405 lines
13 KiB
C++
405 lines
13 KiB
C++
/**
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* @file llbreastmotion.cpp
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* @brief Implementation of LLBreastMotion class.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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//-----------------------------------------------------------------------------
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// Header Files
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//-----------------------------------------------------------------------------
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#include "llviewerprecompiledheaders.h"
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#include "linden_common.h"
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#include "m3math.h"
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#include "v3dmath.h"
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#include "llbreastmotion.h"
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#include "llcharacter.h"
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#include "llviewercontrol.h"
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#include "llviewervisualparam.h"
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#include "llvoavatarself.h"
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#define MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION 0.f;
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#define N_PARAMS 2
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// User-set params
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static const std::string breast_param_names_user[N_PARAMS] =
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{
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"Breast_Female_Cleavage_Driver",
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"Breast_Gravity_Driver"
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};
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// Params driven by this algorithm
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static const std::string breast_param_names_driven[N_PARAMS] =
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{
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"Breast_Female_Cleavage",
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"Breast_Gravity"
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};
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LLBreastMotion::LLBreastMotion(const LLUUID &id) :
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LLMotion(id),
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mCharacter(NULL)
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{
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mName = "breast_motion";
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mChestState = new LLJointState;
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mBreastMassParam = (F32)1.0;
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mBreastDragParam = LLVector3((F32)0.1, (F32)0.1, (F32)0.1);
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mBreastSmoothingParam = (U32)2;
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mBreastGravityParam = (F32)0.0;
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mBreastSpringParam = LLVector3((F32)3.0, (F32)0.0, (F32)3.0);
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mBreastGainParam = LLVector3((F32)50.0, (F32)0.0, (F32)50.0);
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mBreastDampingParam = LLVector3((F32)0.3, (F32)0.0, (F32)0.3);
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mBreastMaxVelocityParam = LLVector3((F32)10.0, (F32)0.0, (F32)10.0);
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mBreastParamsUser[0] = mBreastParamsUser[1] = mBreastParamsUser[2] = NULL;
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mBreastParamsDriven[0] = mBreastParamsDriven[1] = mBreastParamsDriven[2] = NULL;
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mCharLastPosition_world_pt = LLVector3(0,0,0);
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mCharLastVelocity_local_vec = LLVector3(0,0,0);
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mCharLastAcceleration_local_vec = LLVector3(0,0,0);
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mBreastLastPosition_local_pt = LLVector3(0,0,0);
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mBreastLastUpdatePosition_local_pt = LLVector3(0,0,0);
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mBreastVelocity_local_vec = LLVector3(0,0,0);
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}
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LLBreastMotion::~LLBreastMotion()
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{
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}
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BOOL LLBreastMotion::onActivate()
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{
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return TRUE;
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}
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void LLBreastMotion::onDeactivate()
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{
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}
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LLMotion::LLMotionInitStatus LLBreastMotion::onInitialize(LLCharacter *character)
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{
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mCharacter = character;
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if (!mChestState->setJoint(character->getJoint("mChest")))
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{
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return STATUS_FAILURE;
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}
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mChestState->setUsage(LLJointState::ROT);
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addJointState( mChestState );
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for (U32 i=0; i < N_PARAMS; i++)
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{
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mBreastParamsUser[i] = NULL;
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mBreastParamsDriven[i] = NULL;
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mBreastParamsMin[i] = 0;
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mBreastParamsMax[i] = 0;
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if (breast_param_names_user[i] != "" && breast_param_names_driven[i] != "")
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{
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mBreastParamsUser[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_user[i].c_str());
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mBreastParamsDriven[i] = (LLViewerVisualParam*)mCharacter->getVisualParam(breast_param_names_driven[i].c_str());
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if (mBreastParamsDriven[i])
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{
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mBreastParamsMin[i] = mBreastParamsDriven[i]->getMinWeight();
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mBreastParamsMax[i] = mBreastParamsDriven[i]->getMaxWeight();
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}
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}
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}
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mTimer.reset();
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return STATUS_SUCCESS;
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}
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F32 LLBreastMotion::getMinPixelArea()
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{
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return MIN_REQUIRED_PIXEL_AREA_BREAST_MOTION;
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}
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F32 LLBreastMotion::calculateTimeDelta()
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{
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const F32 time = mTimer.getElapsedTimeF32();
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const F32 time_delta = time - mLastTime;
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mLastTime = time;
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return time_delta;
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}
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// Local space means "parameter space".
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LLVector3 LLBreastMotion::toLocal(const LLVector3 &world_vector)
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{
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LLVector3 local_vec(0,0,0);
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LLJoint *chest_joint = mChestState->getJoint();
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const LLQuaternion world_rot = chest_joint->getWorldRotation();
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// Cleavage
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LLVector3 breast_dir_world_vec = LLVector3(-1,0,0) * world_rot; // -1 b/c cleavage param changes opposite to direction
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breast_dir_world_vec.normalize();
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local_vec[0] = world_vector * breast_dir_world_vec;
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// Up-Down Bounce
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LLVector3 breast_up_dir_world_vec = LLVector3(0,0,1) * world_rot;
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breast_up_dir_world_vec.normalize();
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local_vec[1] = world_vector * breast_up_dir_world_vec;
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return local_vec;
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}
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LLVector3 LLBreastMotion::calculateVelocity_local(const F32 time_delta)
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{
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LLJoint *chest_joint = mChestState->getJoint();
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const LLVector3 world_pos_pt = chest_joint->getWorldPosition();
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const LLQuaternion world_rot = chest_joint->getWorldRotation();
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const LLVector3 last_world_pos_pt = mCharLastPosition_world_pt;
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const LLVector3 char_velocity_world_vec = (world_pos_pt-last_world_pos_pt) / time_delta;
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const LLVector3 char_velocity_local_vec = toLocal(char_velocity_world_vec);
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return char_velocity_local_vec;
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}
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LLVector3 LLBreastMotion::calculateAcceleration_local(const LLVector3 &new_char_velocity_local_vec,
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const F32 time_delta)
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{
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LLVector3 char_acceleration_local_vec = new_char_velocity_local_vec - mCharLastVelocity_local_vec;
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char_acceleration_local_vec =
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char_acceleration_local_vec * 1.0/mBreastSmoothingParam +
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mCharLastAcceleration_local_vec * (mBreastSmoothingParam-1.0)/mBreastSmoothingParam;
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mCharLastAcceleration_local_vec = char_acceleration_local_vec;
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return char_acceleration_local_vec;
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}
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BOOL LLBreastMotion::onUpdate(F32 time, U8* joint_mask)
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{
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// Skip if disabled globally.
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// <FS:PP> Attempt to speed up things a little
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// if (!gSavedSettings.getBOOL("AvatarPhysics"))
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static LLCachedControl<bool> AvatarPhysics(gSavedSettings, "AvatarPhysics");
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if (!AvatarPhysics)
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// </FS:PP>
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{
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return TRUE;
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}
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// Higher LOD is better. This controls the granularity
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// and frequency of updates for the motions.
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const F32 lod_factor = LLVOAvatar::sPhysicsLODFactor;
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if (lod_factor == 0)
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{
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return TRUE;
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}
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if (mCharacter->getSex() != SEX_FEMALE) return TRUE;
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const F32 time_delta = calculateTimeDelta();
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if (time_delta < .01 || time_delta > 10.0) return TRUE;
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////////////////////////////////////////////////////////////////////////////////
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// Get all parameters and settings
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//
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mBreastMassParam = mCharacter->getVisualParamWeight("Breast_Physics_Mass");
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mBreastSmoothingParam = (U32)(mCharacter->getVisualParamWeight("Breast_Physics_Smoothing"));
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mBreastGravityParam = mCharacter->getVisualParamWeight("Breast_Physics_Gravity");
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mBreastSpringParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Spring");
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mBreastGainParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Gain");
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mBreastDampingParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Damping");
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mBreastMaxVelocityParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Max_Velocity");
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mBreastDragParam[0] = mCharacter->getVisualParamWeight("Breast_Physics_Side_Drag");
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mBreastSpringParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Spring");
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mBreastGainParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Gain");
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mBreastDampingParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Damping");
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mBreastMaxVelocityParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Max_Velocity");
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mBreastDragParam[1] = mCharacter->getVisualParamWeight("Breast_Physics_UpDown_Drag");
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// Get the current morph parameters.
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LLVector3 breast_user_local_pt(0,0,0);
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for (U32 i=0; i < N_PARAMS; i++)
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{
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if (mBreastParamsUser[i] != NULL)
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{
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breast_user_local_pt[i] = mBreastParamsUser[i]->getWeight();
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}
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}
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LLVector3 breast_current_local_pt = mBreastLastPosition_local_pt;
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//
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// End parameters and settings
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// Calculate velocity and acceleration in parameter space.
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//
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const LLVector3 char_velocity_local_vec = calculateVelocity_local(time_delta);
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const LLVector3 char_acceleration_local_vec = calculateAcceleration_local(char_velocity_local_vec, time_delta);
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mCharLastVelocity_local_vec = char_velocity_local_vec;
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LLJoint *chest_joint = mChestState->getJoint();
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mCharLastPosition_world_pt = chest_joint->getWorldPosition();
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//
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// End velocity and acceleration
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// Calculate the total force
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//
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// Spring force is a restoring force towards the original user-set breast position.
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// F = kx
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const LLVector3 spring_length_local = breast_current_local_pt-breast_user_local_pt;
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LLVector3 force_spring_local_vec = -spring_length_local; force_spring_local_vec *= mBreastSpringParam;
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// Acceleration is the force that comes from the change in velocity of the torso.
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// F = ma + mg
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LLVector3 force_accel_local_vec = char_acceleration_local_vec * mBreastMassParam;
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const LLVector3 force_gravity_local_vec = toLocal(LLVector3(0,0,1))* mBreastGravityParam * mBreastMassParam;
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force_accel_local_vec += force_gravity_local_vec;
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force_accel_local_vec *= mBreastGainParam;
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// Damping is a restoring force that opposes the current velocity.
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// F = -kv
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LLVector3 force_damping_local_vec = -mBreastDampingParam;
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force_damping_local_vec *= mBreastVelocity_local_vec;
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// Drag is a force imparted by velocity, intuitively it is similar to wind resistance.
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// F = .5v*v
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LLVector3 force_drag_local_vec = .5*char_velocity_local_vec;
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force_drag_local_vec *= char_velocity_local_vec;
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force_drag_local_vec *= mBreastDragParam[0];
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LLVector3 force_net_local_vec =
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force_accel_local_vec +
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force_gravity_local_vec +
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force_spring_local_vec +
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force_damping_local_vec +
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force_drag_local_vec;
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//
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// End total force
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// Calculate new params
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//
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// Calculate the new acceleration based on the net force.
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// a = F/m
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LLVector3 acceleration_local_vec = force_net_local_vec / mBreastMassParam;
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mBreastVelocity_local_vec += acceleration_local_vec;
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mBreastVelocity_local_vec.clamp(-mBreastMaxVelocityParam*100.0, mBreastMaxVelocityParam*100.0);
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// Temporary debugging setting to cause all avatars to move, for profiling purposes.
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// <FS:PP> Attempt to speed up things a little
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// if (gSavedSettings.getBOOL("AvatarPhysicsTest"))
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static LLCachedControl<bool> AvatarPhysicsTest(gSavedSettings, "AvatarPhysicsTest");
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if (AvatarPhysicsTest)
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// </FS:PP>
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{
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mBreastVelocity_local_vec[0] = sin(mTimer.getElapsedTimeF32()*4.0)*5.0;
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mBreastVelocity_local_vec[1] = sin(mTimer.getElapsedTimeF32()*3.0)*5.0;
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}
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// Calculate the new parameters and clamp them to the min/max ranges.
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LLVector3 new_local_pt = breast_current_local_pt + mBreastVelocity_local_vec*time_delta;
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new_local_pt.clamp(mBreastParamsMin,mBreastParamsMax);
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// Set the new parameters.
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for (U32 i=0; i < 3; i++)
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{
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// If the param is disabled, just set the param to the user value.
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if (mBreastMaxVelocityParam[i] == 0)
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{
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new_local_pt[i] = breast_user_local_pt[i];
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}
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if (mBreastParamsDriven[i])
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{
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mCharacter->setVisualParamWeight(mBreastParamsDriven[i],
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new_local_pt[i],
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FALSE);
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}
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}
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mBreastLastPosition_local_pt = new_local_pt;
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//
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// End calculate new params
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// Conditionally update the visual params
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//
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// Updating the visual params (i.e. what the user sees) is fairly expensive.
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// So only update if the params have changed enough, and also take into account
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// the graphics LOD settings.
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// For non-self, if the avatar is small enough visually, then don't update.
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const BOOL is_self = (dynamic_cast<LLVOAvatarSelf *>(this) != NULL);
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if (!is_self)
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{
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const F32 area_for_max_settings = 0.0;
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const F32 area_for_min_settings = 1400.0;
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const F32 area_for_this_setting = area_for_max_settings + (area_for_min_settings-area_for_max_settings)*(1.0-lod_factor);
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const F32 pixel_area = fsqrtf(mCharacter->getPixelArea());
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if (pixel_area < area_for_this_setting)
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{
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return TRUE;
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}
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}
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// If the parameter hasn't changed enough, then don't update.
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LLVector3 position_diff = mBreastLastUpdatePosition_local_pt-new_local_pt;
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for (U32 i=0; i < 3; i++)
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{
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const F32 min_delta = (1.0-lod_factor)*(mBreastParamsMax[i]-mBreastParamsMin[i])/2.0;
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if (llabs(position_diff[i]) > min_delta)
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{
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mCharacter->updateVisualParams();
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mBreastLastUpdatePosition_local_pt = new_local_pt;
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return TRUE;
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}
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}
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//
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// End update visual params
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////////////////////////////////////////////////////////////////////////////////
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return TRUE;
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}
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