phoenix-firestorm/indra/llinventory/llinventory.cpp

1822 lines
49 KiB
C++

/**
* @file llinventory.cpp
* @brief Implementation of the inventory system.
*
* Copyright (c) 2001-$CurrentYear$, Linden Research, Inc.
* $License$
*/
#include "linden_common.h"
#include <time.h>
#include "llinventory.h"
#include "lldbstrings.h"
#include "llxorcipher.h"
#include "llsd.h"
#include "message.h"
#include <boost/tokenizer.hpp>
#include "llsdutil.h"
#include "llsdutil.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
///----------------------------------------------------------------------------
const U8 TASK_INVENTORY_ITEM_KEY = 0;
const U8 TASK_INVENTORY_ASSET_KEY = 1;
const LLUUID MAGIC_ID("3c115e51-04f4-523c-9fa6-98aff1034730");
// helper function which returns true if inventory type and asset type
// are potentially compatible. For example, an attachment must be an
// object, but a wearable can be a bodypart or clothing asset.
bool inventory_and_asset_types_match(
LLInventoryType::EType inventory_type,
LLAssetType::EType asset_type);
///----------------------------------------------------------------------------
/// Class LLInventoryType
///----------------------------------------------------------------------------
// Unlike asset type names, not limited to 8 characters.
// Need not match asset type names.
static const char* INVENTORY_TYPE_NAMES[LLInventoryType::IT_COUNT] =
{
"texture", // 0
"sound",
"callcard",
"landmark",
NULL,
NULL, // 5
"object",
"notecard",
"category",
"root",
"script", // 10
NULL,
NULL,
NULL,
NULL,
"snapshot", // 15
NULL,
"attach",
"wearable",
"animation",
"gesture", // 20
};
// This table is meant for decoding to human readable form. Put any
// and as many printable characters you want in each one.
// See also LLAssetType::mAssetTypeHumanNames
static const char* INVENTORY_TYPE_HUMAN_NAMES[LLInventoryType::IT_COUNT] =
{
"texture", // 0
"sound",
"calling card",
"landmark",
NULL,
NULL, // 5
"object",
"note card",
"folder",
"root",
"script", // 10
NULL,
NULL,
NULL,
NULL,
"snapshot", // 15
NULL,
"attachment",
"wearable",
"animation",
"gesture", // 20
};
// Maps asset types to the default inventory type for that kind of asset.
// Thus, "Lost and Found" is a "Category"
static const LLInventoryType::EType
DEFAULT_ASSET_FOR_INV_TYPE[LLAssetType::AT_COUNT] =
{
LLInventoryType::IT_TEXTURE, // AT_TEXTURE
LLInventoryType::IT_SOUND, // AT_SOUND
LLInventoryType::IT_CALLINGCARD, // AT_CALLINGCARD
LLInventoryType::IT_LANDMARK, // AT_LANDMARK
LLInventoryType::IT_LSL, // AT_SCRIPT
LLInventoryType::IT_WEARABLE, // AT_CLOTHING
LLInventoryType::IT_OBJECT, // AT_OBJECT
LLInventoryType::IT_NOTECARD, // AT_NOTECARD
LLInventoryType::IT_CATEGORY, // AT_CATEGORY
LLInventoryType::IT_ROOT_CATEGORY, // AT_ROOT_CATEGORY
LLInventoryType::IT_LSL, // AT_LSL_TEXT
LLInventoryType::IT_LSL, // AT_LSL_BYTECODE
LLInventoryType::IT_TEXTURE, // AT_TEXTURE_TGA
LLInventoryType::IT_WEARABLE, // AT_BODYPART
LLInventoryType::IT_CATEGORY, // AT_TRASH
LLInventoryType::IT_CATEGORY, // AT_SNAPSHOT_CATEGORY
LLInventoryType::IT_CATEGORY, // AT_LOST_AND_FOUND
LLInventoryType::IT_SOUND, // AT_SOUND_WAV
LLInventoryType::IT_NONE, // AT_IMAGE_TGA
LLInventoryType::IT_NONE, // AT_IMAGE_JPEG
LLInventoryType::IT_ANIMATION, // AT_ANIMATION
LLInventoryType::IT_GESTURE, // AT_GESTURE
};
static const int MAX_POSSIBLE_ASSET_TYPES = 2;
static const LLAssetType::EType
INVENTORY_TO_ASSET_TYPE[LLInventoryType::IT_COUNT][MAX_POSSIBLE_ASSET_TYPES] =
{
{ LLAssetType::AT_TEXTURE, LLAssetType::AT_NONE }, // IT_TEXTURE
{ LLAssetType::AT_SOUND, LLAssetType::AT_NONE }, // IT_SOUND
{ LLAssetType::AT_CALLINGCARD, LLAssetType::AT_NONE }, // IT_CALLINGCARD
{ LLAssetType::AT_LANDMARK, LLAssetType::AT_NONE }, // IT_LANDMARK
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_OBJECT, LLAssetType::AT_NONE }, // IT_OBJECT
{ LLAssetType::AT_NOTECARD, LLAssetType::AT_NONE }, // IT_NOTECARD
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE }, // IT_CATEGORY
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE }, // IT_ROOT_CATEGORY
{ LLAssetType::AT_LSL_TEXT, LLAssetType::AT_LSL_BYTECODE }, // IT_LSL
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_TEXTURE, LLAssetType::AT_NONE }, // IT_SNAPSHOT
{ LLAssetType::AT_NONE, LLAssetType::AT_NONE },
{ LLAssetType::AT_OBJECT, LLAssetType::AT_NONE }, // IT_ATTACHMENT
{ LLAssetType::AT_CLOTHING, LLAssetType::AT_BODYPART }, // IT_WEARABLE
{ LLAssetType::AT_ANIMATION, LLAssetType::AT_NONE }, // IT_ANIMATION
{ LLAssetType::AT_GESTURE, LLAssetType::AT_NONE }, // IT_GESTURE
};
// static
const char* LLInventoryType::lookup(EType type)
{
if((type >= 0) && (type < IT_COUNT))
{
return INVENTORY_TYPE_NAMES[S32(type)];
}
else
{
return NULL;
}
}
// static
LLInventoryType::EType LLInventoryType::lookup(const char* name)
{
for(S32 i = 0; i < IT_COUNT; ++i)
{
if((INVENTORY_TYPE_NAMES[i])
&& (0 == strcmp(name, INVENTORY_TYPE_NAMES[i])))
{
// match
return (EType)i;
}
}
return IT_NONE;
}
// XUI:translate
// translation from a type to a human readable form.
// static
const char* LLInventoryType::lookupHumanReadable(EType type)
{
if((type >= 0) && (type < IT_COUNT))
{
return INVENTORY_TYPE_HUMAN_NAMES[S32(type)];
}
else
{
return NULL;
}
}
// return the default inventory for the given asset type.
// static
LLInventoryType::EType LLInventoryType::defaultForAssetType(LLAssetType::EType asset_type)
{
if((asset_type >= 0) && (asset_type < LLAssetType::AT_COUNT))
{
return DEFAULT_ASSET_FOR_INV_TYPE[S32(asset_type)];
}
else
{
return IT_NONE;
}
}
///----------------------------------------------------------------------------
/// Class LLInventoryObject
///----------------------------------------------------------------------------
LLInventoryObject::LLInventoryObject(
const LLUUID& uuid,
const LLUUID& parent_uuid,
LLAssetType::EType type,
const LLString& name) :
mUUID(uuid),
mParentUUID(parent_uuid),
mType(type),
mName(name)
{
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
LLString::trim(mName);
LLString::truncate(mName, DB_INV_ITEM_NAME_STR_LEN);
}
LLInventoryObject::LLInventoryObject() :
mType(LLAssetType::AT_NONE)
{
}
LLInventoryObject::~LLInventoryObject( void )
{
}
void LLInventoryObject::copy(const LLInventoryObject* other)
{
mUUID = other->mUUID;
mParentUUID = other->mParentUUID;
mType = other->mType;
mName = other->mName;
}
const LLUUID& LLInventoryObject::getUUID() const
{
return mUUID;
}
const LLUUID& LLInventoryObject::getParentUUID() const
{
return mParentUUID;
}
const LLString& LLInventoryObject::getName() const
{
return mName;
}
LLAssetType::EType LLInventoryObject::getType() const
{
return mType;
}
void LLInventoryObject::setUUID(const LLUUID& new_uuid)
{
mUUID = new_uuid;
}
void LLInventoryObject::rename(const LLString& n)
{
LLString new_name(n);
LLString::replaceNonstandardASCII(new_name, ' ');
LLString::replaceChar(new_name, '|', ' ');
LLString::trim(new_name);
LLString::truncate(new_name, DB_INV_ITEM_NAME_STR_LEN);
if( new_name != mName )
{
mName = new_name;
}
}
void LLInventoryObject::setParent(const LLUUID& new_parent)
{
mParentUUID = new_parent;
}
void LLInventoryObject::setType(LLAssetType::EType type)
{
mType = type;
}
// virtual
BOOL LLInventoryObject::importLegacyStream(std::istream& input_stream)
{
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
keyword[0] = '\0';
valuestr[0] = '\0';
while(input_stream.good())
{
input_stream.getline(buffer, MAX_STRING);
sscanf(buffer, " %254s %254s", keyword, valuestr); /* Flawfinder: ignore */
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("obj_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254[^|]",
keyword, valuestr);
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
LLString::trim(mName);
LLString::truncate(mName, DB_INV_ITEM_NAME_STR_LEN);
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in LLInventoryObject::importLegacyStream() for object " << mUUID << llendl;
}
}
return TRUE;
}
// exportFile should be replaced with exportLegacyStream
// not sure whether exportLegacyStream(llofstream(fp)) would work, fp may need to get icramented...
BOOL LLInventoryObject::exportFile(FILE* fp, BOOL) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
fprintf(fp, "\tinv_object\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\tobj_id\t%s\n", uuid_str);
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str);
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
fprintf(fp,"\t}\n");
return TRUE;
}
BOOL LLInventoryObject::exportLegacyStream(std::ostream& output_stream, BOOL) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
output_stream << "\tinv_object\t0\n\t{\n";
mUUID.toString(uuid_str);
output_stream << "\t\tobj_id\t" << uuid_str << "\n";
mParentUUID.toString(uuid_str);
output_stream << "\t\tparent_id\t" << uuid_str << "\n";
output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n";
output_stream << "\t\tname\t" << mName.c_str() << "|\n";
output_stream << "\t}\n";
return TRUE;
}
void LLInventoryObject::removeFromServer()
{
// don't do nothin'
llwarns << "LLInventoryObject::removeFromServer() called. Doesn't do anything." << llendl;
}
void LLInventoryObject::updateParentOnServer(BOOL) const
{
// don't do nothin'
llwarns << "LLInventoryObject::updateParentOnServer() called. Doesn't do anything." << llendl;
}
void LLInventoryObject::updateServer(BOOL) const
{
// don't do nothin'
llwarns << "LLInventoryObject::updateServer() called. Doesn't do anything." << llendl;
}
///----------------------------------------------------------------------------
/// Class LLInventoryItem
///----------------------------------------------------------------------------
LLInventoryItem::LLInventoryItem(
const LLUUID& uuid,
const LLUUID& parent_uuid,
const LLPermissions& permissions,
const LLUUID& asset_uuid,
LLAssetType::EType type,
LLInventoryType::EType inv_type,
const LLString& name,
const LLString& desc,
const LLSaleInfo& sale_info,
U32 flags,
S32 creation_date_utc) :
LLInventoryObject(uuid, parent_uuid, type, name),
mPermissions(permissions),
mAssetUUID(asset_uuid),
mDescription(desc),
mSaleInfo(sale_info),
mInventoryType(inv_type),
mFlags(flags),
mCreationDate(creation_date_utc)
{
LLString::replaceNonstandardASCII(mDescription, ' ');
LLString::replaceChar(mDescription, '|', ' ');
}
LLInventoryItem::LLInventoryItem() :
LLInventoryObject(),
mPermissions(),
mAssetUUID(),
mDescription(),
mSaleInfo(),
mInventoryType(LLInventoryType::IT_NONE),
mFlags(0),
mCreationDate(0)
{
}
LLInventoryItem::LLInventoryItem(const LLInventoryItem* other) :
LLInventoryObject()
{
copy(other);
}
LLInventoryItem::~LLInventoryItem()
{
}
// virtual
void LLInventoryItem::copy(const LLInventoryItem* other)
{
LLInventoryObject::copy(other);
mPermissions = other->mPermissions;
mAssetUUID = other->mAssetUUID;
mDescription = other->mDescription;
mSaleInfo = other->mSaleInfo;
mInventoryType = other->mInventoryType;
mFlags = other->mFlags;
mCreationDate = other->mCreationDate;
}
// As a constructor alternative, the clone() method works like a
// copy constructor, but gens a new UUID.
void LLInventoryItem::clone(LLPointer<LLInventoryItem>& newitem) const
{
newitem = new LLInventoryItem;
newitem->copy(this);
newitem->mUUID.generate();
}
const LLPermissions& LLInventoryItem::getPermissions() const
{
return mPermissions;
}
const LLUUID& LLInventoryItem::getCreatorUUID() const
{
return mPermissions.getCreator();
}
const LLUUID& LLInventoryItem::getAssetUUID() const
{
return mAssetUUID;
}
void LLInventoryItem::setAssetUUID(const LLUUID& asset_id)
{
mAssetUUID = asset_id;
}
const LLString& LLInventoryItem::getDescription() const
{
return mDescription;
}
S32 LLInventoryItem::getCreationDate() const
{
return mCreationDate;
}
U32 LLInventoryItem::getCRC32() const
{
// *FIX: Not a real crc - more of a checksum.
// *NOTE: We currently do not validate the name or description,
// but if they change in transit, it's no big deal.
U32 crc = mUUID.getCRC32();
//lldebugs << "1 crc: " << std::hex << crc << std::dec << llendl;
crc += mParentUUID.getCRC32();
//lldebugs << "2 crc: " << std::hex << crc << std::dec << llendl;
crc += mPermissions.getCRC32();
//lldebugs << "3 crc: " << std::hex << crc << std::dec << llendl;
crc += mAssetUUID.getCRC32();
//lldebugs << "4 crc: " << std::hex << crc << std::dec << llendl;
crc += mType;
//lldebugs << "5 crc: " << std::hex << crc << std::dec << llendl;
crc += mInventoryType;
//lldebugs << "6 crc: " << std::hex << crc << std::dec << llendl;
crc += mFlags;
//lldebugs << "7 crc: " << std::hex << crc << std::dec << llendl;
crc += mSaleInfo.getCRC32();
//lldebugs << "8 crc: " << std::hex << crc << std::dec << llendl;
crc += mCreationDate;
//lldebugs << "9 crc: " << std::hex << crc << std::dec << llendl;
return crc;
}
void LLInventoryItem::setDescription(const LLString& d)
{
LLString new_desc(d);
LLString::replaceNonstandardASCII(new_desc, ' ');
LLString::replaceChar(new_desc, '|', ' ');
if( new_desc != mDescription )
{
mDescription = new_desc;
}
}
void LLInventoryItem::setPermissions(const LLPermissions& perm)
{
mPermissions = perm;
}
void LLInventoryItem::setInventoryType(LLInventoryType::EType inv_type)
{
mInventoryType = inv_type;
}
void LLInventoryItem::setFlags(U32 flags)
{
mFlags = flags;
}
void LLInventoryItem::setCreationDate(S32 creation_date_utc)
{
mCreationDate = creation_date_utc;
}
const LLSaleInfo& LLInventoryItem::getSaleInfo() const
{
return mSaleInfo;
}
void LLInventoryItem::setSaleInfo(const LLSaleInfo& sale_info)
{
mSaleInfo = sale_info;
}
LLInventoryType::EType LLInventoryItem::getInventoryType() const
{
return mInventoryType;
}
U32 LLInventoryItem::getFlags() const
{
return mFlags;
}
// virtual
void LLInventoryItem::packMessage(LLMessageSystem* msg) const
{
msg->addUUIDFast(_PREHASH_ItemID, mUUID);
msg->addUUIDFast(_PREHASH_FolderID, mParentUUID);
mPermissions.packMessage(msg);
msg->addUUIDFast(_PREHASH_AssetID, mAssetUUID);
S8 type = static_cast<S8>(mType);
msg->addS8Fast(_PREHASH_Type, type);
type = static_cast<S8>(mInventoryType);
msg->addS8Fast(_PREHASH_InvType, type);
msg->addU32Fast(_PREHASH_Flags, mFlags);
mSaleInfo.packMessage(msg);
msg->addStringFast(_PREHASH_Name, mName);
msg->addStringFast(_PREHASH_Description, mDescription);
msg->addS32Fast(_PREHASH_CreationDate, mCreationDate);
U32 crc = getCRC32();
msg->addU32Fast(_PREHASH_CRC, crc);
}
// virtual
BOOL LLInventoryItem::unpackMessage(LLMessageSystem* msg, const char* block, S32 block_num)
{
msg->getUUIDFast(block, _PREHASH_ItemID, mUUID, block_num);
msg->getUUIDFast(block, _PREHASH_FolderID, mParentUUID, block_num);
mPermissions.unpackMessage(msg, block, block_num);
msg->getUUIDFast(block, _PREHASH_AssetID, mAssetUUID, block_num);
S8 type;
msg->getS8Fast(block, _PREHASH_Type, type, block_num);
mType = static_cast<LLAssetType::EType>(type);
msg->getS8(block, "InvType", type, block_num);
mInventoryType = static_cast<LLInventoryType::EType>(type);
msg->getU32Fast(block, _PREHASH_Flags, mFlags, block_num);
mSaleInfo.unpackMultiMessage(msg, block, block_num);
char name[DB_INV_ITEM_NAME_BUF_SIZE]; /* Flawfinder: ignore */
msg->getStringFast(block, _PREHASH_Name, DB_INV_ITEM_NAME_BUF_SIZE, name, block_num);
mName.assign(name);
LLString::replaceNonstandardASCII(mName, ' ');
char desc[DB_INV_ITEM_DESC_BUF_SIZE]; /* Flawfinder: ignore */
msg->getStringFast(block, _PREHASH_Description, DB_INV_ITEM_DESC_BUF_SIZE, desc, block_num);
mDescription.assign(desc);
LLString::replaceNonstandardASCII(mDescription, ' ');
msg->getS32(block, "CreationDate", mCreationDate, block_num);
U32 local_crc = getCRC32();
U32 remote_crc = 0;
msg->getU32(block, "CRC", remote_crc, block_num);
//#define CRC_CHECK
#ifdef CRC_CHECK
if(local_crc == remote_crc)
{
lldebugs << "crc matches" << llendl;
return TRUE;
}
else
{
llwarns << "inventory crc mismatch: local=" << std::hex << local_crc
<< " remote=" << remote_crc << std::dec << llendl;
return FALSE;
}
#else
return (local_crc == remote_crc);
#endif
}
// virtual
BOOL LLInventoryItem::importFile(FILE* fp)
{
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
char junk[MAX_STRING]; /* Flawfinder: ignore */
BOOL success = TRUE;
keyword[0] = '\0';
valuestr[0] = '\0';
mInventoryType = LLInventoryType::IT_NONE;
mAssetUUID.setNull();
while(success && (!feof(fp)))
{
fgets(buffer, MAX_STRING, fp);
sscanf(buffer, " %254s %254s", keyword, valuestr); /* Flawfinder: ignore */
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("item_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("permissions", keyword))
{
success = mPermissions.importFile(fp);
}
else if(0 == strcmp("sale_info", keyword))
{
// Sale info used to contain next owner perm. It is now in
// the permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it
// should pick up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
success = mSaleInfo.importFile(fp, has_perm_mask, perm_mask);
if(has_perm_mask)
{
if(perm_mask == PERM_NONE)
{
perm_mask = mPermissions.getMaskOwner();
}
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
}
else if(0 == strcmp("shadow_id", keyword))
{
mAssetUUID.set(valuestr);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
}
else if(0 == strcmp("asset_id", keyword))
{
mAssetUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("inv_type", keyword))
{
mInventoryType = LLInventoryType::lookup(valuestr);
}
else if(0 == strcmp("flags", keyword))
{
sscanf(valuestr, "%x", &mFlags);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s%254[\t]%254[^|]",
keyword, junk, valuestr);
// IW: sscanf chokes and puts | in valuestr if there's no name
if (valuestr[0] == '|')
{
valuestr[0] = '\000';
}
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
else if(0 == strcmp("desc", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s%254[\t]%254[^|]",
keyword, junk, valuestr);
if (valuestr[0] == '|')
{
valuestr[0] = '\000';
}
mDescription.assign(valuestr);
LLString::replaceNonstandardASCII(mDescription, ' ');
/* TODO -- ask Ian about this code
const char *donkey = mDescription.c_str();
if (donkey[0] == '|')
{
llerrs << "Donkey" << llendl;
}
*/
}
else if(0 == strcmp("creation_date", keyword))
{
sscanf(valuestr, "%d", &mCreationDate);
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import of item " << mUUID << llendl;
}
}
// Need to convert 1.0 simstate files to a useful inventory type
// and potentially deal with bad inventory tyes eg, a landmark
// marked as a texture.
if((LLInventoryType::IT_NONE == mInventoryType)
|| !inventory_and_asset_types_match(mInventoryType, mType))
{
lldebugs << "Resetting inventory type for " << mUUID << llendl;
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
return success;
}
BOOL LLInventoryItem::exportFile(FILE* fp, BOOL include_asset_key) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
fprintf(fp, "\tinv_item\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\titem_id\t%s\n", uuid_str);
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str);
mPermissions.exportFile(fp);
// Check for permissions to see the asset id, and if so write it
// out as an asset id. Otherwise, apply our cheesy encryption.
if(include_asset_key)
{
U32 mask = mPermissions.getMaskBase();
if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
|| (mAssetUUID.isNull()))
{
mAssetUUID.toString(uuid_str);
fprintf(fp, "\t\tasset_id\t%s\n", uuid_str);
}
else
{
LLUUID shadow_id(mAssetUUID);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.encrypt(shadow_id.mData, UUID_BYTES);
shadow_id.toString(uuid_str);
fprintf(fp, "\t\tshadow_id\t%s\n", uuid_str);
}
}
else
{
LLUUID::null.toString(uuid_str);
fprintf(fp, "\t\tasset_id\t%s\n", uuid_str);
}
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
const char* inv_type_str = LLInventoryType::lookup(mInventoryType);
if(inv_type_str) fprintf(fp, "\t\tinv_type\t%s\n", inv_type_str);
fprintf(fp, "\t\tflags\t%08x\n", mFlags);
mSaleInfo.exportFile(fp);
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
fprintf(fp, "\t\tdesc\t%s|\n", mDescription.c_str());
fprintf(fp, "\t\tcreation_date\t%d\n", mCreationDate);
fprintf(fp,"\t}\n");
return TRUE;
}
// virtual
BOOL LLInventoryItem::importLegacyStream(std::istream& input_stream)
{
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
char junk[MAX_STRING]; /* Flawfinder: ignore */
BOOL success = TRUE;
keyword[0] = '\0';
valuestr[0] = '\0';
mInventoryType = LLInventoryType::IT_NONE;
mAssetUUID.setNull();
while(success && input_stream.good())
{
input_stream.getline(buffer, MAX_STRING);
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254s",
keyword, valuestr);
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("item_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("permissions", keyword))
{
success = mPermissions.importLegacyStream(input_stream);
}
else if(0 == strcmp("sale_info", keyword))
{
// Sale info used to contain next owner perm. It is now in
// the permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it
// should pick up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
success = mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask);
if(has_perm_mask)
{
if(perm_mask == PERM_NONE)
{
perm_mask = mPermissions.getMaskOwner();
}
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
}
else if(0 == strcmp("shadow_id", keyword))
{
mAssetUUID.set(valuestr);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
}
else if(0 == strcmp("asset_id", keyword))
{
mAssetUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("inv_type", keyword))
{
mInventoryType = LLInventoryType::lookup(valuestr);
}
else if(0 == strcmp("flags", keyword))
{
sscanf(valuestr, "%x", &mFlags);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s%254[\t]%254[^|]",
keyword, junk, valuestr);
// IW: sscanf chokes and puts | in valuestr if there's no name
if (valuestr[0] == '|')
{
valuestr[0] = '\000';
}
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
else if(0 == strcmp("desc", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s%254[\t]%254[^|]",
keyword, junk, valuestr);
if (valuestr[0] == '|')
{
valuestr[0] = '\000';
}
mDescription.assign(valuestr);
LLString::replaceNonstandardASCII(mDescription, ' ');
/* TODO -- ask Ian about this code
const char *donkey = mDescription.c_str();
if (donkey[0] == '|')
{
llerrs << "Donkey" << llendl;
}
*/
}
else if(0 == strcmp("creation_date", keyword))
{
sscanf(valuestr, "%d", &mCreationDate);
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import of item " << mUUID << llendl;
}
}
// Need to convert 1.0 simstate files to a useful inventory type
// and potentially deal with bad inventory tyes eg, a landmark
// marked as a texture.
if((LLInventoryType::IT_NONE == mInventoryType)
|| !inventory_and_asset_types_match(mInventoryType, mType))
{
lldebugs << "Resetting inventory type for " << mUUID << llendl;
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
return success;
}
BOOL LLInventoryItem::exportLegacyStream(std::ostream& output_stream, BOOL include_asset_key) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
output_stream << "\tinv_item\t0\n\t{\n";
mUUID.toString(uuid_str);
output_stream << "\t\titem_id\t" << uuid_str << "\n";
mParentUUID.toString(uuid_str);
output_stream << "\t\tparent_id\t" << uuid_str << "\n";
mPermissions.exportLegacyStream(output_stream);
// Check for permissions to see the asset id, and if so write it
// out as an asset id. Otherwise, apply our cheesy encryption.
if(include_asset_key)
{
U32 mask = mPermissions.getMaskBase();
if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
|| (mAssetUUID.isNull()))
{
mAssetUUID.toString(uuid_str);
output_stream << "\t\tasset_id\t" << uuid_str << "\n";
}
else
{
LLUUID shadow_id(mAssetUUID);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.encrypt(shadow_id.mData, UUID_BYTES);
shadow_id.toString(uuid_str);
output_stream << "\t\tshadow_id\t" << uuid_str << "\n";
}
}
else
{
LLUUID::null.toString(uuid_str);
output_stream << "\t\tasset_id\t" << uuid_str << "\n";
}
output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n";
const char* inv_type_str = LLInventoryType::lookup(mInventoryType);
if(inv_type_str)
output_stream << "\t\tinv_type\t" << inv_type_str << "\n";
char buffer[32]; /* Flawfinder: ignore */
snprintf(buffer, sizeof(buffer), "\t\tflags\t%08x\n", mFlags); /* Flawfinder: ignore */
output_stream << buffer;
mSaleInfo.exportLegacyStream(output_stream);
output_stream << "\t\tname\t" << mName.c_str() << "|\n";
output_stream << "\t\tdesc\t" << mDescription.c_str() << "|\n";
output_stream << "\t\tcreation_date\t" << mCreationDate << "\n";
output_stream << "\t}\n";
return TRUE;
}
LLSD LLInventoryItem::asLLSD() const
{
LLSD sd = LLSD();
sd["item_id"] = mUUID;
sd["parent_id"] = mParentUUID;
sd["permissions"] = ll_create_sd_from_permissions(mPermissions);
U32 mask = mPermissions.getMaskBase();
if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
|| (mAssetUUID.isNull()))
{
sd["asset_id"] = mAssetUUID;
}
else
{
LLUUID shadow_id(mAssetUUID);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.encrypt(shadow_id.mData, UUID_BYTES);
sd["shadow_id"] = shadow_id;
}
sd["type"] = LLAssetType::lookup(mType);
const char* inv_type_str = LLInventoryType::lookup(mInventoryType);
if(inv_type_str)
{
sd["inv_type"] = inv_type_str;
}
sd["flags"] = ll_sd_from_U32(mFlags);
sd["sale_info"] = mSaleInfo;
sd["name"] = mName;
sd["desc"] = mDescription;
sd["creation_date"] = mCreationDate;
return sd;
}
bool LLInventoryItem::fromLLSD(LLSD& sd)
{
mInventoryType = LLInventoryType::IT_NONE;
mAssetUUID.setNull();
const char *w;
w = "item_id";
if (sd.has(w))
{
mUUID = sd[w];
}
w = "parent_id";
if (sd.has(w))
{
mParentUUID = sd[w];
}
w = "permissions";
if (sd.has(w))
{
mPermissions = ll_permissions_from_sd(sd[w]);
}
w = "sale_info";
if (sd.has(w))
{
// Sale info used to contain next owner perm. It is now in
// the permissions. Thus, we read that out, and fix legacy
// objects. It's possible this op would fail, but it
// should pick up the vast majority of the tasks.
BOOL has_perm_mask = FALSE;
U32 perm_mask = 0;
if (!mSaleInfo.fromLLSD(sd[w], has_perm_mask, perm_mask))
{
goto fail;
}
if (has_perm_mask)
{
if(perm_mask == PERM_NONE)
{
perm_mask = mPermissions.getMaskOwner();
}
// fair use fix.
if(!(perm_mask & PERM_COPY))
{
perm_mask |= PERM_TRANSFER;
}
mPermissions.setMaskNext(perm_mask);
}
}
w = "shadow_id";
if (sd.has(w))
{
mAssetUUID = sd[w];
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
}
w = "asset_id";
if (sd.has(w))
{
mAssetUUID = sd[w];
}
w = "type";
if (sd.has(w))
{
mType = LLAssetType::lookup(sd[w].asString().c_str());
}
w = "inv_type";
if (sd.has(w))
{
mInventoryType = LLInventoryType::lookup(sd[w].asString().c_str());
}
w = "flags";
if (sd.has(w))
{
mFlags = ll_U32_from_sd(sd[w]);
}
w = "name";
if (sd.has(w))
{
mName = sd[w].asString();
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
w = "desc";
if (sd.has(w))
{
mDescription = sd[w].asString();
LLString::replaceNonstandardASCII(mDescription, ' ');
}
w = "creation_date";
if (sd.has(w))
{
mCreationDate = sd[w];
}
// Need to convert 1.0 simstate files to a useful inventory type
// and potentially deal with bad inventory tyes eg, a landmark
// marked as a texture.
if((LLInventoryType::IT_NONE == mInventoryType)
|| !inventory_and_asset_types_match(mInventoryType, mType))
{
lldebugs << "Resetting inventory type for " << mUUID << llendl;
mInventoryType = LLInventoryType::defaultForAssetType(mType);
}
return true;
fail:
return false;
}
LLXMLNode *LLInventoryItem::exportFileXML(BOOL include_asset_key) const
{
LLMemType m1(LLMemType::MTYPE_INVENTORY);
LLXMLNode *ret = new LLXMLNode("item", FALSE);
ret->createChild("uuid", TRUE)->setUUIDValue(1, &mUUID);
ret->createChild("parent_uuid", TRUE)->setUUIDValue(1, &mParentUUID);
mPermissions.exportFileXML()->setParent(ret);
// Check for permissions to see the asset id, and if so write it
// out as an asset id. Otherwise, apply our cheesy encryption.
if(include_asset_key)
{
U32 mask = mPermissions.getMaskBase();
if(((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
|| (mAssetUUID.isNull()))
{
ret->createChild("asset_id", FALSE)->setUUIDValue(1, &mAssetUUID);
}
else
{
LLUUID shadow_id(mAssetUUID);
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.encrypt(shadow_id.mData, UUID_BYTES);
ret->createChild("shadow_id", FALSE)->setUUIDValue(1, &shadow_id);
}
}
LLString type_str = LLAssetType::lookup(mType);
LLString inv_type_str = LLInventoryType::lookup(mInventoryType);
ret->createChild("asset_type", FALSE)->setStringValue(1, &type_str);
ret->createChild("inventory_type", FALSE)->setStringValue(1, &inv_type_str);
S32 tmp_flags = (S32) mFlags;
ret->createChild("flags", FALSE)->setByteValue(4, (U8*)(&tmp_flags), LLXMLNode::ENCODING_HEX);
mSaleInfo.exportFileXML()->setParent(ret);
LLString temp;
temp.assign(mName);
ret->createChild("name", FALSE)->setStringValue(1, &temp);
temp.assign(mDescription);
ret->createChild("description", FALSE)->setStringValue(1, &temp);
ret->createChild("creation_date", FALSE)->setIntValue(1, &mCreationDate);
return ret;
}
BOOL LLInventoryItem::importXML(LLXMLNode* node)
{
BOOL success = FALSE;
if (node)
{
success = TRUE;
LLXMLNodePtr sub_node;
if (node->getChild("uuid", sub_node))
success = (1 == sub_node->getUUIDValue(1, &mUUID));
if (node->getChild("parent_uuid", sub_node))
success = success && (1 == sub_node->getUUIDValue(1, &mParentUUID));
if (node->getChild("permissions", sub_node))
success = success && mPermissions.importXML(sub_node);
if (node->getChild("asset_id", sub_node))
success = success && (1 == sub_node->getUUIDValue(1, &mAssetUUID));
if (node->getChild("shadow_id", sub_node))
{
success = success && (1 == sub_node->getUUIDValue(1, &mAssetUUID));
LLXORCipher cipher(MAGIC_ID.mData, UUID_BYTES);
cipher.decrypt(mAssetUUID.mData, UUID_BYTES);
}
if (node->getChild("asset_type", sub_node))
mType = LLAssetType::lookup(sub_node->getValue().c_str());
if (node->getChild("inventory_type", sub_node))
mInventoryType = LLInventoryType::lookup(sub_node->getValue().c_str());
if (node->getChild("flags", sub_node))
{
S32 tmp_flags = 0;
success = success && (1 == sub_node->getIntValue(1, &tmp_flags));
mFlags = (U32) tmp_flags;
}
if (node->getChild("sale_info", sub_node))
success = success && mSaleInfo.importXML(sub_node);
if (node->getChild("name", sub_node))
mName = sub_node->getValue();
if (node->getChild("description", sub_node))
mDescription = sub_node->getValue();
if (node->getChild("creation_date", sub_node))
success = success && (1 == sub_node->getIntValue(1, &mCreationDate));
if (!success)
{
lldebugs << "LLInventory::importXML() failed for node named '"
<< node->getName() << "'" << llendl;
}
}
return success;
}
S32 LLInventoryItem::packBinaryBucket(U8* bin_bucket, LLPermissions* perm_override) const
{
// Figure out which permissions to use.
LLPermissions perm;
if (perm_override)
{
// Use the permissions override.
perm = *perm_override;
}
else
{
// Use the current permissions.
perm = getPermissions();
}
// describe the inventory item
char* buffer = (char*) bin_bucket;
char creator_id_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
perm.getCreator().toString(creator_id_str);
char owner_id_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
perm.getOwner().toString(owner_id_str);
char last_owner_id_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
perm.getLastOwner().toString(last_owner_id_str);
char group_id_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
perm.getGroup().toString(group_id_str);
char asset_id_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
getAssetUUID().toString(asset_id_str);
S32 size = sprintf(buffer, /* Flawfinder: ignore */
"%d|%d|%s|%s|%s|%s|%s|%x|%x|%x|%x|%x|%s|%s|%d|%d|%x",
getType(),
getInventoryType(),
getName().c_str(),
creator_id_str,
owner_id_str,
last_owner_id_str,
group_id_str,
perm.getMaskBase(),
perm.getMaskOwner(),
perm.getMaskGroup(),
perm.getMaskEveryone(),
perm.getMaskNextOwner(),
asset_id_str,
getDescription().c_str(),
getSaleInfo().getSaleType(),
getSaleInfo().getSalePrice(),
getFlags()) + 1;
return size;
}
void LLInventoryItem::unpackBinaryBucket(U8* bin_bucket, S32 bin_bucket_size)
{
// Early exit on an empty binary bucket.
if (bin_bucket_size <= 1) return;
// Convert the bin_bucket into a string.
char* item_buffer = new char[bin_bucket_size+1];
if ((item_buffer != NULL) && (bin_bucket != NULL))
{
memcpy(item_buffer, bin_bucket, bin_bucket_size); /* Flawfinder: ignore */
}
else
{
llerrs << "unpackBinaryBucket failed. item_buffer or bin_bucket is Null." << llendl;
return;
}
item_buffer[bin_bucket_size] = '\0';
std::string str(item_buffer);
lldebugs << "item buffer: " << item_buffer << llendl;
delete[] item_buffer;
// Tokenize the string.
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
boost::char_separator<char> sep("|", "", boost::keep_empty_tokens);
tokenizer tokens(str, sep);
tokenizer::iterator iter = tokens.begin();
// Extract all values.
LLUUID item_id;
item_id.generate();
setUUID(item_id);
LLAssetType::EType type;
type = (LLAssetType::EType)(atoi((*(iter++)).c_str()));
setType( type );
LLInventoryType::EType inv_type;
inv_type = (LLInventoryType::EType)(atoi((*(iter++)).c_str()));
setInventoryType( inv_type );
LLString name((*(iter++)).c_str());
rename( name );
LLUUID creator_id((*(iter++)).c_str());
LLUUID owner_id((*(iter++)).c_str());
LLUUID last_owner_id((*(iter++)).c_str());
LLUUID group_id((*(iter++)).c_str());
PermissionMask mask_base = strtoul((*(iter++)).c_str(), NULL, 16);
PermissionMask mask_owner = strtoul((*(iter++)).c_str(), NULL, 16);
PermissionMask mask_group = strtoul((*(iter++)).c_str(), NULL, 16);
PermissionMask mask_every = strtoul((*(iter++)).c_str(), NULL, 16);
PermissionMask mask_next = strtoul((*(iter++)).c_str(), NULL, 16);
LLPermissions perm;
perm.init(creator_id, owner_id, last_owner_id, group_id);
perm.initMasks(mask_base, mask_owner, mask_group, mask_every, mask_next);
setPermissions(perm);
//lldebugs << "perm: " << perm << llendl;
LLUUID asset_id((*(iter++)).c_str());
setAssetUUID(asset_id);
LLString desc((*(iter++)).c_str());
setDescription(desc);
LLSaleInfo::EForSale sale_type;
sale_type = (LLSaleInfo::EForSale)(atoi((*(iter++)).c_str()));
S32 price = atoi((*(iter++)).c_str());
LLSaleInfo sale_info(sale_type, price);
setSaleInfo(sale_info);
U32 flags = strtoul((*(iter++)).c_str(), NULL, 16);
setFlags(flags);
time_t now = time(NULL);
setCreationDate(now);
}
// returns TRUE if a should appear before b
BOOL item_dictionary_sort( LLInventoryItem* a, LLInventoryItem* b )
{
return (LLString::compareDict( a->getName().c_str(), b->getName().c_str() ) < 0);
}
// returns TRUE if a should appear before b
BOOL item_date_sort( LLInventoryItem* a, LLInventoryItem* b )
{
return a->getCreationDate() < b->getCreationDate();
}
///----------------------------------------------------------------------------
/// Class LLInventoryCategory
///----------------------------------------------------------------------------
LLInventoryCategory::LLInventoryCategory(
const LLUUID& uuid,
const LLUUID& parent_uuid,
LLAssetType::EType preferred_type,
const LLString& name) :
LLInventoryObject(uuid, parent_uuid, LLAssetType::AT_CATEGORY, name),
mPreferredType(preferred_type)
{
}
LLInventoryCategory::LLInventoryCategory() :
mPreferredType(LLAssetType::AT_NONE)
{
mType = LLAssetType::AT_CATEGORY;
}
LLInventoryCategory::LLInventoryCategory(const LLInventoryCategory* other) :
LLInventoryObject()
{
copy(other);
}
LLInventoryCategory::~LLInventoryCategory()
{
}
// virtual
void LLInventoryCategory::copy(const LLInventoryCategory* other)
{
LLInventoryObject::copy(other);
mPreferredType = other->mPreferredType;
}
LLAssetType::EType LLInventoryCategory::getPreferredType() const
{
return mPreferredType;
}
void LLInventoryCategory::setPreferredType(LLAssetType::EType type)
{
mPreferredType = type;
}
// virtual
void LLInventoryCategory::packMessage(LLMessageSystem* msg) const
{
msg->addUUIDFast(_PREHASH_FolderID, mUUID);
msg->addUUIDFast(_PREHASH_ParentID, mParentUUID);
S8 type = static_cast<S8>(mPreferredType);
msg->addS8Fast(_PREHASH_Type, type);
msg->addStringFast(_PREHASH_Name, mName);
}
// virtual
void LLInventoryCategory::unpackMessage(LLMessageSystem* msg,
const char* block,
S32 block_num)
{
msg->getUUIDFast(block, _PREHASH_FolderID, mUUID, block_num);
msg->getUUIDFast(block, _PREHASH_ParentID, mParentUUID, block_num);
S8 type;
msg->getS8Fast(block, _PREHASH_Type, type, block_num);
mPreferredType = static_cast<LLAssetType::EType>(type);
char name[DB_INV_ITEM_NAME_BUF_SIZE]; /* Flawfinder: ignore */
msg->getStringFast(block, _PREHASH_Name, DB_INV_ITEM_NAME_BUF_SIZE, name, block_num);
mName.assign(name);
LLString::replaceNonstandardASCII(mName, ' ');
}
// virtual
BOOL LLInventoryCategory::importFile(FILE* fp)
{
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
keyword[0] = '\0';
valuestr[0] = '\0';
while(!feof(fp))
{
fgets(buffer, MAX_STRING, fp);
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254s",
keyword, valuestr);
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("cat_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("pref_type", keyword))
{
mPreferredType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254[^|]",
keyword, valuestr);
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import category " << mUUID << llendl;
}
}
return TRUE;
}
BOOL LLInventoryCategory::exportFile(FILE* fp, BOOL) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
fprintf(fp, "\tinv_category\t0\n\t{\n");
mUUID.toString(uuid_str);
fprintf(fp, "\t\tcat_id\t%s\n", uuid_str);
mParentUUID.toString(uuid_str);
fprintf(fp, "\t\tparent_id\t%s\n", uuid_str);
fprintf(fp, "\t\ttype\t%s\n", LLAssetType::lookup(mType));
fprintf(fp, "\t\tpref_type\t%s\n", LLAssetType::lookup(mPreferredType));
fprintf(fp, "\t\tname\t%s|\n", mName.c_str());
fprintf(fp,"\t}\n");
return TRUE;
}
// virtual
BOOL LLInventoryCategory::importLegacyStream(std::istream& input_stream)
{
// *NOTE: Changing the buffer size will require changing the scanf
// calls below.
char buffer[MAX_STRING]; /* Flawfinder: ignore */
char keyword[MAX_STRING]; /* Flawfinder: ignore */
char valuestr[MAX_STRING]; /* Flawfinder: ignore */
keyword[0] = '\0';
valuestr[0] = '\0';
while(input_stream.good())
{
input_stream.getline(buffer, MAX_STRING);
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254s",
keyword, valuestr);
if(!keyword)
{
continue;
}
if(0 == strcmp("{",keyword))
{
continue;
}
if(0 == strcmp("}", keyword))
{
break;
}
else if(0 == strcmp("cat_id", keyword))
{
mUUID.set(valuestr);
}
else if(0 == strcmp("parent_id", keyword))
{
mParentUUID.set(valuestr);
}
else if(0 == strcmp("type", keyword))
{
mType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("pref_type", keyword))
{
mPreferredType = LLAssetType::lookup(valuestr);
}
else if(0 == strcmp("name", keyword))
{
//strcpy(valuestr, buffer + strlen(keyword) + 3);
// *NOTE: Not ANSI C, but widely supported.
sscanf( /* Flawfinder: ignore */
buffer,
" %254s %254[^|]",
keyword, valuestr);
mName.assign(valuestr);
LLString::replaceNonstandardASCII(mName, ' ');
LLString::replaceChar(mName, '|', ' ');
}
else
{
llwarns << "unknown keyword '" << keyword
<< "' in inventory import category " << mUUID << llendl;
}
}
return TRUE;
}
BOOL LLInventoryCategory::exportLegacyStream(std::ostream& output_stream, BOOL) const
{
char uuid_str[UUID_STR_LENGTH]; /* Flawfinder: ignore */
output_stream << "\tinv_category\t0\n\t{\n";
mUUID.toString(uuid_str);
output_stream << "\t\tcat_id\t" << uuid_str << "\n";
mParentUUID.toString(uuid_str);
output_stream << "\t\tparent_id\t" << uuid_str << "\n";
output_stream << "\t\ttype\t" << LLAssetType::lookup(mType) << "\n";
output_stream << "\t\tpref_type\t" << LLAssetType::lookup(mPreferredType) << "\n";
output_stream << "\t\tname\t" << mName.c_str() << "|\n";
output_stream << "\t}\n";
return TRUE;
}
///----------------------------------------------------------------------------
/// Local function definitions
///----------------------------------------------------------------------------
bool inventory_and_asset_types_match(
LLInventoryType::EType inventory_type,
LLAssetType::EType asset_type)
{
bool rv = false;
if((inventory_type >= 0) && (inventory_type < LLInventoryType::IT_COUNT))
{
for(S32 i = 0; i < MAX_POSSIBLE_ASSET_TYPES; ++i)
{
if(INVENTORY_TO_ASSET_TYPE[inventory_type][i] == asset_type)
{
rv = true;
break;
}
}
}
return rv;
}
///----------------------------------------------------------------------------
/// exported functions
///----------------------------------------------------------------------------
static const std::string INV_ITEM_ID_LABEL("item_id");
static const std::string INV_FOLDER_ID_LABEL("folder_id");
static const std::string INV_PARENT_ID_LABEL("parent_id");
static const std::string INV_ASSET_TYPE_LABEL("type");
static const std::string INV_PREFERRED_TYPE_LABEL("preferred_type");
static const std::string INV_INVENTORY_TYPE_LABEL("inv_type");
static const std::string INV_NAME_LABEL("name");
static const std::string INV_DESC_LABEL("desc");
static const std::string INV_PERMISSIONS_LABEL("permissions");
static const std::string INV_ASSET_ID_LABEL("asset_id");
static const std::string INV_SALE_INFO_LABEL("sale_info");
static const std::string INV_FLAGS_LABEL("flags");
static const std::string INV_CREATION_DATE_LABEL("created_at");
LLSD ll_create_sd_from_inventory_item(LLPointer<LLInventoryItem> item)
{
LLSD rv;
if(item.isNull()) return rv;
if (item->getType() == LLAssetType::AT_NONE)
{
llwarns << "ll_create_sd_from_inventory_item() for item with AT_NONE"
<< llendl;
return rv;
}
rv[INV_ITEM_ID_LABEL] = item->getUUID();
rv[INV_PARENT_ID_LABEL] = item->getParentUUID();
rv[INV_NAME_LABEL] = item->getName();
rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(item->getType());
rv[INV_ASSET_ID_LABEL] = item->getAssetUUID();
rv[INV_DESC_LABEL] = item->getDescription();
rv[INV_SALE_INFO_LABEL] = ll_create_sd_from_sale_info(item->getSaleInfo());
rv[INV_PERMISSIONS_LABEL] =
ll_create_sd_from_permissions(item->getPermissions());
rv[INV_INVENTORY_TYPE_LABEL] =
LLInventoryType::lookup(item->getInventoryType());
rv[INV_FLAGS_LABEL] = (S32)item->getFlags();
rv[INV_CREATION_DATE_LABEL] = item->getCreationDate();
return rv;
}
LLPointer<LLInventoryItem> ll_create_item_from_sd(const LLSD& sd_item)
{
LLPointer<LLInventoryItem> rv = new LLInventoryItem;
rv->setUUID(sd_item[INV_ITEM_ID_LABEL].asUUID());
rv->setParent(sd_item[INV_PARENT_ID_LABEL].asUUID());
rv->rename(sd_item[INV_NAME_LABEL].asString());
rv->setType(
LLAssetType::lookup(sd_item[INV_ASSET_TYPE_LABEL].asString().c_str()));
rv->setAssetUUID(sd_item[INV_ASSET_ID_LABEL].asUUID());
rv->setDescription(sd_item[INV_DESC_LABEL].asString());
rv->setSaleInfo(ll_sale_info_from_sd(sd_item[INV_SALE_INFO_LABEL]));
rv->setPermissions(ll_permissions_from_sd(sd_item[INV_PERMISSIONS_LABEL]));
rv->setInventoryType(
LLInventoryType::lookup(
sd_item[INV_INVENTORY_TYPE_LABEL].asString().c_str()));
rv->setFlags((U32)(sd_item[INV_FLAGS_LABEL].asInteger()));
rv->setCreationDate(sd_item[INV_CREATION_DATE_LABEL].asInteger());
return rv;
}
LLSD ll_create_sd_from_inventory_category(LLPointer<LLInventoryCategory> cat)
{
LLSD rv;
if(cat.isNull()) return rv;
if (cat->getType() == LLAssetType::AT_NONE)
{
llwarns << "ll_create_sd_from_inventory_category() for cat with AT_NONE"
<< llendl;
return rv;
}
rv[INV_FOLDER_ID_LABEL] = cat->getUUID();
rv[INV_PARENT_ID_LABEL] = cat->getParentUUID();
rv[INV_NAME_LABEL] = cat->getName();
rv[INV_ASSET_TYPE_LABEL] = LLAssetType::lookup(cat->getType());
if(LLAssetType::AT_NONE != cat->getPreferredType())
{
rv[INV_PREFERRED_TYPE_LABEL] =
LLAssetType::lookup(cat->getPreferredType());
}
return rv;
}
LLPointer<LLInventoryCategory> ll_create_category_from_sd(const LLSD& sd_cat)
{
LLPointer<LLInventoryCategory> rv = new LLInventoryCategory;
rv->setUUID(sd_cat[INV_FOLDER_ID_LABEL].asUUID());
rv->setParent(sd_cat[INV_PARENT_ID_LABEL].asUUID());
rv->rename(sd_cat[INV_NAME_LABEL].asString());
rv->setType(
LLAssetType::lookup(sd_cat[INV_ASSET_TYPE_LABEL].asString().c_str()));
rv->setPreferredType(
LLAssetType::lookup(
sd_cat[INV_PREFERRED_TYPE_LABEL].asString().c_str()));
return rv;
}