phoenix-firestorm/indra/newview/llpaneloutfitsinventory.h

151 lines
5.1 KiB
C++

/**
* @file llpaneloutfitsinventory.h
* @brief Outfits inventory panel
* class definition
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPANELOUTFITSINVENTORY_H
#define LL_LLPANELOUTFITSINVENTORY_H
#include "llpanel.h"
class LLButton;
class LLOutfitGallery;
class LLOutfitsList;
class LLOutfitListGearMenuBase;
class LLPanelAppearanceTab;
class LLPanelWearing;
class LLMenuButton;
class LLMenuGL;
class LLSidepanelAppearance;
class LLTabContainer;
class LLInventoryCategoriesObserver; // <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
class LLPanelOutfitsInventory : public LLPanel
{
LOG_CLASS(LLPanelOutfitsInventory);
public:
LLPanelOutfitsInventory();
virtual ~LLPanelOutfitsInventory();
/*virtual*/ bool postBuild();
/*virtual*/ void onOpen(const LLSD& key);
void draw(); // <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
void onSearchEdit(const std::string& string);
void onSave();
void saveOutfit(bool as_new = false);
bool onSaveCommit(const LLSD& notification, const LLSD& response);
static LLSidepanelAppearance* getAppearanceSP();
// [RLVa:KB] - Checked: 2010-08-24 (RLVa-1.4.0a) | Added: RLVa-1.2.1a
LLTabContainer* getAppearanceTabs() { return mAppearanceTabs; }
LLOutfitsList* getMyOutfitsPanel() { return mMyOutfitsPanel; }
LLPanelWearing* getCurrentOutfitPanel() { return mCurrentOutfitPanel; }
// [/RLVa:KB]
static LLPanelOutfitsInventory* findInstance();
void openApearanceTab(const std::string& tab_name);
bool isCOFPanelActive() const;
void setMenuButtons(
LLMenuButton* gear_menu,
LLMenuButton* sort_menu,
LLButton* trash_btn,
LLPanel* sort_menu_panel,
LLPanel* trash_menu_panel);
// <FS:Ansariel> Show avatar complexity in appearance floater
void updateAvatarComplexity(U32 complexity, const std::map<LLUUID, U32>& item_complexity, const std::map<LLUUID, U32>& temp_item_complexity, U32 body_parts_complexity);
protected:
void updateVerbs();
private:
LLTabContainer* mAppearanceTabs;
// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
LLInventoryCategoriesObserver* mCategoriesObserver;
void onCOFChanged();
U32 mCurrentTempAttachmentCount{ 0 };
LLFrameTimer mTempAttachmentUpdateTimer;
// </FS:Ansariel>
//////////////////////////////////////////////////////////////////////////////////
// tab panels //
protected:
void initTabPanels();
void onTabChange();
bool isOutfitsListPanelActive() const;
bool isOutfitsGalleryPanelActive() const;
private:
LLPanelAppearanceTab* mActivePanel;
LLOutfitsList* mMyOutfitsPanel;
LLOutfitGallery* mOutfitGalleryPanel;
LLPanelWearing* mCurrentOutfitPanel;
// tab panels //
//////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////
// List Commands //
protected:
void initListCommandsHandlers();
void updateListCommands();
void onWearButtonClick();
void onTrashButtonClick();
void onGearMouseDown();
bool isActionEnabled(const LLSD& userdata);
void setWearablesLoading(bool val);
void onWearablesLoaded();
void onWearablesLoading();
private:
LLPanel* mListCommands;
LLButton* mWearBtn = nullptr;
// List Commands //
//////////////////////////////////////////////////////////////////////////////////
bool mInitialized;
// not owned items
LLMenuButton* mGearMenu;
LLMenuButton* mSortMenu;
LLButton* mTrashBtn;
LLPanel* mSortMenuPanel;
LLPanel* mTrashMenuPanel;
boost::signals2::connection mGearMenuConnection;
boost::signals2::connection mSortMenuConnection;
boost::signals2::connection mTrashMenuConnection;
};
#endif //LL_LLPANELOUTFITSINVENTORY_H