629 lines
17 KiB
C++
629 lines
17 KiB
C++
/**
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* @file LLNearbyChatHandler.cpp
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* @brief Nearby chat chat managment
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llagentdata.h" // for gAgentID
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#include "llnearbychathandler.h"
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#include "llchatitemscontainerctrl.h"
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#include "llfirstuse.h"
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#include "llfloaterscriptdebug.h"
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#include "llhints.h"
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#include "llnearbychat.h"
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#include "llrecentpeople.h"
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#include "llviewercontrol.h"
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#include "llfloaterreg.h"//for LLFloaterReg::getTypedInstance
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#include "llviewerwindow.h"//for screen channel position
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#include "llnearbychat.h"
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#include "llrootview.h"
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#include "lllayoutstack.h"
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//add LLNearbyChatHandler to LLNotificationsUI namespace
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using namespace LLNotificationsUI;
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static LLNearbyChatToastPanel* createToastPanel()
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{
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LLNearbyChatToastPanel* item = LLNearbyChatToastPanel::createInstance();
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return item;
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}
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//-----------------------------------------------------------------------------------------------
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//LLNearbyChatScreenChannel
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//-----------------------------------------------------------------------------------------------
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class LLNearbyChatScreenChannel: public LLScreenChannelBase
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{
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LOG_CLASS(LLNearbyChatScreenChannel);
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public:
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typedef std::vector<LLHandle<LLToast> > toast_vec_t;
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typedef std::list<LLHandle<LLToast> > toast_list_t;
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LLNearbyChatScreenChannel(const Params& p)
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: LLScreenChannelBase(p)
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{
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mStopProcessing = false;
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LLControlVariable* ctrl = gSavedSettings.getControl("NearbyToastLifeTime").get();
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if (ctrl)
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{
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ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastsLifetime, this));
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}
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ctrl = gSavedSettings.getControl("NearbyToastFadingTime").get();
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if (ctrl)
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{
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ctrl->getSignal()->connect(boost::bind(&LLNearbyChatScreenChannel::updateToastFadingTime, this));
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}
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}
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void addChat (LLSD& chat);
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void arrangeToasts ();
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typedef boost::function<LLNearbyChatToastPanel* (void )> create_toast_panel_callback_t;
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void setCreatePanelCallback(create_toast_panel_callback_t value) { m_create_toast_panel_callback_t = value;}
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void onToastDestroyed (LLToast* toast, bool app_quitting);
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void onToastFade (LLToast* toast);
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void redrawToasts()
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{
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arrangeToasts();
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}
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// hide all toasts from screen, but not remove them from a channel
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// removes all toasts from a channel
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virtual void removeToastsFromChannel()
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{
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for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
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{
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addToToastPool(it->get());
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}
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m_active_toasts.clear();
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};
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virtual void deleteAllChildren()
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{
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LL_DEBUGS("NearbyChat") << "Clearing toast pool" << llendl;
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m_toast_pool.clear();
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m_active_toasts.clear();
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LLScreenChannelBase::deleteAllChildren();
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}
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protected:
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void deactivateToast(LLToast* toast);
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void addToToastPool(LLToast* toast)
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{
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if (!toast) return;
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LL_DEBUGS("NearbyChat") << "Pooling toast" << llendl;
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toast->setVisible(FALSE);
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toast->stopTimer();
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toast->setIsHidden(true);
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// Nearby chat toasts that are hidden, not destroyed. They are collected to the toast pool, so that
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// they can be used next time, this is done for performance. But if the toast lifetime was changed
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// (from preferences floater (STORY-36)) while it was shown (at this moment toast isn't in the pool yet)
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// changes don't take affect.
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// So toast's lifetime should be updated each time it's added to the pool. Otherwise viewer would have
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// to be restarted so that changes take effect.
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toast->setLifetime(gSavedSettings.getS32("NearbyToastLifeTime"));
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toast->setFadingTime(gSavedSettings.getS32("NearbyToastFadingTime"));
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m_toast_pool.push_back(toast->getHandle());
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}
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void createOverflowToast(S32 bottom, F32 timer);
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void updateToastsLifetime();
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void updateToastFadingTime();
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create_toast_panel_callback_t m_create_toast_panel_callback_t;
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bool createPoolToast();
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toast_vec_t m_active_toasts;
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toast_list_t m_toast_pool;
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bool mStopProcessing;
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bool mChannelRect;
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};
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//-----------------------------------------------------------------------------------------------
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// LLNearbyChatToast
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//-----------------------------------------------------------------------------------------------
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// We're deriving from LLToast to be able to override onClose()
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// in order to handle closing nearby chat toasts properly.
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class LLNearbyChatToast : public LLToast
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{
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LOG_CLASS(LLNearbyChatToast);
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public:
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LLNearbyChatToast(const LLToast::Params& p, LLNearbyChatScreenChannel* nc_channelp)
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: LLToast(p),
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mNearbyChatScreenChannelp(nc_channelp)
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{
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}
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/*virtual*/ void onClose(bool app_quitting);
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private:
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LLNearbyChatScreenChannel* mNearbyChatScreenChannelp;
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};
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//-----------------------------------------------------------------------------------------------
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// LLNearbyChatScreenChannel
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//-----------------------------------------------------------------------------------------------
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void LLNearbyChatScreenChannel::deactivateToast(LLToast* toast)
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{
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toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle());
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if (pos == m_active_toasts.end())
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{
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llassert(pos == m_active_toasts.end());
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return;
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}
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LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl;
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m_active_toasts.erase(pos);
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}
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void LLNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer)
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{
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//we don't need overflow toast in nearby chat
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}
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void LLNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool app_quitting)
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{
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LL_DEBUGS("NearbyChat") << "Toast destroyed (app_quitting=" << app_quitting << ")" << llendl;
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if (app_quitting)
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{
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// Viewer is quitting.
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// Immediately stop processing chat messages (EXT-1419).
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mStopProcessing = true;
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}
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else
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{
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// The toast is being closed by user (STORM-192).
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// Remove it from the list of active toasts to prevent
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// further references to the invalid pointer.
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deactivateToast(toast);
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}
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}
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void LLNearbyChatScreenChannel::onToastFade(LLToast* toast)
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{
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LL_DEBUGS("NearbyChat") << "Toast fading" << llendl;
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//fade mean we put toast to toast pool
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if(!toast)
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return;
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deactivateToast(toast);
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addToToastPool(toast);
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arrangeToasts();
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}
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void LLNearbyChatScreenChannel::updateToastsLifetime()
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{
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S32 seconds = gSavedSettings.getS32("NearbyToastLifeTime");
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toast_list_t::iterator it;
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for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
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{
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(*it).get()->setLifetime(seconds);
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}
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}
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void LLNearbyChatScreenChannel::updateToastFadingTime()
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{
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S32 seconds = gSavedSettings.getS32("NearbyToastFadingTime");
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toast_list_t::iterator it;
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for(it = m_toast_pool.begin(); it != m_toast_pool.end(); ++it)
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{
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(*it).get()->setFadingTime(seconds);
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}
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}
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bool LLNearbyChatScreenChannel::createPoolToast()
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{
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LLNearbyChatToastPanel* panel= m_create_toast_panel_callback_t();
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if(!panel)
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return false;
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LLToast::Params p;
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p.panel = panel;
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p.lifetime_secs = gSavedSettings.getS32("NearbyToastLifeTime");
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p.fading_time_secs = gSavedSettings.getS32("NearbyToastFadingTime");
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LLToast* toast = new LLNearbyChatToast(p, this);
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toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1));
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// If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352).
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toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1, false));
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LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl;
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m_toast_pool.push_back(toast->getHandle());
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return true;
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}
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void LLNearbyChatScreenChannel::addChat(LLSD& chat)
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{
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//look in pool. if there is any message
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if(mStopProcessing)
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return;
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/*
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find last toast and check ID
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*/
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if(m_active_toasts.size())
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{
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LLUUID fromID = chat["from_id"].asUUID(); // agent id or object id
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std::string from = chat["from"].asString();
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LLToast* toast = m_active_toasts[0].get();
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if (toast)
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{
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LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel());
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if(panel && panel->messageID() == fromID && panel->getFromName() == from && panel->canAddText())
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{
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panel->addMessage(chat);
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toast->reshapeToPanel();
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toast->startTimer();
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arrangeToasts();
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return;
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}
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}
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}
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if(m_toast_pool.empty())
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{
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//"pool" is empty - create one more panel
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LL_DEBUGS("NearbyChat") << "Empty pool" << llendl;
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if(!createPoolToast())//created toast will go to pool. so next call will find it
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return;
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addChat(chat);
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return;
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}
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int chat_type = chat["chat_type"].asInteger();
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if( ((EChatType)chat_type == CHAT_TYPE_DEBUG_MSG))
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{
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if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
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return;
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if(gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)
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return;
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}
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//take 1st element from pool, (re)initialize it, put it in active toasts
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LL_DEBUGS("NearbyChat") << "Getting toast from pool" << llendl;
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LLToast* toast = m_toast_pool.back().get();
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m_toast_pool.pop_back();
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LLNearbyChatToastPanel* panel = dynamic_cast<LLNearbyChatToastPanel*>(toast->getPanel());
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if(!panel)
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return;
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panel->init(chat);
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toast->reshapeToPanel();
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toast->startTimer();
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m_active_toasts.push_back(toast->getHandle());
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arrangeToasts();
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}
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static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second)
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{
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if (!first.get() || !second.get()) return false; // STORM-1352
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F32 v1 = first.get()->getTimeLeftToLive();
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F32 v2 = second.get()->getTimeLeftToLive();
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return v1 > v2;
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}
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void LLNearbyChatScreenChannel::arrangeToasts()
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{
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if(mStopProcessing || isHovering())
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return;
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if (mFloaterSnapRegion == NULL)
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{
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mFloaterSnapRegion = gViewerWindow->getRootView()->getChildView("floater_snap_region");
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}
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if (!getParent())
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{
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// connect to floater snap region just to get resize events, we don't care about being a proper widget
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mFloaterSnapRegion->addChild(this);
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setFollows(FOLLOWS_ALL);
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}
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LLRect toast_rect;
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updateRect();
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LLRect channel_rect;
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mFloaterSnapRegion->localRectToOtherView(mFloaterSnapRegion->getLocalRect(), &channel_rect, gFloaterView);
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channel_rect.mLeft += 10;
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channel_rect.mRight = channel_rect.mLeft + 300;
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S32 channel_bottom = channel_rect.mBottom;
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S32 bottom = channel_bottom + 80;
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S32 margin = gSavedSettings.getS32("ToastGap");
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//sort active toasts
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std::sort(m_active_toasts.begin(),m_active_toasts.end(),sort_toasts_predicate);
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//calc max visible item and hide other toasts.
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for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it)
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{
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LLToast* toast = it->get();
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if (!toast)
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{
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llwarns << "NULL found in the active chat toasts list!" << llendl;
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continue;
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}
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S32 toast_top = bottom + toast->getRect().getHeight() + margin;
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if(toast_top > channel_rect.getHeight())
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{
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while(it!=m_active_toasts.end())
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{
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addToToastPool(it->get());
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it=m_active_toasts.erase(it);
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}
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break;
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}
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toast_rect = toast->getRect();
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toast_rect.setLeftTopAndSize(channel_rect.mLeft , bottom + toast_rect.getHeight(), toast_rect.getWidth() ,toast_rect.getHeight());
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toast->setRect(toast_rect);
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bottom += toast_rect.getHeight() - toast->getTopPad() + margin;
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}
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// use reverse order to provide correct z-order and avoid toast blinking
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for(toast_vec_t::reverse_iterator it = m_active_toasts.rbegin(); it != m_active_toasts.rend(); ++it)
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{
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LLToast* toast = it->get();
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if (toast)
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{
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toast->setIsHidden(false);
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toast->setVisible(TRUE);
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}
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}
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}
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//-----------------------------------------------------------------------------------------------
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//LLNearbyChatHandler
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//-----------------------------------------------------------------------------------------------
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boost::scoped_ptr<LLEventPump> LLNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat"));
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LLNearbyChatHandler::LLNearbyChatHandler()
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{
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// Getting a Channel for our notifications
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LLNearbyChatScreenChannel::Params p;
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p.id = LLUUID(gSavedSettings.getString("NearByChatChannelUUID"));
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LLNearbyChatScreenChannel* channel = new LLNearbyChatScreenChannel(p);
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LLNearbyChatScreenChannel::create_toast_panel_callback_t callback = createToastPanel;
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channel->setCreatePanelCallback(callback);
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LLChannelManager::getInstance()->addChannel(channel);
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mChannel = channel->getHandle();
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}
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LLNearbyChatHandler::~LLNearbyChatHandler()
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{
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}
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void LLNearbyChatHandler::initChannel()
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{
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//LLRect snap_rect = gFloaterView->getSnapRect();
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//mChannel->init(snap_rect.mLeft, snap_rect.mLeft + 200);
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}
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void LLNearbyChatHandler::processChat(const LLChat& chat_msg,
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const LLSD &args)
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{
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if(chat_msg.mMuted == TRUE)
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return;
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if(chat_msg.mText.empty())
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return;//don't process empty messages
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// Build notification data
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LLSD chat;
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chat["message"] = chat_msg.mText;
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chat["from"] = chat_msg.mFromName;
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chat["from_id"] = chat_msg.mFromID;
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chat["time"] = chat_msg.mTime;
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chat["source"] = (S32)chat_msg.mSourceType;
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chat["chat_type"] = (S32)chat_msg.mChatType;
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chat["chat_style"] = (S32)chat_msg.mChatStyle;
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// Pass sender info so that it can be rendered properly (STORM-1021).
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chat["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args);
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if (chat_msg.mChatType == CHAT_TYPE_DIRECT &&
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chat_msg.mText.length() > 0 &&
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chat_msg.mText[0] == '@')
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{
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// Send event on to LLEventStream and exit
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sChatWatcher->post(chat);
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return;
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}
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// don't show toast and add message to chat history on receive debug message
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// with disabled setting showing script errors or enabled setting to show script
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// errors in separate window.
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if (chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
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{
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if(gSavedSettings.getBOOL("ShowScriptErrors") == FALSE)
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return;
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// don't process debug messages from not owned objects, see EXT-7762
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if (gAgentID != chat_msg.mOwnerID)
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{
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return;
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}
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if (gSavedSettings.getS32("ShowScriptErrorsLocation")== 1)// show error in window //("ScriptErrorsAsChat"))
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{
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LLColor4 txt_color;
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LLViewerChat::getChatColor(chat_msg,txt_color);
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|
|
LLFloaterScriptDebug::addScriptLine(chat_msg.mText,
|
|
chat_msg.mFromName,
|
|
txt_color,
|
|
chat_msg.mFromID);
|
|
return;
|
|
}
|
|
}
|
|
|
|
LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat");
|
|
nearby_chat->addMessage(chat_msg, true, args);
|
|
|
|
if(chat_msg.mSourceType == CHAT_SOURCE_AGENT
|
|
&& chat_msg.mFromID.notNull()
|
|
&& chat_msg.mFromID != gAgentID)
|
|
{
|
|
LLFirstUse::otherAvatarChatFirst();
|
|
|
|
// Add sender to the recent people list.
|
|
LLRecentPeople::instance().add(chat_msg.mFromID);
|
|
|
|
}
|
|
|
|
// Send event on to LLEventStream
|
|
sChatWatcher->post(chat);
|
|
|
|
if( nearby_chat->isInVisibleChain()
|
|
|| ( chat_msg.mSourceType == CHAT_SOURCE_AGENT
|
|
&& gSavedSettings.getBOOL("UseChatBubbles") )
|
|
|| mChannel.isDead()
|
|
|| !mChannel.get()->getShowToasts() ) // to prevent toasts in Busy mode
|
|
return;//no need in toast if chat is visible or if bubble chat is enabled
|
|
|
|
// arrange a channel on a screen
|
|
if(!mChannel.get()->getVisible())
|
|
{
|
|
initChannel();
|
|
}
|
|
|
|
/*
|
|
//comment all this due to EXT-4432
|
|
..may clean up after some time...
|
|
|
|
//only messages from AGENTS
|
|
if(CHAT_SOURCE_OBJECT == chat_msg.mSourceType)
|
|
{
|
|
if(chat_msg.mChatType == CHAT_TYPE_DEBUG_MSG)
|
|
return;//ok for now we don't skip messeges from object, so skip only debug messages
|
|
}
|
|
*/
|
|
|
|
LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel.get());
|
|
|
|
if(channel)
|
|
{
|
|
// Handle IRC styled messages.
|
|
std::string toast_msg;
|
|
if (chat_msg.mChatStyle == CHAT_STYLE_IRC)
|
|
{
|
|
if (!chat_msg.mFromName.empty())
|
|
{
|
|
toast_msg += chat_msg.mFromName;
|
|
}
|
|
toast_msg += chat_msg.mText.substr(3);
|
|
}
|
|
else
|
|
{
|
|
toast_msg = chat_msg.mText;
|
|
}
|
|
|
|
// Add a nearby chat toast.
|
|
LLUUID id;
|
|
id.generate();
|
|
chat["id"] = id;
|
|
std::string r_color_name = "White";
|
|
F32 r_color_alpha = 1.0f;
|
|
LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha);
|
|
|
|
chat["text_color"] = r_color_name;
|
|
chat["color_alpha"] = r_color_alpha;
|
|
chat["font_size"] = (S32)LLViewerChat::getChatFontSize() ;
|
|
chat["message"] = toast_msg;
|
|
channel->addChat(chat);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------------------------
|
|
// LLNearbyChatToast
|
|
//-----------------------------------------------------------------------------------------------
|
|
|
|
// virtual
|
|
void LLNearbyChatToast::onClose(bool app_quitting)
|
|
{
|
|
mNearbyChatScreenChannelp->onToastDestroyed(this, app_quitting);
|
|
}
|
|
|
|
// EOF
|