phoenix-firestorm/indra/newview/fsslurl.h

123 lines
4.6 KiB
C++

/**
* @file fsslurl.h
* @brief Handles "SLURL fragments" like Ahern/123/45 for
* startup processing, login screen, prefs, etc.
*
* $LicenseInfo:firstyear=2010&license=viewerlgpl$
* Based on Second Life Viewer Source Code llslurl.h
* Copyright (C) 2010, Linden Research, Inc.
* With modifications Copyright (C) 2012, arminweatherwax@lavabit.com
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef FS_SLURL_H
#define FS_SLURL_H
#include "llstring.h"
// represents a location in a grid
class LLSLURL
{
public:
static const char* HOP_SCHEME; // <AW: hop:// protocol>
static const char* SLURL_HTTPS_SCHEME;
static const char* SLURL_HTTP_SCHEME;
static const char* SLURL_SL_SCHEME;
static const char* SLURL_SECONDLIFE_SCHEME;
static const char* SLURL_SECONDLIFE_PATH;
static const char* SLURL_COM;
static const char* WWW_SLURL_COM;
static const char* SECONDLIFE_COM;
static const char* MAPS_SECONDLIFE_COM;
static const char* SLURL_X_GRID_LOCATION_INFO_SCHEME;
static LLSLURL START_LOCATION;
static const char* SIM_LOCATION_HOME;
static const char* SIM_LOCATION_LAST;
static const char* SLURL_APP_PATH;
static const char* SLURL_REGION_PATH;
enum SLURL_TYPE
{
INVALID,
LOCATION,
HOME_LOCATION,
LAST_LOCATION,
APP,
HELP,
EMPTY
};
LLSLURL(): mType(INVALID) { }
LLSLURL(const std::string& slurl);
LLSLURL(const std::string& grid, const std::string& region, bool hypergrid = false);
LLSLURL(const std::string& region, const LLVector3& position, bool hypergrid = false);
LLSLURL(const std::string& grid, const std::string& region, const LLVector3& position, bool hypergrid = false);
// <FS:Beq> FIRE-30768: SLURL's don't work in VarRegions (patch from Oren)
//LLSLURL(const std::string& region, const LLVector3d& global_position, bool hypergrid = false);
//LLSLURL(const std::string& grid, const std::string& region, const LLVector3d& global_position, bool hypergrid = false);
LLSLURL(const std::string& grid, const std::string& region, const LLVector3d& region_origin, const LLVector3d& global_position, bool hypergrid = false);
LLSLURL(const std::string& region, const LLVector3d& region_origin, const LLVector3d& global_position, bool hypergrid = false);
// </FS:Beq>
LLSLURL(const std::string& command, const LLUUID&id, const std::string& verb);
LLSLURL(const LLSD& path_array, bool from_app);
SLURL_TYPE getType() const { return mType; }
//<AW: opensim>
std::string getTypeHumanReadable() { return getTypeHumanReadable(mType); }
static std::string getTypeHumanReadable(SLURL_TYPE type);
//</AW: opensim>
std::string getSLURLString() const;
std::string getLoginString() const;
std::string getLocationString() const;
std::string getGrid() const { return mGrid; }
std::string getRegion() const { return mRegion; }
LLVector3 getPosition() const { return mPosition; }
bool getHypergrid() const { return mHypergrid; }//<AW: opensim>
std::string getAppCmd() const { return mAppCmd; }
std::string getAppQuery() const { return mAppQuery; }
LLSD getAppQueryMap() const { return mAppQueryMap; }
LLSD getAppPath() const { return mAppPath; }
bool isValid() const { return mType != INVALID; }
bool isSpatial() const { return (mType == LAST_LOCATION) || (mType == HOME_LOCATION) || (mType == LOCATION); }
bool operator==(const LLSLURL& rhs);
bool operator!=(const LLSLURL&rhs);
std::string asString() const ;
protected:
SLURL_TYPE mType;
// used for Apps and Help
std::string mAppCmd;
LLSD mAppPath;
LLSD mAppQueryMap;
std::string mAppQuery;
std::string mGrid; // reference to grid manager grid
std::string mRegion;
LLVector3 mPosition;
bool mHypergrid;//<AW: opensim>
};
#endif // FS_SLURL_H