phoenix-firestorm/indra/llrender
Andrey Kleshchev 7706c1771d SL-20411 Thumbnail textures should have less of an impact on performance #1
scale thumbnail textures down to 256 when needed. As we do to chat icons.

# Conflicts:
#	indra/newview/llviewertexture.cpp
2023-11-21 22:11:30 +02:00
..
CMakeLists.txt Merge branch 'main' (DRTVWR-567) into DRTVWR-559 2023-10-03 19:00:33 +03:00
llatmosphere.cpp SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llatmosphere.h SL-10664 2019-03-02 07:17:46 -08:00
llcubemap.cpp SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD 2022-09-16 16:25:26 -05:00
llcubemap.h SL-17283 LLReflectionMapManager prototype. Remove snapshot code related overhead from reflection map renders. Add parallax correction and support for multiple reflection maps. 2022-05-04 16:07:50 +00:00
llcubemaparray.cpp SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llcubemaparray.h SL-20498 Preserve default probe when resetting reflection probes. 2023-10-23 13:54:00 -05:00
llfontbitmapcache.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontbitmapcache.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.cpp SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontfreetype.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
llfontgl.cpp Merge branch 'main' (DRTVWR-580) into DRTVWR-567 2023-07-17 23:34:59 +03:00
llfontgl.h Merge branch 'main' (DRTVWR-580) into DRTVWR-567 2023-07-17 23:34:59 +03:00
llfontregistry.cpp Merge remote-tracking branch 'origin/DRTVWR-543-maint_cmake' into DRTVWR-543-maint_cmake 2022-06-05 14:27:28 +02:00
llfontregistry.h SL-10610 FIXED Floaters fails to display certain symbols. Added ability to load font collections. 2019-03-19 11:16:24 +02:00
llgl.cpp Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292) 2023-07-18 14:38:18 -07:00
llgl.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llglcommonfunc.cpp SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. 2022-10-06 18:40:01 -05:00
llglcommonfunc.h Fix names on sentinels to get doxygen to shaddap. 2019-08-30 14:02:25 -07:00
llglheaders.h SL-18190 Faster better stronger radiance/irradiance maps 2022-09-19 17:27:33 -05:00
llglslshader.cpp Add a binary cache for compiled shaders using glProgramBinary (#216) 2023-05-17 18:30:27 -05:00
llglslshader.h Add a binary cache for compiled shaders using glProgramBinary (#216) 2023-05-17 18:30:27 -05:00
llglstates.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llgltexture.cpp SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltexture.h SL-20411 Thumbnail textures should have less of an impact on performance #1 2023-11-21 22:11:30 +02:00
llgltypes.h
llimagegl.cpp Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (#393) 2023-09-28 15:05:37 -05:00
llimagegl.h Fix integer overflow when framebuffers are extremely high resolution resulting in INT_MAX texture bias (#393) 2023-09-28 15:05:37 -05:00
llpostprocess.cpp SL-19148 Decruft followthrough -- decruft shader tree and some remaining forward rendering code. 2023-02-03 19:45:31 -06:00
llpostprocess.h SL-17967 - Git rid of ARB that is in core 2022-09-01 10:58:27 -07:00
llrender.cpp SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
llrender.h Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge 2023-10-25 16:44:14 -07:00
llrender2dutils.cpp DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrender2dutils.h DRTVWR-559 Decruft deprecated OpenGL flags. 2023-05-16 20:31:29 -05:00
llrendernavprim.cpp Optimizations, decruft, and intel compatibility pass (#53) 2023-01-19 09:13:45 -06:00
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp SL-19197 Fix for crash in LLRenderTarget::release 2023-04-27 16:05:07 -05:00
llrendertarget.h Move mipmap generation into LLRenderTarget. 2023-04-14 03:08:28 -07:00
llshadermgr.cpp SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
llshadermgr.h SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings. 2023-08-22 13:17:58 -05:00
lltexture.cpp
lltexture.h SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton 2021-10-28 18:06:21 +00:00
lltexturemanagerbridge.cpp SL-19134 Some texture related adjustments 2023-02-07 12:36:20 +02:00
lltexturemanagerbridge.h SL-19134 Some texture related adjustments 2023-02-07 12:36:20 +02:00
lluiimage.cpp Merge in from viewer-release 6.3.5 2019-11-13 16:46:27 -07:00
lluiimage.h SL-10566 Use vector for some high-traffic, low-item count containers instead of list. 2019-08-05 12:04:29 -07:00
lluiimage.inl Fix line-endings on new inline file. 2019-08-12 14:39:24 -07:00
llvertexbuffer.cpp SL-19709 Fix for fullbright shiny not factoring out exposure (update) 2023-09-05 16:59:48 +02:00
llvertexbuffer.h SL-19172 Texture streaming tune up. Incidental decruft. 2023-03-10 10:52:35 -06:00