phoenix-firestorm/indra/llrender
ruslantproductengine 4f8f739a98 MAINT-3568 Mac OS X, ALM, Full Bright, Shininess
The reason of this bug the same as was in MAINT-4165, MAINT-4839.
I.e. in short: SL engine is sensitive to the uniform variable location.
2015-10-02 19:25:05 +03:00
..
CMakeLists.txt
llcubemap.cpp
llcubemap.h
llfontbitmapcache.cpp
llfontbitmapcache.h
llfontfreetype.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
llfontfreetype.h
llfontgl.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
llfontgl.h
llfontregistry.cpp
llfontregistry.h
llgl.cpp
llgl.h
llgldbg.cpp
llgldbg.h
llglheaders.h
llglslshader.cpp MAINT-3568 Mac OS X, ALM, Full Bright, Shininess 2015-10-02 19:25:05 +03:00
llglslshader.h
llglstates.h
llgltexture.cpp
llgltexture.h
llgltypes.h
llimagegl.cpp
llimagegl.h
llpostprocess.cpp restore the ll[io]fstream because we need them as wrappers on Windows for wide char paths; on other platforms they are now just typedefs to the std classes 2015-04-10 11:02:37 -04:00
llpostprocess.h
llrender.cpp MAINT-4839 FIXED Animation of Mesh Dress doesn't work. 2015-03-01 14:10:54 +02:00
llrender.h MAINT-4839 FIXED Animation of Mesh Dress doesn't work. 2015-03-01 14:10:54 +02:00
llrender2dutils.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
llrender2dutils.h
llrendernavprim.cpp
llrendernavprim.h
llrendersphere.cpp
llrendersphere.h
llrendertarget.cpp
llrendertarget.h
llshadermgr.cpp
llshadermgr.h
lltexture.cpp
lltexture.h
lluiimage.cpp Rename llround(..) to ll_round(..) because of a collision with MS llround (long long round) in VS2013 2014-12-10 08:44:08 -08:00
lluiimage.h
llvertexbuffer.cpp Attempt wider disable of using profile API when timer query is not present 2014-11-17 14:54:00 -08:00
llvertexbuffer.h