputEditor->insertLinefeed();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if ((wstring_utf8_length(mInputEditor->getWText()) + wchar_utf8_length(llwchar(182))) > mInputEditor->getMaxTextLength())
|
|
{
|
|
LLUI::reportBadKeystroke();
|
|
}
|
|
else
|
|
{
|
|
mInputEditor->insertText(LLWString(1, 182));
|
|
}
|
|
}
|
|
|
|
handled = TRUE;
|
|
}
|
|
}
|
|
|
|
return handled;
|
|
}
|
|
|
|
BOOL FSFloaterNearbyChat::matchChatTypeTrigger(const std::string& in_str, std::string* out_str)
|
|
{
|
|
U32 in_len = in_str.length();
|
|
S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
|
|
|
|
bool string_was_found = false;
|
|
|
|
for (S32 n = 0; n < cnt && !string_was_found; n++)
|
|
{
|
|
if (in_len <= sChatTypeTriggers[n].name.length())
|
|
{
|
|
std::string trigger_trunc = sChatTypeTriggers[n].name;
|
|
LLStringUtil::truncate(trigger_trunc, in_len);
|
|
|
|
if (!LLStringUtil::compareInsensitive(in_str, trigger_trunc))
|
|
{
|
|
*out_str = sChatTypeTriggers[n].name;
|
|
string_was_found = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return string_was_found;
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxKeystroke()
|
|
{
|
|
LLWString raw_text = mInputEditor->getWText();
|
|
|
|
// Can't trim the end, because that will cause autocompletion
|
|
// to eat trailing spaces that might be part of a gesture.
|
|
LLWStringUtil::trimHead(raw_text);
|
|
|
|
S32 length = raw_text.length();
|
|
|
|
S32 channel=0;
|
|
if (gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
// <FS:Ansariel> [FS communication UI]
|
|
//channel = (S32)(LLFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
// </FS:Ansariel> [FS communication UI]
|
|
}
|
|
// -Zi
|
|
|
|
// if( (length > 0) && (raw_text[0] != '/') ) // forward slash is used for escape (eg. emote) sequences
|
|
// [RLVa:KB] - Checked: 2010-03-26 (RLVa-1.2.0b) | Modified: RLVa-1.0.0d
|
|
if ( (length > 0) && (raw_text[0] != '/') && (!(gSavedSettings.getBOOL("AllowMUpose") && raw_text[0] == ':')) && (!gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT)) )
|
|
// [/RLVa:KB]
|
|
{
|
|
// only start typing animation if we are chatting without / on channel 0 -Zi
|
|
if(channel==0)
|
|
gAgent.startTyping();
|
|
}
|
|
else
|
|
{
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
KEY key = gKeyboard->currentKey();
|
|
MASK mask = gKeyboard->currentMask(FALSE);
|
|
|
|
// Ignore "special" keys, like backspace, arrows, etc.
|
|
if (length > 1
|
|
&& raw_text[0] == '/'
|
|
&& key < KEY_SPECIAL
|
|
&& gSavedSettings.getBOOL("FSChatbarGestureAutoCompleteEnable"))
|
|
{
|
|
// we're starting a gesture, attempt to autocomplete
|
|
|
|
std::string utf8_trigger = wstring_to_utf8str(raw_text);
|
|
std::string utf8_out_str(utf8_trigger);
|
|
|
|
if (LLGestureMgr::instance().matchPrefix(utf8_trigger, &utf8_out_str))
|
|
{
|
|
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
|
|
if (!rest_of_match.empty())
|
|
{
|
|
mInputEditor->setText(utf8_trigger + rest_of_match); // keep original capitalization for user-entered part
|
|
|
|
// Select to end of line, starting from the character
|
|
// after the last one the user typed.
|
|
mInputEditor->selectByCursorPosition(utf8_out_str.size()-rest_of_match.size(),utf8_out_str.size());
|
|
}
|
|
}
|
|
else if (matchChatTypeTrigger(utf8_trigger, &utf8_out_str))
|
|
{
|
|
std::string rest_of_match = utf8_out_str.substr(utf8_trigger.size());
|
|
mInputEditor->setText(utf8_trigger + rest_of_match + " "); // keep original capitalization for user-entered part
|
|
mInputEditor->endOfDoc();
|
|
}
|
|
}
|
|
|
|
// <FS:CR> FIRE-3192 - Predictive name completion, based on code by Satomi Ahn
|
|
static LLCachedControl<bool> sNameAutocomplete(gSavedSettings, "FSChatbarNamePrediction");
|
|
if (length > NAME_PREDICTION_MINIMUM_LENGTH && sNameAutocomplete && key < KEY_SPECIAL && mask != MASK_CONTROL)
|
|
{
|
|
S32 cur_pos = mInputEditor->getCursorPos();
|
|
if (cur_pos && (raw_text[cur_pos - 1] != ' '))
|
|
{
|
|
// Get a list of avatars within range
|
|
uuid_vec_t avatar_ids;
|
|
LLWorld::getInstance()->getAvatars(&avatar_ids, NULL, gAgent.getPositionGlobal(), gSavedSettings.getF32("NearMeRange"));
|
|
|
|
if (avatar_ids.empty()) return; // Nobody's in range!
|
|
|
|
// Parse text for a pattern to search
|
|
std::string prefix = wstring_to_utf8str(raw_text.substr(0, cur_pos)); // Text before search string
|
|
std::string suffix = "";
|
|
if (cur_pos <= raw_text.length()) // Is there anything after the cursor?
|
|
{
|
|
suffix = wstring_to_utf8str(raw_text.substr(cur_pos)); // Text after search string
|
|
}
|
|
size_t last_space = prefix.rfind(" ");
|
|
std::string pattern = prefix.substr(last_space + 1, prefix.length() - last_space - 1); // Search pattern
|
|
|
|
prefix = prefix.substr(0, last_space + 1);
|
|
std::string match_pattern = "";
|
|
|
|
if (pattern.size() < NAME_PREDICTION_MINIMUM_LENGTH) return;
|
|
|
|
match_pattern = prefix.substr(last_space + 1, prefix.length() - last_space - 1);
|
|
prefix = prefix.substr(0, last_space + 1);
|
|
std::string match = pattern;
|
|
LLStringUtil::toLower(pattern);
|
|
|
|
std::string name;
|
|
bool found = false;
|
|
bool full_name = false;
|
|
uuid_vec_t::iterator iter = avatar_ids.begin();
|
|
|
|
if (last_space != std::string::npos && !prefix.empty())
|
|
{
|
|
last_space = prefix.substr(0, prefix.length() - 2).rfind(" ");
|
|
match_pattern = prefix.substr(last_space + 1, prefix.length() - last_space - 1);
|
|
prefix = prefix.substr(0, last_space + 1);
|
|
|
|
// prepare search pattern
|
|
std::string full_pattern(match_pattern + pattern);
|
|
LLStringUtil::toLower(full_pattern);
|
|
|
|
// Look for a match
|
|
while (iter != avatar_ids.end() && !found)
|
|
{
|
|
if (gCacheName->getFullName(*iter++, name))
|
|
{
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
|
|
{
|
|
name = RlvStrings::getAnonym(name);
|
|
}
|
|
LLStringUtil::toLower(name);
|
|
found = (name.find(full_pattern) == 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (found)
|
|
{
|
|
full_name = true; // ignore OnlyFirstName in case we want to disambiguate
|
|
prefix += match_pattern;
|
|
}
|
|
else if (!pattern.empty()) // if first search did not work, try matching with last word before cursor only
|
|
{
|
|
prefix += match_pattern; // first part of the pattern wasn't a pattern, so keep it in prefix
|
|
LLStringUtil::toLower(pattern);
|
|
iter = avatar_ids.begin();
|
|
|
|
// Look for a match
|
|
while (iter != avatar_ids.end() && !found)
|
|
{
|
|
if (gCacheName->getFullName(*iter++, name))
|
|
{
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
|
|
{
|
|
name = RlvStrings::getAnonym(name);
|
|
}
|
|
LLStringUtil::toLower(name);
|
|
found = (name.find(pattern) == 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// if we found something by either method, replace the pattern by the avatar name
|
|
if (found)
|
|
{
|
|
std::string first_name, last_name;
|
|
gCacheName->getFirstLastName(*(iter - 1), first_name, last_name);
|
|
std::string rest_of_match;
|
|
std::string replaced_text;
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
|
|
{
|
|
replaced_text += RlvStrings::getAnonym(first_name + " " + last_name) + " ";
|
|
}
|
|
else
|
|
{
|
|
if (full_name)
|
|
{
|
|
rest_of_match = /*first_name + " " +*/ last_name.substr(pattern.size());
|
|
}
|
|
else
|
|
{
|
|
rest_of_match = first_name.substr(pattern.size());
|
|
}
|
|
replaced_text += match + rest_of_match + " ";
|
|
}
|
|
if (!rest_of_match.empty())
|
|
{
|
|
mInputEditor->setText(prefix + replaced_text + suffix);
|
|
mInputEditor->selectByCursorPosition(utf8string_to_wstring(prefix).size() + utf8string_to_wstring(match).size(), utf8string_to_wstring(prefix).size() + utf8string_to_wstring(replaced_text).size());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// </FS:CR>
|
|
}
|
|
|
|
// static
|
|
void FSFloaterNearbyChat::onChatBoxFocusLost()
|
|
{
|
|
// stop typing animation
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxFocusReceived()
|
|
{
|
|
mInputEditor->setEnabled(!gDisconnected && gSavedSettings.getBOOL("FSNearbyChatbar"));
|
|
}
|
|
|
|
void FSFloaterNearbyChat::reshapeChatLayoutPanel()
|
|
{
|
|
mChatLayoutPanel->reshape(mChatLayoutPanel->getRect().getWidth(), mInputEditor->getRect().getHeight() + mInputEditorPad, FALSE);
|
|
}
|
|
|
|
EChatType FSFloaterNearbyChat::processChatTypeTriggers(EChatType type, std::string &str)
|
|
{
|
|
U32 length = str.length();
|
|
S32 cnt = sizeof(sChatTypeTriggers) / sizeof(*sChatTypeTriggers);
|
|
|
|
for (S32 n = 0; n < cnt; n++)
|
|
{
|
|
if (length >= sChatTypeTriggers[n].name.length())
|
|
{
|
|
std::string trigger = str.substr(0, sChatTypeTriggers[n].name.length());
|
|
|
|
if (!LLStringUtil::compareInsensitive(trigger, sChatTypeTriggers[n].name))
|
|
{
|
|
U32 trigger_length = sChatTypeTriggers[n].name.length();
|
|
|
|
// It's to remove space after trigger name
|
|
if (length > trigger_length && str[trigger_length] == ' ')
|
|
trigger_length++;
|
|
|
|
str = str.substr(trigger_length, length);
|
|
|
|
if (CHAT_TYPE_NORMAL == type)
|
|
return sChatTypeTriggers[n].type;
|
|
else
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return type;
|
|
}
|
|
|
|
void FSFloaterNearbyChat::sendChat( EChatType type )
|
|
{
|
|
if (mInputEditor)
|
|
{
|
|
LLWString text = mInputEditor->getWText();
|
|
LLWStringUtil::trim(text);
|
|
LLWStringUtil::replaceChar(text,182,'\n'); // Convert paragraph symbols back into newlines.
|
|
if (!text.empty())
|
|
{
|
|
if(type == CHAT_TYPE_OOC)
|
|
{
|
|
std::string tempText = wstring_to_utf8str( text );
|
|
tempText = gSavedSettings.getString("FSOOCPrefix") + " " + tempText + " " + gSavedSettings.getString("FSOOCPostfix");
|
|
text = utf8str_to_wstring(tempText);
|
|
}
|
|
|
|
// Check if this is destined for another channel
|
|
S32 channel = 0;
|
|
bool is_set = false;
|
|
FSNearbyChat::stripChannelNumber(text, &channel, &sLastSpecialChatChannel, &is_set);
|
|
// If "/<number>" is not specified, see if a channel has been set in
|
|
// the spinner.
|
|
if (!is_set &&
|
|
gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
}
|
|
|
|
std::string utf8text = wstring_to_utf8str(text);
|
|
// Try to trigger a gesture, if not chat to a script.
|
|
std::string utf8_revised_text;
|
|
if (0 == channel)
|
|
{
|
|
// Convert OOC and MU* style poses
|
|
utf8text = applyAutoCloseOoc(utf8text);
|
|
utf8text = applyMuPose(utf8text);
|
|
|
|
// discard returned "found" boolean
|
|
if(!LLGestureMgr::instance().triggerAndReviseString(utf8text, &utf8_revised_text))
|
|
{
|
|
utf8_revised_text = utf8text;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
utf8_revised_text = utf8text;
|
|
}
|
|
|
|
utf8_revised_text = utf8str_trim(utf8_revised_text);
|
|
|
|
EChatType nType;
|
|
if (type == CHAT_TYPE_OOC)
|
|
{
|
|
nType = CHAT_TYPE_NORMAL;
|
|
}
|
|
else
|
|
{
|
|
nType = type;
|
|
}
|
|
|
|
type = processChatTypeTriggers(nType, utf8_revised_text);
|
|
|
|
if (!utf8_revised_text.empty() && cmd_line_chat(utf8_revised_text, type))
|
|
{
|
|
// Chat with animation
|
|
sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim"));
|
|
}
|
|
}
|
|
|
|
mInputEditor->setText(LLStringExplicit(""));
|
|
}
|
|
|
|
gAgent.stopTyping();
|
|
|
|
// If the user wants to stop chatting on hitting return, lose focus
|
|
// and go out of chat mode.
|
|
if (gSavedSettings.getBOOL("CloseChatOnReturn") && gSavedSettings.getBOOL("FSUnfocusChatHistoryOnReturn"))
|
|
{
|
|
stopChat();
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatBoxCommit()
|
|
{
|
|
if (mInputEditor->getText().length() > 0)
|
|
{
|
|
EChatType type = CHAT_TYPE_NORMAL;
|
|
if (gSavedSettings.getBOOL("FSShowChatType"))
|
|
{
|
|
const std::string typeString = mChatTypeCombo->getValue();
|
|
if (typeString == "whisper")
|
|
{
|
|
type = CHAT_TYPE_WHISPER;
|
|
}
|
|
else if (typeString == "shout")
|
|
{
|
|
type = CHAT_TYPE_SHOUT;
|
|
}
|
|
}
|
|
sendChat(type);
|
|
}
|
|
|
|
gAgent.stopTyping();
|
|
}
|
|
|
|
void FSFloaterNearbyChat::onChatTypeChanged()
|
|
{
|
|
mSendChatButton->setLabel(mChatTypeCombo->getSelectedItemLabel());
|
|
}
|
|
|
|
void FSFloaterNearbyChat::sendChatFromViewer(const std::string &utf8text, EChatType type, BOOL animate)
|
|
{
|
|
sendChatFromViewer(utf8str_to_wstring(utf8text), type, animate);
|
|
}
|
|
|
|
void FSFloaterNearbyChat::sendChatFromViewer(const LLWString &wtext, EChatType type, BOOL animate)
|
|
{
|
|
S32 channel = 0;
|
|
bool is_set = false;
|
|
LLWString out_text = FSNearbyChat::stripChannelNumber(wtext, &channel, &sLastSpecialChatChannel, &is_set);
|
|
// If "/<number>" is not specified, see if a channel has been set in
|
|
// the spinner.
|
|
if (!is_set &&
|
|
gSavedSettings.getBOOL("FSNearbyChatbar") &&
|
|
gSavedSettings.getBOOL("FSShowChatChannel"))
|
|
{
|
|
// <FS:Ansariel> [FS communication UI]
|
|
//channel = (S32)(LLFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
channel = (S32)(FSFloaterNearbyChat::getInstance()->getChild<LLSpinCtrl>("ChatChannel")->get());
|
|
// </FS:Ansariel> [FS communication UI]
|
|
}
|
|
std::string utf8_out_text = wstring_to_utf8str(out_text);
|
|
std::string utf8_text = wstring_to_utf8str(wtext);
|
|
|
|
utf8_text = utf8str_trim(utf8_text);
|
|
if (!utf8_text.empty())
|
|
{
|
|
utf8_text = utf8str_truncate(utf8_text, MAX_STRING - 1);
|
|
}
|
|
|
|
// [RLVa:KB] - Checked: 2010-03-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0b
|
|
if ( (0 == channel) && (rlv_handler_t::isEnabled()) )
|
|
{
|
|
// Adjust the (public) chat "volume" on chat and gestures (also takes care of playing the proper animation)
|
|
if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) )
|
|
type = CHAT_TYPE_WHISPER;
|
|
else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) )
|
|
type = CHAT_TYPE_NORMAL;
|
|
else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) )
|
|
type = CHAT_TYPE_NORMAL;
|
|
|
|
animate &= !gRlvHandler.hasBehaviour( (!RlvUtil::isEmote(utf8_text)) ? RLV_BHVR_REDIRCHAT : RLV_BHVR_REDIREMOTE );
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
// Don't animate for chats people can't hear (chat to scripts)
|
|
if (animate && (channel == 0))
|
|
{
|
|
if (type == CHAT_TYPE_WHISPER)
|
|
{
|
|
LL_DEBUGS("FSFloaterNearbyChat") << "You whisper " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_WHISPER, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_NORMAL)
|
|
{
|
|
LL_DEBUGS("FSFloaterNearbyChat") << "You say " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_TALK, ANIM_REQUEST_START);
|
|
}
|
|
else if (type == CHAT_TYPE_SHOUT)
|
|
{
|
|
LL_DEBUGS("FSFloaterNearbyChat") << "You shout " << utf8_text << LL_ENDL;
|
|
gAgent.sendAnimationRequest(ANIM_AGENT_SHOUT, ANIM_REQUEST_START);
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("FSFloaterNearbyChat") << "send_chat_from_viewer() - invalid volume" << LL_ENDL;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (type != CHAT_TYPE_START && type != CHAT_TYPE_STOP)
|
|
{
|
|
LL_DEBUGS("FSFloaterNearbyChat") << "Channel chat: " << utf8_text << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
send_chat_from_nearby_floater(utf8_out_text, type, channel);
|
|
}
|
|
|
|
// Exit "chat mode" and do the appropriate focus changes
|
|
// static
|
|
void FSFloaterNearbyChat::stopChat()
|
|
{
|
|
FSFloaterNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<FSFloaterNearbyChat>("fs_nearby_chat");
|
|
if (nearby_chat)
|
|
{
|
|
nearby_chat->mInputEditor->setFocus(FALSE);
|
|
gAgent.stopTyping();
|
|
}
|
|
}
|
|
|
|
//void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 channel)
|
|
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-0.2.2a
|
|
void send_chat_from_nearby_floater(std::string utf8_out_text, EChatType type, S32 channel)
|
|
// [/RLVa:KB]
|
|
{
|
|
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0b) | Modified: RLVa-1.2.0a
|
|
// Only process chat messages (ie not CHAT_TYPE_START, CHAT_TYPE_STOP, etc)
|
|
if ( (rlv_handler_t::isEnabled()) && ( (CHAT_TYPE_WHISPER == type) || (CHAT_TYPE_NORMAL == type) || (CHAT_TYPE_SHOUT == type) ) )
|
|
{
|
|
if (0 == channel)
|
|
{
|
|
// (We already did this before, but LLChatHandler::handle() calls this directly)
|
|
if ( ((CHAT_TYPE_SHOUT == type) || (CHAT_TYPE_NORMAL == type)) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATNORMAL)) )
|
|
type = CHAT_TYPE_WHISPER;
|
|
else if ( (CHAT_TYPE_SHOUT == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATSHOUT)) )
|
|
type = CHAT_TYPE_NORMAL;
|
|
else if ( (CHAT_TYPE_WHISPER == type) && (gRlvHandler.hasBehaviour(RLV_BHVR_CHATWHISPER)) )
|
|
type = CHAT_TYPE_NORMAL;
|
|
|
|
// Redirect chat if needed
|
|
if ( ( (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT) || (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE)) ) &&
|
|
(gRlvHandler.redirectChatOrEmote(utf8_out_text)) ) )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Filter public chat if sendchat restricted
|
|
if (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT))
|
|
gRlvHandler.filterChat(utf8_out_text, true);
|
|
}
|
|
else
|
|
{
|
|
// Don't allow chat on a non-public channel if sendchannel restricted (unless the channel is an exception)
|
|
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHANNEL)) && (!gRlvHandler.isException(RLV_BHVR_SENDCHANNEL, channel)) )
|
|
return;
|
|
|
|
// Don't allow chat on debug channel if @sendchat, @redirchat or @rediremote restricted (shows as public chat on viewers)
|
|
if (CHAT_CHANNEL_DEBUG == channel)
|
|
{
|
|
bool fIsEmote = RlvUtil::isEmote(utf8_out_text);
|
|
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_SENDCHAT)) ||
|
|
((!fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIRCHAT))) ||
|
|
((fIsEmote) && (gRlvHandler.hasBehaviour(RLV_BHVR_REDIREMOTE))) )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// [/RLVa:KB]
|
|
|
|
//<FS:TS> FIRE-787: break up too long chat lines into multiple messages
|
|
U32 split = MAX_MSG_BUF_SIZE - 1;
|
|
U32 pos = 0;
|
|
U32 total = utf8_out_text.length();
|
|
|
|
// Don't break null messages
|
|
if(total == 0)
|
|
{
|
|
really_send_chat_from_nearby_floater(utf8_out_text, type, channel);
|
|
}
|
|
|
|
while(pos < total)
|
|
{
|
|
U32 next_split = split;
|
|
|
|
if (pos + next_split > total)
|
|
{
|
|
// just send the rest of the message
|
|
next_split = total - pos;
|
|
}
|
|
else
|
|
{
|
|
// first, try to split at a space
|
|
while((U8(utf8_out_text[pos + next_split]) != ' ')
|
|
&& (next_split > 0))
|
|
{
|
|
--next_split;
|
|
}
|
|
|
|
if (next_split == 0)
|
|
{
|
|
next_split = split;
|
|
// no space found, split somewhere not in the middle of UTF-8
|
|
while((U8(utf8_out_text[pos + next_split]) >= 0x80)
|
|
&& (U8(utf8_out_text[pos + next_split]) < 0xC0)
|
|
&& (next_split > 0))
|
|
{
|
|
--next_split;
|
|
}
|
|
}
|
|
|
|
if(next_split == 0)
|
|
{
|
|
next_split = split;
|
|
LL_WARNS("Splitting") << "utf-8 couldn't be split correctly" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
std::string send = utf8_out_text.substr(pos, next_split);
|
|
pos += next_split;
|
|
|
|
// *FIXME: Queue messages and wait for server
|
|
really_send_chat_from_nearby_floater(send, type, channel);
|
|
}
|
|
|
|
// moved here so we don't bump the count for every message segment
|
|
add(LLStatViewer::CHAT_COUNT,1);
|
|
//</FS:TS> FIRE-787
|
|
}
|
|
|
|
//<FS:TS> FIRE-787: break up too long chat lines into multiple messages
|
|
// This function just sends the message, with no other processing. Moved out
|
|
// of send_chat_from_viewer.
|
|
void really_send_chat_from_nearby_floater(std::string utf8_out_text, EChatType type, S32 channel)
|
|
{
|
|
LLMessageSystem* msg = gMessageSystem;
|
|
|
|
// <FS:ND> gMessageSystem can be 0, not sure how it is exactly to reproduce, maybe during viewer shutdown?
|
|
if( !msg )
|
|
return;
|
|
// </FS:ND>
|
|
|
|
if(channel >= 0)
|
|
{
|
|
msg->newMessageFast(_PREHASH_ChatFromViewer);
|
|
msg->nextBlockFast(_PREHASH_AgentData);
|
|
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
|
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
|
msg->nextBlockFast(_PREHASH_ChatData);
|
|
msg->addStringFast(_PREHASH_Message, utf8_out_text);
|
|
msg->addU8Fast(_PREHASH_Type, type);
|
|
msg->addS32("Channel", channel);
|
|
}
|
|
else
|
|
{
|
|
msg->newMessage("ScriptDialogReply");
|
|
msg->nextBlock("AgentData");
|
|
msg->addUUID("AgentID", gAgent.getID());
|
|
msg->addUUID("SessionID", gAgent.getSessionID());
|
|
msg->nextBlock("Data");
|
|
msg->addUUID("ObjectID", gAgent.getID());
|
|
msg->addS32("ChatChannel", channel);
|
|
msg->addS32("ButtonIndex", 0);
|
|
msg->addString("ButtonLabel", utf8_out_text);
|
|
}
|
|
|
|
gAgent.sendReliableMessage();
|
|
}
|
|
//</FS:TS> FIRE-787
|
|
|
|
void FSFloaterNearbyChat::updateUnreadMessageNotification(S32 unread_messages, bool muted_history)
|
|
{
|
|
BOOL show_muted_history = gSavedSettings.getBOOL("FSShowMutedChatHistory");
|
|
|
|
if (muted_history)
|
|
{
|
|
mUnreadMessagesMuted = unread_messages;
|
|
if (!show_muted_history)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
mUnreadMessages = unread_messages;
|
|
if (show_muted_history)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (unread_messages == 0 || !gSavedSettings.getBOOL("FSNotifyUnreadChatMessages"))
|
|
{
|
|
mUnreadMessagesNotificationPanel->setVisible(FALSE);
|
|
}
|
|
else
|
|
{
|
|
mUnreadMessagesNotificationTextBox->setTextArg("[NUM]", llformat("%d", unread_messages));
|
|
mUnreadMessagesNotificationPanel->setVisible(TRUE);
|
|
}
|
|
}
|
|
|
|
void FSFloaterNearbyChat::updateShowMutedChatHistory(const LLSD &data)
|
|
{
|
|
bool show_muted = data.asBoolean();
|
|
updateUnreadMessageNotification((show_muted ? mUnreadMessagesMuted : mUnreadMessages), show_muted);
|
|
}
|