phoenix-firestorm/indra/newview/llviewermenu.cpp

12524 lines
354 KiB
C++

/**
* @file llviewermenu.cpp
* @brief Builds menus out of items.
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#ifdef INCLUDE_VLD
#define VLD_FORCE_ENABLE 1
#include "vld.h"
#endif
#include "llviewermenu.h"
// linden library includes
#include "llavatarnamecache.h" // IDEVO (I Are Not Men!)
#include "llcombobox.h"
#include "llcoros.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
#include "llinventorypanel.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
#include "llviewereventrecorder.h"
// newview includes
#include "llagent.h"
#include "llagentaccess.h"
#include "llagentbenefits.h"
#include "llagentcamera.h"
#include "llagentui.h"
#include "llagentwearables.h"
#include "llagentpilot.h"
// [SL:KB] - Patch: Appearance-PhantomAttach | Checked: Catznip-5.0
#include "llattachmentsmgr.h"
// [/SL:KB]
#include "llcompilequeue.h"
#include "llconsole.h"
#include "lldebugview.h"
#include "llenvironment.h"
#include "llfilepicker.h"
#include "llfirstuse.h"
#include "llfloaterabout.h"
#include "llfloaterbuy.h"
#include "llfloaterbuycontents.h"
#include "llbuycurrencyhtml.h"
#include "llfloatergodtools.h"
#include "llfloaterimcontainer.h"
#include "llfloaterland.h"
#include "llfloaterimnearbychat.h"
#include "llfloaterlandholdings.h"
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterpay.h"
#include "llfloaterreporter.h"
#include "llfloatersearch.h"
#include "llfloaterscriptdebug.h"
#include "llfloatersnapshot.h"
#include "llfloatertools.h"
#include "llfloaterworldmap.h"
#include "llfloaterbuildoptions.h"
#include "llavataractions.h"
#include "lllandmarkactions.h"
#include "llgroupmgr.h"
#include "lltooltip.h"
#include "lltoolface.h"
#include "llhints.h"
#include "llhudeffecttrail.h"
#include "llhudmanager.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventorydefines.h"
#include "llinventoryfunctions.h"
#include "llpanellogin.h"
#include "llpanelblockedlist.h"
#include "llpanelmaininventory.h"
#include "llmarketplacefunctions.h"
#include "llmenuoptionpathfindingrebakenavmesh.h"
#include "llmoveview.h"
#include "llnavigationbar.h"
#include "llparcel.h"
#include "llrootview.h"
#include "llsceneview.h"
#include "llscenemonitor.h"
#include "llselectmgr.h"
#include "llspellcheckmenuhandler.h"
#include "llstatusbar.h"
#include "lltextureview.h"
#include "lltoolbarview.h"
#include "lltoolcomp.h"
#include "lltoolmgr.h"
#include "lltoolpie.h"
#include "lltoolselectland.h"
#include "lltrans.h"
#include "llviewerdisplay.h" //for gWindowResized
#include "llviewergenericmessage.h"
#include "llviewerhelp.h"
#include "llviewermenufile.h" // init_menu_file()
#include "llviewermessage.h"
#include "llviewernetwork.h"
#include "llviewerobjectlist.h"
#include "llviewerparcelmgr.h"
#include "llviewerstats.h"
#include "llvoavatarself.h"
#include "llvoicevivox.h"
#include "llworldmap.h"
#include "pipeline.h"
#include "llviewerjoystick.h"
#include "llfloatercamera.h"
#include "lluilistener.h"
#include "llappearancemgr.h"
#include "lltrans.h"
#include "lltoolgrab.h"
#include "llwindow.h"
#include "llpathfindingmanager.h"
#include "llstartup.h"
#include "boost/unordered_map.hpp"
#include <boost/regex.hpp>
#include <boost/algorithm/string.hpp>
#include "llcleanup.h"
#include "llviewershadermgr.h"
// [RLVa:KB] - Checked: 2011-05-22 (RLVa-1.3.1a)
#include "fsavatarrenderpersistence.h"
#include "rlvactions.h"
#include "rlvhandler.h"
#include "rlvlocks.h"
// [/RLVa:KB]
// Firestorm includes
#include "fsassetblacklist.h"
#include "fsdata.h"
#include "fslslbridge.h"
#include "fscommon.h"
#include "fsfloaterexport.h"
#include "fsfloatercontacts.h"
#include "fsfloaterplacedetails.h"
#include "fspose.h"
#include "lfsimfeaturehandler.h"
#include "llavatarpropertiesprocessor.h"
#include "llcheckboxctrl.h"
#include "llfloatergridstatus.h"
#include "llfloaterpreference.h"
#include "llkeyconflict.h"
#include "lllogininstance.h"
#include "llscenemonitor.h"
#include "llsdserialize.h"
#include "lltexturecache.h"
#include "llvovolume.h"
#include "particleeditor.h"
#include "permissionstracker.h"
using namespace LLAvatarAppearanceDefines;
typedef LLPointer<LLViewerObject> LLViewerObjectPtr;
static boost::unordered_map<std::string, LLStringExplicit> sDefaultItemLabels;
BOOL enable_land_build(void*);
BOOL enable_object_build(void*);
LLVOAvatar* find_avatar_from_object( LLViewerObject* object );
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id );
void handle_test_load_url(void*);
//
// Evil hackish imported globals
//extern BOOL gHideSelectedObjects;
//extern BOOL gAllowSelectAvatar;
//extern BOOL gDebugAvatarRotation;
extern BOOL gDebugClicks;
extern BOOL gDebugWindowProc;
extern BOOL gShaderProfileFrame;
//extern BOOL gDebugTextEditorTips;
//extern BOOL gDebugSelectMgr;
//
// Globals
//
LLMenuBarGL *gMenuBarView = NULL;
LLViewerMenuHolderGL *gMenuHolder = NULL;
LLMenuGL *gPopupMenuView = NULL;
LLMenuGL *gEditMenu = NULL;
LLMenuBarGL *gLoginMenuBarView = NULL;
// Context menus
LLContextMenu *gMenuAvatarSelf = NULL;
LLContextMenu *gMenuAvatarOther = NULL;
LLContextMenu *gMenuObject = NULL;
LLContextMenu *gMenuAttachmentSelf = NULL;
LLContextMenu *gMenuAttachmentOther = NULL;
LLContextMenu *gMenuLand = NULL;
LLContextMenu *gMenuMuteParticle = NULL;
// <FS:Zi> Pie menu
// Pie menus
PieMenu *gPieMenuAvatarSelf = NULL;
PieMenu *gPieMenuAvatarOther = NULL;
PieMenu *gPieMenuObject = NULL;
PieMenu *gPieMenuAttachmentSelf = NULL;
PieMenu *gPieMenuAttachmentOther = NULL;
PieMenu *gPieMenuLand = NULL;
PieMenu *gPieMenuMuteParticle = NULL;
// <FS:Zi> Pie menu
// <FS:Ansariel> FIRE-7893: Detach function on inspect self toast without function
LLToggleableMenu *gMenuInspectSelf = NULL;
LLContextMenu *gInspectSelfDetachScreenMenu = NULL;
LLContextMenu *gInspectSelfDetachMenu = NULL;
// </FS:Ansariel>
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
LLMenuGL* gAttachSubMenu = NULL;
LLMenuGL* gDetachSubMenu = NULL;
LLMenuGL* gTakeOffClothes = NULL;
LLMenuGL* gDetachAvatarMenu = NULL;
LLMenuGL* gDetachHUDAvatarMenu = NULL;
LLContextMenu* gAttachScreenPieMenu = NULL;
LLContextMenu* gAttachPieMenu = NULL;
LLContextMenu* gAttachBodyPartPieMenus[9];
LLContextMenu* gDetachPieMenu = NULL;
LLContextMenu* gDetachScreenPieMenu = NULL;
LLContextMenu* gDetachAttSelfMenu = NULL;
LLContextMenu* gDetachHUDAttSelfMenu = NULL;
LLContextMenu* gDetachBodyPartPieMenus[9];
// <FS:Zi> Pie menu
PieMenu* gPieAttachScreenMenu = NULL;
PieMenu* gPieAttachMenu = NULL;
PieMenu* gPieAttachBodyPartMenus[PIE_MAX_SLICES];
PieMenu* gPieDetachMenu = NULL;
PieMenu* gPieDetachScreenMenu = NULL;
PieMenu* gPieDetachBodyPartMenus[PIE_MAX_SLICES];
// <FS:Zi> Pie menu
LLMenuItemCallGL* gAutorespondMenu = NULL;
LLMenuItemCallGL* gAutorespondNonFriendsMenu = NULL;
//
// Local prototypes
// File Menu
void handle_compress_image(void*);
void handle_compress_file_test(void*);
// Edit menu
void handle_dump_group_info(void *);
void handle_dump_capabilities_info(void *);
// Advanced->Consoles menu
void handle_region_dump_settings(void*);
void handle_region_dump_temp_asset_data(void*);
void handle_region_clear_temp_asset_data(void*);
// Object pie menu
BOOL sitting_on_selection();
void near_sit_object();
//void label_sit_or_stand(std::string& label, void*);
// buy and take alias into the same UI positions, so these
// declarations handle this mess.
BOOL is_selection_buy_not_take();
S32 selection_price();
BOOL enable_take();
void handle_object_show_inspector();
void handle_avatar_show_inspector();
bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle);
void handle_buy_object(LLSaleInfo sale_info);
void handle_buy_contents(LLSaleInfo sale_info);
// Land pie menu
void near_sit_down_point(BOOL success, void *);
// Avatar pie menu
// Debug menu
void velocity_interpolate( void* );
void handle_visual_leak_detector_toggle(void*);
void handle_rebake_textures(void*);
BOOL check_admin_override(void*);
void handle_admin_override_toggle(void*);
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*);
BOOL check_toggle_hacked_godmode(void*);
bool enable_toggle_hacked_godmode(void*);
#endif
void toggle_show_xui_names(void *);
BOOL check_show_xui_names(void *);
// Debug UI
void handle_buy_currency_test(void*);
void handle_save_to_xml(void*);
void handle_load_from_xml(void*);
void handle_god_mode(void*);
// God menu
void handle_leave_god_mode(void*);
void handle_reset_view();
void handle_duplicate_in_place(void*);
void handle_object_owner_self(void*);
void handle_object_owner_permissive(void*);
void handle_object_lock(void*);
void handle_object_asset_ids(void*);
void force_take_copy(void*);
void handle_force_parcel_owner_to_me(void*);
void handle_force_parcel_to_content(void*);
void handle_claim_public_land(void*);
void handle_god_request_avatar_geometry(void *); // Hack for easy testing of new avatar geometry
void reload_vertex_shader(void *);
void handle_disconnect_viewer(void *);
void force_error_breakpoint(void *);
void force_error_llerror(void *);
void force_error_bad_memory_access(void *);
void force_error_infinite_loop(void *);
void force_error_software_exception(void *);
void force_error_driver_crash(void *);
void force_error_coroutine_crash(void *);
void force_error_thread_crash(void *);
void handle_force_delete(void*);
void print_object_info(void*);
void print_agent_nvpairs(void*);
void toggle_debug_menus(void*);
void upload_done_callback(const LLUUID& uuid, void* user_data, S32 result, LLExtStat ext_status);
void dump_select_mgr(void*);
void dump_inventory(void*);
void toggle_visibility(void*);
BOOL get_visibility(void*);
// Avatar Pie menu
void request_friendship(const LLUUID& agent_id);
// Tools menu
void handle_selected_texture_info(void*);
void handle_selected_material_info();
void handle_dump_followcam(void*);
void handle_viewer_enable_message_log(void*);
void handle_viewer_disable_message_log(void*);
BOOL enable_buy_land(void*);
// Help menu
void handle_test_male(void *);
void handle_test_female(void *);
void handle_dump_attachments(void *);
void handle_dump_avatar_local_textures(void*);
void handle_debug_avatar_textures(void*);
void handle_grab_baked_texture(void*);
BOOL enable_grab_baked_texture(void*);
void handle_dump_region_object_cache(void*);
BOOL enable_save_into_task_inventory(void*);
BOOL enable_detach(const LLSD& = LLSD());
void menu_toggle_attached_lights(void* user_data);
void menu_toggle_attached_particles(void* user_data);
void avatar_tex_refresh(LLVOAvatar* avatar); // <FS:CR> FIRE-11800
class LLMenuParcelObserver : public LLParcelObserver
{
public:
LLMenuParcelObserver();
~LLMenuParcelObserver();
virtual void changed();
};
static LLMenuParcelObserver* gMenuParcelObserver = NULL;
static LLUIListener sUIListener;
LLMenuParcelObserver::LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->addObserver(this);
}
LLMenuParcelObserver::~LLMenuParcelObserver()
{
LLViewerParcelMgr::getInstance()->removeObserver(this);
}
void LLMenuParcelObserver::changed()
{
LLParcel *parcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel();
if (gMenuLand && parcel)
{
// <FS:Ansariel> FIRE-4454: Cache controls because of performance reasons
//LLView* child = gMenuLand->findChild<LLView>("Land Buy Pass");
//if (child)
//{
// child->setEnabled(LLPanelLandGeneral::enableBuyPass(NULL) && !(parcel->getOwnerID() == gAgent.getID()));
//}
//
//child = gMenuLand->findChild<LLView>("Land Buy");
//if (child)
//{
// BOOL buyable = enable_buy_land(NULL);
// child->setEnabled(buyable);
//}
static LLView* land_buy_pass = gMenuHolder->getChildView("Land Buy Pass");
static LLView* land_buy_pass_pie = gMenuHolder->getChildView("Land Buy Pass Pie");
static LLView* land_buy = gMenuHolder->getChildView("Land Buy");
static LLView* land_buy_pie = gMenuHolder->getChildView("Land Buy Pie");
BOOL pass_buyable = LLPanelLandGeneral::enableBuyPass(NULL) && parcel->getOwnerID() != gAgentID;
land_buy_pass->setEnabled(pass_buyable);
land_buy_pass_pie->setEnabled(pass_buyable);
BOOL buyable = enable_buy_land(NULL);
land_buy->setEnabled(buyable);
land_buy_pie->setEnabled(buyable);
// </FS:Ansariel> FIRE-4454: Cache controls because of performance reasons
}
}
void initialize_menus();
//-----------------------------------------------------------------------------
// Initialize main menus
//
// HOW TO NAME MENUS:
//
// First Letter Of Each Word Is Capitalized, Even At Or And
//
// Items that lead to dialog boxes end in "..."
//
// Break up groups of more than 6 items with separators
//-----------------------------------------------------------------------------
void set_merchant_SLM_menu()
{
// All other cases (new merchant, not merchant, migrated merchant): show the new Marketplace Listings menu and enable the tool
gMenuHolder->getChild<LLView>("MarketplaceListings")->setVisible(TRUE);
LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings");
gToolBarView->enableCommand(command->id(), true);
const LLUUID marketplacelistings_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS, false);
if (marketplacelistings_id.isNull())
{
U32 mkt_status = LLMarketplaceData::instance().getSLMStatus();
bool is_merchant = (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MERCHANT) || (mkt_status == MarketplaceStatusCodes::MARKET_PLACE_MIGRATED_MERCHANT);
if (is_merchant)
{
gInventory.findCategoryUUIDForType(LLFolderType::FT_MARKETPLACE_LISTINGS, true);
LL_WARNS("SLM") << "Creating the marketplace listings folder for a merchant" << LL_ENDL;
}
}
}
void check_merchant_status(bool force)
{
// <FS:Ansariel> Don't show merchant outbox or SL Marketplace stuff outside SL
if (!LLGridManager::getInstance()->isInSecondLife())
{
gMenuHolder->getChild<LLView>("MarketplaceListings")->setVisible(FALSE);
return;
}
// </FS:Ansariel>
if (force)
{
// Reset the SLM status: we actually want to check again, that's the point of calling check_merchant_status()
LLMarketplaceData::instance().setSLMStatus(MarketplaceStatusCodes::MARKET_PLACE_NOT_INITIALIZED);
}
// Hide SLM related menu item
gMenuHolder->getChild<LLView>("MarketplaceListings")->setVisible(FALSE);
// Also disable the toolbar button for Marketplace Listings
LLCommand* command = LLCommandManager::instance().getCommand("marketplacelistings");
gToolBarView->enableCommand(command->id(), false);
// Launch an SLM test connection to get the merchant status
LLMarketplaceData::instance().initializeSLM(boost::bind(&set_merchant_SLM_menu));
}
void init_menus()
{
// Initialize actions
initialize_menus();
///
/// Popup menu
///
/// The popup menu is now populated by the show_context_menu()
/// method.
LLMenuGL::Params menu_params;
menu_params.name = "Popup";
menu_params.visible = false;
gPopupMenuView = LLUICtrlFactory::create<LLMenuGL>(menu_params);
gMenuHolder->addChild( gPopupMenuView );
///
/// Context menus
///
const widget_registry_t& registry =
LLViewerMenuHolderGL::child_registry_t::instance();
gEditMenu = LLUICtrlFactory::createFromFile<LLMenuGL>("menu_edit.xml", gMenuHolder, registry);
gMenuAvatarSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_avatar_self.xml", gMenuHolder, registry);
gMenuAvatarOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_avatar_other.xml", gMenuHolder, registry);
gDetachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach HUD", true);
gDetachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Detach", true);
gMenuObject = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_object.xml", gMenuHolder, registry);
gAttachScreenPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach HUD");
gAttachPieMenu = gMenuHolder->getChild<LLContextMenu>("Object Attach");
gMenuAttachmentSelf = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_attachment_self.xml", gMenuHolder, registry);
gMenuAttachmentOther = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_attachment_other.xml", gMenuHolder, registry);
gDetachHUDAttSelfMenu = gMenuHolder->getChild<LLContextMenu>("Detach Self HUD", true);
gDetachAttSelfMenu = gMenuHolder->getChild<LLContextMenu>("Detach Self", true);
gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_land.xml", gMenuHolder, registry);
gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_mute_particle.xml", gMenuHolder, registry);
// <FS:Zi> Pie menu
gPieMenuAvatarSelf = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_avatar_self.xml", gMenuHolder, registry);
gPieMenuAvatarOther = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_avatar_other.xml", gMenuHolder, registry);
// added "Pie" to the control names to keep them unique
gPieDetachScreenMenu = gMenuHolder->getChild<PieMenu>("Pie Object Detach HUD", true);
gPieDetachMenu = gMenuHolder->getChild<PieMenu>("Pie Object Detach", true);
gPieMenuObject = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_object.xml", gMenuHolder, registry);
// added "Pie" to the control names to keep them unique
gPieAttachScreenMenu = gMenuHolder->getChild<PieMenu>("Pie Object Attach HUD");
gPieAttachMenu = gMenuHolder->getChild<PieMenu>("Pie Object Attach");
gPieMenuAttachmentSelf = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_attachment_self.xml", gMenuHolder, registry);
gPieMenuAttachmentOther = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_attachment_other.xml", gMenuHolder, registry);
gPieMenuLand = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_land.xml", gMenuHolder, registry);
gPieMenuMuteParticle = LLUICtrlFactory::createFromFile<PieMenu>(
"menu_pie_mute_particle.xml", gMenuHolder, registry);
// </FS:Zi> Pie menu
// <FS:Ansariel> FIRE-7893: Detach function on inspect self toast without function
gMenuInspectSelf = LLUICtrlFactory::createFromFile<LLToggleableMenu>(
"menu_inspect_self_gear.xml", gMenuHolder, registry);
gInspectSelfDetachScreenMenu = gMenuHolder->getChild<LLContextMenu>("Inspect Self Detach HUD", true);
gInspectSelfDetachMenu = gMenuHolder->getChild<LLContextMenu>("Inspect Self Detach", true);
// </FS:Ansariel>
///
/// set up the colors
///
LLColor4 color;
// do not set colors in code, let the skin decide. -Zi
/*
LLColor4 context_menu_color = LLUIColorTable::instance().getColor("MenuPopupBgColor");
gMenuAvatarSelf->setBackgroundColor( context_menu_color );
gMenuAvatarOther->setBackgroundColor( context_menu_color );
gMenuObject->setBackgroundColor( context_menu_color );
gMenuAttachmentSelf->setBackgroundColor( context_menu_color );
gMenuAttachmentOther->setBackgroundColor( context_menu_color );
gMenuLand->setBackgroundColor( context_menu_color );
color = LLUIColorTable::instance().getColor( "MenuPopupBgColor" );
gPopupMenuView->setBackgroundColor( color );
*/
// <FS> Changed for grid manager
// If we are not in production, use a different color to make it apparent.
//if (LLGridManager::getInstance()->isInProductionGrid())
//{
// color = LLUIColorTable::instance().getColor( "MenuBarBgColor" );
//}
//else
//{
// color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
//}
//LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
//gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
//gMenuBarView->setRect(LLRect(0, menu_bar_holder->getRect().mTop, 0, menu_bar_holder->getRect().mTop - MENU_BAR_HEIGHT));
//gMenuBarView->setBackgroundColor( color );
gMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_viewer.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
// ONLY change the color IF we are in beta. Otherwise leave it alone so it can use the skinned color. -Zi
if(LLGridManager::getInstance()->isInSLBeta())
{
color = LLUIColorTable::instance().getColor( "MenuNonProductionBgColor" );
gMenuBarView->setBackgroundColor( color );
}
LLView* menu_bar_holder = gViewerWindow->getRootView()->getChildView("menu_bar_holder");
gMenuBarView->setRect(LLRect(0, menu_bar_holder->getRect().mTop, 0, menu_bar_holder->getRect().mTop - MENU_BAR_HEIGHT));
// </FS> Changed for grid manager
menu_bar_holder->addChild(gMenuBarView);
gViewerWindow->setMenuBackgroundColor(false,
!LLGridManager::getInstance()->isInSLBeta());
// *TODO:Also fix cost in llfolderview.cpp for Inventory menus
const std::string texture_upload_cost_str = std::to_string(LLAgentBenefitsMgr::current().getTextureUploadCost());
const std::string sound_upload_cost_str = std::to_string(LLAgentBenefitsMgr::current().getSoundUploadCost());
const std::string animation_upload_cost_str = std::to_string(LLAgentBenefitsMgr::current().getAnimationUploadCost());
gMenuHolder->childSetLabelArg("Upload Image", "[COST]", texture_upload_cost_str);
gMenuHolder->childSetLabelArg("Upload Sound", "[COST]", sound_upload_cost_str);
gMenuHolder->childSetLabelArg("Upload Animation", "[COST]", animation_upload_cost_str);
gAutorespondMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Autorespond", TRUE);
gAutorespondNonFriendsMenu = gMenuBarView->getChild<LLMenuItemCallGL>("Set Autorespond to non-friends", TRUE);
gAttachSubMenu = gMenuBarView->findChildMenuByName("Attach Object", TRUE);
gDetachSubMenu = gMenuBarView->findChildMenuByName("Detach Object", TRUE);
gDetachAvatarMenu = gMenuHolder->getChild<LLMenuGL>("Avatar Detach", true);
gDetachHUDAvatarMenu = gMenuHolder->getChild<LLMenuGL>("Avatar Detach HUD", true);
// Don't display the Memory console menu if the feature is turned off
LLMenuItemCheckGL *memoryMenu = gMenuBarView->getChild<LLMenuItemCheckGL>("Memory", TRUE);
if (memoryMenu)
{
memoryMenu->setVisible(FALSE);
}
gMenuBarView->createJumpKeys();
// Let land based option enable when parcel changes
gMenuParcelObserver = new LLMenuParcelObserver();
gLoginMenuBarView = LLUICtrlFactory::getInstance()->createFromFile<LLMenuBarGL>("menu_login.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
gLoginMenuBarView->arrangeAndClear();
LLRect menuBarRect = gLoginMenuBarView->getRect();
menuBarRect.setLeftTopAndSize(0, menu_bar_holder->getRect().getHeight(), menuBarRect.getWidth(), menuBarRect.getHeight());
gLoginMenuBarView->setRect(menuBarRect);
// do not set colors in code, always lat the skin decide. -Zi
// gLoginMenuBarView->setBackgroundColor( color );
menu_bar_holder->addChild(gLoginMenuBarView);
// tooltips are on top of EVERYTHING, including menus
gViewerWindow->getRootView()->sendChildToFront(gToolTipView);
}
///////////////////
// SHOW CONSOLES //
///////////////////
class LLAdvancedToggleConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string console_type = userdata.asString();
if ("texture" == console_type)
{
toggle_visibility( (void*)gTextureView );
}
else if ("debug" == console_type)
{
toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep));
}
else if ("fast timers" == console_type)
{
LLFloaterReg::toggleInstance("block_timers");
}
else if ("scene view" == console_type)
{
toggle_visibility( (void*)gSceneView);
}
else if ("scene monitor" == console_type)
{
toggle_visibility( (void*)gSceneMonitorView);
}
return true;
}
};
class LLAdvancedCheckConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string console_type = userdata.asString();
bool new_value = false;
if ("texture" == console_type)
{
new_value = get_visibility( (void*)gTextureView );
}
else if ("debug" == console_type)
{
new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) );
}
else if ("fast timers" == console_type)
{
new_value = LLFloaterReg::instanceVisible("block_timers");
}
else if ("scene view" == console_type)
{
new_value = get_visibility( (void*) gSceneView);
}
else if ("scene monitor" == console_type)
{
new_value = get_visibility( (void*) gSceneMonitorView);
}
return new_value;
}
};
//////////////////////////
// DUMP INFO TO CONSOLE //
//////////////////////////
class LLAdvancedDumpInfoToConsole : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gDebugView->mDebugConsolep->setVisible(TRUE);
std::string info_type = userdata.asString();
if ("region" == info_type)
{
handle_region_dump_settings(NULL);
}
else if ("group" == info_type)
{
handle_dump_group_info(NULL);
}
else if ("capabilities" == info_type)
{
handle_dump_capabilities_info(NULL);
}
return true;
}
};
//////////////
// HUD INFO //
//////////////
class LLAdvancedToggleHUDInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string info_type = userdata.asString();
if ("camera" == info_type)
{
gDisplayCameraPos = !(gDisplayCameraPos);
}
else if ("wind" == info_type)
{
gDisplayWindInfo = !(gDisplayWindInfo);
}
else if ("fov" == info_type)
{
gDisplayFOV = !(gDisplayFOV);
}
else if ("badge" == info_type)
{
report_to_nearby_chat("Hippos!");
}
else if ("cookies" == info_type)
{
report_to_nearby_chat("Cookies!");
}
// <FS:PP>
else if ("motd" == info_type)
{
report_to_nearby_chat(gAgent.mMOTD);
}
// </FS:PP>
return true;
}
};
class LLAdvancedCheckHUDInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string info_type = userdata.asString();
bool new_value = false;
if ("camera" == info_type)
{
new_value = gDisplayCameraPos;
}
else if ("wind" == info_type)
{
new_value = gDisplayWindInfo;
}
else if ("fov" == info_type)
{
new_value = gDisplayFOV;
}
return new_value;
}
};
// <FS:Ansariel> Keep this for menu check item
//////////////
// FLYING //
//////////////
class LLAdvancedAgentFlyingInfo : public view_listener_t
{
bool handleEvent(const LLSD&)
{
return gAgent.getFlying();
}
};
// </FS:Ansariel>
///////////////////////
// CLEAR GROUP CACHE //
///////////////////////
class LLAdvancedClearGroupCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLGroupMgr::debugClearAllGroups(NULL);
return true;
}
};
/////////////////
// RENDER TYPE //
/////////////////
U32 render_type_from_string(std::string render_type)
{
if ("simple" == render_type)
{
return LLPipeline::RENDER_TYPE_SIMPLE;
}
else if ("alpha" == render_type)
{
return LLPipeline::RENDER_TYPE_ALPHA;
}
else if ("tree" == render_type)
{
return LLPipeline::RENDER_TYPE_TREE;
}
else if ("character" == render_type)
{
return LLPipeline::RENDER_TYPE_AVATAR;
}
else if ("controlAV" == render_type) // Animesh
{
return LLPipeline::RENDER_TYPE_CONTROL_AV;
}
else if ("surfacePatch" == render_type)
{
return LLPipeline::RENDER_TYPE_TERRAIN;
}
else if ("sky" == render_type)
{
return LLPipeline::RENDER_TYPE_SKY;
}
else if ("water" == render_type)
{
return LLPipeline::RENDER_TYPE_WATER;
}
else if ("ground" == render_type)
{
return LLPipeline::RENDER_TYPE_GROUND;
}
else if ("volume" == render_type)
{
return LLPipeline::RENDER_TYPE_VOLUME;
}
else if ("grass" == render_type)
{
return LLPipeline::RENDER_TYPE_GRASS;
}
else if ("clouds" == render_type)
{
return LLPipeline::RENDER_TYPE_CLOUDS;
}
else if ("particles" == render_type)
{
return LLPipeline::RENDER_TYPE_PARTICLES;
}
else if ("bump" == render_type)
{
return LLPipeline::RENDER_TYPE_BUMP;
}
else
{
return 0;
}
}
class LLAdvancedToggleRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 render_type = render_type_from_string( userdata.asString() );
if ( render_type != 0 )
{
LLPipeline::toggleRenderTypeControl( render_type );
if(render_type == LLPipeline::RENDER_TYPE_PARTICLES)
{
gPipeline.sRenderParticles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
}
}
return true;
}
};
class LLAdvancedCheckRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 render_type = render_type_from_string( userdata.asString() );
bool new_value = false;
if ( render_type != 0 )
{
new_value = LLPipeline::hasRenderTypeControl( render_type );
}
return new_value;
}
};
/////////////
// FEATURE //
/////////////
U32 feature_from_string(std::string feature)
{
if ("ui" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_UI;
}
else if ("selected" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_SELECTED;
}
else if ("highlighted" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_HIGHLIGHTED;
}
else if ("dynamic textures" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES;
}
else if ("foot shadows" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS;
}
else if ("fog" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FOG;
}
else if ("fr info" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FR_INFO;
}
else if ("flexible" == feature)
{
return LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE;
}
else
{
return 0;
}
};
class LLAdvancedToggleFeature : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 feature = feature_from_string( userdata.asString() );
if ( feature != 0 )
{
LLPipeline::toggleRenderDebugFeature( feature );
}
return true;
}
};
class LLAdvancedCheckFeature : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 feature = feature_from_string( userdata.asString() );
bool new_value = false;
if ( feature != 0 )
{
new_value = LLPipeline::toggleRenderDebugFeatureControl( feature );
}
return new_value;
}
};
class LLAdvancedCheckDisplayTextureDensity : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string mode = userdata.asString();
if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY))
{
return mode == "none";
}
if (mode == "current")
{
return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_CURRENT;
}
else if (mode == "desired")
{
return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_DESIRED;
}
else if (mode == "full")
{
return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_FULL;
}
return false;
}
};
class LLAdvancedSetDisplayTextureDensity : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string mode = userdata.asString();
if (mode == "none")
{
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == TRUE)
{
gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
}
LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF;
}
else if (mode == "current")
{
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
{
gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
}
LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_CURRENT;
}
else if (mode == "desired")
{
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
{
gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
}
gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY, true);
LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_DESIRED;
}
else if (mode == "full")
{
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE)
{
gPipeline.toggleRenderDebug(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY);
}
LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_FULL;
}
return true;
}
};
//////////////////
// INFO DISPLAY //
//////////////////
U64 info_display_from_string(std::string info_display)
{
if ("verify" == info_display)
{
return LLPipeline::RENDER_DEBUG_VERIFY;
}
else if ("bboxes" == info_display)
{
return LLPipeline::RENDER_DEBUG_BBOXES;
}
else if ("normals" == info_display)
{
return LLPipeline::RENDER_DEBUG_NORMALS;
}
else if ("points" == info_display)
{
return LLPipeline::RENDER_DEBUG_POINTS;
}
else if ("octree" == info_display)
{
return LLPipeline::RENDER_DEBUG_OCTREE;
}
else if ("shadow frusta" == info_display)
{
return LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA;
}
else if ("physics shapes" == info_display)
{
return LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES;
}
else if ("occlusion" == info_display)
{
return LLPipeline::RENDER_DEBUG_OCCLUSION;
}
else if ("render batches" == info_display)
{
return LLPipeline::RENDER_DEBUG_BATCH_SIZE;
}
else if ("update type" == info_display)
{
return LLPipeline::RENDER_DEBUG_UPDATE_TYPE;
}
else if ("texture anim" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_ANIM;
}
else if ("texture priority" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY;
}
else if ("texture area" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_AREA;
}
else if ("face area" == info_display)
{
return LLPipeline::RENDER_DEBUG_FACE_AREA;
}
else if ("lod info" == info_display)
{
return LLPipeline::RENDER_DEBUG_LOD_INFO;
}
else if ("build queue" == info_display)
{
return LLPipeline::RENDER_DEBUG_BUILD_QUEUE;
}
else if ("lights" == info_display)
{
return LLPipeline::RENDER_DEBUG_LIGHTS;
}
else if ("particles" == info_display)
{
return LLPipeline::RENDER_DEBUG_PARTICLES;
}
else if ("composition" == info_display)
{
return LLPipeline::RENDER_DEBUG_COMPOSITION;
}
else if ("avatardrawinfo" == info_display)
{
return (LLPipeline::RENDER_DEBUG_AVATAR_DRAW_INFO);
}
else if ("glow" == info_display)
{
return LLPipeline::RENDER_DEBUG_GLOW;
}
else if ("collision skeleton" == info_display)
{
return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
}
else if ("joints" == info_display)
{
return LLPipeline::RENDER_DEBUG_AVATAR_JOINTS;
}
else if ("raycast" == info_display)
{
return LLPipeline::RENDER_DEBUG_RAYCAST;
}
else if ("agent target" == info_display)
{
return LLPipeline::RENDER_DEBUG_AGENT_TARGET;
}
else if ("sculpt" == info_display)
{
return LLPipeline::RENDER_DEBUG_SCULPTED;
}
else if ("wind vectors" == info_display)
{
return LLPipeline::RENDER_DEBUG_WIND_VECTORS;
}
else if ("texel density" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY;
}
else if ("triangle count" == info_display)
{
return LLPipeline::RENDER_DEBUG_TRIANGLE_COUNT;
}
else if ("impostors" == info_display)
{
return LLPipeline::RENDER_DEBUG_IMPOSTORS;
}
else if ("reflection probes" == info_display)
{
return LLPipeline::RENDER_DEBUG_REFLECTION_PROBES;
}
else if ("texture size" == info_display)
{
return LLPipeline::RENDER_DEBUG_TEXTURE_SIZE;
}
else
{
LL_WARNS() << "unrecognized feature name '" << info_display << "'" << LL_ENDL;
return 0;
}
};
class LLAdvancedToggleInfoDisplay : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U64 info_display = info_display_from_string( userdata.asString() );
LL_INFOS("ViewerMenu") << "toggle " << userdata.asString() << LL_ENDL;
if ( info_display != 0 )
{
LLPipeline::toggleRenderDebug( info_display );
}
return true;
}
};
class LLAdvancedCheckInfoDisplay : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U64 info_display = info_display_from_string( userdata.asString() );
bool new_value = false;
if ( info_display != 0 )
{
new_value = LLPipeline::toggleRenderDebugControl( info_display );
}
return new_value;
}
};
///////////////////////////
//// RANDOMIZE FRAMERATE //
///////////////////////////
class LLAdvancedToggleRandomizeFramerate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gRandomizeFramerate = !(gRandomizeFramerate);
return true;
}
};
class LLAdvancedCheckRandomizeFramerate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gRandomizeFramerate;
return new_value;
}
};
///////////////////////////
//// PERIODIC SLOW FRAME //
///////////////////////////
class LLAdvancedTogglePeriodicSlowFrame : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gPeriodicSlowFrame = !(gPeriodicSlowFrame);
return true;
}
};
class LLAdvancedCheckPeriodicSlowFrame : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gPeriodicSlowFrame;
return new_value;
}
};
////////////////
// FRAME TEST //
////////////////
class LLAdvancedToggleFrameTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPipeline::sRenderFrameTest = !(LLPipeline::sRenderFrameTest);
return true;
}
};
class LLAdvancedCheckFrameTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPipeline::sRenderFrameTest;
return new_value;
}
};
///////////////////////////
// SELECTED TEXTURE INFO //
///////////////////////////
class LLAdvancedSelectedTextureInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_selected_texture_info(NULL);
return true;
}
};
//////////////////////
// TOGGLE WIREFRAME //
//////////////////////
class LLAdvancedToggleWireframe : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - @detach and @viewwireframe
const bool fRlvCanViewWireframe = RlvActions::canViewWireframe();
if ( (!gUseWireframe) && (!fRlvCanViewWireframe) )
RlvUtil::notifyBlocked(RlvStringKeys::Blocked::Wireframe);
set_use_wireframe( (!gUseWireframe) && (fRlvCanViewWireframe) );
return true;
}
};
// Called from rlvhandler.cpp
void set_use_wireframe(bool useWireframe)
{
if (gUseWireframe == useWireframe)
return;
gUseWireframe = useWireframe;
// [/RLVa:KB]
// gUseWireframe = !(gUseWireframe);
gWindowResized = TRUE;
LLPipeline::updateRenderDeferred();
if (gUseWireframe)
{
gInitialDeferredModeForWireframe = LLPipeline::sRenderDeferred;
}
gPipeline.resetVertexBuffers();
if (!gUseWireframe && !gInitialDeferredModeForWireframe && LLPipeline::sRenderDeferred != bool(gInitialDeferredModeForWireframe) && gPipeline.isInit())
{
LLPipeline::refreshCachedSettings();
gPipeline.releaseGLBuffers();
gPipeline.createGLBuffers();
LLViewerShaderMgr::instance()->setShaders();
}
// return true;
}
//};
class LLAdvancedCheckWireframe : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gUseWireframe;
return new_value;
}
};
//////////////////////////
// DUMP SCRIPTED CAMERA //
//////////////////////////
class LLAdvancedDumpScriptedCamera : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_followcam(NULL);
return true;
}
};
//////////////////////////////
// DUMP REGION OBJECT CACHE //
//////////////////////////////
class LLAdvancedDumpRegionObjectCache : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_region_object_cache(NULL);
return true;
}
};
class LLAdvancedInterestListFullUpdate : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSD request;
LLSD body;
static bool using_360 = false;
if (using_360)
{
body["mode"] = LLSD::String("default");
}
else
{
body["mode"] = LLSD::String("360");
}
using_360 = !using_360;
if (gAgent.requestPostCapability("InterestList", body, [](const LLSD& response)
{
LL_INFOS("360Capture") <<
"InterestList capability responded: \n" <<
ll_pretty_print_sd(response) <<
LL_ENDL;
}))
{
LL_INFOS("360Capture") <<
"Successfully posted an InterestList capability request with payload: \n" <<
ll_pretty_print_sd(body) <<
LL_ENDL;
return true;
}
else
{
LL_INFOS("360Capture") <<
"Unable to post an InterestList capability request with payload: \n" <<
ll_pretty_print_sd(body) <<
LL_ENDL;
return false;
}
}
};
class LLAdvancedBuyCurrencyTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_buy_currency_test(NULL);
return true;
}
};
/////////////////////
// DUMP SELECT MGR //
/////////////////////
class LLAdvancedDumpSelectMgr : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
dump_select_mgr(NULL);
return true;
}
};
////////////////////
// DUMP INVENTORY //
////////////////////
class LLAdvancedDumpInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
dump_inventory(NULL);
return true;
}
};
////////////////////////////////
// PRINT SELECTED OBJECT INFO //
////////////////////////////////
class LLAdvancedPrintSelectedObjectInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
print_object_info(NULL);
return true;
}
};
//////////////////////
// PRINT AGENT INFO //
//////////////////////
class LLAdvancedPrintAgentInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
print_agent_nvpairs(NULL);
return true;
}
};
//////////////////
// DEBUG CLICKS //
//////////////////
class LLAdvancedToggleDebugClicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gDebugClicks = !(gDebugClicks);
return true;
}
};
class LLAdvancedCheckDebugClicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gDebugClicks;
return new_value;
}
};
/////////////////
// DEBUG VIEWS //
/////////////////
class LLAdvancedToggleDebugViews : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugRects = !(LLView::sDebugRects);
return true;
}
};
class LLAdvancedCheckDebugViews : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugRects;
return new_value;
}
};
///////////////////////
// XUI NAME TOOLTIPS //
///////////////////////
class LLAdvancedToggleXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
toggle_show_xui_names(NULL);
return true;
}
};
class LLAdvancedCheckXUINameTooltips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_show_xui_names(NULL);
return new_value;
}
};
////////////////////////
// DEBUG MOUSE EVENTS //
////////////////////////
class LLAdvancedToggleDebugMouseEvents : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugMouseHandling = !(LLView::sDebugMouseHandling);
return true;
}
};
class LLAdvancedCheckDebugMouseEvents : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugMouseHandling;
return new_value;
}
};
////////////////
// DEBUG KEYS //
////////////////
class LLAdvancedToggleDebugKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLView::sDebugKeys = !(LLView::sDebugKeys);
return true;
}
};
class LLAdvancedCheckDebugKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLView::sDebugKeys;
return new_value;
}
};
///////////////////////
// DEBUG WINDOW PROC //
///////////////////////
class LLAdvancedToggleDebugWindowProc : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gDebugWindowProc = !(gDebugWindowProc);
return true;
}
};
class LLAdvancedCheckDebugWindowProc : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gDebugWindowProc;
return new_value;
}
};
// ------------------------------XUI MENU ---------------------------
//////////////////////
// LOAD UI FROM XML //
//////////////////////
class LLAdvancedLoadUIFromXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_load_from_xml(NULL);
return true;
}
};
////////////////////
// SAVE UI TO XML //
////////////////////
class LLAdvancedSaveUIToXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_save_to_xml(NULL);
return true;
}
};
class LLAdvancedSendTestIms : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLIMModel::instance().testMessages();
return true;
}
};
///////////////
// XUI NAMES //
///////////////
class LLAdvancedToggleXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
toggle_show_xui_names(NULL);
return true;
}
};
class LLAdvancedCheckXUINames : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_show_xui_names(NULL);
return new_value;
}
};
////////////////////////
// GRAB BAKED TEXTURE //
////////////////////////
class LLAdvancedGrabBakedTexture : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string texture_type = userdata.asString();
if ("iris" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_SKIRT );
}
else if ("hair" == texture_type)
{
handle_grab_baked_texture( (void*)BAKED_HAIR );
}
return true;
}
};
class LLAdvancedEnableGrabBakedTexture : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string texture_type = userdata.asString();
bool new_value = false;
if ("iris" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_EYES );
}
else if ("head" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_HEAD );
}
else if ("upper" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_UPPER );
}
else if ("lower" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_LOWER );
}
else if ("skirt" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_SKIRT );
}
else if ("hair" == texture_type)
{
new_value = enable_grab_baked_texture( (void*)BAKED_HAIR );
}
return new_value;
}
};
///////////////////////
// APPEARANCE TO XML //
///////////////////////
class LLAdvancedEnableAppearanceToXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (obj && obj->isAnimatedObject() && obj->getControlAvatar())
{
return gSavedSettings.getBOOL("DebugAnimatedObjects");
}
else if (obj && obj->isAttachment() && obj->getAvatar())
{
return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
}
else if (obj && obj->isAvatar())
{
// This has to be a non-control avatar, because control avs are invisible and unclickable.
return gSavedSettings.getBOOL("DebugAvatarAppearanceMessage");
}
else
{
return false;
}
}
};
class LLAdvancedAppearanceToXML : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string emptyname;
LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLVOAvatar *avatar = NULL;
if (obj)
{
if (obj->isAvatar())
{
avatar = obj->asAvatar();
}
else
{
// If there is a selection, find the associated
// avatar. Normally there's only one obvious choice. But
// what should be returned if the object is in an attached
// animated object? getAvatar() will give the skeleton of
// the animated object. getAvatarAncestor() will give the
// actual human-driven avatar.
avatar = obj->getAvatar();
}
}
else
{
// If no selection, use the self avatar.
avatar = gAgentAvatarp;
}
if (avatar)
{
avatar->dumpArchetypeXML(emptyname);
}
return true;
}
};
///////////////////////////////
// TOGGLE CHARACTER GEOMETRY //
///////////////////////////////
class LLAdvancedToggleCharacterGeometry : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_god_request_avatar_geometry(NULL);
return true;
}
};
/////////////////////////////
// TEST MALE / TEST FEMALE //
/////////////////////////////
class LLAdvancedTestMale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_test_male(NULL);
return true;
}
};
class LLAdvancedTestFemale : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_test_female(NULL);
return true;
}
};
class LLAdvancedForceParamsToDefault : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAgent::clearVisualParams(NULL);
return true;
}
};
//////////////////////////
// ANIMATION SPEED //
//////////////////////////
// Utility function to set all AV time factors to the same global value
static void set_all_animation_time_factors(F32 time_factor)
{
LLMotionController::setCurrentTimeFactor(time_factor);
for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
iter != LLCharacter::sInstances.end(); ++iter)
{
(*iter)->setAnimTimeFactor(time_factor);
}
}
class LLAdvancedAnimTenFaster : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//LL_INFOS() << "LLAdvancedAnimTenFaster" << LL_ENDL;
F32 time_factor = LLMotionController::getCurrentTimeFactor();
time_factor = llmin(time_factor + 0.1f, 2.f); // Upper limit is 200% speed
set_all_animation_time_factors(time_factor);
return true;
}
};
class LLAdvancedAnimTenSlower : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//LL_INFOS() << "LLAdvancedAnimTenSlower" << LL_ENDL;
F32 time_factor = LLMotionController::getCurrentTimeFactor();
time_factor = llmax(time_factor - 0.1f, 0.1f); // Lower limit is at 10% of normal speed
set_all_animation_time_factors(time_factor);
return true;
}
};
class LLAdvancedAnimResetAll : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
set_all_animation_time_factors(1.f);
return true;
}
};
//////////////////////////
// RELOAD VERTEX SHADER //
//////////////////////////
class LLAdvancedReloadVertexShader : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
reload_vertex_shader(NULL);
return true;
}
};
////////////////////
// ANIMATION INFO //
////////////////////
class LLAdvancedToggleAnimationInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sShowAnimationDebug = !(LLVOAvatar::sShowAnimationDebug);
return true;
}
};
class LLAdvancedCheckAnimationInfo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sShowAnimationDebug;
return new_value;
}
};
//////////////////
// SHOW LOOK AT //
//////////////////
class LLAdvancedToggleShowLookAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//LLHUDEffectLookAt::sDebugLookAt = !(LLHUDEffectLookAt::sDebugLookAt);
//<FS:AO improve use of controls with radiogroups>
//bool value = !gSavedPerAccountSettings.getBOOL("DebugLookAt");
//gSavedPerAccountSettings.setBOOL("DebugLookAt",value);
S32 value = !gSavedPerAccountSettings.getS32("DebugLookAt");
gSavedPerAccountSettings.setS32("DebugLookAt",value);
//</FS:AO>
return true;
}
};
// <AO>
class LLAdvancedToggleShowColor : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
S32 value = !gSavedSettings.getS32("DebugShowColor");
gSavedSettings.setS32("DebugShowColor",value);
return true;
}
};
class LLAdvancedCheckShowColor : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
S32 new_value = gSavedSettings.getS32("DebugShowColor");
return (bool)new_value;
}
};
// </AO>
class LLAdvancedCheckShowLookAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//bool new_value = LLHUDEffectLookAt::sDebugLookAt;
//<FS:AO improve use of controls with radiogroups>
//bool new_value = gSavedPerAccountSettings.getBOOL("DebugLookAt");
S32 new_value = gSavedPerAccountSettings.getS32("DebugLookAt");
return (bool)new_value;
}
};
///////////////////
// SHOW POINT AT //
///////////////////
class LLAdvancedToggleShowPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLHUDEffectPointAt::sDebugPointAt = !(LLHUDEffectPointAt::sDebugPointAt);
return true;
}
};
class LLAdvancedCheckShowPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLHUDEffectPointAt::sDebugPointAt;
return new_value;
}
};
/////////////////////
// PRIVATE LOOK AT //
/////////////////////
class LLAdvancedTogglePrivateLookPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string command = userdata.asString();
if ("Look" == command)
{
bool new_value = !gSavedSettings.getBOOL("PrivateLookAtTarget");
gSavedSettings.setBOOL("PrivateLookAtTarget", new_value);
}
else if ("Point" == command)
{
bool new_value = !gSavedSettings.getBOOL("PrivatePointAtTarget");
gSavedSettings.setBOOL("PrivatePointAtTarget", new_value);
}
return true;
}
};
class LLAdvancedCheckPrivateLookPointAt : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string command = userdata["data"].asString();
if ("Look" == command)
{
bool new_value = gSavedSettings.getBOOL("PrivateLookAtTarget");
std::string control_name = userdata["control"].asString();
gMenuHolder->findControl(control_name)->setValue(new_value);
}
else if ("Point" == command)
{
bool new_value = gSavedSettings.getBOOL("PrivatePointAtTarget");
std::string control_name = userdata["control"].asString();
gMenuHolder->findControl(control_name)->setValue(new_value);
}
return true;
}
};
/////////////////////////
// DEBUG JOINT UPDATES //
/////////////////////////
class LLAdvancedToggleDebugJointUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sJointDebug = !(LLVOAvatar::sJointDebug);
return true;
}
};
class LLAdvancedCheckDebugJointUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sJointDebug;
return new_value;
}
};
/////////////////
// DISABLE LOD //
/////////////////
class LLAdvancedToggleDisableLOD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerJoint::sDisableLOD = !(LLViewerJoint::sDisableLOD);
return true;
}
};
class LLAdvancedCheckDisableLOD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerJoint::sDisableLOD;
return new_value;
}
};
/////////////////////////
// DEBUG CHARACTER VIS //
/////////////////////////
class LLAdvancedToggleDebugCharacterVis : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::sDebugInvisible = !(LLVOAvatar::sDebugInvisible);
return true;
}
};
class LLAdvancedCheckDebugCharacterVis : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLVOAvatar::sDebugInvisible;
return new_value;
}
};
//////////////////////
// DUMP ATTACHMENTS //
//////////////////////
class LLAdvancedDumpAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_dump_attachments(NULL);
return true;
}
};
/////////////////////
// REBAKE TEXTURES //
/////////////////////
class LLAdvancedRebakeTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_rebake_textures(NULL);
return true;
}
};
// [SL:KB] - Patch: Appearance-PhantomAttach | Checked: Catznip-5.0
void handle_refresh_attachments()
{
LLAttachmentsMgr::instance().refreshAttachments();
}
// [/SL:KB]
#if 1 //ndef LL_RELEASE_FOR_DOWNLOAD
///////////////////////////
// DEBUG AVATAR TEXTURES //
///////////////////////////
class LLAdvancedDebugAvatarTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.isGodlike())
{
handle_debug_avatar_textures(NULL);
}
return true;
}
};
////////////////////////////////
// DUMP AVATAR LOCAL TEXTURES //
////////////////////////////////
class LLAdvancedDumpAvatarLocalTextures : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
#ifndef LL_RELEASE_FOR_DOWNLOAD
handle_dump_avatar_local_textures(NULL);
#endif
return true;
}
};
#endif
///////////////////////////////////
// Reload Avatar Cloud Particles //
///////////////////////////////////
class LLAdvancedReloadAvatarCloudParticle : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar::initCloud();
return true;
}
};
/////////////////
// MESSAGE LOG //
/////////////////
class LLAdvancedEnableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_viewer_enable_message_log(NULL);
return true;
}
};
class LLAdvancedDisableMessageLog : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_viewer_disable_message_log(NULL);
return true;
}
};
/////////////////
// DROP PACKET //
/////////////////
class LLAdvancedDropPacket : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gMessageSystem->mPacketRing.dropPackets(1);
return true;
}
};
////////////////////
// EVENT Recorder //
///////////////////
class LLAdvancedViewerEventRecorder : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string command = userdata.asString();
if ("start playback" == command)
{
LL_INFOS() << "Event Playback starting" << LL_ENDL;
LLViewerEventRecorder::instance().playbackRecording();
LL_INFOS() << "Event Playback completed" << LL_ENDL;
}
else if ("stop playback" == command)
{
// Future
}
else if ("start recording" == command)
{
LLViewerEventRecorder::instance().setEventLoggingOn();
LL_INFOS() << "Event recording started" << LL_ENDL;
}
else if ("stop recording" == command)
{
LLViewerEventRecorder::instance().setEventLoggingOff();
LL_INFOS() << "Event recording stopped" << LL_ENDL;
}
return true;
}
};
/////////////////
// AGENT PILOT //
/////////////////
class LLAdvancedAgentPilot : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string command = userdata.asString();
if ("start playback" == command)
{
gAgentPilot.setNumRuns(-1);
gAgentPilot.startPlayback();
}
else if ("stop playback" == command)
{
gAgentPilot.stopPlayback();
}
else if ("start record" == command)
{
gAgentPilot.startRecord();
}
else if ("stop record" == command)
{
gAgentPilot.stopRecord();
}
return true;
}
};
//////////////////////
// AGENT PILOT LOOP //
//////////////////////
class LLAdvancedToggleAgentPilotLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgentPilot.setLoop(!gAgentPilot.getLoop());
return true;
}
};
class LLAdvancedCheckAgentPilotLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgentPilot.getLoop();
return new_value;
}
};
/////////////////////////
// SHOW OBJECT UPDATES //
/////////////////////////
class LLAdvancedToggleShowObjectUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gShowObjectUpdates = !(gShowObjectUpdates);
return true;
}
};
class LLAdvancedCheckShowObjectUpdates : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gShowObjectUpdates;
return new_value;
}
};
////////////////////
// COMPRESS IMAGE //
////////////////////
class LLAdvancedCompressImage : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_compress_image(NULL);
return true;
}
};
////////////////////////
// COMPRESS FILE TEST //
////////////////////////
class LLAdvancedCompressFileTest : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_compress_file_test(NULL);
return true;
}
};
/////////////////////////
// SHOW DEBUG SETTINGS //
/////////////////////////
class LLAdvancedShowDebugSettings : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::showInstance("settings_debug",userdata);
return true;
}
};
////////////////////////
// VIEW ADMIN OPTIONS //
////////////////////////
class LLAdvancedEnableViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// Don't enable in god mode since the admin menu is shown anyway.
// Only enable if the user has set the appropriate debug setting.
bool new_value = !gAgent.getAgentAccess().isGodlikeWithoutAdminMenuFakery() && gSavedSettings.getBOOL("AdminMenu");
return new_value;
}
};
class LLAdvancedToggleViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_admin_override_toggle(NULL);
return true;
}
};
class LLAdvancedToggleVisualLeakDetector : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_visual_leak_detector_toggle(NULL);
return true;
}
};
class LLAdvancedCheckViewAdminOptions : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = check_admin_override(NULL) || gAgent.isGodlike();
return new_value;
}
};
//////////////////
// ADMIN STATUS //
//////////////////
class LLAdvancedRequestAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_god_mode(NULL);
return true;
}
};
class LLAdvancedLeaveAdminStatus : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_leave_god_mode(NULL);
return true;
}
};
//////////////////////////
// Advanced > Debugging //
//////////////////////////
class LLAdvancedForceErrorBreakpoint : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_breakpoint(NULL);
return true;
}
};
class LLAdvancedForceErrorLlerror : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_llerror(NULL);
return true;
}
};
class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_bad_memory_access(NULL);
return true;
}
};
class LLAdvancedForceErrorBadMemoryAccessCoro : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLCoros::instance().launch(
"AdvancedForceErrorBadMemoryAccessCoro",
[](){
// Wait for one mainloop() iteration, letting the enclosing
// handleEvent() method return.
llcoro::suspend();
force_error_bad_memory_access(NULL);
});
return true;
}
};
class LLAdvancedForceErrorInfiniteLoop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_infinite_loop(NULL);
return true;
}
};
class LLAdvancedForceErrorSoftwareException : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_software_exception(NULL);
return true;
}
};
class LLAdvancedForceErrorSoftwareExceptionCoro : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLCoros::instance().launch(
"AdvancedForceErrorSoftwareExceptionCoro",
[](){
// Wait for one mainloop() iteration, letting the enclosing
// handleEvent() method return.
llcoro::suspend();
force_error_software_exception(NULL);
});
return true;
}
};
class LLAdvancedForceErrorDriverCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_driver_crash(NULL);
return true;
}
};
// <FS:Ansariel> Wrongly merged back in by LL
//class LLAdvancedForceErrorCoroutineCrash : public view_listener_t
//{
// bool handleEvent(const LLSD& userdata)
// {
// force_error_coroutine_crash(NULL);
// return true;
// }
//};
// </FS:Ansariel>
class LLAdvancedForceErrorThreadCrash : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_thread_crash(NULL);
return true;
}
};
class LLAdvancedForceErrorDisconnectViewer : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_disconnect_viewer(NULL);
return true;
}
};
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
class LLAdvancedHandleToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_toggle_hacked_godmode(NULL);
return true;
}
};
class LLAdvancedCheckToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
check_toggle_hacked_godmode(NULL);
return true;
}
};
class LLAdvancedEnableToggleHackedGodmode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_toggle_hacked_godmode(NULL);
return new_value;
}
};
#endif
//
////-------------------------------------------------------------------
//// Advanced menu
////-------------------------------------------------------------------
//////////////////
// DEVELOP MENU //
//////////////////
class LLDevelopCheckLoggingLevel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 level = userdata.asInteger();
return (static_cast<LLError::ELevel>(level) == LLError::getDefaultLevel());
}
};
class LLDevelopSetLoggingLevel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
U32 level = userdata.asInteger();
LLError::setDefaultLevel(static_cast<LLError::ELevel>(level));
return true;
}
};
//////////////////
// ADMIN MENU //
//////////////////
// Admin > Object
class LLAdminForceTakeCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_take_copy(NULL);
return true;
}
};
class LLAdminHandleObjectOwnerSelf : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_owner_self(NULL);
return true;
}
};
class LLAdminHandleObjectOwnerPermissive : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_owner_permissive(NULL);
return true;
}
};
class LLAdminHandleForceDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_delete(NULL);
return true;
}
};
class LLAdminHandleObjectLock : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_lock(NULL);
return true;
}
};
class LLAdminHandleObjectAssetIDs: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_object_asset_ids(NULL);
return true;
}
};
//Admin >Parcel
class LLAdminHandleForceParcelOwnerToMe: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_parcel_owner_to_me(NULL);
return true;
}
};
class LLAdminHandleForceParcelToContent: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_force_parcel_to_content(NULL);
return true;
}
};
class LLAdminHandleClaimPublicLand: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_claim_public_land(NULL);
return true;
}
};
// Admin > Region
class LLAdminHandleRegionDumpTempAssetData: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_region_dump_temp_asset_data(NULL);
return true;
}
};
//Admin (Top Level)
class LLAdminOnSaveState: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPanelRegionTools::onSaveState(NULL);
return true;
}
};
//-----------------------------------------------------------------------------
// cleanup_menus()
//-----------------------------------------------------------------------------
void cleanup_menus()
{
delete gMenuParcelObserver;
gMenuParcelObserver = NULL;
delete gMenuAvatarSelf;
gMenuAvatarSelf = NULL;
delete gMenuAvatarOther;
gMenuAvatarOther = NULL;
delete gMenuObject;
gMenuObject = NULL;
delete gMenuAttachmentSelf;
gMenuAttachmentSelf = NULL;
delete gMenuAttachmentOther;
gMenuAttachmentSelf = NULL;
delete gMenuLand;
gMenuLand = NULL;
delete gMenuMuteParticle;
gMenuMuteParticle = NULL;
// <FS:Ansariel> Pie menu
delete gPieMenuAvatarSelf;
gPieMenuAvatarSelf = NULL;
delete gPieMenuAvatarOther;
gPieMenuAvatarOther = NULL;
delete gPieMenuObject;
gPieMenuObject = NULL;
delete gPieMenuAttachmentSelf;
gPieMenuAttachmentSelf = NULL;
delete gPieMenuAttachmentOther;
gPieMenuAttachmentOther = NULL;
delete gPieMenuLand;
gPieMenuLand = NULL;
delete gPieMenuMuteParticle;
gPieMenuMuteParticle = NULL;
// </FS:Ansariel>
// <FS:Ansariel> FIRE-7893: Detach function on inspect self toast without function
delete gMenuInspectSelf;
gMenuInspectSelf = NULL;
// </FS:Ansariel>
delete gMenuBarView;
gMenuBarView = NULL;
delete gPopupMenuView;
gPopupMenuView = NULL;
delete gMenuHolder;
gMenuHolder = NULL;
}
//-----------------------------------------------------------------------------
// Object pie menu
//-----------------------------------------------------------------------------
// <FS:Ansariel> FIRE-6970/FIRE-6998: Optional permanent derendering of multiple objects
void derenderObject(bool permanent)
{
bool need_save = false;
LLViewerObject* objp;
LLSelectMgr* select_mgr = LLSelectMgr::getInstance();
while ((objp = select_mgr->getSelection()->getFirstRootObject(TRUE)))
{
// if ( (objp) && (gAgentID != objp->getID()) )
// [RLVa:KB] - Checked: 2012-03-11 (RLVa-1.4.5) | Added: RLVa-1.4.5 | FS-specific
// Don't allow derendering of own attachments when RLVa is enabled
if ( (objp) && (gAgentID != objp->getID()) && ((!rlv_handler_t::isEnabled()) || (!objp->isAttachment()) || (!objp->permYouOwner())) )
// [/RLVa:KB]
{
LLUUID id = objp->getID();
std::string entry_name = "";
std::string region_name;
LLAssetType::EType asset_type;
if (objp->isAvatar())
{
LLNameValue* firstname = objp->getNVPair("FirstName");
LLNameValue* lastname = objp->getNVPair("LastName");
entry_name = llformat("%s %s", firstname->getString(), lastname->getString());
asset_type = LLAssetType::AT_PERSON;
}
else
{
bool next_object = false;
LLViewerObject::child_list_t object_children = objp->getChildren();
for (LLViewerObject::child_list_t::const_iterator it = object_children.begin(); it != object_children.end(); it++)
{
LLViewerObject* child = *it;
if (child->isAvatar() && child->asAvatar()->isSelf())
{
if (gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT))
{
// RLVa: Prevent cheating out of sitting by derendering the object
select_mgr->deselectObjectOnly(objp);
next_object = true;
}
else
{
gAgent.standUp();
}
break;
}
}
if (next_object)
{
continue;
}
LLSelectNode* nodep = select_mgr->getSelection()->getFirstRootNode();
if (nodep)
{
if (!nodep->mName.empty())
{
entry_name = nodep->mName;
}
}
LLViewerRegion* region = objp->getRegion();
if (region)
{
region_name = region->getName();
}
asset_type = LLAssetType::AT_OBJECT;
}
FSAssetBlacklist::getInstance()->addNewItemToBlacklist(id, entry_name, region_name, asset_type, permanent, false);
if (permanent)
{
need_save = true;
}
select_mgr->deselectObjectOnly(objp);
gObjectList.addDerenderedItem(id, permanent);
gObjectList.killObject(objp);
if (LLViewerRegion::sVOCacheCullingEnabled && objp->getRegion())
{
objp->getRegion()->killCacheEntry(objp->getLocalID());
}
LLTool* tool = LLToolMgr::getInstance()->getCurrentTool();
LLViewerObject* tool_editing_object = tool->getEditingObject();
if (tool_editing_object && tool_editing_object->mID == id)
{
tool->stopEditing();
}
}
else if( (objp) && (gAgentID != objp->getID()) && ((rlv_handler_t::isEnabled()) || (objp->isAttachment()) || (objp->permYouOwner())) )
{
select_mgr->deselectObjectOnly(objp);
return;
}
}
if (need_save)
{
FSAssetBlacklist::getInstance()->saveBlacklist();
}
}
class LLObjectDerenderPermanent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
derenderObject(true);
return true;
}
};
class LLObjectDerender : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
derenderObject(false);
return true;
}
};
// </FS:Ansariel>
// <FS:CR> FIRE-10082 - Don't enable derendering own attachments when RLVa is enabled
bool enable_derender_object()
{
return (!rlv_handler_t::isEnabled());
}
// </FS:CR>
class LLEnableEditParticleSource : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLObjectSelectionHandle handle = LLSelectMgr::instance().getSelection();
if (handle->getObjectCount() >= 1)
{
LLObjectSelection::valid_iterator iter = handle->valid_begin();
if (iter == handle->valid_end())
{
return false;
}
LLSelectNode* node = *iter;
if (!node || !node->mPermissions)
{
return false;
}
if (node->mPermissions->getOwner() == gAgentID)
{
return true;
}
}
return false;
}
};
class LLEditParticleSource : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
ParticleEditor* particleEditor = LLFloaterReg::showTypedInstance<ParticleEditor>("particle_editor", LLSD(objectp->getID()), TAKE_FOCUS_YES);
if (particleEditor)
{
particleEditor->setObject(objectp);
}
}
return true;
}
};
// <FS:Zi> Texture Refresh
void destroy_texture(const LLUUID& id) // will be used by the texture refresh functions below
{
if (id.isNull() || id == IMG_DEFAULT || FSCommon::isDefaultTexture(id))
{
return;
}
LLViewerFetchedTexture* tx = LLViewerTextureManager::getFetchedTexture(id);
if (tx)
{
tx->clearFetchedResults();
}
LLAppViewer::getTextureCache()->removeFromCache(id);
}
void handle_object_tex_refresh(LLViewerObject* object, LLSelectNode* node)
{
U8 te_count = object->getNumTEs();
// map from texture ID to list of faces using it
typedef std::map< LLUUID, std::vector<U8> > map_t;
map_t faces_per_texture;
for (U8 i = 0; i < te_count; ++i)
{
// "node" will be NULL when invoked from inventory menu,
// otherwise it will hold the root node of the selection and we
// need to make sure only to refresh the selected faces
if (node && !node->isTESelected(i)) continue;
LLViewerTexture* img = object->getTEImage(i);
faces_per_texture[img->getID()].push_back(i);
if (object->getTE(i)->getMaterialParams().notNull())
{
LLViewerTexture* norm_img = object->getTENormalMap(i);
faces_per_texture[norm_img->getID()].push_back(i);
LLViewerTexture* spec_img = object->getTESpecularMap(i);
faces_per_texture[spec_img->getID()].push_back(i);
}
}
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
destroy_texture(it->first);
}
// Refresh sculpt texture
if (object->isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
if (sculpt_params)
{
LLUUID sculpt_uuid = sculpt_params->getSculptTexture();
LLViewerFetchedTexture* tx = LLViewerTextureManager::getFetchedTexture(sculpt_uuid);
if (tx)
{
S32 num_volumes = tx->getNumVolumes(LLRender::SCULPT_TEX);
const LLViewerTexture::ll_volume_list_t* pVolumeList = tx->getVolumeList(LLRender::SCULPT_TEX);
destroy_texture(sculpt_uuid);
for (S32 idxVolume = 0; idxVolume < num_volumes; ++idxVolume)
{
LLVOVolume* pVolume = pVolumeList->at(idxVolume);
if (pVolume)
{
pVolume->notifyMeshLoaded();
}
}
}
}
}
}
class LLObjectTexRefresh : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// partly copied from the texture info code in handle_selected_texture_info()
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
LLSelectNode* node = *iter;
handle_object_tex_refresh(node->getObject(),node);
}
return true;
}
};
void avatar_tex_refresh(LLVOAvatar* avatar)
{
// I bet this can be done more elegantly, but this is just straightforward
destroy_texture(avatar->getTE(TEX_HEAD_BAKED)->getID());
destroy_texture(avatar->getTE(TEX_UPPER_BAKED)->getID());
destroy_texture(avatar->getTE(TEX_LOWER_BAKED)->getID());
destroy_texture(avatar->getTE(TEX_EYES_BAKED)->getID());
destroy_texture(avatar->getTE(TEX_SKIRT_BAKED)->getID());
destroy_texture(avatar->getTE(TEX_HAIR_BAKED)->getID());
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(avatar->getID());
}
class LLAvatarTexRefresh : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (avatar)
{
avatar_tex_refresh(avatar);
}
return true;
}
};
// </FS:Zi> Texture Refresh
class LLObjectReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReporter::showFromObject(objectp->getID());
}
return true;
}
};
// Enabled it you clicked an object
class LLObjectEnableReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLSelectMgr::getInstance()->getSelection()->getObjectCount() != 0;
return new_value;
}
};
void handle_object_touch()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return;
LLPickInfo pick = LLToolPie::getInstance()->getPick();
// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Modified: RLVa-1.1.0l
// NOTE: fallback code since we really shouldn't be getting an active selection if we can't touch this
if ( (RlvActions::isRlvEnabled()) && (!RlvActions::canTouch(object, pick.mObjectOffset)) )
{
RLV_ASSERT(false);
return;
}
// [/RLVa:KB]
// *NOTE: Hope the packets arrive safely and in order or else
// there will be some problems.
// *TODO: Just fix this bad assumption.
send_ObjectGrab_message(object, pick, LLVector3::zero);
send_ObjectDeGrab_message(object, pick);
}
void handle_object_show_original()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object)
{
return;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object || object->isAvatar())
{
return;
}
show_item_original(object->getAttachmentItemID());
}
// <FS:Ansariel> Disable if prevented by RLVa
bool enable_object_show_original()
{
return !RlvActions::hasBehaviour(RLV_BHVR_SHOWINV);
}
// </FS:Ansariel>
static void init_default_item_label(const std::string& item_name)
{
boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
if (it == sDefaultItemLabels.end())
{
// *NOTE: This will not work for items of type LLMenuItemCheckGL because they return boolean value
// (doesn't seem to matter much ATM).
LLStringExplicit default_label = gMenuHolder->childGetValue(item_name).asString();
if (!default_label.empty())
{
sDefaultItemLabels.insert(std::pair<std::string, LLStringExplicit>(item_name, default_label));
}
}
}
static LLStringExplicit get_default_item_label(const std::string& item_name)
{
LLStringExplicit res("");
boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name);
if (it != sDefaultItemLabels.end())
{
res = it->second;
}
return res;
}
bool enable_object_touch(LLUICtrl* ctrl)
{
bool new_value = false;
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (obj)
{
LLViewerObject* parent = (LLViewerObject*)obj->getParent();
new_value = obj->flagHandleTouch() || (parent && parent->flagHandleTouch());
}
// [RLVa:KB] - Checked: 2010-11-12 (RLVa-1.2.1g) | Added: RLVa-1.2.1g
if ( (RlvActions::isRlvEnabled()) && (new_value) )
{
// RELEASE-RLVa: [RLVa-1.2.1] Make sure this stays in sync with handle_object_touch()
new_value = RlvActions::canTouch(obj, LLToolPie::getInstance()->getPick().mObjectOffset);
}
// [/RLVa:KB]
std::string item_name = ctrl->getName();
init_default_item_label(item_name);
// Update label based on the node touch name if available.
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mTouchName.empty())
{
gMenuHolder->childSetValue(item_name, node->mTouchName);
}
else
{
gMenuHolder->childSetValue(item_name, get_default_item_label(item_name));
}
return new_value;
};
//void label_touch(std::string& label, void*)
//{
// LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
// if (node && node->mValid && !node->mTouchName.empty())
// {
// label.assign(node->mTouchName);
// }
// else
// {
// label.assign("Touch");
// }
//}
void handle_object_open()
{
// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Added: RLVa-1.2.0e
if (enable_object_open())
LLFloaterReg::showInstance("openobject");
// [/RLVa:KB]
// LLFloaterReg::showInstance("openobject");
}
bool enable_object_open()
{
// Look for contents in root object, which is all the LLFloaterOpenObject
// understands.
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!obj) return false;
LLViewerObject* root = obj->getRootEdit();
if (!root) return false;
return root->allowOpen();
}
class LLViewJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_toggle_flycam();
return true;
}
};
class LLViewCheckJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerJoystick::getInstance()->getOverrideCamera();
return new_value;
}
};
void handle_toggle_flycam()
{
LLViewerJoystick::getInstance()->toggleFlycam();
}
class LLObjectBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
//LLFirstUse::useBuild();
return true;
}
};
void handle_object_edit()
{
LLViewerParcelMgr::getInstance()->deselectLand();
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit())
{
LLFloaterTools::sPreviousFocusOnAvatar = true;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
if (selection->getSelectType() == SELECT_TYPE_HUD || !gSavedSettings.getBOOL("EditCameraMovement"))
{
// always freeze camera in space, even if camera doesn't move
// so, for example, follow cam scripts can't affect you when in build mode
gAgentCamera.setFocusGlobal(gAgentCamera.calcFocusPositionTargetGlobal(), LLUUID::null);
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
}
else
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
// zoom in on object center instead of where we clicked, as we need to see the manipulator handles
gAgentCamera.setFocusGlobal(selected_objectp->getPositionGlobal(), selected_objectp->getID());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
}
}
LLFloaterReg::showInstance("build");
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
gFloaterTools->setEditTool( LLToolCompTranslate::getInstance() );
LLViewerJoystick::getInstance()->moveObjects(true);
LLViewerJoystick::getInstance()->setNeedsReset(true);
// Could be first use
//LLFirstUse::useBuild();
return;
}
void handle_attachment_edit(const LLUUID& inv_item_id)
{
if (isAgentAvatarValid())
{
if (LLViewerObject* attached_obj = gAgentAvatarp->getWornAttachment(inv_item_id))
{
LLSelectMgr::getInstance()->deselectAll();
LLSelectMgr::getInstance()->selectObjectAndFamily(attached_obj);
handle_object_edit();
}
}
}
void handle_attachment_touch(const LLUUID& inv_item_id)
{
if ( (isAgentAvatarValid()) && (enable_attachment_touch(inv_item_id)) )
{
if (LLViewerObject* attach_obj = gAgentAvatarp->getWornAttachment(gInventory.getLinkedItemID(inv_item_id)))
{
LLSelectMgr::getInstance()->deselectAll();
LLObjectSelectionHandle sel = LLSelectMgr::getInstance()->selectObjectAndFamily(attach_obj);
if (!LLToolMgr::getInstance()->inBuildMode())
{
struct SetTransient : public LLSelectedNodeFunctor
{
bool apply(LLSelectNode* node)
{
node->setTransient(TRUE);
return true;
}
} f;
sel->applyToNodes(&f);
}
handle_object_touch();
}
}
}
bool enable_attachment_touch(const LLUUID& inv_item_id)
{
if (isAgentAvatarValid())
{
const LLViewerObject* attach_obj = gAgentAvatarp->getWornAttachment(gInventory.getLinkedItemID(inv_item_id));
// [RLVa:KB] - @touch*
return (attach_obj) && (attach_obj->flagHandleTouch()) && (!RlvActions::isRlvEnabled() || RlvActions::canTouch(attach_obj));
// [/RLVa:KB]
// return (attach_obj) && (attach_obj->flagHandleTouch());
}
return false;
}
void handle_object_inspect()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLViewerObject* selected_objectp = selection->getFirstRootObject();
if (selected_objectp)
{
LLSD key;
key["task"] = "task";
LLFloaterSidePanelContainer::showPanel("inventory", key);
}
/*
// Old floater properties
LLFloaterReg::showInstance("inspect", LLSD());
*/
}
//---------------------------------------------------------------------------
// Land pie menu
//---------------------------------------------------------------------------
class LLLandBuild : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerParcelMgr::getInstance()->deselectLand();
if (gAgentCamera.getFocusOnAvatar() && !LLToolMgr::getInstance()->inEdit() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraZoomIn(0.666f);
gAgentCamera.cameraOrbitOver( 30.f * DEG_TO_RAD );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
// otherwise just move focus
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolCompCreate::getInstance() );
// Could be first use
//LLFirstUse::useBuild();
return true;
}
};
class LLLandBuyPass : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLPanelLandGeneral::onClickBuyPass((void *)FALSE);
return true;
}
};
class LLLandEnableBuyPass : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPanelLandGeneral::enableBuyPass(NULL);
return new_value;
}
};
// BUG: Should really check if CLICK POINT is in a parcel where you can build.
BOOL enable_land_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
// BUG: Should really check if OBJECT is in a parcel where you can build.
BOOL enable_object_build(void*)
{
if (gAgent.isGodlike()) return TRUE;
if (gAgent.inPrelude()) return FALSE;
BOOL can_build = FALSE;
LLParcel* agent_parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
if (agent_parcel)
{
can_build = agent_parcel->getAllowModify();
}
return can_build;
}
bool enable_object_edit()
{
if (!isAgentAvatarValid()) return false;
// *HACK: The new "prelude" Help Islands have a build sandbox area,
// so users need the Edit and Create pie menu options when they are
// there. Eventually this needs to be replaced with code that only
// lets you edit objects if you have permission to do so (edit perms,
// group edit, god). See also lltoolbar.cpp. JC
bool enable = false;
if (gAgent.inPrelude())
{
enable = LLViewerParcelMgr::getInstance()->allowAgentBuild()
|| LLSelectMgr::getInstance()->getSelection()->isAttachment();
}
else if (LLSelectMgr::getInstance()->selectGetAllValidAndObjectsFound())
{
// [RLVa:KB] - @edit*
if (RlvActions::isRlvEnabled() && !RlvActions::canEdit(ERlvCheckType::All))
{
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectIsEditable f;
enable = (hSel.notNull()) && (!hSel->getFirstRootNode(&f, true));
}
else
{
enable = true;
}
// [/RLVa:KB]
// enable = true;
}
return enable;
}
bool enable_mute_particle()
{
const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID();
}
// mutually exclusive - show either edit option or build in menu
bool enable_object_build()
{
return !enable_object_edit();
}
bool enable_object_select_in_pathfinding_linksets()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetEditableLinksets();
}
bool visible_object_select_in_pathfinding_linksets()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion();
}
bool enable_object_select_in_pathfinding_characters()
{
return LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLSelectMgr::getInstance()->selectGetViewableCharacters();
}
class LLSelfRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAppearanceMgr::instance().removeAllAttachmentsFromAvatar();
return true;
}
};
class LLSelfEnableRemoveAllAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
if (isAgentAvatarValid())
{
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
// if (attachment->getNumObjects() > 0)
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (attachment->getNumObjects() > 0) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(attachment))) )
// [/RLVa:KB]
{
new_value = true;
break;
}
}
}
return new_value;
}
};
BOOL enable_has_attachments(void*)
{
return FALSE;
}
//---------------------------------------------------------------------------
// Avatar pie menu
//---------------------------------------------------------------------------
//void handle_follow(void *userdata)
//{
// // follow a given avatar by ID
// LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// if (objectp)
// {
// gAgent.startFollowPilot(objectp->getID());
// }
//}
bool enable_object_mute()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// It's an avatar
LLNameValue *lastname = avatar->getNVPair("LastName");
bool is_linden =
lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
bool is_self = avatar->isSelf();
// return !is_linden && !is_self;
// [RLVa:KB] - Checked: RLVa-1.2.1
// return !is_linden && !is_self && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID()));
// [/RLVa:KB]
// <FS:Zi> Make enable/disable of block/unblock menu items work for avatars
if(is_linden || is_self)
return false;
if (!RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID()))
return false;
LLNameValue *firstname = avatar->getNVPair("FirstName");
std::string name;
if (firstname && lastname)
{
name = LLCacheName::buildFullName(
firstname->getString(), lastname->getString());
}
LLMute mute(avatar->getID(),name,LLMute::AGENT);
return !LLMuteList::getInstance()->isMuted(mute.mID);
// </FS:Zi>
}
else
{
// Just a regular object
return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) &&
!LLMuteList::getInstance()->isMuted(object->getID());
}
}
bool enable_object_unmute()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
// It's an avatar
LLNameValue *lastname = avatar->getNVPair("LastName");
bool is_linden =
lastname && !LLStringUtil::compareStrings(lastname->getString(), "Linden");
bool is_self = avatar->isSelf();
// <FS:Zi> Make enable/disable of block/unblock menu items work for avatars
// return !is_linden && !is_self;
if(is_linden || is_self)
return false;
LLNameValue *firstname = avatar->getNVPair("FirstName");
std::string name;
if (firstname && lastname)
{
name = LLCacheName::buildFullName(
firstname->getString(), lastname->getString());
}
LLMute mute(avatar->getID(),name,LLMute::AGENT);
return LLMuteList::getInstance()->isMuted(mute.mID);
// </FS:Zi>
}
else
{
// Just a regular object
return LLSelectMgr::getInstance()->getSelection()->contains( object, SELECT_ALL_TES ) &&
LLMuteList::getInstance()->isMuted(object->getID());;
}
}
// <FS:Ansariel> Avatar render more check for pie menu
bool check_avatar_render_mode(U32 mode)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (!avatar) return false;
switch (mode)
{
case 0:
return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(avatar->getID()) == LLVOAvatar::AV_RENDER_NORMALLY;
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_RENDER_NORMALLY);
case 1:
return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(avatar->getID()) == LLVOAvatar::AV_DO_NOT_RENDER;
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_DO_NOT_RENDER);
case 2:
return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(avatar->getID()) == LLVOAvatar::AV_ALWAYS_RENDER;
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER);
case 4:
return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(avatar->getID()) != LLVOAvatar::AV_RENDER_NORMALLY;
// return FSAvatarRenderPersistence::instance().getAvatarRenderSettings(avatar->getID()) == LLVOAvatar::AV_RENDER_NORMALLY;
default:
return false;
}
}
// </FS:Ansariel>
// 0 = normal, 1 = always, 2 = never
class LLAvatarCheckImpostorMode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// <FS:Ansariel> Avatar render more check for pie menu
//LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
//if (!object) return false;
//LLVOAvatar* avatar = find_avatar_from_object(object);
//if (!avatar) return false;
//
//U32 mode = userdata.asInteger();
//switch (mode)
//{
// case 0:
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_RENDER_NORMALLY);
// case 1:
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_DO_NOT_RENDER);
// case 2:
// return (avatar->getVisualMuteSettings() == LLVOAvatar::AV_ALWAYS_RENDER);
// case 4:
// return (avatar->getVisualMuteSettings() != LLVOAvatar::AV_RENDER_NORMALLY);
// default:
// return false;
//}
return check_avatar_render_mode(userdata.asInteger());
// </FS:Ansariel>
} // handleEvent()
};
// 0 = normal, 1 = always, 2 = never
class LLAvatarSetImpostorMode : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return false;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (!avatar) return false;
U32 mode = userdata.asInteger();
switch (mode)
{
case 0:
avatar->setVisualMuteSettings(LLVOAvatar::AV_RENDER_NORMALLY);
break;
case 1:
avatar->setVisualMuteSettings(LLVOAvatar::AV_DO_NOT_RENDER);
break;
case 2:
avatar->setVisualMuteSettings(LLVOAvatar::AV_ALWAYS_RENDER);
break;
default:
return false;
}
LLVOAvatar::cullAvatarsByPixelArea();
return true;
} // handleEvent()
};
class LLObjectMute : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object) return true;
LLUUID id;
std::string name;
LLMute::EType type;
LLVOAvatar* avatar = find_avatar_from_object(object);
if (avatar)
{
id = avatar->getID();
// [RLVa:KB] - Checked: RLVa-1.0.0
if (!RlvActions::canShowName(RlvActions::SNC_DEFAULT, id))
return true;
// [/RLVa:KB]
avatar->mNeedsImpostorUpdate = TRUE;
avatar->mLastImpostorUpdateReason = 9;
LLNameValue *firstname = avatar->getNVPair("FirstName");
LLNameValue *lastname = avatar->getNVPair("LastName");
if (firstname && lastname)
{
name = LLCacheName::buildFullName(
firstname->getString(), lastname->getString());
}
type = LLMute::AGENT;
}
else
{
// it's an object
id = object->getID();
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node)
{
name = node->mName;
}
type = LLMute::OBJECT;
}
LLMute mute(id, name, type);
if (LLMuteList::getInstance()->isMuted(mute.mID))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
LLPanelBlockedList::showPanelAndSelect(mute.mID);
}
return true;
}
};
bool handle_go_to()
{
// try simulator autopilot
std::vector<std::string> strings;
std::string val;
LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
val = llformat("%g", pos.mdV[VX]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VY]);
strings.push_back(val);
val = llformat("%g", pos.mdV[VZ]);
strings.push_back(val);
send_generic_message("autopilot", strings);
LLViewerParcelMgr::getInstance()->deselectLand();
if (isAgentAvatarValid() && !gSavedSettings.getBOOL("AutoPilotLocksCamera"))
{
gAgentCamera.setFocusGlobal(gAgentCamera.getFocusTargetGlobal(), gAgentAvatarp->getID());
}
else
{
// Snap camera back to behind avatar
gAgentCamera.setFocusOnAvatar(TRUE, ANIMATE);
}
// Could be first use
//LLFirstUse::useGoTo();
return true;
}
class LLGoToObject : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return handle_go_to();
}
};
class LLAvatarReportAbuse : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLFloaterReporter::showFromObject(avatar->getID());
}
return true;
}
};
//---------------------------------------------------------------------------
// Parcel freeze, eject, etc.
//---------------------------------------------------------------------------
//bool callback_freeze(const LLSD& notification, const LLSD& response)
//{
// LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
// S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
//
// if (0 == option || 1 == option)
// {
// U32 flags = 0x0;
// if (1 == option)
// {
// // unfreeze
// flags |= 0x1;
// }
//
// LLMessageSystem* msg = gMessageSystem;
// LLViewerObject* avatar = gObjectList.findObject(avatar_id);
//
// if (avatar)
// {
// msg->newMessage("FreezeUser");
// msg->nextBlock("AgentData");
// msg->addUUID("AgentID", gAgent.getID());
// msg->addUUID("SessionID", gAgent.getSessionID());
// msg->nextBlock("Data");
// msg->addUUID("TargetID", avatar_id );
// msg->addU32("Flags", flags );
// msg->sendReliable( avatar->getRegion()->getHost() );
// }
// }
// return false;
//}
void handle_avatar_freeze(const LLSD& avatar_id)
{
// [SL:KB] - Patch: UI-AvatarNearbyActions | Checked: 2011-05-13 (Catznip-2.6.0a) | Added: Catznip-2.6.0a
// Use avatar_id if available, otherwise default to right-click avatar
LLUUID idAgent = avatar_id.asUUID();
if (idAgent.isNull())
{
/*const*/ LLVOAvatar* pAvatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (pAvatar)
idAgent = pAvatar->getID();
}
if (idAgent.notNull())
{
LLAvatarActions::landFreeze(idAgent);
}
// [/SL:KB]
// // Use avatar_id if available, otherwise default to right-click avatar
// LLVOAvatar* avatar = NULL;
// if (avatar_id.asUUID().notNull())
// {
// avatar = find_avatar_from_object(avatar_id.asUUID());
// }
// else
// {
// avatar = find_avatar_from_object(
// LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// }
//
// if( avatar )
// {
// std::string fullname = avatar->getFullname();
// LLSD payload;
// payload["avatar_id"] = avatar->getID();
//
// if (!fullname.empty())
// {
// LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: RLVa-1.0.0
// args["AVATAR_NAME"] = (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
// LLNotificationsUtil::add("FreezeAvatarFullname",
// args,
// payload,
// callback_freeze);
// }
// else
// {
// LLNotificationsUtil::add("FreezeAvatar",
// LLSD(),
// payload,
// callback_freeze);
// }
// }
}
class LLAvatarVisibleDebug : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gAgent.isGodlike();
}
};
class LLAvatarDebug : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if( avatar )
{
if (avatar->isSelf())
{
((LLVOAvatarSelf *)avatar)->dumpLocalTextures();
}
LL_INFOS() << "Dumping temporary asset data to simulator logs for avatar " << avatar->getID() << LL_ENDL;
// <FS:Ansariel> Disable message - spawns error "generic request failed"
//std::vector<std::string> strings;
//strings.push_back(avatar->getID().asString());
//LLUUID invoice;
//send_generic_message("dumptempassetdata", strings, invoice);
// </FS:Ansariel>
LLFloaterReg::showInstance( "avatar_textures", LLSD(avatar->getID()) );
}
return true;
}
};
//bool callback_eject(const LLSD& notification, const LLSD& response)
//{
// S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// if (2 == option)
// {
// // Cancel button.
// return false;
// }
// LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
// bool ban_enabled = notification["payload"]["ban_enabled"].asBoolean();
//
// if (0 == option)
// {
// // Eject button
// LLMessageSystem* msg = gMessageSystem;
// LLViewerObject* avatar = gObjectList.findObject(avatar_id);
//
// if (avatar)
// {
// U32 flags = 0x0;
// msg->newMessage("EjectUser");
// msg->nextBlock("AgentData");
// msg->addUUID("AgentID", gAgent.getID() );
// msg->addUUID("SessionID", gAgent.getSessionID() );
// msg->nextBlock("Data");
// msg->addUUID("TargetID", avatar_id );
// msg->addU32("Flags", flags );
// msg->sendReliable( avatar->getRegion()->getHost() );
// }
// }
// else if (ban_enabled)
// {
// // This is tricky. It is similar to say if it is not an 'Eject' button,
// // and it is also not an 'Cancle' button, and ban_enabled==ture,
// // it should be the 'Eject and Ban' button.
// LLMessageSystem* msg = gMessageSystem;
// LLViewerObject* avatar = gObjectList.findObject(avatar_id);
//
// if (avatar)
// {
// U32 flags = 0x1;
// msg->newMessage("EjectUser");
// msg->nextBlock("AgentData");
// msg->addUUID("AgentID", gAgent.getID() );
// msg->addUUID("SessionID", gAgent.getSessionID() );
// msg->nextBlock("Data");
// msg->addUUID("TargetID", avatar_id );
// msg->addU32("Flags", flags );
// msg->sendReliable( avatar->getRegion()->getHost() );
// }
// }
// return false;
//}
void handle_avatar_eject(const LLSD& avatar_id)
{
// [SL:KB] - Patch: UI-AvatarNearbyActions | Checked: 2011-05-13 (Catznip-2.6.0a) | Added: Catznip-2.6.0a
// Use avatar_id if available, otherwise default to right-click avatar
LLUUID idAgent = avatar_id.asUUID();
if (idAgent.isNull())
{
/*const*/ LLVOAvatar* pAvatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (pAvatar)
idAgent = pAvatar->getID();
}
if (idAgent.notNull())
{
LLAvatarActions::landEject(idAgent);
}
// [/SL:KB]
// // Use avatar_id if available, otherwise default to right-click avatar
// LLVOAvatar* avatar = NULL;
// if (avatar_id.asUUID().notNull())
// {
// avatar = find_avatar_from_object(avatar_id.asUUID());
// }
// else
// {
// avatar = find_avatar_from_object(
// LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// }
//
// if( avatar )
// {
// LLSD payload;
// payload["avatar_id"] = avatar->getID();
// std::string fullname = avatar->getFullname();
//
// const LLVector3d& pos = avatar->getPositionGlobal();
// LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos)->getParcel();
//
// if (LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_MANAGE_BANNED))
// {
// payload["ban_enabled"] = true;
// if (!fullname.empty())
// {
// LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: RLVa-1.0.0
// args["AVATAR_NAME"] = (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
// LLNotificationsUtil::add("EjectAvatarFullname",
// args,
// payload,
// callback_eject);
// }
// else
// {
// LLNotificationsUtil::add("EjectAvatarFullname",
// LLSD(),
// payload,
// callback_eject);
// }
// }
// else
// {
// payload["ban_enabled"] = false;
// if (!fullname.empty())
// {
// LLSD args;
// args["AVATAR_NAME"] = fullname;
// [RLVa:KB] - Checked: RLVa-1.0.0
// args["AVATAR_NAME"] = (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) ? fullname : RlvStrings::getAnonym(fullname);
// [/RLVa:KB]
// LLNotificationsUtil::add("EjectAvatarFullnameNoBan",
// args,
// payload,
// callback_eject);
// }
// else
// {
// LLNotificationsUtil::add("EjectAvatarNoBan",
// LLSD(),
// payload,
// callback_eject);
// }
// }
// }
}
bool my_profile_visible()
{
LLFloater* floaterp = LLAvatarActions::getProfileFloater(gAgentID);
return floaterp && floaterp->isInVisibleChain();
}
bool picks_tab_visible()
{
return my_profile_visible() && LLAvatarActions::isPickTabSelected(gAgentID);
}
bool enable_freeze_eject(const LLSD& avatar_id)
{
// [SL:KB] - Patch: UI-AvatarNearbyActions | Checked: 2011-05-13 (Catznip-2.6.0a) | Added: Catznip-2.6.0a
// Use avatar_id if available, otherwise default to right-click avatar
LLUUID idAgent = avatar_id.asUUID();
if (idAgent.isNull())
{
/*const*/ LLVOAvatar* pAvatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (pAvatar)
idAgent = pAvatar->getID();
}
return (idAgent.notNull()) ? LLAvatarActions::canLandFreezeOrEject(idAgent) : false;
// [/SL:KB]
// // Use avatar_id if available, otherwise default to right-click avatar
// LLVOAvatar* avatar = NULL;
// if (avatar_id.asUUID().notNull())
// {
// avatar = find_avatar_from_object(avatar_id.asUUID());
// }
// else
// {
// avatar = find_avatar_from_object(
// LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// }
// if (!avatar) return false;
//
// // Gods can always freeze
// if (gAgent.isGodlike()) return true;
//
// // Estate owners / managers can freeze
// // Parcel owners can also freeze
// const LLVector3& pos = avatar->getPositionRegion();
// const LLVector3d& pos_global = avatar->getPositionGlobal();
// LLParcel* parcel = LLViewerParcelMgr::getInstance()->selectParcelAt(pos_global)->getParcel();
// LLViewerRegion* region = avatar->getRegion();
// if (!region) return false;
//
// bool new_value = region->isOwnedSelf(pos);
// if (!new_value || region->isOwnedGroup(pos))
// {
// new_value = LLViewerParcelMgr::getInstance()->isParcelOwnedByAgent(parcel,GP_LAND_ADMIN);
// }
// return new_value;
}
// <FS:Ansariel> FIRE-13515: Re-add give calling card
class LLAvatarGiveCard : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LL_INFOS("LLAvatarGiveCard") << "handle_give_card()" << LL_ENDL;
LLViewerObject* dest = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// [RLVa:KB] - Checked: 2010-06-04 (RLVa-1.2.0d) | Modified: RLVa-1.2.0d | OK
//if(dest && dest->isAvatar())
if ( (dest && dest->isAvatar()) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES)) )
// [/RLVa:KB]
{
bool found_name = false;
LLSD args;
LLSD old_args;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
std::string full_name = gCacheName->buildFullName(nvfirst->getString(), nvlast->getString());
args["NAME"] = full_name;
old_args["NAME"] = full_name;
found_name = true;
}
LLViewerRegion* region = dest->getRegion();
LLHost dest_host;
if(region)
{
dest_host = region->getHost();
}
if(found_name && dest_host.isOk())
{
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("OfferCallingCard");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_DestID, dest->getID());
LLUUID transaction_id;
transaction_id.generate();
msg->addUUIDFast(_PREHASH_TransactionID, transaction_id);
msg->sendReliable(dest_host);
LLNotificationsUtil::add("OfferedCard", args);
}
else
{
LLNotificationsUtil::add("CantOfferCallingCard", old_args);
}
}
return true;
}
};
// </FS:Ansariel> FIRE-13515: Re-add give calling card
bool callback_leave_group(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
LLMessageSystem *msg = gMessageSystem;
msg->newMessageFast(_PREHASH_LeaveGroupRequest);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_GroupData);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID() );
gAgent.sendReliableMessage();
}
return false;
}
void append_aggregate(std::string& string, const LLAggregatePermissions& ag_perm, PermissionBit bit, const char* txt)
{
LLAggregatePermissions::EValue val = ag_perm.getValue(bit);
std::string buffer;
switch(val)
{
case LLAggregatePermissions::AP_NONE:
buffer = llformat( "* %s None\n", txt);
break;
case LLAggregatePermissions::AP_SOME:
buffer = llformat( "* %s Some\n", txt);
break;
case LLAggregatePermissions::AP_ALL:
buffer = llformat( "* %s All\n", txt);
break;
case LLAggregatePermissions::AP_EMPTY:
default:
break;
}
string.append(buffer);
}
bool enable_buy_object()
{
// In order to buy, there must only be 1 purchaseable object in
// the selection manager.
if(LLSelectMgr::getInstance()->getSelection()->getRootObjectCount() != 1) return false;
LLViewerObject* obj = NULL;
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node)
{
obj = node->getObject();
if(!obj) return false;
if( for_sale_selection(node) )
{
// [RLVa:KB] - @buy
if (!RlvActions::canBuyObject(obj->getID()))
return false;
// [/RLVa:KB]
// *NOTE: Is this needed? This checks to see if anyone owns the
// object, dating back to when we had "public" objects owned by
// no one. JC
if(obj->permAnyOwner()) return true;
}
}
return false;
}
// Note: This will only work if the selected object's data has been
// received by the viewer and cached in the selection manager.
void handle_buy_object(LLSaleInfo sale_info)
{
if(!LLSelectMgr::getInstance()->selectGetAllRootsValid())
{
LLNotificationsUtil::add("UnableToBuyWhileDownloading");
return;
}
LLUUID owner_id;
std::string owner_name;
BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);
if (!owners_identical)
{
LLNotificationsUtil::add("CannotBuyObjectsFromDifferentOwners");
return;
}
LLPermissions perm;
BOOL valid = LLSelectMgr::getInstance()->selectGetPermissions(perm);
LLAggregatePermissions ag_perm;
valid &= LLSelectMgr::getInstance()->selectGetAggregatePermissions(ag_perm);
if(!valid || !sale_info.isForSale() || !perm.allowTransferTo(gAgent.getID()))
{
LLNotificationsUtil::add("ObjectNotForSale");
return;
}
LLFloaterBuy::show(sale_info);
}
void handle_buy_contents(LLSaleInfo sale_info)
{
LLFloaterBuyContents::show(sale_info);
}
void handle_region_dump_temp_asset_data(void*)
{
LL_INFOS() << "Dumping temporary asset data to simulator logs" << LL_ENDL;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("dumptempassetdata", strings, invoice);
}
void handle_region_clear_temp_asset_data(void*)
{
LL_INFOS() << "Clearing temporary asset data" << LL_ENDL;
std::vector<std::string> strings;
LLUUID invoice;
send_generic_message("cleartempassetdata", strings, invoice);
}
void handle_region_dump_settings(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
LL_INFOS() << "Damage: " << (regionp->getAllowDamage() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "Landmark: " << (regionp->getAllowLandmark() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "SetHome: " << (regionp->getAllowSetHome() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "ResetHome: " << (regionp->getResetHomeOnTeleport() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "SunFixed: " << (regionp->getSunFixed() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "BlockFly: " << (regionp->getBlockFly() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "AllowP2P: " << (regionp->getAllowDirectTeleport() ? "on" : "off") << LL_ENDL;
LL_INFOS() << "Water: " << (regionp->getWaterHeight()) << LL_ENDL;
}
}
void handle_dump_group_info(void *)
{
gAgent.dumpGroupInfo();
}
void handle_dump_capabilities_info(void *)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->logActiveCapabilities();
}
}
void handle_dump_region_object_cache(void*)
{
LLViewerRegion* regionp = gAgent.getRegion();
if (regionp)
{
regionp->dumpCache();
}
}
void handle_dump_focus()
{
LLUICtrl *ctrl = dynamic_cast<LLUICtrl*>(gFocusMgr.getKeyboardFocus());
LL_INFOS() << "Keyboard focus " << (ctrl ? ctrl->getName() : "(none)") << LL_ENDL;
}
class LLSelfStandUp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.standUp();
return true;
}
};
bool enable_standup_self()
{
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.0.0g
return isAgentAvatarValid() && gAgentAvatarp->isSitting() && RlvActions::canStand();
// [/RLVa:KB]
// return isAgentAvatarValid() && gAgentAvatarp->isSitting();
}
class LLSelfSitDown : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.sitDown();
return true;
}
};
bool show_sitdown_self()
{
return isAgentAvatarValid() && !gAgentAvatarp->isSitting();
}
bool enable_sitdown_self()
{
// [RLVa:KB] - Checked: 2010-08-28 (RLVa-1.2.1a) | Added: RLVa-1.2.1a
return show_sitdown_self() && !gAgentAvatarp->isEditingAppearance() && !gAgent.getFlying() && !gRlvHandler.hasBehaviour(RLV_BHVR_SIT);
// [/RLVa:KB]
// return show_sitdown_self() && !gAgentAvatarp->isEditingAppearance() && !gAgent.getFlying();
}
class LLSelfToggleSitStand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (isAgentAvatarValid())
{
if (gAgentAvatarp->isSitting())
{
gAgent.standUp();
}
else
{
gAgent.sitDown();
}
}
return true;
}
};
bool enable_sit_stand()
{
return enable_sitdown_self() || enable_standup_self();
}
bool enable_fly_land()
{
return gAgent.getFlying() || LLAgent::enableFlying();
}
// Force sit -KC
class FSSelfForceSit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (!gAgentAvatarp->isSitting() && !gRlvHandler.hasBehaviour(RLV_BHVR_SIT))
{
gAgent.sitDown();
}
else if (gAgentAvatarp->isSitting() && !gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT))
{
gAgent.standUp();
}
return true;
}
};
bool enable_forcesit_self()
{
return isAgentAvatarValid() &&
((!gAgentAvatarp->isSitting() && !gRlvHandler.hasBehaviour(RLV_BHVR_SIT)) ||
(gAgentAvatarp->isSitting() && !gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT)));
}
class FSSelfCheckForceSit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (!isAgentAvatarValid())
{
return false;
}
return gAgentAvatarp->isSitting();
}
};
// Phantom mode -KC & <FS:CR>
class FSSelfToggleMoveLock : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (LLGridManager::getInstance()->isInSecondLife())
{
make_ui_sound("UISndMovelockToggle");
bool new_value = !gSavedPerAccountSettings.getBOOL("UseMoveLock");
gSavedPerAccountSettings.setBOOL("UseMoveLock", new_value);
if (new_value)
{
LLNotificationsUtil::add("MovelockEnabling", LLSD());
}
else
{
LLNotificationsUtil::add("MovelockDisabling", LLSD());
}
}
#ifdef OPENSIM
else
{
gAgent.togglePhantom();
}
#endif // OPENSIM
//TODO: feedback to local chat
return true;
}
};
class FSSelfCheckMoveLock : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value(false);
if (LLGridManager::getInstance()->isInSecondLife())
{
new_value = gSavedPerAccountSettings.getBOOL("UseMoveLock");
}
#ifdef OPENSIM
else
{
new_value = gAgent.getPhantom();
}
#endif // OPENSIM
return new_value;
}
};
bool enable_bridge_function()
{
return FSLSLBridge::instance().canUseBridge();
}
bool enable_move_lock()
{
#ifdef OPENSIM
// Phantom mode always works on opensim, at least right now.
if (LLGridManager::getInstance()->isInOpenSim())
return true;
#endif // OPENSIM
return enable_bridge_function();
}
bool enable_script_info()
{
return (!LLSelectMgr::getInstance()->getSelection()->isEmpty()
&& enable_bridge_function());
}
// </FS:CR>
// [SJ - Adding IgnorePrejump in Menu ]
class FSSelfToggleIgnorePreJump : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gSavedSettings.setBOOL("FSIgnoreFinishAnimation", !gSavedSettings.getBOOL("FSIgnoreFinishAnimation"));
return true;
}
};
// [SJ - Adding IgnorePrejump in Menu ]
class FSSelfCheckIgnorePreJump : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gSavedSettings.getBOOL("FSIgnoreFinishAnimation");
return new_value;
}
};
class LLCheckPanelPeopleTab : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string panel_name = userdata.asString();
LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name);
if(panel && panel->isInVisibleChain())
{
return true;
}
return false;
}
};
// Toggle one of "People" panel tabs in side tray.
class LLTogglePanelPeopleTab : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string panel_name = userdata.asString();
LLSD param;
param["people_panel_tab_name"] = panel_name;
// <FS:Ansariel> Handle blocklist separately because of standalone option
if (panel_name == "blocked_panel")
{
if (gSavedSettings.getBOOL("FSUseStandaloneBlocklistFloater"))
{
LLFloaterReg::showInstance("fs_blocklist");
}
else
{
togglePeoplePanel(panel_name, param);
}
return true;
}
// </FS:Ansariel>
// <FS:Zi> Open groups and friends lists in communicate floater
// <FS:Lo> Adding an option to still use v2 windows
if(gSavedSettings.getBOOL("FSUseV2Friends") && gSavedSettings.getString("FSInternalSkinCurrent") != "Vintage")
{
if ( panel_name == "friends_panel"
|| panel_name == "groups_panel"
|| panel_name == "nearby_panel"
|| panel_name == "blocked_panel"
|| panel_name == "contact_sets_panel")
{
return togglePeoplePanel(panel_name, param);
}
else
{
return false;
}
}
else
{
if(panel_name=="nearby_panel")
{
return togglePeoplePanel(panel_name,param);
}
else if(panel_name=="groups_panel")
{
if (gSavedSettings.getBOOL("ContactsTornOff"))
{
FSFloaterContacts* instance = FSFloaterContacts::getInstance();
std::string activetab = instance->getChild<LLTabContainer>("friends_and_groups")->getCurrentPanel()->getName();
if (instance->getVisible() && activetab == panel_name)
{
instance->closeFloater();
}
else
{
instance->openTab("groups");
}
}
else
{
FSFloaterContacts::getInstance()->openTab("groups");
}
return true;
}
else if(panel_name=="friends_panel")
{
if (gSavedSettings.getBOOL("ContactsTornOff"))
{
FSFloaterContacts* instance = FSFloaterContacts::getInstance();
std::string activetab = instance->getChild<LLTabContainer>("friends_and_groups")->getCurrentPanel()->getName();
if (instance->getVisible() && activetab == panel_name)
{
instance->closeFloater();
}
else
{
instance->openTab("friends");
}
}
else
{
FSFloaterContacts::getInstance()->openTab("friends");
}
return true;
}
else if(panel_name=="contact_sets_panel")
{
if (gSavedSettings.getBOOL("ContactsTornOff"))
{
FSFloaterContacts* instance = FSFloaterContacts::getInstance();
std::string activetab = instance->getChild<LLTabContainer>("friends_and_groups")->getCurrentPanel()->getName();
if (instance->getVisible() && activetab == panel_name)
{
instance->closeFloater();
}
else
{
instance->openTab("contact_sets");
}
}
else
{
FSFloaterContacts::getInstance()->openTab("contact_sets");
}
return true;
}
else
{
return false;
}
}
// </FS:Lo>
// </FS:Zi>
}
static bool togglePeoplePanel(const std::string& panel_name, const LLSD& param)
{
LLPanel *panel = LLFloaterSidePanelContainer::getPanel("people", panel_name);
if(!panel)
return false;
if (panel->isInVisibleChain())
{
LLFloaterReg::hideInstance("people");
}
else
{
LLFloaterSidePanelContainer::showPanel("people", "panel_people", param) ;
}
return true;
}
};
BOOL check_admin_override(void*)
{
return gAgent.getAdminOverride();
}
void handle_admin_override_toggle(void*)
{
gAgent.setAdminOverride(!gAgent.getAdminOverride());
// The above may have affected which debug menus are visible
show_debug_menus();
}
void handle_visual_leak_detector_toggle(void*)
{
static bool vld_enabled = false;
if ( vld_enabled )
{
#ifdef INCLUDE_VLD
// only works for debug builds (hard coded into vld.h)
#if defined(_DEBUG) || defined(VLD_FORCE_ENABLE)
// start with Visual Leak Detector turned off
VLDDisable();
#endif // _DEBUG
#endif // INCLUDE_VLD
vld_enabled = false;
}
else
{
#ifdef INCLUDE_VLD
// only works for debug builds (hard coded into vld.h)
#if defined(_DEBUG) || defined(VLD_FORCE_ENABLE)
// start with Visual Leak Detector turned off
VLDEnable();
#endif // _DEBUG
#endif // INCLUDE_VLD
vld_enabled = true;
};
}
void handle_god_mode(void*)
{
gAgent.requestEnterGodMode();
}
void handle_leave_god_mode(void*)
{
gAgent.requestLeaveGodMode();
}
void set_god_level(U8 god_level)
{
U8 old_god_level = gAgent.getGodLevel();
gAgent.setGodLevel( god_level );
LLViewerParcelMgr::getInstance()->notifyObservers();
// God mode changes region visibility
LLWorldMap::getInstance()->reloadItems(true);
// inventory in items may change in god mode
gObjectList.dirtyAllObjectInventory();
if(gViewerWindow)
{
gViewerWindow->setMenuBackgroundColor(god_level > GOD_NOT,
!LLGridManager::getInstance()->isInSLBeta());
}
LLSD args;
if(god_level > GOD_NOT)
{
args["LEVEL"] = llformat("%d",(S32)god_level);
LLNotificationsUtil::add("EnteringGodMode", args);
}
else
{
args["LEVEL"] = llformat("%d",(S32)old_god_level);
LLNotificationsUtil::add("LeavingGodMode", args);
}
// changing god-level can affect which menus we see
show_debug_menus();
// changing god-level can invalidate search results
LLFloaterSearch *search = dynamic_cast<LLFloaterSearch*>(LLFloaterReg::getInstance("search"));
if (search)
{
search->godLevelChanged(god_level);
}
}
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
void handle_toggle_hacked_godmode(void*)
{
gHackGodmode = !gHackGodmode;
set_god_level(gHackGodmode ? GOD_MAINTENANCE : GOD_NOT);
}
BOOL check_toggle_hacked_godmode(void*)
{
return gHackGodmode;
}
bool enable_toggle_hacked_godmode(void*)
{
return LLGridManager::getInstance()->isInSLBeta();
}
#endif
void process_grant_godlike_powers(LLMessageSystem* msg, void**)
{
LLUUID agent_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_AgentID, agent_id);
LLUUID session_id;
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_SessionID, session_id);
if((agent_id == gAgent.getID()) && (session_id == gAgent.getSessionID()))
{
U8 god_level;
msg->getU8Fast(_PREHASH_GrantData, _PREHASH_GodLevel, god_level);
set_god_level(god_level);
}
else
{
LL_WARNS() << "Grant godlike for wrong agent " << agent_id << LL_ENDL;
}
}
/*
class LLHaveCallingcard : public LLInventoryCollectFunctor
{
public:
LLHaveCallingcard(const LLUUID& agent_id);
virtual ~LLHaveCallingcard() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL isThere() const { return mIsThere;}
protected:
LLUUID mID;
BOOL mIsThere;
};
LLHaveCallingcard::LLHaveCallingcard(const LLUUID& agent_id) :
mID(agent_id),
mIsThere(FALSE)
{
}
bool LLHaveCallingcard::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item)
{
if((item->getType() == LLAssetType::AT_CALLINGCARD)
&& (item->getCreatorUUID() == mID))
{
mIsThere = TRUE;
}
}
return FALSE;
}
*/
BOOL is_agent_mappable(const LLUUID& agent_id)
{
const LLRelationship* buddy_info = NULL;
bool is_friend = LLAvatarActions::isFriend(agent_id);
if (is_friend)
buddy_info = LLAvatarTracker::instance().getBuddyInfo(agent_id);
return (buddy_info &&
buddy_info->isOnline() &&
buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)
);
}
// Enable a menu item when you don't have someone's card.
class LLAvatarEnableAddFriend : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID());
// [RLVa:KB] - Checked: RLVa-1.2.0
bool new_value = avatar && !LLAvatarActions::isFriend(avatar->getID()) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID()));
// [/RLVa:KB]
return new_value;
}
};
void request_friendship(const LLUUID& dest_id)
{
LLViewerObject* dest = gObjectList.findObject(dest_id);
if(dest && dest->isAvatar())
{
std::string full_name;
LLNameValue* nvfirst = dest->getNVPair("FirstName");
LLNameValue* nvlast = dest->getNVPair("LastName");
if(nvfirst && nvlast)
{
full_name = LLCacheName::buildFullName(
nvfirst->getString(), nvlast->getString());
}
if (!full_name.empty())
{
LLAvatarActions::requestFriendshipDialog(dest_id, full_name);
}
else
{
LLNotificationsUtil::add("CantOfferFriendship");
}
}
}
class LLEditEnableCustomizeAvatar : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// bool new_value = gAgentWearables.areWearablesLoaded();
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.0.0g
bool new_value = gAgentWearables.areWearablesLoaded() && ((!rlv_handler_t::isEnabled()) || (RlvActions::canStand()));
// [/RLVa:KB]
return new_value;
}
};
class LLEnableEditShape : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
}
};
class LLEnableHoverHeight : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// <FS:Ansariel> Legacy baking avatar z-offset
//return gAgent.getRegion() && gAgent.getRegion()->avatarHoverHeightEnabled();
return (gAgent.getRegion() && gAgent.getRegion()->avatarHoverHeightEnabled()) || (isAgentAvatarValid() && !gAgentAvatarp->isUsingServerBakes());
// </FS:Ansariel>
}
};
class LLEnableEditPhysics : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
//return gAgentWearables.isWearableModifiable(LLWearableType::WT_SHAPE, 0);
return TRUE;
}
};
bool is_object_sittable()
{
// [RLVa:KB] - Checked: 2010-03-06 (RLVa-1.2.0c) | Added: RLVa-1.1.0j
// RELEASE-RLVa: [SL-2.2.0] Make sure we're examining the same object that handle_sit_or_stand() will request a sit for
if (rlv_handler_t::isEnabled())
{
const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
if ( (pick.mObjectID.notNull()) && (!RlvActions::canSit(pick.getObject(), pick.mObjectOffset)) )
return false;
}
// [/RLVa:KB]
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object && object->getPCode() == LL_PCODE_VOLUME)
{
return true;
}
else
{
return false;
}
}
// only works on pie menu
void handle_object_sit(LLViewerObject *object, const LLVector3 &offset)
{
// get object selection offset
// if (object && object->getPCode() == LL_PCODE_VOLUME)
// [RLVa:KB] - Checked: 2010-03-06 (RLVa-1.2.0c) | Modified: RLVa-1.2.0c
if ( (object && object->getPCode() == LL_PCODE_VOLUME) &&
((!rlv_handler_t::isEnabled()) || (RlvActions::canSit(object, offset))) )
// [/RLVa:KB]
{
// [RLVa:KB] - Checked: 2010-08-29 (RLVa-1.2.1c) | Added: RLVa-1.2.1c
if ( (gRlvHandler.hasBehaviour(RLV_BHVR_STANDTP)) && (isAgentAvatarValid()) )
{
if (gAgentAvatarp->isSitting())
{
gAgent.standUp();
return;
}
gRlvHandler.setSitSource(gAgent.getPositionGlobal());
}
// [/RLVa:KB]
gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit);
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gMessageSystem->nextBlockFast(_PREHASH_TargetObject);
gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID);
gMessageSystem->addVector3Fast(_PREHASH_Offset, offset);
object->getRegion()->sendReliableMessage();
}
}
void handle_object_sit_or_stand()
{
LLPickInfo pick = LLToolPie::getInstance()->getPick();
LLViewerObject *object = pick.getObject();
if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
{
return;
}
if (sitting_on_selection())
{
gAgent.standUp();
return;
}
handle_object_sit(object, pick.mObjectOffset);
}
void handle_object_sit(const LLUUID& object_id)
{
LLViewerObject* obj = gObjectList.findObject(object_id);
if (!obj)
{
return;
}
LLVector3 offset(0, 0, 0);
handle_object_sit(obj, offset);
}
void near_sit_down_point(BOOL success, void *)
{
if (success)
{
gAgent.setFlying(FALSE);
gAgent.clearControlFlags(AGENT_CONTROL_STAND_UP); // might have been set by autopilot
gAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
}
}
class LLLandSit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
if ( (rlv_handler_t::isEnabled()) && ((!RlvActions::canStand()) || (gRlvHandler.hasBehaviour(RLV_BHVR_SIT))) )
return true;
// [/RLVa:KB]
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
LLQuaternion target_rot;
if (isAgentAvatarValid())
{
target_rot = gAgentAvatarp->getRotation();
}
else
{
target_rot = gAgent.getFrameAgent().getQuaternion();
}
gAgent.startAutoPilotGlobal(posGlobal, "Sit", &target_rot, near_sit_down_point, NULL, 0.7f);
return true;
}
};
class LLLandCanSit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVector3d posGlobal = LLToolPie::getInstance()->getPick().mPosGlobal;
return !posGlobal.isExactlyZero(); // valid position, not beyond draw distance
}
};
//-------------------------------------------------------------------
// Help menu functions
//-------------------------------------------------------------------
//
// Major mode switching
//
void reset_view_final( BOOL proceed );
void handle_reset_view()
{
if (gAgentCamera.cameraCustomizeAvatar())
{
// switching to outfit selector should automagically save any currently edited wearable
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits"));
}
// <FS:Zi> Added optional V1 behavior so the avatar turns into camera direction after hitting ESC
// gAgentCamera.setFocusOnAvatar(TRUE, FALSE, FALSE);
if (!gSavedSettings.getBOOL("ResetViewTurnsAvatar"))
{
// The only thing we actually want to do here is set LLAgent::mFocusOnAvatar to TRUE,
// since this prevents the avatar from turning.
gAgentCamera.setFocusOnAvatar(TRUE, FALSE, FALSE);
}
// </FS:Zi>
reset_view_final( TRUE );
LLFloaterCamera::resetCameraMode();
}
// <FS:Zi> Add reset camera angles menu
void handle_reset_camera_angles()
{
handle_reset_view();
// Camera focus and offset with CTRL/SHIFT + Scroll wheel
gSavedSettings.getControl("FocusOffsetRearView")->resetToDefault();
gSavedSettings.getControl("CameraOffsetRearView")->resetToDefault();
// warn the user if there is a scripted followcam active that might stop a camera reset
PermissionsTracker::instance().warnFollowcam();
}
// </FS:Zi>
class LLViewResetView : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_reset_view();
return true;
}
};
// <FS:Zi> Add reset camera angles menu
class LLViewResetCameraAngles : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
handle_reset_camera_angles();
return true;
}
};
// </FS:Zi>
// Note: extra parameters allow this function to be called from dialog.
void reset_view_final( BOOL proceed )
{
if( !proceed )
{
return;
}
gAgentCamera.resetView(TRUE, TRUE);
gAgentCamera.setLookAt(LOOKAT_TARGET_CLEAR);
}
class LLViewLookAtLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgentCamera.lookAtLastChat();
return true;
}
};
class LLViewMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (!gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToMouselook();
}
else
{
// NaCl - Rightclick-mousewheel zoom
static LLCachedControl<LLVector3> _NACL_MLFovValues(gSavedSettings,"_NACL_MLFovValues");
static LLCachedControl<F32> CameraAngle(gSavedSettings,"CameraAngle");
LLVector3 vTemp=_NACL_MLFovValues;
if(vTemp.mV[2] > 0.0f)
{
vTemp.mV[1]=CameraAngle;
vTemp.mV[2]=0.0f;
gSavedSettings.setVector3("_NACL_MLFovValues",vTemp);
gSavedSettings.setF32("CameraAngle",vTemp.mV[0]);
}
// NaCl End
gAgentCamera.changeCameraToDefault();
}
return true;
}
};
class LLViewDefaultUISize : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gSavedSettings.setF32("UIScaleFactor", 1.0f);
gSavedSettings.setBOOL("UIAutoScale", FALSE);
gViewerWindow->reshape(gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw());
return true;
}
};
class LLViewToggleUI : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if(gAgentCamera.getCameraMode() != CAMERA_MODE_MOUSELOOK)
{
LLNotification::Params params("ConfirmHideUI");
params.functor.function(boost::bind(&LLViewToggleUI::confirm, this, _1, _2));
LLSD substitutions;
// <FS:Ansariel> Notification not showing if hiding the UI
//#if LL_DARWIN
// substitutions["SHORTCUT"] = "Cmd+Shift+U";
//#else
// substitutions["SHORTCUT"] = "Ctrl+Shift+U";
//#endif
substitutions["SHORTCUT"] = "Alt+Shift+U";
// </FS:Ansariel>
params.substitutions = substitutions;
if (!gSavedSettings.getBOOL("HideUIControls"))
{
// hiding, so show notification
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 0);
}
}
return true;
}
void confirm(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0) // OK
{
gViewerWindow->setUIVisibility(gSavedSettings.getBOOL("HideUIControls"));
LLPanelStandStopFlying::getInstance()->setVisible(gSavedSettings.getBOOL("HideUIControls"));
gSavedSettings.setBOOL("HideUIControls",!gSavedSettings.getBOOL("HideUIControls"));
}
}
};
// <FS:Ansariel> Notification not showing if hiding the UI
class LLViewCheckToggleUI : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return gViewerWindow->getUIVisibility();
}
};
// </FS:Ansariel>
void handle_duplicate_in_place(void*)
{
LL_INFOS() << "handle_duplicate_in_place" << LL_ENDL;
LLVector3 offset(0.f, 0.f, 0.f);
LLSelectMgr::getInstance()->selectDuplicate(offset, TRUE);
}
/* dead code 30-apr-2008
void handle_deed_object_to_group(void*)
{
LLUUID group_id;
LLSelectMgr::getInstance()->selectGetGroup(group_id);
LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE);
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT);
}
BOOL enable_deed_object_to_group(void*)
{
if(LLSelectMgr::getInstance()->getSelection()->isEmpty()) return FALSE;
LLPermissions perm;
LLUUID group_id;
if (LLSelectMgr::getInstance()->selectGetGroup(group_id) &&
gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) &&
LLSelectMgr::getInstance()->selectGetPermissions(perm) &&
perm.deedToGroup(gAgent.getID(), group_id))
{
return TRUE;
}
return FALSE;
}
*/
/*
* No longer able to support viewer side manipulations in this way
*
void god_force_inv_owner_permissive(LLViewerObject* object,
LLInventoryObject::object_list_t* inventory,
S32 serial_num,
void*)
{
typedef std::vector<LLPointer<LLViewerInventoryItem> > item_array_t;
item_array_t items;
LLInventoryObject::object_list_t::const_iterator inv_it = inventory->begin();
LLInventoryObject::object_list_t::const_iterator inv_end = inventory->end();
for ( ; inv_it != inv_end; ++inv_it)
{
if(((*inv_it)->getType() != LLAssetType::AT_CATEGORY))
{
LLInventoryObject* obj = *inv_it;
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem((LLViewerInventoryItem*)obj);
LLPermissions perm(new_item->getPermissions());
perm.setMaskBase(PERM_ALL);
perm.setMaskOwner(PERM_ALL);
new_item->setPermissions(perm);
items.push_back(new_item);
}
}
item_array_t::iterator end = items.end();
item_array_t::iterator it;
for(it = items.begin(); it != end; ++it)
{
// since we have the inventory item in the callback, it should not
// invalidate iteration through the selection manager.
object->updateInventory((*it), TASK_INVENTORY_ITEM_KEY, false);
}
}
*/
void handle_object_owner_permissive(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
// do the objects.
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_BASE, TRUE, PERM_ALL, TRUE);
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, TRUE, PERM_ALL, TRUE);
}
}
void handle_object_owner_self(void*)
{
// only send this if they're a god.
if(gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID(), TRUE);
}
}
// Shortcut to set owner permissions to not editable.
void handle_object_lock(void*)
{
LLSelectMgr::getInstance()->selectionSetObjectPermissions(PERM_OWNER, FALSE, PERM_MODIFY);
}
void handle_object_asset_ids(void*)
{
// only send this if they're a god.
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("objectinfo", "assetids");
}
}
void handle_force_parcel_owner_to_me(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceOwner( gAgent.getID() );
}
void handle_force_parcel_to_content(void*)
{
LLViewerParcelMgr::getInstance()->sendParcelGodForceToContent();
}
void handle_claim_public_land(void*)
{
if (LLViewerParcelMgr::getInstance()->getSelectionRegion() != gAgent.getRegion())
{
LLNotificationsUtil::add("ClaimPublicLand");
return;
}
LLVector3d west_south_global;
LLVector3d east_north_global;
LLViewerParcelMgr::getInstance()->getSelection(west_south_global, east_north_global);
LLVector3 west_south = gAgent.getPosAgentFromGlobal(west_south_global);
LLVector3 east_north = gAgent.getPosAgentFromGlobal(east_north_global);
LLMessageSystem* msg = gMessageSystem;
msg->newMessage("GodlikeMessage");
msg->nextBlock("AgentData");
msg->addUUID("AgentID", gAgent.getID());
msg->addUUID("SessionID", gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", "claimpublicland");
msg->addUUID("Invoice", LLUUID::null);
std::string buffer;
buffer = llformat( "%f", west_south.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", west_south.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VX]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
buffer = llformat( "%f", east_north.mV[VY]);
msg->nextBlock("ParamList");
msg->addString("Parameter", buffer);
gAgent.sendReliableMessage();
}
// HACK for easily testing new avatar geometry
void handle_god_request_avatar_geometry(void *)
{
if (gAgent.isGodlike())
{
LLSelectMgr::getInstance()->sendGodlikeRequest("avatar toggle", "");
}
}
static bool get_derezzable_objects(
EDeRezDestination dest,
std::string& error,
LLViewerRegion*& first_region,
std::vector<LLViewerObjectPtr>* derez_objectsp,
bool only_check = false)
{
bool found = false;
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
if (derez_objectsp)
derez_objectsp->reserve(selection->getRootObjectCount());
// Check conditions that we can't deal with, building a list of
// everything that we'll actually be derezzing.
for (LLObjectSelection::valid_root_iterator iter = selection->valid_root_begin();
iter != selection->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerRegion* region = object->getRegion();
if (!first_region)
{
first_region = region;
}
else
{
if(region != first_region)
{
// Derez doesn't work at all if the some of the objects
// are in regions besides the first object selected.
// ...crosses region boundaries
error = "AcquireErrorObjectSpan";
break;
}
}
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
// If AssetContainers are being sent back, they will appear as
// boxes in the owner's inventory.
if (object->getNVPair("AssetContainer")
&& dest != DRD_RETURN_TO_OWNER)
{
// this object is an asset container, derez its contents, not it
LL_WARNS() << "Attempt to derez deprecated AssetContainer object type not supported." << LL_ENDL;
/*
object->requestInventory(container_inventory_arrived,
(void *)(BOOL)(DRD_TAKE_INTO_AGENT_INVENTORY == dest));
*/
continue;
}
BOOL can_derez_current = FALSE;
switch(dest)
{
case DRD_TAKE_INTO_AGENT_INVENTORY:
case DRD_TRASH:
if (!object->isPermanentEnforced() &&
((node->mPermissions->allowTransferTo(gAgent.getID()) && object->permModify())
|| (node->allowOperationOnNode(PERM_OWNER, GP_OBJECT_MANIPULATE))))
{
can_derez_current = TRUE;
}
break;
case DRD_RETURN_TO_OWNER:
if(!object->isAttachment())
{
can_derez_current = TRUE;
}
break;
default:
if((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permCopy())
|| gAgent.isGodlike())
{
can_derez_current = TRUE;
}
break;
}
if(can_derez_current)
{
found = true;
if (only_check)
// one found, no need to traverse to the end
break;
if (derez_objectsp)
derez_objectsp->push_back(object);
}
}
return found;
}
static bool can_derez(EDeRezDestination dest)
{
LLViewerRegion* first_region = NULL;
std::string error;
return get_derezzable_objects(dest, error, first_region, NULL, true);
}
static void derez_objects(
EDeRezDestination dest,
const LLUUID& dest_id,
LLViewerRegion*& first_region,
std::string& error,
std::vector<LLViewerObjectPtr>* objectsp)
{
std::vector<LLViewerObjectPtr> derez_objects;
if (!objectsp) // if objects to derez not specified
{
// get them from selection
if (!get_derezzable_objects(dest, error, first_region, &derez_objects, false))
{
LL_WARNS() << "No objects to derez" << LL_ENDL;
return;
}
objectsp = &derez_objects;
}
if(gAgentCamera.cameraMouselook())
{
gAgentCamera.changeCameraToDefault();
}
// This constant is based on (1200 - HEADER_SIZE) / 4 bytes per
// root. I lopped off a few (33) to provide a bit
// pad. HEADER_SIZE is currently 67 bytes, most of which is UUIDs.
// This gives us a maximum of 63500 root objects - which should
// satisfy anybody.
const S32 MAX_ROOTS_PER_PACKET = 250;
const S32 MAX_PACKET_COUNT = 254;
F32 packets = ceil((F32)objectsp->size() / (F32)MAX_ROOTS_PER_PACKET);
if(packets > (F32)MAX_PACKET_COUNT)
{
error = "AcquireErrorTooManyObjects";
}
if(error.empty() && objectsp->size() > 0)
{
U8 d = (U8)dest;
LLUUID tid;
tid.generate();
U8 packet_count = (U8)packets;
S32 object_index = 0;
S32 objects_in_packet = 0;
LLMessageSystem* msg = gMessageSystem;
for(U8 packet_number = 0;
packet_number < packet_count;
++packet_number)
{
msg->newMessageFast(_PREHASH_DeRezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->nextBlockFast(_PREHASH_AgentBlock);
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->addU8Fast(_PREHASH_Destination, d);
msg->addUUIDFast(_PREHASH_DestinationID, dest_id);
msg->addUUIDFast(_PREHASH_TransactionID, tid);
msg->addU8Fast(_PREHASH_PacketCount, packet_count);
msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
objects_in_packet = 0;
while((object_index < objectsp->size())
&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
{
LLViewerObject* object = objectsp->at(object_index++);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
// VEFFECT: DerezObject
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal(object->getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
}
msg->sendReliable(first_region->getHost());
}
make_ui_sound("UISndObjectRezOut");
// Busy count decremented by inventory update, so only increment
// if will be causing an update.
if (dest != DRD_RETURN_TO_OWNER)
{
gViewerWindow->getWindow()->incBusyCount();
}
}
else if(!error.empty())
{
LLNotificationsUtil::add(error);
}
}
static void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
{
LLViewerRegion* first_region = NULL;
std::string error;
derez_objects(dest, dest_id, first_region, error, NULL);
}
void handle_take_copy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
// [RLVa:KB] - Checked: 2010-03-07 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
if ( (rlv_handler_t::isEnabled()) && (!RlvActions::canStand()) )
{
// Allow only if the avie isn't sitting on any of the selected objects
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectIsSittingOn f(gAgentAvatarp);
if ( (hSel.notNull()) && (hSel->getFirstRootNode(&f, TRUE) != NULL) )
return;
}
// [/RLVa:KB]
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_ACQUIRE_TO_AGENT_INVENTORY, category_id);
}
void handle_link_objects()
{
// <FS:Ansariel> We don't use a shortcut for two completely different functions based on context
//if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
//{
// LLFloaterReg::toggleInstanceOrBringToFront("places");
//}
//else
// </FS:Ansariel>
{
LLSelectMgr::getInstance()->linkObjects();
}
}
// You can return an object to its owner if it is on your land.
class LLObjectReturn : public view_listener_t
{
public:
LLObjectReturn() : mFirstRegion(NULL) {}
private:
bool handleEvent(const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return true;
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.4.0a) | Modified: RLVa-1.0.0b
if ( (rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn()) ) return true;
// [/RLVa:KB]
mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
// Save selected objects, so that we still know what to return after the confirmation dialog resets selection.
get_derezzable_objects(DRD_RETURN_TO_OWNER, mError, mFirstRegion, &mReturnableObjects);
LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&LLObjectReturn::onReturnToOwner, this, _1, _2));
return true;
}
bool onReturnToOwner(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, mFirstRegion, mError, &mReturnableObjects);
}
mReturnableObjects.clear();
mError.clear();
mFirstRegion = NULL;
// drop reference to current selection
mObjectSelection = NULL;
return false;
}
LLObjectSelectionHandle mObjectSelection;
std::vector<LLViewerObjectPtr> mReturnableObjects;
std::string mError;
LLViewerRegion* mFirstRegion;
};
// Allow return to owner if one or more of the selected items is
// over land you own.
class LLObjectEnableReturn : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
// Do not enable if nothing selected
return false;
}
// [RLVa:KB] - Checked: 2011-05-28 (RLVa-1.4.0a) | Modified: RLVa-1.4.0a
if ( (rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn()) )
{
return false;
}
// [/RLVa:KB]
#ifdef HACKED_GODLIKE_VIEWER
bool new_value = true;
#else
bool new_value = false;
if (gAgent.isGodlike())
{
new_value = true;
}
else
{
new_value = can_derez(DRD_RETURN_TO_OWNER);
}
#endif
return new_value;
}
};
void force_take_copy(void*)
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
const LLUUID category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
derez_objects(DRD_FORCE_TO_GOD_INVENTORY, category_id);
}
void handle_take()
{
// we want to use the folder this was derezzed from if it's
// available. Otherwise, derez to the normal place.
// if(LLSelectMgr::getInstance()->getSelection()->isEmpty())
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.2.0e) | Modified: RLVa-1.0.0b
if ( (LLSelectMgr::getInstance()->getSelection()->isEmpty()) || ((rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn())) )
// [/RLVa:KB]
{
return;
}
BOOL you_own_everything = TRUE;
BOOL locked_but_takeable_object = FALSE;
LLUUID category_id;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if(object)
{
if(!object->permYouOwner())
{
you_own_everything = FALSE;
}
if(!object->permMove())
{
locked_but_takeable_object = TRUE;
}
}
if(node->mFolderID.notNull())
{
if(category_id.isNull())
{
category_id = node->mFolderID;
LL_DEBUGS("HandleTake") << "Node destination folder ID = " << category_id.asString() << LL_ENDL;
}
else if(category_id != node->mFolderID)
{
// we have found two potential destinations. break out
// now and send to the default location.
category_id.setNull();
LL_DEBUGS("HandleTake") << "Conflicting node destination folders - setting to null UUID" << LL_ENDL;
break;
}
}
}
if(category_id.notNull())
{
LL_DEBUGS("HandleTake") << "Selected destination folder ID: " << category_id.asString() << " - checking if category exists in inventory model" << LL_ENDL;
// there is an unambiguous destination. See if this agent has
// such a location and it is not in the trash or library
if(!gInventory.getCategory(category_id))
{
// nope, set to NULL.
category_id.setNull();
LL_DEBUGS("HandleTake") << "Destination folder not found in inventory model - setting to null UUID" << LL_ENDL;
}
if(category_id.notNull())
{
// check trash
const LLUUID trash = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
if(category_id == trash || gInventory.isObjectDescendentOf(category_id, trash))
{
category_id.setNull();
LL_DEBUGS("HandleTake") << "Destination folder is descendent of trash folder - setting to null UUID" << LL_ENDL;
}
// check library
if(gInventory.isObjectDescendentOf(category_id, gInventory.getLibraryRootFolderID()))
{
category_id.setNull();
LL_DEBUGS("HandleTake") << "Destination folder is descendent of library folder - setting to null UUID" << LL_ENDL;
}
// check inbox
// <FS:Ansariel> Undo the SL-1579 fail
//const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX);
//if (category_id == inbox_id || gInventory.isObjectDescendentOf(category_id, inbox_id))
//{
// category_id.setNull();
//}
// </FS:Ansariel>
}
}
if(category_id.isNull())
{
category_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT);
LL_DEBUGS("HandleTake") << "Destination folder = null UUID - determined default category: " << category_id.asString() << LL_ENDL;
}
LLSD payload;
payload["folder_id"] = category_id;
LL_DEBUGS("HandleTake") << "Final destination folder UUID being sent to sim: " << category_id.asString() << LL_ENDL;
LLNotification::Params params("ConfirmObjectTakeLock");
params.payload(payload);
// MAINT-290
// Reason: Showing the confirmation dialog resets object selection, thus there is nothing to derez.
// Fix: pass selection to the confirm_take, so that selection doesn't "die" after confirmation dialog is opened
params.functor.function(boost::bind(confirm_take, _1, _2, LLSelectMgr::instance().getSelection()));
if(locked_but_takeable_object ||
!you_own_everything)
{
if(locked_but_takeable_object && you_own_everything)
{
params.name("ConfirmObjectTakeLock");
}
else if(!locked_but_takeable_object && !you_own_everything)
{
params.name("ConfirmObjectTakeNoOwn");
}
else
{
params.name("ConfirmObjectTakeLockNoOwn");
}
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 0);
}
}
void handle_object_show_inspector()
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
LLViewerObject* objectp = selection->getFirstRootObject(TRUE);
if (!objectp)
{
return;
}
LLSD params;
params["object_id"] = objectp->getID();
LLFloaterReg::showInstance("inspect_object", params);
}
void handle_avatar_show_inspector()
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
LLSD params;
params["avatar_id"] = avatar->getID();
LLFloaterReg::showInstance("inspect_avatar", params);
}
}
bool confirm_take(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection_handle)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if(enable_take() && (option == 0))
{
derez_objects(DRD_TAKE_INTO_AGENT_INVENTORY, notification["payload"]["folder_id"].asUUID());
}
return false;
}
// You can take an item when it is public and transferrable, or when
// you own it. We err on the side of enabling the item when at least
// one item selected can be copied to inventory.
BOOL enable_take()
{
// if (sitting_on_selection())
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.2.0e) | Modified: RLVa-1.0.0b
if ( (sitting_on_selection()) || ((rlv_handler_t::isEnabled()) && (!rlvCanDeleteOrReturn())) )
// [/RLVa:KB]
{
return FALSE;
}
for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
if (object->isAvatar())
{
// ...don't acquire avatars
continue;
}
#ifdef HACKED_GODLIKE_VIEWER
return TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (LLGridManager::getInstance()->isInSLBeta()
&& gAgent.isGodlike())
{
return TRUE;
}
# endif
if(!object->isPermanentEnforced() &&
((node->mPermissions->allowTransferTo(gAgent.getID())
&& object->permModify())
|| (node->mPermissions->getOwner() == gAgent.getID())))
{
return !object->isAttachment();
}
#endif
}
return FALSE;
}
void handle_buy_or_take()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
return;
}
if (is_selection_buy_not_take())
{
S32 total_price = selection_price();
if (total_price <= gStatusBar->getBalance() || total_price == 0)
{
handle_buy();
}
else
{
LLStringUtil::format_map_t args;
args["AMOUNT"] = llformat("%d", total_price);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString( "this_object_costs", args ), total_price );
}
}
else
{
handle_take();
}
}
bool visible_buy_object()
{
return is_selection_buy_not_take() && enable_buy_object();
}
bool visible_take_object()
{
return !is_selection_buy_not_take() && enable_take();
}
bool tools_visible_buy_object()
{
return is_selection_buy_not_take();
}
bool tools_visible_take_object()
{
return !is_selection_buy_not_take();
}
class LLToolsEnableBuyOrTake : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool is_buy = is_selection_buy_not_take();
bool new_value = is_buy ? enable_buy_object() : enable_take();
return new_value;
}
};
// This is a small helper function to determine if we have a buy or a
// take in the selection. This method is to help with the aliasing
// problems of putting buy and take in the same pie menu space. After
// a fair amont of discussion, it was determined to prefer buy over
// take. The reasoning follows from the fact that when users walk up
// to buy something, they will click on one or more items. Thus, if
// anything is for sale, it becomes a buy operation, and the server
// will group all of the buy items, and copyable/modifiable items into
// one package and give the end user as much as the permissions will
// allow. If the user wanted to take something, they will select fewer
// and fewer items until only 'takeable' items are left. The one
// exception is if you own everything in the selection that is for
// sale, in this case, you can't buy stuff from yourself, so you can
// take it.
// return value = TRUE if selection is a 'buy'.
// FALSE if selection is a 'take'
BOOL is_selection_buy_not_take()
{
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// [RLVa:KB] - @buy
if (!RlvActions::canBuyObject(obj->getID()))
continue;
// [/RLVa:KB]
// you do not own the object and it is for sale, thus,
// it's a buy
return TRUE;
}
}
return FALSE;
}
S32 selection_price()
{
S32 total_price = 0;
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if(obj && !(obj->permYouOwner()) && (node->mSaleInfo.isForSale()))
{
// you do not own the object and it is for sale.
// Add its price.
total_price += node->mSaleInfo.getSalePrice();
}
}
return total_price;
}
/*
bool callback_show_buy_currency(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LL_INFOS() << "Loading page " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL") << LL_ENDL;
LLWeb::loadURL(LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL"));
}
return false;
}
*/
void show_buy_currency(const char* extra)
{
// Don't show currency web page for branded clients.
/*
std::ostringstream mesg;
if (extra != NULL)
{
mesg << extra << "\n \n";
}
mesg << "Go to " << LLNotifications::instance().getGlobalString("BUY_CURRENCY_URL")<< "\nfor information on purchasing currency?";
*/
LLSD args;
if (extra != NULL)
{
args["EXTRA"] = extra;
}
LLNotificationsUtil::add("PromptGoToCurrencyPage", args);//, LLSD(), callback_show_buy_currency);
}
void handle_buy()
{
if (LLSelectMgr::getInstance()->getSelection()->isEmpty()) return;
LLSaleInfo sale_info;
BOOL valid = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info);
if (!valid) return;
S32 price = sale_info.getSalePrice();
if (price > 0 && price > gStatusBar->getBalance())
{
LLStringUtil::format_map_t args;
args["AMOUNT"] = llformat("%d", price);
LLBuyCurrencyHTML::openCurrencyFloater( LLTrans::getString("this_object_costs", args), price );
return;
}
if (sale_info.getSaleType() == LLSaleInfo::FS_CONTENTS)
{
handle_buy_contents(sale_info);
}
else
{
handle_buy_object(sale_info);
}
}
bool anyone_copy_selection(LLSelectNode* nodep)
{
bool perm_copy = (bool)(nodep->getObject()->permCopy());
bool all_copy = (bool)(nodep->mPermissions->getMaskEveryone() & PERM_COPY);
return perm_copy && all_copy;
}
bool for_sale_selection(LLSelectNode* nodep)
{
return nodep->mSaleInfo.isForSale()
&& nodep->mPermissions->getMaskOwner() & PERM_TRANSFER
&& (nodep->mPermissions->getMaskOwner() & PERM_COPY
|| nodep->mSaleInfo.getSaleType() != LLSaleInfo::FS_COPY);
}
BOOL sitting_on_selection()
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (!node)
{
return FALSE;
}
if (!node->mValid)
{
return FALSE;
}
LLViewerObject* root_object = node->getObject();
if (!root_object)
{
return FALSE;
}
// Need to determine if avatar is sitting on this object
if (!isAgentAvatarValid()) return FALSE;
return (gAgentAvatarp->isSitting() && gAgentAvatarp->getRoot() == root_object);
}
class LLToolsSaveToObjectInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
derez_objects(DRD_SAVE_INTO_TASK_INVENTORY, node->mFromTaskID);
}
return true;
}
};
class LLToolsEnablePathfinding : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion();
}
};
class LLToolsEnablePathfindingView : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return (LLPathfindingManager::getInstance() != NULL) && LLPathfindingManager::getInstance()->isPathfindingEnabledForCurrentRegion() && LLPathfindingManager::getInstance()->isPathfindingViewEnabled();
}
};
class LLToolsDoPathfindingRebakeRegion : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool hasPathfinding = (LLPathfindingManager::getInstance() != NULL);
if (hasPathfinding)
{
LLMenuOptionPathfindingRebakeNavmesh::getInstance()->sendRequestRebakeNavmesh();
}
return hasPathfinding;
}
};
class LLToolsEnablePathfindingRebakeRegion : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool returnValue = false;
if (LLNavigationBar::instanceExists())
{
returnValue = LLNavigationBar::getInstance()->isRebakeNavMeshAvailable();
}
return returnValue;
}
};
// Round the position of all root objects to the grid
class LLToolsSnapObjectXY : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
F64 snap_size = (F64)gSavedSettings.getF32("GridResolution");
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (obj->permModify())
{
LLVector3d pos_global = obj->getPositionGlobal();
F64 round_x = fmod(pos_global.mdV[VX], snap_size);
if (round_x < snap_size * 0.5)
{
// closer to round down
pos_global.mdV[VX] -= round_x;
}
else
{
// closer to round up
pos_global.mdV[VX] -= round_x;
pos_global.mdV[VX] += snap_size;
}
F64 round_y = fmod(pos_global.mdV[VY], snap_size);
if (round_y < snap_size * 0.5)
{
pos_global.mdV[VY] -= round_y;
}
else
{
pos_global.mdV[VY] -= round_y;
pos_global.mdV[VY] += snap_size;
}
obj->setPositionGlobal(pos_global, FALSE);
}
}
LLSelectMgr::getInstance()->sendMultipleUpdate(UPD_POSITION);
return true;
}
};
// Determine if the option to cycle between linked prims is shown
class LLToolsEnableSelectNextPart : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = (!LLSelectMgr::getInstance()->getSelection()->isEmpty()
&& (gSavedSettings.getBOOL("EditLinkedParts")
|| LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool()));
return new_value;
}
};
// Cycle selection through linked children or/and faces in selected object.
// FIXME: Order of children list is not always the same as sim's idea of link order. This may confuse
// resis. Need link position added to sim messages to address this.
class LLToolsSelectNextPartFace : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool cycle_faces = LLToolFace::getInstance() == LLToolMgr::getInstance()->getCurrentTool();
bool cycle_linked = gSavedSettings.getBOOL("EditLinkedParts");
if (!cycle_faces && !cycle_linked)
{
// Nothing to do
return true;
}
bool fwd = (userdata.asString() == "next");
bool prev = (userdata.asString() == "previous");
bool ifwd = (userdata.asString() == "includenext");
bool iprev = (userdata.asString() == "includeprevious");
// <FS:Zi> Make shift+click on forward/back buttons work like includenext/previous
if (gKeyboard->currentMask(false) & MASK_SHIFT)
{
ifwd = fwd;
iprev = prev;
fwd = false;
prev = false;
}
// </FS:Zi>
LLViewerObject* to_select = NULL;
bool restart_face_on_part = !cycle_faces;
S32 new_te = 0;
if (cycle_faces)
{
// Cycle through faces of current selection, if end is reached, swithc to next part (if present)
LLSelectNode* nodep = LLSelectMgr::getInstance()->getSelection()->getFirstNode();
if (!nodep) return false;
to_select = nodep->getObject();
if (!to_select) return false;
S32 te_count = to_select->getNumTEs();
S32 selected_te = nodep->getLastOperatedTE();
if (fwd || ifwd)
{
// <FS:Zi> FIRE-32282: fix face selection cycle starting at face 1 instead of face 0
// is more than one face selected in the whole set?
if (LLSelectMgr::getInstance()->getSelection()->getTECount() > 1)
{
// count the number of selected faces on the current link
S32 count = 0;
S32 num_tes = to_select->getNumTEs();
for (S32 te = 0; te < num_tes; te++)
{
if (nodep->isTESelected(te))
{
++count;
}
}
// if all faces of the current link are selected, set a flag to make sure the
// next selected face will be face 0
if (count == num_tes)
{
selected_te = -1;
}
}
// </FS:Zi>
if (selected_te < 0)
{
new_te = 0;
}
else if (selected_te + 1 < te_count)
{
// select next face
new_te = selected_te + 1;
}
else
{
// restart from first face on next part
restart_face_on_part = true;
}
}
else if (prev || iprev)
{
if (selected_te > te_count)
{
new_te = te_count - 1;
}
else if (selected_te - 1 >= 0)
{
// select previous face
new_te = selected_te - 1;
}
else
{
// restart from last face on next part
restart_face_on_part = true;
}
}
}
S32 object_count = LLSelectMgr::getInstance()->getSelection()->getObjectCount();
if (cycle_linked && object_count && restart_face_on_part)
{
LLViewerObject* selected = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
if (selected && selected->getRootEdit())
{
LLViewerObject::child_list_t children = selected->getRootEdit()->getChildren();
children.push_front(selected->getRootEdit()); // need root in the list too
for (LLViewerObject::child_list_t::iterator iter = children.begin(); iter != children.end(); ++iter)
{
if ((*iter)->isSelected())
{
if (object_count > 1 && (fwd || prev)) // multiple selection, find first or last selected if not include
{
to_select = *iter;
if (fwd)
{
// stop searching if going forward; repeat to get last hit if backward
break;
}
}
else if ((object_count == 1) || (ifwd || iprev)) // single selection or include
{
if (fwd || ifwd)
{
++iter;
while (iter != children.end() && ((*iter)->isAvatar() || (ifwd && (*iter)->isSelected())))
{
++iter; // skip sitting avatars and selected if include
}
}
else // backward
{
iter = (iter == children.begin() ? children.end() : iter);
--iter;
while (iter != children.begin() && ((*iter)->isAvatar() || (iprev && (*iter)->isSelected())))
{
--iter; // skip sitting avatars and selected if include
}
}
iter = (iter == children.end() ? children.begin() : iter);
to_select = *iter;
break;
}
}
}
}
}
if (to_select)
{
if (gFocusMgr.childHasKeyboardFocus(gFloaterTools))
{
gFocusMgr.setKeyboardFocus(NULL); // force edit toolbox to commit any changes
}
if (fwd || prev)
{
LLSelectMgr::getInstance()->deselectAll();
}
if (cycle_faces)
{
if (restart_face_on_part)
{
if (fwd || ifwd)
{
new_te = 0;
}
else
{
new_te = to_select->getNumTEs() - 1;
}
}
LLSelectMgr::getInstance()->selectObjectOnly(to_select, new_te);
// <FS:Zi> Add this back in additionally to selectObjectOnly() to get the lastOperadedTE()
// function back working to properly shift+cycle through faces
LLSelectMgr::getInstance()->addAsIndividual(to_select, new_te, false);
}
else
{
LLSelectMgr::getInstance()->selectObjectOnly(to_select);
}
return true;
}
return true;
}
};
class LLToolsStopAllAnimations : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// <FS:Ansariel> Allow legacy stop animations without revoking script permissions
//gAgent.stopCurrentAnimations();
std::string param = userdata.asString();
if (param.empty() || param == "stoprevoke")
{
gAgent.stopCurrentAnimations();
}
else if (param == "stop")
{
gAgent.stopCurrentAnimations(true);
}
// </FS:Ansariel>
return true;
}
};
class LLToolsReleaseKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
return true;
// [/RLVa:KB]
gAgent.forceReleaseControls();
return true;
}
};
class LLToolsEnableReleaseKeys : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a
return (gAgent.anyControlGrabbed()) &&
( (!rlv_handler_t::isEnabled()) || (!gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) );
// [/RLVa:KB]
// return gAgent.anyControlGrabbed();
}
};
class LLEditEnableCut : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCut();
return new_value;
}
};
class LLEditCut : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->cut();
}
return true;
}
};
class LLEditEnableCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canCopy();
return new_value;
}
};
class LLEditCopy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->copy();
}
return true;
}
};
class LLEditEnablePaste : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canPaste();
return new_value;
}
};
class LLEditPaste : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->paste();
}
return true;
}
};
class LLEditEnableDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete();
return new_value;
}
};
class LLEditDelete : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// If a text field can do a deletion, it gets precedence over deleting
// an object in the world.
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDoDelete())
{
LLEditMenuHandler::gEditMenuHandler->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gMenuObject->hide();
return true;
}
};
void handle_spellcheck_replace_with_suggestion(const LLUICtrl* ctrl, const LLSD& param)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) )
{
return;
}
U32 index = 0;
if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) )
{
return;
}
spellcheck_handler->replaceWithSuggestion(index);
}
bool visible_spellcheck_suggestion(LLUICtrl* ctrl, const LLSD& param)
{
LLMenuItemGL* item = dynamic_cast<LLMenuItemGL*>(ctrl);
const LLContextMenu* menu = (item) ? dynamic_cast<const LLContextMenu*>(item->getParent()) : NULL;
const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
if ( (!spellcheck_handler) || (!spellcheck_handler->getSpellCheck()) )
{
return false;
}
U32 index = 0;
if ( (!LLStringUtil::convertToU32(param.asString(), index)) || (index >= spellcheck_handler->getSuggestionCount()) )
{
return false;
}
item->setLabel(spellcheck_handler->getSuggestion(index));
return true;
}
void handle_spellcheck_add_to_dictionary(const LLUICtrl* ctrl)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
if ( (spellcheck_handler) && (spellcheck_handler->canAddToDictionary()) )
{
spellcheck_handler->addToDictionary();
}
}
bool enable_spellcheck_add_to_dictionary(const LLUICtrl* ctrl)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
return (spellcheck_handler) && (spellcheck_handler->canAddToDictionary());
}
void handle_spellcheck_add_to_ignore(const LLUICtrl* ctrl)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
if ( (spellcheck_handler) && (spellcheck_handler->canAddToIgnore()) )
{
spellcheck_handler->addToIgnore();
}
}
bool enable_spellcheck_add_to_ignore(const LLUICtrl* ctrl)
{
const LLContextMenu* menu = dynamic_cast<const LLContextMenu*>(ctrl->getParent());
const LLSpellCheckMenuHandler* spellcheck_handler = (menu) ? dynamic_cast<const LLSpellCheckMenuHandler*>(menu->getSpawningView()) : NULL;
return (spellcheck_handler) && (spellcheck_handler->canAddToIgnore());
}
bool enable_object_return()
{
return (!LLSelectMgr::getInstance()->getSelection()->isEmpty() &&
(gAgent.isGodlike() || can_derez(DRD_RETURN_TO_OWNER)));
}
bool enable_object_delete()
{
bool new_value =
#ifdef HACKED_GODLIKE_VIEWER
TRUE;
#else
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
(LLGridManager::getInstance()->isInSLBeta()
&& gAgent.isGodlike()) ||
# endif
LLSelectMgr::getInstance()->canDoDelete();
#endif
return new_value;
}
class LLObjectsReturnPackage
{
public:
LLObjectsReturnPackage() : mObjectSelection(), mReturnableObjects(), mError(), mFirstRegion(NULL) {};
~LLObjectsReturnPackage()
{
mObjectSelection.clear();
mReturnableObjects.clear();
mError.clear();
mFirstRegion = NULL;
};
LLObjectSelectionHandle mObjectSelection;
std::vector<LLViewerObjectPtr> mReturnableObjects;
std::string mError;
LLViewerRegion *mFirstRegion;
};
static void return_objects(LLObjectsReturnPackage *objectsReturnPackage, const LLSD& notification, const LLSD& response)
{
if (LLNotificationsUtil::getSelectedOption(notification, response) == 0)
{
// Ignore category ID for this derez destination.
derez_objects(DRD_RETURN_TO_OWNER, LLUUID::null, objectsReturnPackage->mFirstRegion, objectsReturnPackage->mError, &objectsReturnPackage->mReturnableObjects);
}
delete objectsReturnPackage;
}
void handle_object_return()
{
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
LLObjectsReturnPackage *objectsReturnPackage = new LLObjectsReturnPackage();
objectsReturnPackage->mObjectSelection = LLSelectMgr::getInstance()->getEditSelection();
// Save selected objects, so that we still know what to return after the confirmation dialog resets selection.
get_derezzable_objects(DRD_RETURN_TO_OWNER, objectsReturnPackage->mError, objectsReturnPackage->mFirstRegion, &objectsReturnPackage->mReturnableObjects);
LLNotificationsUtil::add("ReturnToOwner", LLSD(), LLSD(), boost::bind(&return_objects, objectsReturnPackage, _1, _2));
}
}
void handle_object_delete()
{
if (LLSelectMgr::getInstance())
{
LLSelectMgr::getInstance()->doDelete();
}
// and close any pie/context menus when done
gMenuHolder->hideMenus();
// When deleting an object we may not actually be done
// Keep selection so we know what to delete when confirmation is needed about the delete
gMenuObject->hide();
return;
}
void handle_force_delete(void*)
{
LLSelectMgr::getInstance()->selectForceDelete();
}
class LLViewEnableJoystickFlycam : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = (gSavedSettings.getBOOL("JoystickEnabled") && gSavedSettings.getBOOL("JoystickFlycamEnabled"));
return new_value;
}
};
class LLViewEnableLastChatter : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// *TODO: add check that last chatter is in range
bool new_value = (gAgentCamera.cameraThirdPerson() && gAgent.getLastChatter().notNull());
return new_value;
}
};
class LLEditEnableDeselect : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canDeselect();
return new_value;
}
};
class LLEditDeselect : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->deselect();
}
return true;
}
};
class LLEditEnableSelectAll : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canSelectAll();
return new_value;
}
};
class LLEditSelectAll : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler )
{
LLEditMenuHandler::gEditMenuHandler->selectAll();
}
return true;
}
};
class LLEditEnableUndo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo();
return new_value;
}
};
class LLEditUndo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canUndo() )
{
LLEditMenuHandler::gEditMenuHandler->undo();
}
return true;
}
};
class LLEditEnableRedo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo();
return new_value;
}
};
class LLEditRedo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if( LLEditMenuHandler::gEditMenuHandler && LLEditMenuHandler::gEditMenuHandler->canRedo() )
{
LLEditMenuHandler::gEditMenuHandler->redo();
}
return true;
}
};
void print_object_info(void*)
{
LLSelectMgr::getInstance()->selectionDump();
}
void print_agent_nvpairs(void*)
{
LLViewerObject *objectp;
LL_INFOS() << "Agent Name Value Pairs" << LL_ENDL;
objectp = gObjectList.findObject(gAgentID);
if (objectp)
{
objectp->printNameValuePairs();
}
else
{
LL_INFOS() << "Can't find agent object" << LL_ENDL;
}
LL_INFOS() << "Camera at " << gAgentCamera.getCameraPositionGlobal() << LL_ENDL;
}
void show_debug_menus()
{
// this might get called at login screen where there is no menu so only toggle it if one exists
if ( gMenuBarView )
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
BOOL qamode = gSavedSettings.getBOOL("QAMode");
gMenuBarView->setItemVisible("Advanced", debug);
// gMenuBarView->setItemEnabled("Advanced", debug); // Don't disable Advanced keyboard shortcuts when hidden
// [RLVa:KB] - Checked: 2011-08-16 (RLVa-1.4.0b) | Modified: RLVa-1.4.0b
// NOTE: this is supposed to execute whether RLVa is enabled or not
rlvMenuToggleVisible();
// [/RLVa:KB]
gMenuBarView->setItemVisible("Debug", qamode);
gMenuBarView->setItemEnabled("Debug", qamode);
gMenuBarView->setItemVisible("Develop", qamode);
gMenuBarView->setItemEnabled("Develop", qamode);
// Server ('Admin') menu hidden when not in godmode.
const bool show_server_menu = (gAgent.getGodLevel() > GOD_NOT || (debug && gAgent.getAdminOverride()));
gMenuBarView->setItemVisible("Admin", show_server_menu);
gMenuBarView->setItemEnabled("Admin", show_server_menu);
}
if (gLoginMenuBarView)
{
BOOL debug = gSavedSettings.getBOOL("UseDebugMenus");
gLoginMenuBarView->setItemVisible("Debug", debug);
gLoginMenuBarView->setItemEnabled("Debug", debug);
}
}
void toggle_debug_menus(void*)
{
BOOL visible = ! gSavedSettings.getBOOL("UseDebugMenus");
gSavedSettings.setBOOL("UseDebugMenus", visible);
show_debug_menus();
}
// LLUUID gExporterRequestID;
// std::string gExportDirectory;
// LLUploadDialog *gExportDialog = NULL;
// void handle_export_selected( void * )
// {
// LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
// if (selection->isEmpty())
// {
// return;
// }
// LL_INFOS() << "Exporting selected objects:" << LL_ENDL;
// gExporterRequestID.generate();
// gExportDirectory = "";
// LLMessageSystem* msg = gMessageSystem;
// msg->newMessageFast(_PREHASH_ObjectExportSelected);
// msg->nextBlockFast(_PREHASH_AgentData);
// msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
// msg->addUUIDFast(_PREHASH_RequestID, gExporterRequestID);
// msg->addS16Fast(_PREHASH_VolumeDetail, 4);
// for (LLObjectSelection::root_iterator iter = selection->root_begin();
// iter != selection->root_end(); iter++)
// {
// LLSelectNode* node = *iter;
// LLViewerObject* object = node->getObject();
// msg->nextBlockFast(_PREHASH_ObjectData);
// msg->addUUIDFast(_PREHASH_ObjectID, object->getID());
// LL_INFOS() << "Object: " << object->getID() << LL_ENDL;
// }
// msg->sendReliable(gAgent.getRegion()->getHost());
// gExportDialog = LLUploadDialog::modalUploadDialog("Exporting selected objects...");
// }
//
// <FS:Ansariel> [FS Communication UI]
//class LLCommunicateNearbyChat : public view_listener_t
//{
// bool handleEvent(const LLSD& userdata)
// {
// LLFloaterIMContainer* im_box = LLFloaterIMContainer::getInstance();
// bool nearby_visible = LLFloaterReg::getTypedInstance<LLFloaterIMNearbyChat>("nearby_chat")->isInVisibleChain();
// if(nearby_visible && im_box->getSelectedSession() == LLUUID() && im_box->getConversationListItemSize() > 1)
// {
// im_box->selectNextorPreviousConversation(false);
// }
// else
// {
// LLFloaterReg::toggleInstanceOrBringToFront("nearby_chat");
// }
// return true;
// }
//};
// </FS:Ansariel> [FS Communication UI]
class LLWorldSetHomeLocation : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// we just send the message and let the server check for failure cases
// server will echo back a "Home position set." alert if it succeeds
// and the home location screencapture happens when that alert is recieved
gAgent.setStartPosition(START_LOCATION_ID_HOME);
return true;
}
};
class LLWorldLindenHome : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string url = LLFloaterLandHoldings::sHasLindenHome ? LLTrans::getString("lindenhomes_my_home_url") : LLTrans::getString("lindenhomes_get_home_url");
LLWeb::loadURL(url);
return true;
}
};
class LLWorldTeleportHome : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gAgent.teleportHome();
return true;
}
};
class LLWorldAlwaysRun : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// as well as altering the default walk-vs-run state,
// we also change the *current* walk-vs-run state.
if (gAgent.getAlwaysRun())
{
gAgent.clearAlwaysRun();
// gAgent.clearRunning();
report_to_nearby_chat(LLTrans::getString("AlwaysRunDisabled"));
}
else
{
gAgent.setAlwaysRun();
// gAgent.setRunning();
report_to_nearby_chat(LLTrans::getString("AlwaysRunEnabled"));
}
// tell the simulator.
// gAgent.sendWalkRun(gAgent.getAlwaysRun());
// Update Movement Controls according to AlwaysRun mode
LLFloaterMove::setAlwaysRunMode(gAgent.getAlwaysRun());
return true;
}
};
class LLWorldCheckAlwaysRun : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getAlwaysRun();
return new_value;
}
};
class LLWorldSetAway : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getAFK())
{
gAgent.clearAFK();
}
else
{
gAgent.setAFK();
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetAway : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getAFK();
return new_value;
}
};
class LLWorldSetDoNotDisturb : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.isDoNotDisturb())
{
gAgent.setDoNotDisturb(false);
}
else
{
gAgent.setDoNotDisturb(true);
LLNotificationsUtil::add("DoNotDisturbModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetBusy : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.isDoNotDisturb();
return new_value;
}
};
class LLWorldSetAutorespond : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getAutorespond())
{
gAgent.clearAutorespond();
}
else
{
gAgent.setAutorespond();
LLNotificationsUtil::add("AutorespondModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetAutorespond : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getAutorespond();
return new_value;
}
};
class LLWorldSetAutorespondNonFriends : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getAutorespondNonFriends())
{
gAgent.clearAutorespondNonFriends();
}
else
{
gAgent.setAutorespondNonFriends();
LLNotificationsUtil::add("AutorespondNonFriendsModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetAutorespondNonFriends : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getAutorespondNonFriends();
return new_value;
}
};
// <FS:PP> FIRE-1245: Option to block/reject teleport offers
class LLWorldSetRejectTeleportOffers : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getRejectTeleportOffers())
{
gAgent.clearRejectTeleportOffers();
}
else
{
gAgent.setRejectTeleportOffers();
LLNotificationsUtil::add("RejectTeleportOffersModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetRejectTeleportOffers : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getRejectTeleportOffers();
return new_value;
}
};
// </FS:PP> FIRE-1245: Option to block/reject teleport offers
// <FS:PP> FIRE-15233: Automatic friendship request refusal
class LLWorldSetRejectFriendshipRequests : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getRejectFriendshipRequests())
{
gAgent.clearRejectFriendshipRequests();
}
else
{
gAgent.setRejectFriendshipRequests();
LLNotificationsUtil::add("RejectFriendshipRequestsModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetRejectFriendshipRequests : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getRejectFriendshipRequests();
return new_value;
}
};
// </FS:PP> FIRE-15233: Automatic friendship request refusal
// <FS:PP> Option to block/reject all group invites
class LLWorldSetRejectAllGroupInvites : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgent.getRejectAllGroupInvites())
{
gAgent.clearRejectAllGroupInvites();
}
else
{
gAgent.setRejectAllGroupInvites();
LLNotificationsUtil::add("RejectAllGroupInvitesModeSet");
}
return true;
}
};
// [SJ - FIRE-2177 - Making Autorespons a simple Check in the menu again for clarity]
class LLWorldGetRejectAllGroupInvites : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.getRejectAllGroupInvites();
return new_value;
}
};
// </FS:PP> Option to block/reject all group invites
class LLWorldCreateLandmark : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.4.5) | Added: RLVa-1.0.0
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
return true;
// [/RLVa:KB]
LLFloaterReg::showInstance("add_landmark");
return true;
}
};
class LLWorldPlaceProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2012-02-08 (RLVa-1.4.5) | Added: RLVa-1.4.5
if (gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC))
return true;
// [/RLVa:KB]
// <FS:Ansariel> FIRE-817: Separate place details floater
//LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "agent"));
FSFloaterPlaceDetails::showPlaceDetails(LLSD().with("type", "agent"));
// </FS:Ansariel>
return true;
}
};
// [RLVa:KB] - Checked: 2012-02-08 (RLVa-1.4.5) | Added: RLVa-1.4.5
bool enable_place_profile()
{
return LLFloaterSidePanelContainer::canShowPanel("places", LLSD().with("type", "agent"));
}
// [/RLVa:KB]
void handle_script_info()
{
LLUUID object_id;
if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
LL_INFOS() << "Reporting Script Info for object: " << object_id.asString() << LL_ENDL;
FSLSLBridge::instance().viewerToLSL("getScriptInfo|" + object_id.asString() + "|" + (gSavedSettings.getBOOL("FSScriptInfoExtended") ? "1" : "0"));
}
}
void handle_look_at_selection(const LLSD& param)
{
const F32 PADDING_FACTOR = 1.75f;
BOOL zoom = (param.asString() == "zoom");
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
LLBBox selection_bbox = LLSelectMgr::getInstance()->getBBoxOfSelection();
F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
F32 distance = selection_bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - selection_bbox.getCenterAgent();
obj_to_cam.normVec();
LLUUID object_id;
if (LLSelectMgr::getInstance()->getSelection()->getPrimaryObject())
{
object_id = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject()->mID;
}
if (zoom)
{
// Make sure we are not increasing the distance between the camera and object
LLVector3d orig_distance = gAgentCamera.getCameraPositionGlobal() - LLSelectMgr::getInstance()->getSelectionCenterGlobal();
distance = llmin(distance, (F32) orig_distance.length());
gAgentCamera.setCameraPosAndFocusGlobal(LLSelectMgr::getInstance()->getSelectionCenterGlobal() + LLVector3d(obj_to_cam * distance),
LLSelectMgr::getInstance()->getSelectionCenterGlobal(),
object_id );
}
else
{
gAgentCamera.setFocusGlobal( LLSelectMgr::getInstance()->getSelectionCenterGlobal(), object_id );
}
}
}
// <FS:Ansariel> Option to try via exact position
//void handle_zoom_to_object(LLUUID object_id)
void handle_zoom_to_object(LLUUID object_id, const LLVector3d& object_pos)
// </FS:Ansariel> Option to try via exact position
{
// <FS:Zi> Fix camera zoom to look at the avatar's face from the front
// const F32 PADDING_FACTOR = 2.f;
// </FS:Zi>
LLViewerObject* object = gObjectList.findObject(object_id);
if (object)
{
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
// <FS:Zi> Fix camera zoom to look at the avatar's face from the front
// LLBBox bbox = object->getBoundingBoxAgent() ;
// F32 angle_of_view = llmax(0.1f, LLViewerCamera::getInstance()->getAspect() > 1.f ? LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect() : LLViewerCamera::getInstance()->getView());
// F32 distance = bbox.getExtentLocal().magVec() * PADDING_FACTOR / atan(angle_of_view);
// LLVector3 obj_to_cam = LLViewerCamera::getInstance()->getOrigin() - bbox.getCenterAgent();
// obj_to_cam.normVec();
// LLVector3d object_center_global = gAgent.getPosGlobalFromAgent(bbox.getCenterAgent());
// gAgentCamera.setCameraPosAndFocusGlobal(object_center_global + LLVector3d(obj_to_cam * distance),
// object_center_global,
LLVector3d object_center_global=object->getPositionGlobal();
float eye_distance=gSavedSettings.getF32("CameraZoomDistance");
float eye_z_offset=gSavedSettings.getF32("CameraZoomEyeZOffset");
LLVector3d focus_z_offset=LLVector3d(0.0f,0.0f,gSavedSettings.getF32("CameraZoomFocusZOffset"));
LLVector3d eye_offset(eye_distance,0.0f,eye_z_offset);
eye_offset=eye_offset*object->getRotationRegion();
gAgentCamera.setCameraPosAndFocusGlobal(object_center_global+eye_offset,
object_center_global+focus_z_offset,
// </FS:Zi>
object_id );
}
// <FS:Ansariel> Option to try via exact position
else if (object_pos != LLVector3d(-1.f, -1.f, -1.f))
{
LLVector3d obj_to_cam = object_pos - gAgent.getPositionGlobal();
obj_to_cam.normVec();
obj_to_cam = obj_to_cam * -4.f;
obj_to_cam.mdV[VZ] += 0.5;
gAgentCamera.changeCameraToThirdPerson();
gAgentCamera.unlockView();
gAgentCamera.setCameraPosAndFocusGlobal(object_pos + obj_to_cam, object_pos, object_id);
}
// </FS:Ansariel> Option to try via exact position
}
class LLAvatarInviteToGroup : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) )
// [/RLVa:KB]
{
LLAvatarActions::inviteToGroup(avatar->getID());
}
return true;
}
};
class LLAvatarAddFriend : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar && !LLAvatarActions::isFriend(avatar->getID()))
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar && !LLAvatarActions::isFriend(avatar->getID())) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) )
// [/RLVa:KB]
{
request_friendship(avatar->getID());
}
return true;
}
};
class LLAvatarToggleMyProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater* instance = LLAvatarActions::getProfileFloater(gAgent.getID());
if (LLFloater::isMinimized(instance))
{
instance->setMinimized(FALSE);
instance->setFocus(TRUE);
}
else if (!LLFloater::isShown(instance))
{
LLAvatarActions::showProfile(gAgent.getID());
}
else if (!instance->hasFocus() && !instance->getIsChrome())
{
instance->setFocus(TRUE);
}
else
{
instance->closeFloater();
}
return true;
}
};
class LLAvatarTogglePicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater * instance = LLAvatarActions::getProfileFloater(gAgent.getID());
if (LLFloater::isMinimized(instance) || (instance && !instance->hasFocus() && !instance->getIsChrome()))
{
instance->setMinimized(FALSE);
instance->setFocus(TRUE);
LLAvatarActions::showPicks(gAgent.getID());
}
else if (picks_tab_visible())
{
instance->closeFloater();
}
else
{
LLAvatarActions::showPicks(gAgent.getID());
}
return true;
}
};
class LLAvatarToggleSearch : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater* instance = LLFloaterReg::findInstance("search");
if (LLFloater::isMinimized(instance))
{
instance->setMinimized(FALSE);
instance->setFocus(TRUE);
}
else if (!LLFloater::isShown(instance))
{
LLFloaterReg::showInstance("search");
}
else if (!instance->hasFocus() && !instance->getIsChrome())
{
instance->setFocus(TRUE);
}
else
{
instance->closeFloater();
}
return true;
}
};
class LLAvatarResetSkeleton: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// <FS:Ansariel> Fix reset skeleton not working
//LLVOAvatar* avatar = NULL;
//LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
//if (obj)
//{
// avatar = obj->getAvatar();
//}
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
// </FS:Ansariel>
if(avatar)
{
avatar->resetSkeleton(false);
}
return true;
}
};
class LLAvatarEnableResetSkeleton: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerObject *obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (obj && obj->getAvatar())
{
return true;
}
return false;
}
};
class LLAvatarResetSkeletonAndAnimations : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (avatar)
{
avatar->resetSkeleton(true);
}
return true;
}
};
class LLAvatarResetSelfSkeletonAndAnimations : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (avatar)
{
avatar->resetSkeleton(true);
}
else
{
gAgentAvatarp->resetSkeleton(true);
}
return true;
}
};
class LLAvatarAddContact : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) )
// [/RLVa:KB]
{
create_inventory_callingcard(avatar->getID());
}
return true;
}
};
bool complete_give_money(const LLSD& notification, const LLSD& response, LLObjectSelectionHandle selection)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
gAgent.setDoNotDisturb(false);
}
LLViewerObject* objectp = selection->getPrimaryObject();
// Show avatar's name if paying attachment
if (objectp && objectp->isAttachment())
{
while (objectp && !objectp->isAvatar())
{
objectp = (LLViewerObject*)objectp->getParent();
}
}
if (objectp)
{
if (objectp->isAvatar())
{
const bool is_group = false;
LLFloaterPayUtil::payDirectly(&give_money,
objectp->getID(),
is_group);
}
else
{
LLFloaterPayUtil::payViaObject(&give_money, selection);
}
}
return false;
}
void handle_give_money_dialog()
{
LLNotification::Params params("DoNotDisturbModePay");
params.functor.function(boost::bind(complete_give_money, _1, _2, LLSelectMgr::getInstance()->getSelection()));
if (gAgent.isDoNotDisturb())
{
// warn users of being in do not disturb mode during a transaction
LLNotifications::instance().add(params);
}
else
{
LLNotifications::instance().forceResponse(params, 1);
}
}
bool enable_pay_avatar()
{
LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLVOAvatar* avatar = find_avatar_from_object(obj);
// return (avatar != NULL);
// [RLVa:KB] - @shownames and @pay
return (avatar != NULL) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) && (RlvActions::canPayAvatar(avatar->getID()));
// [/RLVa:KB]
}
bool enable_pay_object()
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if( object )
{
LLViewerObject *parent = (LLViewerObject *)object->getParent();
if((object->flagTakesMoney()) || (parent && parent->flagTakesMoney()))
{
// [RLVa:KB] - @buy
return RlvActions::canBuyObject(object->getID());
// [/RLVa:KB]
// return true;
}
}
return false;
}
bool enable_object_stand_up()
{
// 'Object Stand Up' menu item is enabled when agent is sitting on selection
// return sitting_on_selection();
// [RLVa:KB] - Checked: 2010-07-24 (RLVa-1.2.0g) | Added: RLVa-1.2.0g
return sitting_on_selection() && ( (!rlv_handler_t::isEnabled()) || (RlvActions::canStand()) );
// [/RLVa:KB]
}
bool enable_object_sit(LLUICtrl* ctrl)
{
// 'Object Sit' menu item is enabled when agent is not sitting on selection
bool sitting_on_sel = sitting_on_selection();
if (!sitting_on_sel)
{
std::string item_name = ctrl->getName();
// init default labels
init_default_item_label(item_name);
// Update label
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if (node && node->mValid && !node->mSitName.empty())
{
gMenuHolder->childSetValue(item_name, node->mSitName);
}
else
{
gMenuHolder->childSetValue(item_name, get_default_item_label(item_name));
}
}
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.2.0c
// RELEASE-RLVA: [SL-2.2.0] Make this match what happens in handle_object_sit_or_stand()
if (rlv_handler_t::isEnabled())
{
const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
if (pick.mObjectID.notNull())
sitting_on_sel = !RlvActions::canSit(pick.getObject(), pick.mObjectOffset);
}
// [/RLVa:KB]
return !sitting_on_sel && is_object_sittable();
}
void dump_select_mgr(void*)
{
LLSelectMgr::getInstance()->dump();
}
void dump_inventory(void*)
{
gInventory.dumpInventory();
}
void handle_dump_followcam(void*)
{
LLFollowCamMgr::getInstance()->dump();
}
void handle_viewer_enable_message_log(void*)
{
gMessageSystem->startLogging();
}
void handle_viewer_disable_message_log(void*)
{
gMessageSystem->stopLogging();
}
void handle_customize_avatar()
{
// <FS:Ansariel> FIRE-19614: Make CTRL-O toggle the appearance floater
LLFloater* floater = LLFloaterReg::findInstance("appearance");
if (floater && floater->isMinimized())
{
floater->setMinimized(FALSE);
}
else if (LLFloater::isShown(floater))
{
LLFloaterReg::hideInstance("appearance");
}
else
// </FS:Ansariel>
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "my_outfits"));
}
void handle_edit_outfit()
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
}
void handle_now_wearing()
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "now_wearing"));
}
void handle_edit_shape()
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_shape"));
}
void handle_hover_height()
{
LLFloaterReg::showInstance("edit_hover_height");
}
void handle_edit_physics()
{
LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_physics"));
}
void handle_report_abuse()
{
// Prevent menu from appearing in screen shot.
gMenuHolder->hideMenus();
LLFloaterReporter::showFromMenu(COMPLAINT_REPORT);
}
void handle_buy_currency()
{
LLBuyCurrencyHTML::openCurrencyFloater();
}
void handle_recreate_lsl_bridge()
{
FSLSLBridge::instance().recreateBridge();
}
class LLFloaterVisible : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string floater_name = userdata.asString();
bool new_value = false;
{
new_value = LLFloaterReg::instanceVisible(floater_name);
}
return new_value;
}
};
class LLShowHelp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string help_topic = userdata.asString();
#ifdef OPENSIM
if (help_topic.find("grid_") != std::string::npos)
{
help_topic.erase(0,5);
std::string url;
LLSD grid_info;
LLGridManager::getInstance()->getGridData(grid_info);
if (grid_info.has(help_topic))
{
url = grid_info[help_topic].asString();
}
if(!url.empty())
{
LLWeb::loadURLInternal(url);
}
LL_DEBUGS() << "grid_help " << help_topic << " url " << url << LL_ENDL;
return true;
}
#endif // OPENSIM
LLViewerHelp* vhelp = LLViewerHelp::getInstance();
vhelp->showTopic(help_topic);
return true;
}
};
// <AW: OpenSim>
bool update_grid_help()
{
// <FS:AW grid management>
if (!gMenuHolder) //defend crash on shutdown
{
return false;
}
// </FS:AW grid management>
bool needs_seperator = false;
#ifdef OPENSIM // <FS:AW optional opensim support>
LLSD grid_info;
LLGridManager::getInstance()->getGridData(grid_info);
std::string grid_label = LLGridManager::getInstance()->getGridLabel();
bool is_opensim = LLGridManager::getInstance()->isInOpenSim();
if (is_opensim && grid_info.has("help"))
{
needs_seperator = true;
gMenuHolder->childSetVisible("current_grid_help",true);
gMenuHolder->childSetLabelArg("current_grid_help", "[CURRENT_GRID]", grid_label);
gMenuHolder->childSetVisible("current_grid_help_login",true);
gMenuHolder->childSetLabelArg("current_grid_help_login", "[CURRENT_GRID]", grid_label);
}
else
#endif // OPENSIM // <FS:AW optional opensim support>
{
gMenuHolder->childSetVisible("current_grid_help",false);
gMenuHolder->childSetVisible("current_grid_help_login",false);
}
#ifdef OPENSIM // <FS:AW optional opensim support>
if (is_opensim && grid_info.has("about"))
{
needs_seperator = true;
gMenuHolder->childSetVisible("current_grid_about",true);
gMenuHolder->childSetLabelArg("current_grid_about", "[CURRENT_GRID]", grid_label);
gMenuHolder->childSetVisible("current_grid_about_login",true);
gMenuHolder->childSetLabelArg("current_grid_about_login", "[CURRENT_GRID]", grid_label);
}
else
#endif // OPENSIM // <FS:AW optional opensim support>
{
gMenuHolder->childSetVisible("current_grid_about",false);
gMenuHolder->childSetVisible("current_grid_about_login",false);
}
//FIXME: this does nothing
gMenuHolder->childSetVisible("grid_help_seperator",needs_seperator);
gMenuHolder->childSetVisible("grid_help_seperator_login",needs_seperator);
// <FS:AW opensim destinations and avatar picker>
#ifdef OPENSIM // <FS:AW optional opensim support>
if (is_opensim)
{
if (!LLLoginInstance::getInstance()->hasResponse("destination_guide_url")
||LLLoginInstance::getInstance()->getResponse("destination_guide_url").asString().empty()
)
{
gMenuHolder->childSetVisible("Avatar Picker", false);
}
if (!LLLoginInstance::getInstance()->hasResponse("avatar_picker_url")
||LLLoginInstance::getInstance()->getResponse("avatar_picker_url").asString().empty()
)
{
gMenuHolder->childSetVisible("Destinations", false);
}
}
#endif // OPENSIM // <FS:AW optional opensim support>
// </FS:AW opensim destinations and avatar picker>
return true;
}
// </AW: OpenSim>
class LLToggleHelp : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloater* help_browser = (LLFloaterReg::findInstance("help_browser"));
if (help_browser && help_browser->isInVisibleChain())
{
help_browser->closeFloater();
}
else
{
std::string help_topic = userdata.asString();
LLViewerHelp* vhelp = LLViewerHelp::getInstance();
vhelp->showTopic(help_topic);
}
return true;
}
};
class LLToggleSpeak : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVoiceClient::getInstance()->toggleUserPTTState();
return true;
}
};
bool callback_show_url(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"].asString());
}
return false;
}
class LLPromptShowURL : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string url = param.substr(offset+1);
if (LLWeb::useExternalBrowser(url))
{
// <FS:Ansariel> FS-1951: LLWeb::loadURL() will spawn the WebLaunchExternalTarget
// confirmation if opening with an external browser
//LLSD payload;
//payload["url"] = url;
//LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
if (alert == "WebLaunchExternalTarget")
{
LLWeb::loadURL(url);
}
else
{
LLSD payload;
payload["url"] = url;
LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_url);
}
// </FS:Ansariel>
}
else
{
LLWeb::loadURL(url);
}
}
else
{
LL_INFOS() << "PromptShowURL invalid parameters! Expecting \"ALERT,URL\"." << LL_ENDL;
}
return true;
}
};
bool callback_show_file(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (0 == option)
{
LLWeb::loadURL(notification["payload"]["url"]);
}
return false;
}
class LLPromptShowFile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string param = userdata.asString();
std::string::size_type offset = param.find(",");
if (offset != param.npos)
{
std::string alert = param.substr(0, offset);
std::string file = param.substr(offset+1);
LLSD payload;
payload["url"] = file;
LLNotificationsUtil::add(alert, LLSD(), payload, callback_show_file);
}
else
{
LL_INFOS() << "PromptShowFile invalid parameters! Expecting \"ALERT,FILE\"." << LL_ENDL;
}
return true;
}
};
class LLShowAgentProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
agent_id = objectp->getID();
}
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
// if (avatar)
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar) && ((RlvActions::canShowName(RlvActions::SNC_DEFAULT, agent_id)) || (gAgent.getID() == agent_id)) )
// [/RLVa:KB]
{
LLAvatarActions::showProfile(avatar->getID());
}
return true;
}
};
class LLShowAgentProfilePicks : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLAvatarActions::showPicks(gAgent.getID());
return true;
}
};
class LLToggleAgentProfile : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLUUID agent_id;
if (userdata.asString() == "agent")
{
agent_id = gAgent.getID();
}
else if (userdata.asString() == "hit object")
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
agent_id = objectp->getID();
}
}
else
{
agent_id = userdata.asUUID();
}
LLVOAvatar* avatar = find_avatar_from_object(agent_id);
if (avatar)
{
if (!LLAvatarActions::profileVisible(avatar->getID()))
{
LLAvatarActions::showProfile(avatar->getID());
}
else
{
LLAvatarActions::hideProfile(avatar->getID());
}
}
return true;
}
};
class LLLandEdit : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (gAgentCamera.getFocusOnAvatar() && gSavedSettings.getBOOL("EditCameraMovement") )
{
// zoom in if we're looking at the avatar
gAgentCamera.setFocusOnAvatar(FALSE, ANIMATE);
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gAgentCamera.cameraOrbitOver( F_PI * 0.25f );
gViewerWindow->moveCursorToCenter();
}
else if ( gSavedSettings.getBOOL("EditCameraMovement") )
{
gAgentCamera.setFocusGlobal(LLToolPie::getInstance()->getPick());
gViewerWindow->moveCursorToCenter();
}
LLViewerParcelMgr::getInstance()->selectParcelAt( LLToolPie::getInstance()->getPick().mPosGlobal );
LLFloaterReg::showInstance("build");
// Switch to land edit toolset
LLToolMgr::getInstance()->getCurrentToolset()->selectTool( LLToolSelectLand::getInstance() );
return true;
}
};
class LLMuteParticle : public view_listener_t
{
// <FS:Ansariel> Blocklist sometimes shows "(waiting)" as avatar name when blocking particle owners
void onAvatarNameCache(const LLUUID& av_id, const LLAvatarName& av_name)
{
LLMute mute(av_id, av_name.getUserName(), LLMute::AGENT);
if (LLMuteList::getInstance()->isMuted(mute.mID))
{
LLMuteList::getInstance()->remove(mute);
}
else
{
LLMuteList::getInstance()->add(mute);
LLPanelBlockedList::showPanelAndSelect(mute.mID);
}
}
// </FS:Ansariel>
bool handleEvent(const LLSD& userdata)
{
LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID;
if (id.notNull())
{
// <FS:Ansariel> Blocklist sometimes shows "(waiting)" as avatar name when blocking particle owners
//LLAvatarName av_name;
//LLAvatarNameCache::get(id, &av_name);
//LLMute mute(id, av_name.getUserName(), LLMute::AGENT);
//if (LLMuteList::getInstance()->isMuted(mute.mID))
//{
// LLMuteList::getInstance()->remove(mute);
//}
//else
//{
// LLMuteList::getInstance()->add(mute);
// LLPanelBlockedList::showPanelAndSelect(mute.mID);
//}
LLAvatarNameCache::get(id, boost::bind(&LLMuteParticle::onAvatarNameCache, this, _1, _2));
// </FS:Ansariel>
}
return true;
}
};
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->selectionEmpty()
? LLViewerParcelMgr::getInstance()->getAgentParcel()
: LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(),
false);
return new_value;
}
};
BOOL enable_buy_land(void*)
{
return LLViewerParcelMgr::getInstance()->canAgentBuyParcel(
LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(), false);
}
void handle_buy_land()
{
LLViewerParcelMgr* vpm = LLViewerParcelMgr::getInstance();
if (vpm->selectionEmpty())
{
vpm->selectParcelAt(gAgent.getPositionGlobal());
}
vpm->startBuyLand();
}
class LLObjectAttachToAvatar : public view_listener_t
{
public:
LLObjectAttachToAvatar(bool replace) : mReplace(replace) {}
static void setObjectSelection(LLObjectSelectionHandle selection) { sObjectSelection = selection; }
private:
bool handleEvent(const LLSD& userdata)
{
setObjectSelection(LLSelectMgr::getInstance()->getSelection());
LLViewerObject* selectedObject = sObjectSelection->getFirstRootObject();
if (selectedObject)
{
S32 index = userdata.asInteger();
LLViewerJointAttachment* attachment_point = NULL;
if (index > 0)
attachment_point = get_if_there(gAgentAvatarp->mAttachmentPoints, index, (LLViewerJointAttachment*)NULL);
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
// RELEASE-RLVa: [SL-2.2.0] If 'index != 0' then the object will be "add attached" [see LLSelectMgr::sendAttach()]
if ( (rlv_handler_t::isEnabled()) &&
( ((!index) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY))) || // Can't wear on default
((index) && ((RLV_WEAR_ADD & gRlvAttachmentLocks.canAttach(attachment_point)) == 0)) || // or non-attachable attachpt
(gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) ) ) // Attach on object == "Take"
{
setObjectSelection(NULL); // Clear the selection or it'll get stuck
return true;
}
// [/RLVa:KB]
confirmReplaceAttachment(0, attachment_point);
}
return true;
}
static void onNearAttachObject(BOOL success, void *user_data);
void confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point);
class CallbackData : public LLSelectionCallbackData
{
public:
CallbackData(LLViewerJointAttachment* point, bool replace) : LLSelectionCallbackData(), mAttachmentPoint(point), mReplace(replace) {}
LLViewerJointAttachment* mAttachmentPoint;
bool mReplace;
};
protected:
static LLObjectSelectionHandle sObjectSelection;
bool mReplace;
};
LLObjectSelectionHandle LLObjectAttachToAvatar::sObjectSelection;
// static
void LLObjectAttachToAvatar::onNearAttachObject(BOOL success, void *user_data)
{
if (!user_data) return;
CallbackData* cb_data = static_cast<CallbackData*>(user_data);
if (success)
{
const LLViewerJointAttachment *attachment = cb_data->mAttachmentPoint;
U8 attachment_id = 0;
if (attachment)
{
for (LLVOAvatar::attachment_map_t::const_iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); ++iter)
{
if (iter->second == attachment)
{
attachment_id = iter->first;
break;
}
}
}
else
{
// interpret 0 as "default location"
attachment_id = 0;
}
LLSelectMgr::getInstance()->sendAttach(cb_data->getSelection(), attachment_id, cb_data->mReplace);
}
LLObjectAttachToAvatar::setObjectSelection(NULL);
delete cb_data;
}
// static
void LLObjectAttachToAvatar::confirmReplaceAttachment(S32 option, LLViewerJointAttachment* attachment_point)
{
if (option == 0/*YES*/)
{
LLViewerObject* selectedObject = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
if (selectedObject)
{
const F32 MIN_STOP_DISTANCE = 1.f; // meters
const F32 ARM_LENGTH = 0.5f; // meters
const F32 SCALE_FUDGE = 1.5f;
F32 stop_distance = SCALE_FUDGE * selectedObject->getMaxScale() + ARM_LENGTH;
if (stop_distance < MIN_STOP_DISTANCE)
{
stop_distance = MIN_STOP_DISTANCE;
}
LLVector3 walkToSpot = selectedObject->getPositionAgent();
// make sure we stop in front of the object
LLVector3 delta = walkToSpot - gAgent.getPositionAgent();
delta.normVec();
delta = delta * 0.5f;
walkToSpot -= delta;
// The callback will be called even if avatar fails to get close enough to the object, so we won't get a memory leak.
CallbackData* user_data = new CallbackData(attachment_point, mReplace);
gAgent.startAutoPilotGlobal(gAgent.getPosGlobalFromAgent(walkToSpot), "Attach", NULL, onNearAttachObject, user_data, stop_distance);
gAgentCamera.clearFocusObject();
}
}
}
void callback_attachment_drop(const LLSD& notification, const LLSD& response)
{
// Ensure user confirmed the drop
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option != 0) return;
// Called when the user clicked on an object attached to them
// and selected "Drop".
LLUUID object_id = notification["payload"]["object_id"].asUUID();
LLViewerObject *object = gObjectList.findObject(object_id);
if (!object)
{
LL_WARNS() << "handle_drop_attachment() - no object to drop" << LL_ENDL;
return;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
LL_WARNS() << "handle_detach() - no object to detach" << LL_ENDL;
return;
}
if (object->isAvatar())
{
LL_WARNS() << "Trying to detach avatar from avatar." << LL_ENDL;
return;
}
// reselect the object
LLSelectMgr::getInstance()->selectObjectAndFamily(object);
LLSelectMgr::getInstance()->sendDropAttachment();
return;
}
class LLAttachmentDrop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0e) | Modified: RLVa-1.0.5
if (rlv_handler_t::isEnabled())
{
if (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE))
{
// NOTE: copy/paste of the code in enable_detach()
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return true;
}
if (gRlvHandler.hasBehaviour(RLV_BHVR_REZ))
{
return true;
}
}
// [/RLVa:KB]
LLSD payload;
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (object)
{
payload["object_id"] = object->getID();
}
else
{
LL_WARNS() << "Drop object not found" << LL_ENDL;
return true;
}
LLNotificationsUtil::add("AttachmentDrop", LLSD(), payload, &callback_attachment_drop);
return true;
}
};
// called from avatar pie menu
class LLAttachmentDetachFromPoint : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
uuid_vec_t ids_to_remove;
const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, user_data.asInteger(), (LLViewerJointAttachment*)NULL);
// if (attachment->getNumObjects() > 0)
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (attachment->getNumObjects() > 0) && ((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(attachment))) )
// [/RLVa:KB]
{
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator iter = attachment->mAttachedObjects.begin();
iter != attachment->mAttachedObjects.end();
iter++)
{
LLViewerObject *attached_object = iter->get();
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.isLockedAttachment(attached_object)) )
continue;
ids_to_remove.push_back(attached_object->getAttachmentItemID());
// [/RLVa:KB]
}
}
if (!ids_to_remove.empty())
{
LLAppearanceMgr::instance().removeItemsFromAvatar(ids_to_remove);
}
return true;
}
};
static bool onEnableAttachmentLabel(LLUICtrl* ctrl, const LLSD& data)
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
// RELEASE-RLVa: [SL-2.2.0] When attaching to a specific point the object will be "add attached" [see LLSelectMgr::sendAttach()]
bool fRlvEnable = true;
// [/RLVa:KB]
std::string label;
LLMenuItemGL* menu = dynamic_cast<LLMenuItemGL*>(ctrl);
if (menu)
{
const LLViewerJointAttachment *attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, data["index"].asInteger(), (LLViewerJointAttachment*)NULL);
if (attachment)
{
label = data["label"].asString();
for (LLViewerJointAttachment::attachedobjs_vec_t::const_iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
const LLViewerObject* attached_object = attachment_iter->get();
if (attached_object)
{
LLViewerInventoryItem* itemp = gInventory.getItem(attached_object->getAttachmentItemID());
// <FS:Ansariel> Hide bridge from attach to HUD menus
//if (itemp)
if (itemp && !(FSLSLBridge::instance().getBridge() && FSLSLBridge::instance().getBridge()->getUUID() == itemp->getUUID() && data["index"].asInteger() == FS_BRIDGE_POINT))
// </FS:Ansariel>
{
label += std::string(" (") + itemp->getName() + std::string(")");
break;
}
}
}
}
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
if (rlv_handler_t::isEnabled())
fRlvEnable = (!gRlvAttachmentLocks.isLockedAttachmentPoint(attachment, RLV_LOCK_ADD));
// [/RLVa:KB]
menu->setLabel(label);
}
// return true;
// [RLVa:KB] - Checked: 2010-02-27 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
return fRlvEnable;
// [/RLVa:KB]
}
class LLAttachmentDetach : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// Called when the user clicked on an object attached to them
// and selected "Detach".
LLViewerObject *object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (!object)
{
LL_WARNS() << "handle_detach() - no object to detach" << LL_ENDL;
return true;
}
LLViewerObject *parent = (LLViewerObject*)object->getParent();
while (parent)
{
if(parent->isAvatar())
{
break;
}
object = parent;
parent = (LLViewerObject*)parent->getParent();
}
if (!object)
{
LL_WARNS() << "handle_detach() - no object to detach" << LL_ENDL;
return true;
}
if (object->isAvatar())
{
LL_WARNS() << "Trying to detach avatar from avatar." << LL_ENDL;
return true;
}
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0a) | Modified: RLVa-1.0.5
// NOTE: copy/paste of the code in enable_detach()
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return true;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().removeItemFromAvatar(object->getAttachmentItemID());
return true;
}
};
//Adding an observer for a Jira 2422 and needs to be a fetch observer
//for Jira 3119
class LLWornItemFetchedObserver : public LLInventoryFetchItemsObserver
{
public:
LLWornItemFetchedObserver(const LLUUID& worn_item_id) :
LLInventoryFetchItemsObserver(worn_item_id)
{}
virtual ~LLWornItemFetchedObserver() {}
protected:
virtual void done()
{
gMenuAttachmentSelf->buildDrawLabels();
gInventory.removeObserver(this);
delete this;
}
};
// You can only drop items on parcels where you can build.
class LLAttachmentEnableDrop : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL can_build = gAgent.isGodlike() || (LLViewerParcelMgr::getInstance()->allowAgentBuild());
//Add an inventory observer to only allow dropping the newly attached item
//once it exists in your inventory. Look at Jira 2422.
//-jwolk
// A bug occurs when you wear/drop an item before it actively is added to your inventory
// if this is the case (you're on a slow sim, etc.) a copy of the object,
// well, a newly created object with the same properties, is placed
// in your inventory. Therefore, we disable the drop option until the
// item is in your inventory
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
LLViewerJointAttachment* attachment = NULL;
LLInventoryItem* item = NULL;
// Do not enable drop if all faces of object are not enabled
if (object && LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
S32 attachmentID = ATTACHMENT_ID_FROM_STATE(object->getAttachmentState());
attachment = get_if_there(gAgentAvatarp->mAttachmentPoints, attachmentID, (LLViewerJointAttachment*)NULL);
if (attachment)
{
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
// make sure item is in your inventory (it could be a delayed attach message being sent from the sim)
// so check to see if the item is in the inventory already
item = gInventory.getItem(attachment_iter->get()->getAttachmentItemID());
if (!item)
{
// Item does not exist, make an observer to enable the pie menu
// when the item finishes fetching worst case scenario
// if a fetch is already out there (being sent from a slow sim)
// we refetch and there are 2 fetches
LLWornItemFetchedObserver* worn_item_fetched = new LLWornItemFetchedObserver((*attachment_iter)->getAttachmentItemID());
worn_item_fetched->startFetch();
gInventory.addObserver(worn_item_fetched);
}
}
}
}
//now check to make sure that the item is actually in the inventory before we enable dropping it
// bool new_value = enable_detach() && can_build && item;
// [RLVa:KB] - Checked: 2010-03-24 (RLVa-1.0.0b) | Modified: RLVa-1.0.0b
bool new_value = enable_detach() && can_build && item && (!gRlvHandler.hasBehaviour(RLV_BHVR_REZ));
// [/RLVa:KB]
return new_value;
}
};
BOOL enable_detach(const LLSD&)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
// Only enable detach if all faces of object are selected
if (!object ||
!object->isAttachment() ||
!LLSelectMgr::getInstance()->getSelection()->contains(object,SELECT_ALL_TES ))
{
return FALSE;
}
// Find the avatar who owns this attachment
LLViewerObject* avatar = object;
while (avatar)
{
// ...if it's you, good to detach
if (avatar->getID() == gAgent.getID())
{
// [RLVa:KB] - Checked: 2010-03-15 (RLVa-1.2.0a) | Modified: RLVa-1.0.5
// NOTE: this code is reused as-is in LLAttachmentDetach::handleEvent() and LLAttachmentDrop::handleEvent()
// so any changes here should be reflected there as well
// RELEASE-RLVa: [SL-2.2.0] LLSelectMgr::sendDetach() and LLSelectMgr::sendDropAttachment() call sendListToRegions with
// SEND_ONLY_ROOTS so we only need to examine the roots which saves us time
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSelect = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSelect->isAttachment()) && (hSelect->getFirstRootNode(&f, FALSE) != NULL) )
return FALSE;
}
// [/RLVa:KB]
return TRUE;
}
avatar = (LLViewerObject*)avatar->getParent();
}
return FALSE;
}
class LLAttachmentEnableDetach : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_detach();
return new_value;
}
};
// Used to tell if the selected object can be attached to your avatar.
//BOOL object_selected_and_point_valid()
// [RLVa:KB] - Checked: 2010-03-16 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
BOOL object_selected_and_point_valid(const LLSD& sdParam)
// [/RLVa:KB]
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
if (rlv_handler_t::isEnabled())
{
if (!isAgentAvatarValid())
return FALSE;
// RELEASE-RLVa: [SL-2.2.0] Look at the caller graph for this function on every new release
// - object_is_wearable() => dead code [sdParam == 0 => default attach point => OK!]
// - enabler set up in LLVOAvatarSelf::buildMenus() => Rezzed prim / Put On / "Attach To" [sdParam == idxAttachPt]
// - "Object.EnableWear" enable => Rezzed prim / Put On / "Wear" or "Add" [sdParam blank]
// RELEASE-RLVa: [SL-2.2.0] If 'idxAttachPt != 0' then the object will be "add attached" [see LLSelectMgr::sendAttach()]
const LLViewerJointAttachment* pAttachPt =
get_if_there(gAgentAvatarp->mAttachmentPoints, sdParam.asInteger(), (LLViewerJointAttachment*)NULL);
if ( ((!pAttachPt) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY))) || // Can't wear on default attach point
((pAttachPt) && ((RLV_WEAR_ADD & gRlvAttachmentLocks.canAttach(pAttachPt)) == 0)) || // or non-attachable attach point
(gRlvHandler.hasBehaviour(RLV_BHVR_REZ)) ) // Attach on object == "Take"
{
return FALSE;
}
}
// [/RLVa:KB]
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
for (LLObjectSelection::root_iterator iter = selection->root_begin();
iter != selection->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* object = node->getObject();
LLViewerObject::const_child_list_t& child_list = object->getChildren();
for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
iter != child_list.end(); iter++)
{
LLViewerObject* child = *iter;
if (child->isAvatar())
{
return FALSE;
}
}
}
return (selection->getRootObjectCount() == 1) &&
(selection->getFirstRootObject()->getPCode() == LL_PCODE_VOLUME) &&
selection->getFirstRootObject()->permYouOwner() &&
selection->getFirstRootObject()->flagObjectMove() &&
!selection->getFirstRootObject()->flagObjectPermanent() &&
!((LLViewerObject*)selection->getFirstRootObject()->getRoot())->isAvatar() &&
(selection->getFirstRootObject()->getNVPair("AssetContainer") == NULL);
}
BOOL object_is_wearable()
{
if (!isAgentAvatarValid())
{
return FALSE;
}
// if (!object_selected_and_point_valid())
// [RLVa:KB] - Checked: 2010-03-16 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
if (!object_selected_and_point_valid(LLSD(0)))
// [/RLVa:KB]
{
return FALSE;
}
if (sitting_on_selection())
{
return FALSE;
}
return gAgentAvatarp->canAttachMoreObjects();
}
class LLAttachmentPointFilled : public view_listener_t
{
bool handleEvent(const LLSD& user_data)
{
bool enable = false;
LLVOAvatar::attachment_map_t::iterator found_it = gAgentAvatarp->mAttachmentPoints.find(user_data.asInteger());
if (found_it != gAgentAvatarp->mAttachmentPoints.end())
{
// enable = found_it->second->getNumObjects() > 0;
// [RLVa:KB] - Checked: 2010-03-04 (RLVa-1.2.0a) | Added: RLVa-1.2.0a
// Enable the option if there is at least one attachment on this attachment point that can be detached
enable = (found_it->second->getNumObjects() > 0) &&
((!rlv_handler_t::isEnabled()) || (gRlvAttachmentLocks.canDetach(found_it->second)));
// [/RLVa:KB]
}
return enable;
}
};
class LLAvatarSendIM : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) )
// [/RLVa:KB]
{
LLAvatarActions::startIM(avatar->getID());
}
return true;
}
};
class LLAvatarCall : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
// if(avatar)
// [RLVa:KB] - Checked: RLVa-1.2.0
if ( (avatar) && (RlvActions::canShowName(RlvActions::SNC_DEFAULT, avatar->getID())) )
// [/RLVa:KB]
{
LLAvatarActions::startCall(avatar->getID());
}
return true;
}
};
// [RLVa:KB] - Checked: RLVa-1.2.1
bool enable_avatar_call()
{
if (RlvActions::isRlvEnabled())
{
const LLVOAvatar* pAvatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if ((!pAvatar) || (!RlvActions::canShowName(RlvActions::SNC_DEFAULT, pAvatar->getID())))
return false;
}
return LLAvatarActions::canCall();
}
// [/RLVa:KB]
namespace
{
struct QueueObjects : public LLSelectedNodeFunctor
{
BOOL scripted;
BOOL modifiable;
LLFloaterScriptQueue* mQueue;
QueueObjects(LLFloaterScriptQueue* q) : mQueue(q), scripted(FALSE), modifiable(FALSE) {}
virtual bool apply(LLSelectNode* node)
{
LLViewerObject* obj = node->getObject();
if (!obj)
{
return true;
}
scripted = obj->flagScripted();
modifiable = obj->permModify();
if( scripted && modifiable )
{
mQueue->addObject(obj->getID(), node->mName);
return false;
}
else
{
return true; // fail: stop applying
}
}
};
}
bool queue_actions(LLFloaterScriptQueue* q, const std::string& msg)
{
QueueObjects func(q);
LLSelectMgr *mgr = LLSelectMgr::getInstance();
LLObjectSelectionHandle selectHandle = mgr->getSelection();
bool fail = selectHandle->applyToNodes(&func);
if(fail)
{
if ( !func.scripted )
{
std::string noscriptmsg = std::string("Cannot") + msg + "SelectObjectsNoScripts";
LLNotificationsUtil::add(noscriptmsg);
}
else if ( !func.modifiable )
{
std::string nomodmsg = std::string("Cannot") + msg + "SelectObjectsNoPermission";
LLNotificationsUtil::add(nomodmsg);
}
else
{
LL_ERRS() << "Bad logic." << LL_ENDL;
}
q->closeFloater();
}
else
{
if (!q->start())
{
LL_WARNS() << "Unexpected script compile failure." << LL_ENDL;
}
}
return !fail;
}
class LLToolsSelectedScriptAction : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// <FS> Script reset in edit floater
//std::string action = userdata.asString();
//bool mono = false;
//std::string msg, name;
//std::string title;
//if (action == "compile mono")
//{
// name = "compile_queue";
// mono = true;
// msg = "Recompile";
// title = LLTrans::getString("CompileQueueTitle");
//}
//if (action == "compile lsl")
//{
// name = "compile_queue";
// msg = "Recompile";
// title = LLTrans::getString("CompileQueueTitle");
//}
//else if (action == "reset")
//{
// name = "reset_queue";
// msg = "Reset";
// title = LLTrans::getString("ResetQueueTitle");
//}
//else if (action == "start")
//{
// name = "start_queue";
// msg = "SetRunning";
// title = LLTrans::getString("RunQueueTitle");
//}
//else if (action == "stop")
//{
// name = "stop_queue";
// msg = "SetRunningNot";
// title = LLTrans::getString("NotRunQueueTitle");
//}
//LLUUID id; id.generate();
//LLFloaterScriptQueue* queue = LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
//if (queue)
//{
// queue->setMono(mono);
// if (queue_actions(queue, msg))
// {
// queue->setTitle(title);
// }
//}
//else
//{
// LL_WARNS() << "Failed to generate LLFloaterScriptQueue with action: " << action << LL_ENDL;
//}
handle_selected_script_action(userdata.asString());
// </FS>
return true;
}
};
// <FS> Script reset in edit floater
void handle_selected_script_action(const std::string& action)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.0f) | Modified: RLVa-1.0.5a
// We'll allow resetting the scripts of objects on a non-attachable attach point since they wouldn't be able to circumvent anything
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE)) )
{
LLObjectSelectionHandle hSel = LLSelectMgr::getInstance()->getSelection();
RlvSelectHasLockedAttach f;
if ( (hSel->isAttachment()) && (hSel->getFirstNode(&f) != NULL) )
return;
}
// [/RLVa:KB]
bool mono = false;
std::string msg, name;
std::string title;
if (action == "compile mono")
{
name = "compile_queue";
mono = true;
msg = "Recompile";
title = LLTrans::getString("CompileQueueTitle");
}
if (action == "compile lsl")
{
name = "compile_queue";
msg = "Recompile";
title = LLTrans::getString("CompileQueueTitle");
}
else if (action == "reset")
{
name = "reset_queue";
msg = "Reset";
title = LLTrans::getString("ResetQueueTitle");
}
else if (action == "start")
{
name = "start_queue";
msg = "SetRunning";
title = LLTrans::getString("RunQueueTitle");
}
else if (action == "stop")
{
name = "stop_queue";
msg = "SetRunningNot";
title = LLTrans::getString("NotRunQueueTitle");
}
// <FS> Delete scripts
else if (action == "delete")
{
name = "delete_queue";
msg = "delete";
title = LLTrans::getString("DeleteQueueTitle");
}
// </FS> Delete scripts
LLUUID id; id.generate();
LLFloaterScriptQueue* queue = LLFloaterReg::getTypedInstance<LLFloaterScriptQueue>(name, LLSD(id));
if (queue)
{
queue->setMono(mono);
if (queue_actions(queue, msg))
{
queue->setTitle(title);
}
}
else
{
LL_WARNS() << "Failed to generate LLFloaterScriptQueue with action: " << action << LL_ENDL;
}
}
// </FS>
void handle_selected_texture_info(void*)
{
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
LLSelectNode* node = *iter;
std::string msg;
msg.assign("Texture info for: ");
msg.append(node->mName);
U8 te_count = node->getObject()->getNumTEs();
// map from texture ID to list of faces using it
typedef std::map< LLUUID, std::vector<U8> > map_t;
map_t faces_per_texture;
for (U8 i = 0; i < te_count; i++)
{
if (!node->isTESelected(i)) continue;
LLViewerTexture* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
}
// Per-texture, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
LLUUID image_id = it->first;
U8 te = it->second[0];
LLViewerTexture* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
msg.append(llformat("\n%dx%d %s on face ",
width,
height,
(components == 4 ? "alpha" : "opaque")));
for (U8 i = 0; i < it->second.size(); ++i)
{
msg.append( llformat("%d ", (S32)(it->second[i])));
}
}
// <FS:Ansariel> Report texture info to local chat instead of toasts
//LLSD args;
//args["MESSAGE"] = msg;
//LLNotificationsUtil::add("SystemMessage", args);
report_to_nearby_chat(msg);
// </FS:Ansariel>
}
}
void handle_selected_material_info()
{
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
LLSelectNode* node = *iter;
std::string msg;
msg.assign("Material info for: \n");
msg.append(node->mName);
U8 te_count = node->getObject()->getNumTEs();
// map from material ID to list of faces using it
typedef std::map<LLMaterialID, std::vector<U8> > map_t;
map_t faces_per_material;
for (U8 i = 0; i < te_count; i++)
{
if (!node->isTESelected(i)) continue;
const LLMaterialID& material_id = node->getObject()->getTEref(i).getMaterialID();
faces_per_material[material_id].push_back(i);
}
// Per-material, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_material.begin(); it != faces_per_material.end(); ++it)
{
const LLMaterialID& material_id = it->first;
msg += llformat("%s on face ", material_id.asString().c_str());
for (U8 i = 0; i < it->second.size(); ++i)
{
msg.append( llformat("%d ", (S32)(it->second[i])));
}
msg.append("\n");
}
LLSD args;
args["MESSAGE"] = msg;
LLNotificationsUtil::add("SystemMessage", args);
}
}
void handle_test_male(void*)
{
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// TODO-RLVa: [RLVa-1.2.1] Is there any reason to still block this?
if ( (rlv_handler_t::isEnabled()) &&
((gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) || (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY))) )
{
return;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().wearOutfitByName("Male Shape & Outfit");
//gGestureList.requestResetFromServer( TRUE );
}
void handle_test_female(void*)
{
// [RLVa:KB] - Checked: 2010-03-19 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// TODO-RLVa: [RLVa-1.2.1] Is there any reason to still block this?
if ( (rlv_handler_t::isEnabled()) &&
((gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_ANY)) || (gRlvWearableLocks.hasLockedWearableType(RLV_LOCK_ANY))) )
{
return;
}
// [/RLVa:KB]
LLAppearanceMgr::instance().wearOutfitByName("Female Shape & Outfit");
//gGestureList.requestResetFromServer( FALSE );
}
void handle_dump_attachments(void*)
{
if(!isAgentAvatarValid()) return;
for (LLVOAvatar::attachment_map_t::iterator iter = gAgentAvatarp->mAttachmentPoints.begin();
iter != gAgentAvatarp->mAttachmentPoints.end(); )
{
LLVOAvatar::attachment_map_t::iterator curiter = iter++;
LLViewerJointAttachment* attachment = curiter->second;
S32 key = curiter->first;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
attachment_iter != attachment->mAttachedObjects.end();
++attachment_iter)
{
LLViewerObject *attached_object = attachment_iter->get();
BOOL visible = (attached_object != NULL &&
attached_object->mDrawable.notNull() &&
!attached_object->mDrawable->isRenderType(0));
LLVector3 pos;
if (visible) pos = attached_object->mDrawable->getPosition();
LL_INFOS() << "ATTACHMENT " << key << ": item_id=" << attached_object->getAttachmentItemID()
<< (attached_object ? " present " : " absent ")
<< (visible ? "visible " : "invisible ")
<< " at " << pos
<< " and " << (visible ? attached_object->getPosition() : LLVector3::zero)
<< LL_ENDL;
}
}
}
// these are used in the gl menus to set control values, generically.
class LLToggleControl : public view_listener_t
{
protected:
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
BOOL checked = gSavedSettings.getBOOL( control_name );
gSavedSettings.setBOOL( control_name, !checked );
return true;
}
};
class LLCheckControl : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
std::string callback_data = userdata.asString();
bool new_value = gSavedSettings.getBOOL(callback_data);
return new_value;
}
};
// <FS:Ansariel> Control enhancements
class LLTogglePerAccountControl : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
BOOL checked = gSavedPerAccountSettings.getBOOL( control_name );
gSavedPerAccountSettings.setBOOL( control_name, !checked );
return true;
}
};
class LLCheckPerAccountControl : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
std::string callback_data = userdata.asString();
bool new_value = gSavedPerAccountSettings.getBOOL(callback_data);
return new_value;
}
};
class FSResetControl : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
std::string callback_data = userdata.asString();
gSavedSettings.getControl(callback_data)->resetToDefault(true);
return true;
}
};
class FSResetPerAccountControl : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
std::string callback_data = userdata.asString();
gSavedPerAccountSettings.getControl(callback_data)->resetToDefault(true);
return true;
}
};
// </FS:Ansariel> Control enhancements
// <FS:Ansariel> Reset Mesh LOD; Forcing highest LOD on each mesh briefly should fix
// broken meshes bursted into triangles
static void reset_mesh_lod(LLVOAvatar* avatar)
{
for (LLVOAvatar::attachment_map_t::iterator it = avatar->mAttachmentPoints.begin(); it != avatar->mAttachmentPoints.end(); it++)
{
LLViewerJointAttachment::attachedobjs_vec_t& att_objects = (*it).second->mAttachedObjects;
for (LLViewerJointAttachment::attachedobjs_vec_t::iterator at_it = att_objects.begin(); at_it != att_objects.end(); at_it++)
{
LLViewerObject* objectp = *at_it;
if (objectp)
{
if (objectp->getPCode() == LL_PCODE_VOLUME)
{
LLVOVolume* vol = (LLVOVolume*)objectp;
if (vol && vol->isMesh())
{
vol->forceLOD(LLModel::LOD_HIGH);
}
}
LLViewerObject::const_child_list_t& children = objectp->getChildren();
for (LLViewerObject::const_child_list_t::const_iterator cit = children.begin(); cit != children.end(); cit++)
{
LLViewerObject* child_objectp = *cit;
if (!child_objectp || (child_objectp->getPCode() != LL_PCODE_VOLUME))
{
continue;
}
LLVOVolume* child_vol = (LLVOVolume*)child_objectp;
if (child_vol && child_vol->isMesh())
{
child_vol->forceLOD(LLModel::LOD_HIGH);
}
}
}
}
}
}
class FSResetMeshLOD : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (avatar)
{
reset_mesh_lod(avatar);
}
return true;
}
};
// </FS:Ansariel>
// not so generic
class LLAdvancedCheckRenderShadowOption: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
S32 current_shadow_level = gSavedSettings.getS32(control_name);
if (current_shadow_level == 0) // is off
{
return false;
}
else // is on
{
return true;
}
}
};
class LLAdvancedClickRenderShadowOption: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
S32 current_shadow_level = gSavedSettings.getS32(control_name);
if (current_shadow_level == 0) // upgrade to level 2
{
gSavedSettings.setS32(control_name, 2);
}
else // downgrade to level 0
{
gSavedSettings.setS32(control_name, 0);
}
return true;
}
};
class LLAdvancedClickRenderProfile: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gShaderProfileFrame = TRUE;
return true;
}
};
F32 gpu_benchmark();
class LLAdvancedClickRenderBenchmark: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gpu_benchmark();
return true;
}
};
// these are used in the gl menus to set control values that require shader recompilation
class LLToggleShaderControl : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
BOOL checked = gSavedSettings.getBOOL( control_name );
gSavedSettings.setBOOL( control_name, !checked );
LLPipeline::refreshCachedSettings();
//gPipeline.updateRenderDeferred();
//gPipeline.releaseGLBuffers();
//gPipeline.createGLBuffers();
//gPipeline.resetVertexBuffers();
LLViewerShaderMgr::instance()->setShaders();
return !checked;
}
};
//[FIX FIRE-1927 - enable DoubleClickTeleport shortcut : SJ]
// This stuff is based on LLPanelPreferenceControls::setKeyBind() and LLPanelPreferenceControls::canKeyBindHandle()
void setDoubleClickAction(const std::string& control)
{
constexpr LLKeyConflictHandler::ESourceMode mode{ LLKeyConflictHandler::MODE_THIRD_PERSON };
constexpr EMouseClickType click{ EMouseClickType::CLICK_DOUBLELEFT };
constexpr KEY key{ KEY_NONE };
constexpr MASK mask{ MASK_NONE };
LLKeyConflictHandler conflictHandler;
conflictHandler.setLoadMode(mode);
conflictHandler.loadFromSettings(mode);
if (!conflictHandler.canAssignControl(control))
{
return;
}
bool is_enabled = conflictHandler.canHandleControl(control, click, key, mask);
if (!is_enabled)
{
// find free spot to add data, if no free spot, assign to first
S32 index = 0;
for (S32 i = 0; i < 3; i++)
{
if (conflictHandler.getControl(control, i).isEmpty())
{
index = i;
break;
}
}
bool ignore_mask = true;
conflictHandler.registerControl(control, index, click, key, mask, ignore_mask);
report_to_nearby_chat(LLTrans::getString("DoubleClickTeleportEnabled"));
}
else
{
// find specific control and reset it
for (S32 i = 0; i < 3; i++)
{
LLKeyData data = conflictHandler.getControl(control, i);
if (data.mMouse == click && data.mKey == key && data.mMask == mask)
{
conflictHandler.clearControl(control, i);
report_to_nearby_chat(LLTrans::getString("DoubleClickTeleportDisabled"));
}
}
}
conflictHandler.saveToSettings();
}
bool isDoubleClickActionEnabled(const std::string& control)
{
constexpr LLKeyConflictHandler::ESourceMode mode{ LLKeyConflictHandler::MODE_THIRD_PERSON };
constexpr EMouseClickType click{ EMouseClickType::CLICK_DOUBLELEFT };
constexpr KEY key{ KEY_NONE };
constexpr MASK mask{ MASK_NONE };
LLKeyConflictHandler conflictHandler;
conflictHandler.loadFromSettings(mode);
return conflictHandler.canHandleControl(control, click, key, mask);
}
class FSAdvancedToggleDoubleClickAction: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
const std::string& control = userdata.asStringRef();
setDoubleClickAction(control);
return true;
}
};
class FSAdvancedCheckEnabledDoubleClickAction : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
const std::string& control = userdata.asStringRef();
return isDoubleClickActionEnabled(control);
}
};
// <FS:Beq> Add telemetry controls to the viewer menus
class FSProfilerToggle : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL checked = gSavedSettings.getBOOL( "ProfilingActive" );
gSavedSettings.setBOOL( "ProfilingActive", !checked );
LLProfiler::active = !checked;
return true;
}
};
class FSProfilerCheckEnabled : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
#ifdef TRACY_ENABLE
return true;
#else
return false;
#endif
}
};
// </FS:Beq>
void menu_toggle_attached_lights(void* user_data)
{
LLPipeline::sRenderAttachedLights = gSavedSettings.getBOOL("RenderAttachedLights");
}
void menu_toggle_attached_particles(void* user_data)
{
LLPipeline::sRenderAttachedParticles = gSavedSettings.getBOOL("RenderAttachedParticles");
}
class LLAdvancedHandleAttachedLightParticles: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string control_name = userdata.asString();
// toggle the control
gSavedSettings.setBOOL(control_name,
!gSavedSettings.getBOOL(control_name));
// update internal flags
// <FS:Ansariel> Make change to RenderAttachedLights & RenderAttachedParticles instant
//if (control_name == "RenderAttachedLights")
//{
// menu_toggle_attached_lights(NULL);
//}
//else if (control_name == "RenderAttachedParticles")
//{
// menu_toggle_attached_particles(NULL);
//}
// </FS:Ansariel>
return true;
}
};
class LLSomethingSelected : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = !(LLSelectMgr::getInstance()->getSelection()->isEmpty());
return new_value;
}
};
class LLSomethingSelectedNoHUD : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection();
bool new_value = !(selection->isEmpty()) && !(selection->getSelectType() == SELECT_TYPE_HUD);
return new_value;
}
};
static bool is_editable_selected()
{
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.0.5a
// Changed for Firestorm because of script reset function in object menus (see FIRE-8213)
if (rlv_handler_t::isEnabled())
{
LLObjectSelectionHandle hSelection = LLSelectMgr::getInstance()->getSelection();
// NOTE: this is called for 5 different menu items so we'll trade accuracy for efficiency and only
// examine root nodes (LLToolsSelectedScriptAction::handleEvent() will catch what we miss)
if (hSelection->isAttachment())
{
RlvSelectHasLockedAttach f;
if (gRlvAttachmentLocks.hasLockedAttachmentPoint(RLV_LOCK_REMOVE) && hSelection->getFirstRootNode(&f))
{
return false;
}
}
else
{
// RlvSelectIsEditable will sort out all editable objects
// => if result = NULL, we can't edit all selected objects
RlvSelectIsEditable f;
if (hSelection->getFirstRootNode(&f) != NULL)
{
return false;
}
}
}
// [/RLVa:KB]
return (LLSelectMgr::getInstance()->getSelection()->getFirstEditableObject() != NULL);
}
class LLEditableSelected : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return is_editable_selected();
}
};
class LLEditableSelectedMono : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = false;
LLViewerRegion* region = gAgent.getRegion();
if(region && gMenuHolder)
{
bool have_cap = (! region->getCapability("UpdateScriptTask").empty());
new_value = is_editable_selected() && have_cap;
}
return new_value;
}
};
bool enable_object_take_copy()
{
bool all_valid = false;
if (LLSelectMgr::getInstance())
{
if (!LLSelectMgr::getInstance()->getSelection()->isEmpty())
{
all_valid = true;
#ifndef HACKED_GODLIKE_VIEWER
# ifdef TOGGLE_HACKED_GODLIKE_VIEWER
if (!LLGridManager::getInstance()->isInSLBeta()
|| !gAgent.isGodlike())
# endif
{
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* obj)
{
// return (!obj->permCopy() || obj->isAttachment());
// [RLVa:KB] - Checked: 2010-04-01 (RLVa-1.2.0c) | Modified: RLVa-1.0.0g
return (!obj->permCopy() || obj->isAttachment()) ||
( (gRlvHandler.hasBehaviour(RLV_BHVR_UNSIT)) && (isAgentAvatarValid()) && (gAgentAvatarp->getRoot() == obj) );
// [/RLVa:KB]
}
} func;
const bool firstonly = true;
bool any_invalid = LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func, firstonly);
all_valid = !any_invalid;
}
#endif // HACKED_GODLIKE_VIEWER
}
}
return all_valid;
}
class LLHasAsset : public LLInventoryCollectFunctor
{
public:
LLHasAsset(const LLUUID& id) : mAssetID(id), mHasAsset(FALSE) {}
virtual ~LLHasAsset() {}
virtual bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
BOOL hasAsset() const { return mHasAsset; }
protected:
LLUUID mAssetID;
BOOL mHasAsset;
};
bool LLHasAsset::operator()(LLInventoryCategory* cat,
LLInventoryItem* item)
{
if(item && item->getAssetUUID() == mAssetID)
{
mHasAsset = TRUE;
}
return FALSE;
}
BOOL enable_save_into_task_inventory(void*)
{
LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstRootNode();
if(node && (node->mValid) && (!node->mFromTaskID.isNull()))
{
// *TODO: check to see if the fromtaskid object exists.
LLViewerObject* obj = node->getObject();
if( obj && !obj->isAttachment() )
{
return TRUE;
}
}
return FALSE;
}
class LLToolsEnableSaveToObjectInventory : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = enable_save_into_task_inventory(NULL);
return new_value;
}
};
class LLToggleHowTo : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::toggleInstanceOrBringToFront("guidebook");
return true;
}
};
class LLViewEnableMouselook : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// You can't go directly from customize avatar to mouselook.
// TODO: write code with appropriate dialogs to handle this transition.
bool new_value = (CAMERA_MODE_CUSTOMIZE_AVATAR != gAgentCamera.getCameraMode() && !gSavedSettings.getBOOL("FreezeTime"));
return new_value;
}
};
class LLToolsEnableToolNotPie : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = ( LLToolMgr::getInstance()->getBaseTool() != LLToolPie::getInstance() );
return new_value;
}
};
class LLWorldEnableCreateLandmark : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// return !LLLandmarkActions::landmarkAlreadyExists();
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.4.5) | Added: RLVa-1.2.1
return (!LLLandmarkActions::landmarkAlreadyExists()) && (!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC));
// [/RLVa:KB]
}
};
class LLWorldEnableSetHomeLocation : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gAgent.isGodlike() ||
(gAgent.getRegion() && gAgent.getRegion()->getAllowSetHome());
return new_value;
}
};
class LLWorldEnableTeleportHome : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLViewerRegion* regionp = gAgent.getRegion();
bool agent_on_prelude = (regionp && regionp->isPrelude());
bool enable_teleport_home = gAgent.isGodlike() || !agent_on_prelude;
// [RLVa:KB] - Checked: 2010-09-28 (RLVa-1.2.1f) | Modified: RLVa-1.2.1f
enable_teleport_home &=
(!rlv_handler_t::isEnabled()) || ((!gRlvHandler.hasBehaviour(RLV_BHVR_TPLM)) && (!gRlvHandler.hasBehaviour(RLV_BHVR_TPLOC)));
// [/RLVa:KB]
return enable_teleport_home;
}
};
BOOL enable_god_full(void*)
{
return gAgent.getGodLevel() >= GOD_FULL;
}
BOOL enable_god_liaison(void*)
{
return gAgent.getGodLevel() >= GOD_LIAISON;
}
bool is_god_customer_service()
{
return gAgent.getGodLevel() >= GOD_CUSTOMER_SERVICE;
}
BOOL enable_god_basic(void*)
{
return gAgent.getGodLevel() > GOD_NOT;
}
void toggle_show_xui_names(void *)
{
gSavedSettings.setBOOL("DebugShowXUINames", !gSavedSettings.getBOOL("DebugShowXUINames"));
}
BOOL check_show_xui_names(void *)
{
return gSavedSettings.getBOOL("DebugShowXUINames");
}
// <FS:CR> Resync Animations
class FSToolsResyncAnimations : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
for (U32 i = 0; i < gObjectList.getNumObjects(); i++)
{
LLViewerObject* object = gObjectList.getObject(i);
if (object &&
object->isAvatar())
{
LLVOAvatar* avatarp = (LLVOAvatar*)object;
if (avatarp)
{
for (LLVOAvatar::AnimIterator anim_it = avatarp->mPlayingAnimations.begin();
anim_it != avatarp->mPlayingAnimations.end();
anim_it++)
{
avatarp->stopMotion(anim_it->first, TRUE);
avatarp->startMotion(anim_it->first);
}
}
}
}
return true;
}
};
// </FS:CR> Resync Animations
// <FS:CR> FIRE-4345: Undeform
class FSToolsUndeform : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (isAgentAvatarValid())
{
gAgentAvatarp->resetSkeleton(true);
FSPose::getInstance()->setPose(gSavedSettings.getString("FSUndeformUUID"), false);
gAgentAvatarp->updateVisualParams();
}
return true;
}
};
// </FS:CR> FIRE-4345: Undeform
// <FS:CR> Stream list import/export
class FSStreamListExportXML :public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getSaveFile(LLFilePicker::FFSAVE_XML, LLDir::getScrubbedFileName("stream_list.xml")))
{
std::string filename = file_picker.getFirstFile();
llofstream export_file(filename.c_str());
LLSDSerialize::toPrettyXML(gSavedSettings.getLLSD("FSStreamList"), export_file);
export_file.close();
LLSD args;
args["FILENAME"] = filename;
LLNotificationsUtil::add("StreamListExportSuccess", args);
}
else
LL_INFOS() << "User closed the filepicker. Aborting!" << LL_ENDL;
return true;
}
};
class FSStreamListImportXML :public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
std::string filename = file_picker.getFirstFile();
llifstream stream_list(filename.c_str());
if(!stream_list.is_open())
{
LL_WARNS() << "Couldn't open the xml file for reading. Aborting import!" << LL_ENDL;
return true;
}
LLSD stream_data;
if(LLSDSerialize::fromXML(stream_data, stream_list) >= 1)
{
gSavedSettings.setLLSD("FSStreamList", stream_data);
LLNotificationsUtil::add("StreamListImportSuccess");
}
stream_list.close();
}
return true;
}
};
// </FS:CR> Stream list import/export
// <FS:CR> Dump SimulatorFeatures to chat
class FSDumpSimulatorFeaturesToChat : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (LLViewerRegion* region = gAgent.getRegion())
{
LLSD sim_features;
std::stringstream out_str;
region->getSimulatorFeatures(sim_features);
LLSDSerialize::toPrettyXML(sim_features, out_str);
report_to_nearby_chat(out_str.str());
}
return true;
}
};
// </FS:CR> Dump SimulatorFeatures to chat
// <FS:CR> Add to contact set
class FSAddToContactSet : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
if (!rlv_handler_t::isEnabled() || !gRlvHandler.hasBehaviour(RLV_BHVR_SHOWNAMES))
{
LLVOAvatar* avatarp = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
if (avatarp)
{
LLFloaterReg::showInstance("fs_add_contact", LLSD(avatarp->getID()), TRUE);
}
}
return true;
}
};
// </FS:CR> Add to contact set
// <FS:CR> Opensim menu item visibility control
bool checkIsGrid(const LLSD& userdata)
{
std::string grid_type = userdata.asString();
if ("secondlife" == grid_type)
{
return LLGridManager::getInstance()->isInSecondLife();
}
#ifdef OPENSIM
else if ("opensim" == grid_type)
{
return LLGridManager::getInstance()->isInOpenSim();
}
else if ("aurorasim" == grid_type)
{
return LLGridManager::getInstance()->isInAuroraSim();
}
#else // !OPENSIM
else if ("opensim" == grid_type || "aurorasim" == grid_type)
{
LL_DEBUGS("ViewerMenu") << grid_type << "is not a supported platform on Havok builds. Disabling item." << LL_ENDL;
return false;
}
#endif // OPENSIM
else
{
LL_WARNS("ViewerMenu") << "Unhandled or bad on_visible gridcheck parameter! (" << grid_type << ")" << LL_ENDL;
}
return true;
}
bool isGridFeatureEnabled(const LLSD& userdata)
{
if (LFSimFeatureHandler::instanceExists())
{
const std::string feature = userdata.asString();
if (feature == "avatar_picker")
{
return LFSimFeatureHandler::instance().hasAvatarPicker();
}
else if (feature == "destination_guide")
{
return LFSimFeatureHandler::instance().hasDestinationGuide();
}
else
{
LL_WARNS("ViewerMenu") << "Unhandled or bad grid feature check parameter! (" << feature << ")" << LL_ENDL;
}
}
return false;
}
// </FS:CR>
// <FS:Ansariel> FIRE-21236 - Help Menu - Check Grid Status doesn't open using External Browser
void openGridStatus()
{
if (LLWeb::useExternalBrowser(LFSimFeatureHandler::instance().gridStatusURL()))
{
LLWeb::loadURLExternal(LFSimFeatureHandler::instance().gridStatusURL());
}
else
{
LLFloaterReg::toggleInstance("grid_status");
}
}
// </FS:Ansariel>
class LLToolsSelectOnlyMyObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectOwnedOnly");
gSavedSettings.setBOOL("SelectOwnedOnly", ! cur_val );
return true;
}
};
class LLToolsSelectOnlyMovableObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectMovableOnly");
gSavedSettings.setBOOL("SelectMovableOnly", ! cur_val );
return true;
}
};
class LLToolsSelectInvisibleObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL cur_val = gSavedSettings.getBOOL("SelectInvisibleObjects");
gSavedSettings.setBOOL("SelectInvisibleObjects", !cur_val);
return true;
}
};
class LLToolsSelectBySurrounding : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectMgr::sRectSelectInclusive = !LLSelectMgr::sRectSelectInclusive;
gSavedSettings.setBOOL("RectangleSelectInclusive", LLSelectMgr::sRectSelectInclusive);
return true;
}
};
class LLToolsShowHiddenSelection : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// TomY TODO Merge these
LLSelectMgr::sRenderHiddenSelections = !LLSelectMgr::sRenderHiddenSelections;
gSavedSettings.setBOOL("RenderHiddenSelections", LLSelectMgr::sRenderHiddenSelections);
return true;
}
};
class LLToolsShowSelectionLightRadius : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// TomY TODO merge these
LLSelectMgr::sRenderLightRadius = !LLSelectMgr::sRenderLightRadius;
gSavedSettings.setBOOL("RenderLightRadius", LLSelectMgr::sRenderLightRadius);
return true;
}
};
class LLToolsEditLinkedParts : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
BOOL select_individuals = !gSavedSettings.getBOOL("EditLinkedParts");
gSavedSettings.setBOOL( "EditLinkedParts", select_individuals );
if (select_individuals)
{
LLSelectMgr::getInstance()->demoteSelectionToIndividuals();
}
else
{
LLSelectMgr::getInstance()->promoteSelectionToRoot();
}
return true;
}
};
void reload_vertex_shader(void *)
{
//THIS WOULD BE AN AWESOME PLACE TO RELOAD SHADERS... just a thought - DaveP
}
void handle_dump_avatar_local_textures(void*)
{
gAgentAvatarp->dumpLocalTextures();
}
void handle_dump_timers()
{
LLTrace::BlockTimer::dumpCurTimes();
}
void handle_debug_avatar_textures(void*)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
}
}
void handle_grab_baked_texture(void* data)
{
EBakedTextureIndex baked_tex_index = (EBakedTextureIndex)((intptr_t)data);
if (!isAgentAvatarValid()) return;
const LLUUID& asset_id = gAgentAvatarp->grabBakedTexture(baked_tex_index);
LL_INFOS("texture") << "Adding baked texture " << asset_id << " to inventory." << LL_ENDL;
LLAssetType::EType asset_type = LLAssetType::AT_TEXTURE;
LLInventoryType::EType inv_type = LLInventoryType::IT_TEXTURE;
const LLUUID folder_id = gInventory.findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(asset_type));
if(folder_id.notNull())
{
std::string name;
name = "Baked " + LLAvatarAppearance::getDictionary()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture";
LLUUID item_id;
item_id.generate();
LLPermissions perm;
perm.init(gAgentID,
gAgentID,
LLUUID::null,
LLUUID::null);
U32 next_owner_perm = PERM_MOVE | PERM_TRANSFER;
perm.initMasks(PERM_ALL,
PERM_ALL,
PERM_NONE,
PERM_NONE,
next_owner_perm);
time_t creation_date_now = time_corrected();
LLPointer<LLViewerInventoryItem> item
= new LLViewerInventoryItem(item_id,
folder_id,
perm,
asset_id,
asset_type,
inv_type,
name,
LLStringUtil::null,
LLSaleInfo::DEFAULT,
LLInventoryItemFlags::II_FLAGS_NONE,
creation_date_now);
item->updateServer(TRUE);
gInventory.updateItem(item);
gInventory.notifyObservers();
// Show the preview panel for textures to let
// user know that the image is now in inventory.
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel();
if(active_panel)
{
LLFocusableElement* focus_ctrl = gFocusMgr.getKeyboardFocus();
active_panel->setSelection(item_id, TAKE_FOCUS_NO);
active_panel->openSelected();
//LLFloaterInventory::dumpSelectionInformation((void*)view);
// restore keyboard focus
gFocusMgr.setKeyboardFocus(focus_ctrl);
}
}
else
{
LL_WARNS() << "Can't find a folder to put it in" << LL_ENDL;
}
}
BOOL enable_grab_baked_texture(void* data)
{
EBakedTextureIndex index = (EBakedTextureIndex)((intptr_t)data);
if (isAgentAvatarValid())
{
return gAgentAvatarp->canGrabBakedTexture(index);
}
return FALSE;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( LLViewerObject* object )
{
if (object)
{
if( object->isAttachment() )
{
do
{
object = (LLViewerObject*) object->getParent();
}
while( object && !object->isAvatar() );
}
else if( !object->isAvatar() )
{
object = NULL;
}
}
return (LLVOAvatar*) object;
}
// Returns a pointer to the avatar give the UUID of the avatar OR of an attachment the avatar is wearing.
// Returns NULL on failure.
LLVOAvatar* find_avatar_from_object( const LLUUID& object_id )
{
return find_avatar_from_object( gObjectList.findObject(object_id) );
}
void handle_disconnect_viewer(void *)
{
LLAppViewer::instance()->forceDisconnect(LLTrans::getString("TestingDisconnect"));
}
void force_error_breakpoint(void *)
{
LLAppViewer::instance()->forceErrorBreakpoint();
}
void force_error_llerror(void *)
{
LLAppViewer::instance()->forceErrorLLError();
}
void force_error_bad_memory_access(void *)
{
LLAppViewer::instance()->forceErrorBadMemoryAccess();
}
void force_error_infinite_loop(void *)
{
LLAppViewer::instance()->forceErrorInfiniteLoop();
}
void force_error_software_exception(void *)
{
LLAppViewer::instance()->forceErrorSoftwareException();
}
void force_error_driver_crash(void *)
{
LLAppViewer::instance()->forceErrorDriverCrash();
}
// <FS:Ansariel> Wrongly merged back in by LL
//void force_error_coroutine_crash(void *)
//{
// LLAppViewer::instance()->forceErrorCoroutineCrash();
//}
// </FS:Ansariel>
void force_error_thread_crash(void *)
{
LLAppViewer::instance()->forceErrorThreadCrash();
}
class LLToolsUseSelectionForGrid : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLSelectMgr::getInstance()->clearGridObjects();
struct f : public LLSelectedObjectFunctor
{
virtual bool apply(LLViewerObject* objectp)
{
LLSelectMgr::getInstance()->addGridObject(objectp);
return true;
}
} func;
LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func);
LLSelectMgr::getInstance()->setGridMode(GRID_MODE_REF_OBJECT);
LLFloaterTools::setGridMode((S32)GRID_MODE_REF_OBJECT);
return true;
}
};
void handle_test_load_url(void*)
{
LLWeb::loadURL("");
LLWeb::loadURL("hacker://www.google.com/");
LLWeb::loadURL("http");
LLWeb::loadURL("http://www.google.com/");
}
//
// LLViewerMenuHolderGL
//
static LLDefaultChildRegistry::Register<LLViewerMenuHolderGL> r("menu_holder");
LLViewerMenuHolderGL::LLViewerMenuHolderGL(const LLViewerMenuHolderGL::Params& p)
: LLMenuHolderGL(p)
{}
BOOL LLViewerMenuHolderGL::hideMenus()
{
BOOL handled = FALSE;
if (LLMenuHolderGL::hideMenus())
{
handled = TRUE;
}
// drop pie menu selection
mParcelSelection = NULL;
mObjectSelection = NULL;
if (gMenuBarView)
{
gMenuBarView->clearHoverItem();
gMenuBarView->resetMenuTrigger();
}
return handled;
}
void LLViewerMenuHolderGL::setParcelSelection(LLSafeHandle<LLParcelSelection> selection)
{
mParcelSelection = selection;
}
void LLViewerMenuHolderGL::setObjectSelection(LLSafeHandle<LLObjectSelection> selection)
{
mObjectSelection = selection;
}
const LLRect LLViewerMenuHolderGL::getMenuRect() const
{
return LLRect(0, getRect().getHeight() - MENU_BAR_HEIGHT, getRect().getWidth(), STATUS_BAR_HEIGHT);
}
void handle_save_to_xml(void*)
{
LLFloater* frontmost = gFloaterView->getFrontmost();
if (!frontmost)
{
LLNotificationsUtil::add("NoFrontmostFloater");
return;
}
std::string default_name = "floater_";
default_name += frontmost->getTitle();
default_name += ".xml";
LLStringUtil::toLower(default_name);
LLStringUtil::replaceChar(default_name, ' ', '_');
LLStringUtil::replaceChar(default_name, '/', '_');
LLStringUtil::replaceChar(default_name, ':', '_');
LLStringUtil::replaceChar(default_name, '"', '_');
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getSaveFile(LLFilePicker::FFSAVE_XML, default_name))
{
std::string filename = picker.getFirstFile();
LLUICtrlFactory::getInstance()->saveToXML(frontmost, filename);
}
}
void handle_load_from_xml(void*)
{
LLFilePicker& picker = LLFilePicker::instance();
if (picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
std::string filename = picker.getFirstFile();
LLFloater* floater = new LLFloater(LLSD());
floater->buildFromFile(filename);
}
}
void handle_web_browser_test(const LLSD& param)
{
std::string url = param.asString();
if (url.empty())
{
url = "about:blank";
}
LLWeb::loadURLInternal(url);
}
bool callback_clear_cache_immediately(const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if ( option == 0 ) // YES
{
//clear cache
LLAppViewer::instance()->purgeCacheImmediate();
}
return false;
}
void handle_cache_clear_immediately()
{
LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache_immediately);
}
void handle_rebuild_reflection_probes()
{
gPipeline.mReflectionMapManager.rebuild();
}
void handle_web_content_test(const LLSD& param)
{
std::string url = param.asString();
// <FS:LO> Add a user settable home page for the built in web browser
if (url == "HOME_PAGE")
{
url = gSavedSettings.getString("FSBrowserHomePage");
}
// </FS:LO>
LLWeb::loadURLInternal(url, LLStringUtil::null, LLStringUtil::null, true);
}
void handle_show_url(const LLSD& param)
{
std::string url = param.asString();
if (LLWeb::useExternalBrowser(url))
{
LLWeb::loadURLExternal(url);
}
else
{
LLWeb::loadURLInternal(url);
}
}
void handle_report_bug(const LLSD& param)
{
LLUIString url(param.asString());
LLStringUtil::format_map_t replace;
// <FS:Ansariel> FIRE-14001: JIRA report is being cut off when using Help -> Report Bug
//std::string environment = LLAppViewer::instance()->getViewerInfoString(true);
//boost::regex regex;
//regex.assign("</?nolink>");
//std::string stripped_env = boost::regex_replace(environment, regex, "");
//replace["[ENVIRONMENT]"] = LLURI::escape(stripped_env);
LLSD sysinfo = FSData::getSystemInfo();
replace["[ENVIRONMENT]"] = LLURI::escape(sysinfo["Part1"].asString().substr(1) + sysinfo["Part2"].asString().substr(1));
// </FS:Ansariel>
LLSLURL location_url;
LLAgentUI::buildSLURL(location_url);
replace["[LOCATION]"] = LLURI::escape(location_url.getSLURLString());
LLUIString file_bug_url = gSavedSettings.getString("ReportBugURL");
file_bug_url.setArgs(replace);
LLWeb::loadURLExternal(file_bug_url.getString());
}
void handle_buy_currency_test(void*)
{
std::string url =
"http://sarahd-sl-13041.webdev.lindenlab.com/app/lindex/index.php?agent_id=[AGENT_ID]&secure_session_id=[SESSION_ID]&lang=[LANGUAGE]";
LLStringUtil::format_map_t replace;
replace["[AGENT_ID]"] = gAgent.getID().asString();
replace["[SESSION_ID]"] = gAgent.getSecureSessionID().asString();
replace["[LANGUAGE]"] = LLUI::getLanguage();
LLStringUtil::format(url, replace);
LL_INFOS() << "buy currency url " << url << LL_ENDL;
LLFloaterReg::showInstance("buy_currency_html", LLSD(url));
}
//-- SUNSHINE CLEANUP - is only the request update at the end needed now?
void handle_rebake_textures(void*)
{
if (!isAgentAvatarValid()) return;
// Slam pending upload count to "unstick" things
bool slam_for_debug = true;
gAgentAvatarp->forceBakeAllTextures(slam_for_debug);
if (gAgent.getRegion() && gAgent.getRegion()->getCentralBakeVersion())
{
// [SL:KB] - Patch: Appearance-Misc | Checked: 2015-06-27 (Catznip-3.7)
if (!gAgent.getRegionCapability("IncrementCOFVersion").empty())
{
LLAppearanceMgr::instance().syncCofVersionAndRefresh();
}
else
{
LLAppearanceMgr::instance().requestServerAppearanceUpdate();
}
// [/SL:KB]
// LLAppearanceMgr::instance().requestServerAppearanceUpdate();
avatar_tex_refresh(gAgentAvatarp); // <FS:CR> FIRE-11800 - Refresh the textures too
}
reset_mesh_lod(gAgentAvatarp); // <FS:Ansariel> Reset Mesh LOD
gAgentAvatarp->setIsCrossingRegion(false); // <FS:Ansariel> FIRE-12004: Attachments getting lost on TP
}
void toggle_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
viewp->setVisible(!viewp->getVisible());
}
BOOL get_visibility(void* user_data)
{
LLView* viewp = (LLView*)user_data;
return viewp->getVisible();
}
// TomY TODO: Get rid of these?
class LLViewShowHoverTips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gSavedSettings.setBOOL("ShowHoverTips", !gSavedSettings.getBOOL("ShowHoverTips"));
return true;
}
};
class LLViewCheckShowHoverTips : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = gSavedSettings.getBOOL("ShowHoverTips");
return new_value;
}
};
// TomY TODO: Get rid of these?
class LLViewHighlightTransparent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// LLDrawPoolAlpha::sShowDebugAlpha = !LLDrawPoolAlpha::sShowDebugAlpha;
// [RLVa:KB] - @edit and @viewtransparent
LLDrawPoolAlpha::sShowDebugAlpha = (!LLDrawPoolAlpha::sShowDebugAlpha) && (RlvActions::canHighlightTransparent());
// [/RLVa:KB]
gPipeline.resetVertexBuffers();
return true;
}
};
class LLViewCheckHighlightTransparent : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLDrawPoolAlpha::sShowDebugAlpha;
return new_value;
}
};
class LLViewBeaconWidth : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string width = userdata.asString();
if(width == "1")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 1);
}
else if(width == "4")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 4);
}
else if(width == "16")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 16);
}
else if(width == "32")
{
gSavedSettings.setS32("DebugBeaconLineWidth", 32);
}
return true;
}
};
class LLViewToggleBeacon : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string beacon = userdata.asString();
if (beacon == "scriptsbeacon")
{
LLPipeline::toggleRenderScriptedBeacons();
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons() );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons() && LLPipeline::getRenderScriptedTouchBeacons())
{
LLPipeline::toggleRenderScriptedTouchBeacons();
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons() );
}
}
else if (beacon == "physicalbeacon")
{
LLPipeline::toggleRenderPhysicalBeacons();
gSavedSettings.setBOOL( "physicalbeacon", LLPipeline::getRenderPhysicalBeacons() );
}
else if (beacon == "moapbeacon")
{
LLPipeline::toggleRenderMOAPBeacons();
gSavedSettings.setBOOL( "moapbeacon", LLPipeline::getRenderMOAPBeacons() );
}
else if (beacon == "soundsbeacon")
{
LLPipeline::toggleRenderSoundBeacons();
gSavedSettings.setBOOL( "soundsbeacon", LLPipeline::getRenderSoundBeacons() );
}
else if (beacon == "particlesbeacon")
{
LLPipeline::toggleRenderParticleBeacons();
gSavedSettings.setBOOL( "particlesbeacon", LLPipeline::getRenderParticleBeacons() );
}
else if (beacon == "scripttouchbeacon")
{
LLPipeline::toggleRenderScriptedTouchBeacons();
gSavedSettings.setBOOL( "scripttouchbeacon", LLPipeline::getRenderScriptedTouchBeacons() );
// toggle the other one off if it's on
if (LLPipeline::getRenderScriptedBeacons() && LLPipeline::getRenderScriptedTouchBeacons())
{
LLPipeline::toggleRenderScriptedBeacons();
gSavedSettings.setBOOL( "scriptsbeacon", LLPipeline::getRenderScriptedBeacons() );
}
}
else if (beacon == "sunbeacon")
{
gSavedSettings.setBOOL("sunbeacon", !gSavedSettings.getBOOL("sunbeacon"));
}
else if (beacon == "moonbeacon")
{
gSavedSettings.setBOOL("moonbeacon", !gSavedSettings.getBOOL("moonbeacon"));
}
else if (beacon == "renderbeacons")
{
LLPipeline::toggleRenderBeacons();
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons() );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons() && !LLPipeline::getRenderHighlights())
{
LLPipeline::toggleRenderHighlights();
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights() );
}
}
else if (beacon == "renderhighlights")
{
LLPipeline::toggleRenderHighlights();
gSavedSettings.setBOOL( "renderhighlights", LLPipeline::getRenderHighlights() );
// toggle the other one on if it's not
if (!LLPipeline::getRenderBeacons() && !LLPipeline::getRenderHighlights())
{
LLPipeline::toggleRenderBeacons();
gSavedSettings.setBOOL( "renderbeacons", LLPipeline::getRenderBeacons() );
}
}
return true;
}
};
class LLViewCheckBeaconEnabled : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string beacon = userdata.asString();
bool new_value = false;
if (beacon == "scriptsbeacon")
{
new_value = gSavedSettings.getBOOL( "scriptsbeacon");
LLPipeline::setRenderScriptedBeacons(new_value);
}
else if (beacon == "moapbeacon")
{
new_value = gSavedSettings.getBOOL( "moapbeacon");
LLPipeline::setRenderMOAPBeacons(new_value);
}
else if (beacon == "physicalbeacon")
{
new_value = gSavedSettings.getBOOL( "physicalbeacon");
LLPipeline::setRenderPhysicalBeacons(new_value);
}
else if (beacon == "soundsbeacon")
{
new_value = gSavedSettings.getBOOL( "soundsbeacon");
LLPipeline::setRenderSoundBeacons(new_value);
}
else if (beacon == "particlesbeacon")
{
new_value = gSavedSettings.getBOOL( "particlesbeacon");
LLPipeline::setRenderParticleBeacons(new_value);
}
else if (beacon == "scripttouchbeacon")
{
new_value = gSavedSettings.getBOOL( "scripttouchbeacon");
LLPipeline::setRenderScriptedTouchBeacons(new_value);
}
else if (beacon == "renderbeacons")
{
new_value = gSavedSettings.getBOOL( "renderbeacons");
LLPipeline::setRenderBeacons(new_value);
}
else if (beacon == "renderhighlights")
{
new_value = gSavedSettings.getBOOL( "renderhighlights");
LLPipeline::setRenderHighlights(new_value);
}
return new_value;
}
};
class LLViewToggleRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string type = userdata.asString();
if (type == "hideparticles")
{
LLPipeline::toggleRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
gPipeline.sRenderParticles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
}
return true;
}
};
class LLViewCheckRenderType : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string type = userdata.asString();
bool new_value = false;
if (type == "hideparticles")
{
new_value = LLPipeline::toggleRenderTypeControlNegated(LLPipeline::RENDER_TYPE_PARTICLES);
}
return new_value;
}
};
class LLViewStatusAway : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return (gAgent.isInitialized() && gAgent.getAFK());
}
};
class LLViewStatusDoNotDisturb : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return (gAgent.isInitialized() && gAgent.isDoNotDisturb());
}
};
class LLViewShowHUDAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - Checked: 2010-04-19 (RLVa-1.2.1a) | Modified: RLVa-1.0.0c
if ( (rlv_handler_t::isEnabled()) && (gRlvAttachmentLocks.hasLockedHUD()) && (LLPipeline::sShowHUDAttachments) )
return true;
// [/RLVa:KB]
LLPipeline::sShowHUDAttachments = !LLPipeline::sShowHUDAttachments;
return true;
}
};
class LLViewCheckHUDAttachments : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool new_value = LLPipeline::sShowHUDAttachments;
return new_value;
}
};
// <FS:Ansariel> Disable Show HUD attachments if prevented by RLVa
bool enable_show_HUD_attachments()
{
return (!LLPipeline::sShowHUDAttachments || !rlv_handler_t::isEnabled() || !gRlvAttachmentLocks.hasLockedHUD());
};
// </FS:Ansariel>
class LLEditEnableTakeOff : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string clothing = userdata.asString();
LLWearableType::EType type = LLWearableType::getInstance()->typeNameToType(clothing);
// if (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT)
// [RLVa:KB] - Checked: 2010-03-20 (RLVa-1.2.0c) | Modified: RLVa-1.2.0a
// NOTE: see below - enable if there is at least one wearable on this type that can be removed
if ( (type >= LLWearableType::WT_SHAPE && type < LLWearableType::WT_COUNT) &&
((!rlv_handler_t::isEnabled()) || (gRlvWearableLocks.canRemove(type))) )
// [/RLVa:KB]
{
return LLAgentWearables::selfHasWearable(type);
}
return false;
}
};
// <FS:Beq> Xmas present for Ansa, Animesh kill switch
class FSDerenderAnimatedObjects : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
gObjectList.killAnimatedObjects();
return true;
}
};
// </FS:Beq>
class LLEditTakeOff : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string clothing = userdata.asString();
if (clothing == "all")
LLAppearanceMgr::instance().removeAllClothesFromAvatar();
else
{
LLWearableType::EType type = LLWearableType::getInstance()->typeNameToType(clothing);
if (type >= LLWearableType::WT_SHAPE
&& type < LLWearableType::WT_COUNT
&& (gAgentWearables.getWearableCount(type) > 0))
{
// MULTI-WEARABLES: assuming user wanted to remove top shirt.
//<FS:TS> Shut the compiler up about unsigned comparisons <0 or >0
//U32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
S32 wearable_index = gAgentWearables.getWearableCount(type) - 1;
// [RLVa:KB] - Checked: 2010-06-09 (RLVa-1.2.0g) | Added: RLVa-1.2.0g
if ( (rlv_handler_t::isEnabled()) && (gRlvWearableLocks.hasLockedWearable(type)) )
{
// We'll use the first wearable we come across that can be removed (moving from top to bottom)
for (; wearable_index >= 0; wearable_index--)
{
const LLViewerWearable* pWearable = gAgentWearables.getViewerWearable(type, wearable_index);
if (!gRlvWearableLocks.isLockedWearable(pWearable))
break;
}
if (wearable_index < 0)
return true; // No wearable found that can be removed
}
// [/RLVa:KB]
LLUUID item_id = gAgentWearables.getWearableItemID(type,wearable_index);
LLAppearanceMgr::instance().removeItemFromAvatar(item_id);
}
}
return true;
}
};
class LLToolsSelectTool : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string tool_name = userdata.asString();
if (tool_name == "focus")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(1);
}
else if (tool_name == "move")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(2);
}
else if (tool_name == "edit")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(3);
}
else if (tool_name == "create")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(4);
}
else if (tool_name == "land")
{
LLToolMgr::getInstance()->getCurrentToolset()->selectToolByIndex(5);
}
// Note: if floater is not visible LLViewerWindow::updateLayout() will
// attempt to open it, but it won't bring it to front or de-minimize.
if (gFloaterTools && (gFloaterTools->isMinimized() || !gFloaterTools->isShown() || !gFloaterTools->isFrontmost()))
{
gFloaterTools->setMinimized(FALSE);
gFloaterTools->openFloater();
gFloaterTools->setVisibleAndFrontmost(TRUE);
}
return true;
}
};
/// WINDLIGHT callbacks
class LLWorldEnvSettings : public view_listener_t
{
void defocusEnvFloaters()
{
//currently there is only one instance of each floater
std::vector<std::string> env_floaters_names = { "env_edit_extdaycycle", "env_fixed_environmentent_water", "env_fixed_environmentent_sky" };
for (std::vector<std::string>::const_iterator it = env_floaters_names.begin(); it != env_floaters_names.end(); ++it)
{
LLFloater* env_floater = LLFloaterReg::findTypedInstance<LLFloater>(*it);
if (env_floater)
{
env_floater->setFocus(FALSE);
}
}
}
bool handleEvent(const LLSD& userdata)
{
// [RLVa:KB] - @setenv
if (!RlvActions::canChangeEnvironment())
return true;
// [/RLVa:KB]
std::string event_name = userdata.asString();
// <FS:Beq> FIRE-29785 fix daytime shortcuts for non-EEP
#ifdef OPENSIM
static std::map<std::string, std::string> sky_presets = {
{"sunrise", "Sunrise"},
{"noon", "Midday"},
{"sunset", "Sunset"},
{"midnight", "Midnight"}
};
auto it = sky_presets.find(event_name);
if( LLGridManager::getInstance()->isInOpenSim() &&
!LLEnvironment::instance().isExtendedEnvironmentEnabled() &&
it != sky_presets.end()
)
{
LLSettingsSky::ptr_t legacysky = nullptr;
LLSD messages;
legacysky = LLEnvironment::createSkyFromLegacyPreset(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight", "skies", it->second + ".xml"), messages);
if (legacysky)
{
LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, legacysky);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().updateEnvironment(LLEnvironment::TRANSITION_FAST, true);
defocusEnvFloaters();
}
else
{
LL_WARNS() << "Legacy windlight conversion failed for " << it->second << " existing env unchanged." << LL_ENDL;
}
return true;
}
#endif
// </FS:Beq>
if (event_name == "sunrise")
{
// <FS:Beq> FIRE-29926 - allow manually selected environments to have a user defined transition time.
//LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNRISE, LLEnvironment::TRANSITION_INSTANT);
//LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
LLEnvironment::instance().setManualEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNRISE);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
// </FS:Beq>
defocusEnvFloaters();
}
else if (event_name == "noon")
{
// <FS:Beq> FIRE-29926 - allow manually selected environments to have a user defined transition time.
//LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDDAY, LLEnvironment::TRANSITION_INSTANT);
//LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
LLEnvironment::instance().setManualEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDDAY);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL);
// </FS:Beq>
defocusEnvFloaters();
}
else if (event_name == "sunset")
{
// <FS:Beq> FIRE-29926 - allow manually selected environments to have a user defined transition time.
//LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNSET, LLEnvironment::TRANSITION_INSTANT);
//LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
LLEnvironment::instance().setManualEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_SUNSET);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); // </FS:Beq>
defocusEnvFloaters();
}
else if (event_name == "midnight")
{
// <FS:Beq> FIRE-29926 - allow manually selected environments to have a user defined transition time.
//LLEnvironment::instance().setEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDNIGHT, LLEnvironment::TRANSITION_INSTANT);
//LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
LLEnvironment::instance().setManualEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::KNOWN_SKY_MIDNIGHT);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL); // </FS:Beq>
defocusEnvFloaters();
}
else if (event_name == "region")
{
LLEnvironment::instance().clearEnvironment(LLEnvironment::ENV_LOCAL);
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_LOCAL, LLEnvironment::TRANSITION_INSTANT);
defocusEnvFloaters();
}
else if (event_name == "pause_clouds")
{
if (LLEnvironment::instance().isCloudScrollPaused())
LLEnvironment::instance().resumeCloudScroll();
else
LLEnvironment::instance().pauseCloudScroll();
}
else if (event_name == "adjust_tool")
{
LLFloaterReg::showInstance("env_adjust_snapshot");
}
else if (event_name == "my_environs")
{
LLFloaterReg::showInstance("my_environments");
}
return true;
}
};
class LLWorldEnableEnvSettings : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool result = false;
std::string event_name = userdata.asString();
if (event_name == "pause_clouds")
{
return LLEnvironment::instance().isCloudScrollPaused();
}
LLSettingsSky::ptr_t sky = LLEnvironment::instance().getEnvironmentFixedSky(LLEnvironment::ENV_LOCAL);
if (!sky)
{
return (event_name == "region");
}
std::string skyname = (sky) ? sky->getName() : "";
LLUUID skyid = (sky) ? sky->getAssetId() : LLUUID::null;
if (event_name == "sunrise")
{
result = (skyid == LLEnvironment::KNOWN_SKY_SUNRISE);
}
else if (event_name == "noon")
{
result = (skyid == LLEnvironment::KNOWN_SKY_MIDDAY);
}
else if (event_name == "sunset")
{
result = (skyid == LLEnvironment::KNOWN_SKY_SUNSET);
}
else if (event_name == "midnight")
{
result = (skyid == LLEnvironment::KNOWN_SKY_MIDNIGHT);
}
else if (event_name == "region")
{
return false;
}
else
{
LL_WARNS() << "Unknown time-of-day item: " << event_name << LL_ENDL;
}
return result;
}
};
class LLWorldEnvPreset : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string item = userdata.asString();
if (item == "new_water")
{
LLFloaterReg::showInstance("env_fixed_environmentent_water", "new");
}
else if (item == "edit_water")
{
LLFloaterReg::showInstance("env_fixed_environmentent_water", "edit");
}
else if (item == "new_sky")
{
LLFloaterReg::showInstance("env_fixed_environmentent_sky", "new");
}
else if (item == "edit_sky")
{
LLFloaterReg::showInstance("env_fixed_environmentent_sky", "edit");
}
else if (item == "new_day_cycle")
{
LLFloaterReg::showInstance("env_edit_extdaycycle", LLSDMap("edit_context", "inventory"));
}
else if (item == "edit_day_cycle")
{
LLFloaterReg::showInstance("env_edit_extdaycycle", LLSDMap("edit_context", "inventory"));
}
else
{
LL_WARNS() << "Unknown item selected" << LL_ENDL;
}
return true;
}
};
class LLWorldEnableEnvPreset : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
return false;
}
};
/// Post-Process callbacks
class LLWorldPostProcess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
LLFloaterReg::showInstance("env_post_process");
return true;
}
};
void handle_flush_name_caches()
{
// <FS:Ansariel> Crash fix
LLAvatarNameCache::getInstance()->clearCache();
// </FS:Ansariel>
if (gCacheName) gCacheName->clear();
}
class LLUploadCostCalculator : public view_listener_t
{
std::string mCostStr;
bool handleEvent(const LLSD& userdata)
{
std::vector<std::string> fields;
std::string str = userdata.asString();
boost::split(fields, str, boost::is_any_of(","));
if (fields.size()<1)
{
return false;
}
std::string menu_name = fields[0];
std::string asset_type_str = "texture";
if (fields.size()>1)
{
asset_type_str = fields[1];
}
LL_DEBUGS("Benefits") << "userdata " << userdata << " menu_name " << menu_name << " asset_type_str " << asset_type_str << LL_ENDL;
calculateCost(asset_type_str);
gMenuHolder->childSetLabelArg(menu_name, "[COST]", mCostStr);
return true;
}
void calculateCost(const std::string& asset_type_str);
public:
LLUploadCostCalculator()
{
}
};
class LLUpdateMembershipLabel : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
const std::string label_str = LLAgentBenefitsMgr::isCurrent("Base") ? LLTrans::getString("MembershipUpgradeText") : LLTrans::getString("MembershipPremiumText");
gMenuHolder->childSetLabelArg("Membership", "[Membership]", label_str);
// <FS:Ansariel> OpenSim check
//return true;
return LLGridManager::instance().isInSecondLife();
// </FS:Ansariel>
}
};
void handle_voice_morphing_subscribe()
{
LLWeb::loadURL(LLTrans::getString("voice_morphing_url"));
}
void handle_premium_voice_morphing_subscribe()
{
LLWeb::loadURL(LLTrans::getString("premium_voice_morphing_url"));
}
class LLToggleUIHints : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
bool ui_hints_enabled = gSavedSettings.getBOOL("EnableUIHints");
// toggle
ui_hints_enabled = !ui_hints_enabled;
gSavedSettings.setBOOL("EnableUIHints", ui_hints_enabled);
return true;
}
};
void LLUploadCostCalculator::calculateCost(const std::string& asset_type_str)
{
S32 upload_cost = -1;
if (asset_type_str == "texture")
{
upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost();
}
else if (asset_type_str == "animation")
{
upload_cost = LLAgentBenefitsMgr::current().getAnimationUploadCost();
}
else if (asset_type_str == "sound")
{
upload_cost = LLAgentBenefitsMgr::current().getSoundUploadCost();
}
if (upload_cost < 0)
{
LL_WARNS() << "Unable to find upload cost for asset_type_str " << asset_type_str << LL_ENDL;
}
mCostStr = std::to_string(upload_cost);
}
void show_navbar_context_menu(LLView* ctrl, S32 x, S32 y)
{
static LLMenuGL* show_navbar_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_hide_navbar.xml",
gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
if(gMenuHolder->hasVisibleMenu())
{
gMenuHolder->hideMenus();
}
show_navbar_context_menu->buildDrawLabels();
show_navbar_context_menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(ctrl, show_navbar_context_menu, x, y);
}
void show_topinfobar_context_menu(LLView* ctrl, S32 x, S32 y)
{
static LLMenuGL* show_topbarinfo_context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_topinfobar.xml",
gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
LLMenuItemGL* landmark_item = show_topbarinfo_context_menu->getChild<LLMenuItemGL>("Landmark");
if (!LLLandmarkActions::landmarkAlreadyExists())
{
landmark_item->setLabel(LLTrans::getString("AddLandmarkNavBarMenu"));
}
else
{
landmark_item->setLabel(LLTrans::getString("EditLandmarkNavBarMenu"));
}
// [RLVa:KB] - Checked: 2012-02-07 (RLVa-1.4.5) | Added: RLVa-1.4.5
landmark_item->setEnabled(!gRlvHandler.hasBehaviour(RLV_BHVR_SHOWLOC));
// [/RLVa:KB]
if(gMenuHolder->hasVisibleMenu())
{
gMenuHolder->hideMenus();
}
show_topbarinfo_context_menu->buildDrawLabels();
show_topbarinfo_context_menu->updateParent(LLMenuGL::sMenuContainer);
LLMenuGL::showPopup(ctrl, show_topbarinfo_context_menu, x, y);
}
// <FS:Ansariel> For web browser toolbar button
void toggleWebBrowser(const LLSD& sdParam)
{
if (LLFloaterReg::instanceVisible("web_content"))
{
LLFloaterReg::hideInstance("web_content");
}
else
{
std::string param = sdParam.asString();
if (param == "HOME_PAGE")
{
param = gSavedSettings.getString("FSBrowserHomePage");
}
LLWeb::loadURLInternal(param);
}
}
// </FS:Ansariel> For web browser toolbar button
// <FS:Ansariel> Toggle debug settings floater
void toggleSettingsDebug()
{
LLFloaterReg::toggleInstance("settings_debug", "all");
}
// </FS:Ansariel> Toggle debug settings floater
// <FS:Ansariel> Toggle teleport history panel directly
void toggleTeleportHistory()
{
if (gSavedSettings.getBOOL("FSUseStandaloneTeleportHistoryFloater"))
{
LLFloaterReg::toggleInstance("fs_teleporthistory");
}
else
{
LLFloater* floater = LLFloaterReg::findInstance("places");
if (floater && floater->isMinimized())
{
floater->setMinimized(FALSE);
}
else if (LLFloater::isShown(floater))
{
LLFloaterReg::hideInstance("places");
}
else
{
LLFloaterSidePanelContainer::showPanel("places", LLSD().with("type", "open_teleport_history_tab"));
}
}
}
// </FS:Ansariel> Toggle teleport history panel directly
// <FS:Techwolf Lupindo> export
bool enable_export_object()
{
for (LLObjectSelection::root_iterator iter = LLSelectMgr::getInstance()->getSelection()->root_begin();
iter != LLSelectMgr::getInstance()->getSelection()->root_end(); iter++)
{
LLSelectNode* node = *iter;
LLViewerObject* obj = node->getObject();
if (obj || node)
{
return gSavedSettings.getBOOL("FSEnableObjectExports");
}
}
return false;
}
class FSObjectExport : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReg::showInstance("fs_export");
}
return true;
}
};
// </FS:Techwolf Lupindo>
// <FS:CR>
class FSObjectExportCollada : public view_listener_t
{
bool handleEvent( const LLSD& userdata)
{
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if (objectp)
{
LLFloaterReg::showInstance("export_collada");
}
return true;
}
};
// </FS:CR>
// <FS:Zi> Make sure to call this before any of the UI is set up, so all text editors can
// pick up the menu properly.
void initialize_edit_menu()
{
view_listener_t::addMenu(new LLEditUndo(), "Edit.Undo");
view_listener_t::addMenu(new LLEditRedo(), "Edit.Redo");
view_listener_t::addMenu(new LLEditCut(), "Edit.Cut");
view_listener_t::addMenu(new LLEditCopy(), "Edit.Copy");
view_listener_t::addMenu(new LLEditPaste(), "Edit.Paste");
view_listener_t::addMenu(new LLEditDelete(), "Edit.Delete");
view_listener_t::addMenu(new LLEditSelectAll(), "Edit.SelectAll");
view_listener_t::addMenu(new LLEditDeselect(), "Edit.Deselect");
view_listener_t::addMenu(new LLEditTakeOff(), "Edit.TakeOff");
view_listener_t::addMenu(new LLEditEnableUndo(), "Edit.EnableUndo");
view_listener_t::addMenu(new LLEditEnableRedo(), "Edit.EnableRedo");
view_listener_t::addMenu(new LLEditEnableCut(), "Edit.EnableCut");
view_listener_t::addMenu(new LLEditEnableCopy(), "Edit.EnableCopy");
view_listener_t::addMenu(new LLEditEnablePaste(), "Edit.EnablePaste");
view_listener_t::addMenu(new LLEditEnableDelete(), "Edit.EnableDelete");
view_listener_t::addMenu(new LLEditEnableSelectAll(), "Edit.EnableSelectAll");
view_listener_t::addMenu(new LLEditEnableDeselect(), "Edit.EnableDeselect");
}
void initialize_spellcheck_menu()
{
LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
commit.add("SpellCheck.ReplaceWithSuggestion", boost::bind(&handle_spellcheck_replace_with_suggestion, _1, _2));
enable.add("SpellCheck.VisibleSuggestion", boost::bind(&visible_spellcheck_suggestion, _1, _2));
commit.add("SpellCheck.AddToDictionary", boost::bind(&handle_spellcheck_add_to_dictionary, _1));
enable.add("SpellCheck.EnableAddToDictionary", boost::bind(&enable_spellcheck_add_to_dictionary, _1));
commit.add("SpellCheck.AddToIgnore", boost::bind(&handle_spellcheck_add_to_ignore, _1));
enable.add("SpellCheck.EnableAddToIgnore", boost::bind(&enable_spellcheck_add_to_ignore, _1));
}
//<FS:KC> Centralize a some of these volume panel callbacks
static void volume_controls_open_volume_prefs()
{
// bring up the prefs floater
LLFloaterPreference* prefsfloater = LLFloaterReg::showTypedInstance<LLFloaterPreference>("preferences");
if (prefsfloater)
{
// grab the 'audio' panel from the preferences floater and bring it the front!
prefsfloater->selectPanel("audio");
}
}
void volume_controls_on_click_set_sounds(const LLUICtrl* ctrl)
{
const LLPanel* volume_control_panel = dynamic_cast<const LLPanel*>(ctrl->getParent());
if (volume_control_panel)
{
// Disable Enable gesture/collisions sounds checkbox if the master sound is disabled
// or if sound effects are disabled.
// <FS:PP> FIRE-9856: Mute sound effects disable plays sound from collisions and plays sound from gestures checkbox not disable after restart/relog
// volume_control_panel->getChild<LLCheckBoxCtrl>("gesture_audio_play_btn")->setEnabled(!gSavedSettings.getBOOL("MuteSounds"));
// volume_control_panel->getChild<LLCheckBoxCtrl>("collisions_audio_play_btn")->setEnabled(!gSavedSettings.getBOOL("MuteSounds"));
bool mute_sound_effects = gSavedSettings.getBOOL("MuteSounds");
bool mute_all_sounds = gSavedSettings.getBOOL("MuteAudio");
volume_control_panel->getChild<LLCheckBoxCtrl>("gesture_audio_play_btn")->setEnabled(!(mute_sound_effects || mute_all_sounds));
volume_control_panel->getChild<LLCheckBoxCtrl>("collisions_audio_play_btn")->setEnabled(!(mute_sound_effects || mute_all_sounds));
// </FS:PP>
}
}
void volume_controls_set_control_false(const LLUICtrl* ctrl, const LLSD& user_data)
{
LLPanel* volume_control_panel = dynamic_cast<LLPanel*>(ctrl->getParent());
if (volume_control_panel)
{
std::string control_name = user_data.asString();
LLControlVariable* control = volume_control_panel->findControl(control_name);
if (control)
control->set(LLSD(FALSE));
}
}
void initialize_volume_controls_callbacks()
{
LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
commit.add("MediaListCtrl.GoMediaPrefs", boost::bind(&volume_controls_open_volume_prefs));
commit.add("Pref.SetSounds", boost::bind(&volume_controls_on_click_set_sounds, _1));
commit.add("Pref.setControlFalse", boost::bind(&volume_controls_set_control_false, _1, _2));
}
//</FS:KC>
// <FS:Ansariel> Force HTTP features on SL
bool use_http_inventory()
{
#ifdef OPENSIM
return (LLGridManager::getInstance()->isInSecondLife() || gSavedSettings.getBOOL("UseHTTPInventory"));
#else
return true;
#endif
}
bool use_http_textures()
{
#ifdef OPENSIM
static LLCachedControl<bool> use_http(gSavedSettings, "ImagePipelineUseHTTP", true);
return (LLGridManager::getInstance()->isInSecondLife() || use_http);
#else
return true;
#endif
}
// <FS:Ansariel>
// <FS:Ansariel> Optional small camera floater
class FSToggleCameraFloater : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
std::string floater_name = gSavedSettings.getBOOL("FSUseSmallCameraFloater") ? "fs_camera_small" : "camera";
LLFloaterReg::toggleInstance(floater_name);
return true;
}
};
class FSCheckCameraFloater : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
static LLCachedControl<bool> fsUseSmallCameraFloater(gSavedSettings, "FSUseSmallCameraFloater");
return LLFloaterReg::instanceVisible(fsUseSmallCameraFloater ? "fs_camera_small" : "camera");
}
};
// <FS:Ansariel>
void initialize_menus()
{
// A parameterized event handler used as ctrl-8/9/0 zoom controls below.
class LLZoomer : public view_listener_t
{
public:
// The "mult" parameter says whether "val" is a multiplier or used to set the value.
LLZoomer(F32 val, bool mult=true) : mVal(val), mMult(mult) {}
bool handleEvent(const LLSD& userdata)
{
F32 new_fov_rad = mMult ? LLViewerCamera::getInstance()->getDefaultFOV() * mVal : mVal;
LLViewerCamera::getInstance()->setDefaultFOV(new_fov_rad);
gSavedSettings.setF32("CameraAngle", LLViewerCamera::getInstance()->getView()); // setView may have clamped it.
return true;
}
private:
F32 mVal;
bool mMult;
};
LLUICtrl::EnableCallbackRegistry::Registrar& enable = LLUICtrl::EnableCallbackRegistry::currentRegistrar();
LLUICtrl::CommitCallbackRegistry::Registrar& commit = LLUICtrl::CommitCallbackRegistry::currentRegistrar();
// Generic enable and visible
// Don't prepend MenuName.Foo because these can be used in any menu.
enable.add("IsGodCustomerService", boost::bind(&is_god_customer_service));
enable.add("displayViewerEventRecorderMenuItems",boost::bind(&LLViewerEventRecorder::displayViewerEventRecorderMenuItems,&LLViewerEventRecorder::instance()));
view_listener_t::addEnable(new LLUploadCostCalculator(), "Upload.CalculateCosts");
view_listener_t::addEnable(new LLUpdateMembershipLabel(), "Membership.UpdateLabel");
// <FS:Ansariel> [FS communication UI]
//enable.add("Conversation.IsConversationLoggingAllowed", boost::bind(&LLFloaterIMContainer::isConversationLoggingAllowed));
enable.add("GridCheck", boost::bind(&checkIsGrid, _2)); // <FS:CR> Opensim menu item visibility control
enable.add("GridFeatureCheck", boost::bind(&isGridFeatureEnabled, _2));
commit.add("OpenGridStatus", boost::bind(&openGridStatus)); // <FS:Ansariel> FIRE-21236 - Help Menu - Check Grid Status doesn't open using External Browser
// Agent
commit.add("Agent.toggleFlying", boost::bind(&LLAgent::toggleFlying));
enable.add("Agent.enableFlyLand", boost::bind(&enable_fly_land));
enable.add("Agent.enableFlying", boost::bind(&LLAgent::enableFlying)); // <FS:Ansariel> Keep this
commit.add("Agent.PressMicrophone", boost::bind(&LLAgent::pressMicrophone, _2));
commit.add("Agent.ReleaseMicrophone", boost::bind(&LLAgent::releaseMicrophone, _2));
commit.add("Agent.ToggleMicrophone", boost::bind(&LLAgent::toggleMicrophone, _2));
enable.add("Agent.IsMicrophoneOn", boost::bind(&LLAgent::isMicrophoneOn, _2));
enable.add("Agent.IsActionAllowed", boost::bind(&LLAgent::isActionAllowed, _2));
// File menu
init_menu_file();
view_listener_t::addMenu(new LLEditEnableTakeOff(), "Edit.EnableTakeOff");
view_listener_t::addMenu(new LLEditEnableCustomizeAvatar(), "Edit.EnableCustomizeAvatar");
view_listener_t::addMenu(new LLEnableEditShape(), "Edit.EnableEditShape");
view_listener_t::addMenu(new LLEnableHoverHeight(), "Edit.EnableHoverHeight");
view_listener_t::addMenu(new LLEnableEditPhysics(), "Edit.EnableEditPhysics");
commit.add("CustomizeAvatar", boost::bind(&handle_customize_avatar));
commit.add("NowWearing", boost::bind(&handle_now_wearing));
commit.add("EditOutfit", boost::bind(&handle_edit_outfit));
commit.add("EditShape", boost::bind(&handle_edit_shape));
commit.add("HoverHeight", boost::bind(&handle_hover_height));
commit.add("EditPhysics", boost::bind(&handle_edit_physics));
// <FS:TT> Client LSL Bridge
commit.add("RecreateLSLBridge", boost::bind(&handle_recreate_lsl_bridge));
// </FS:TT>
// View menu
view_listener_t::addMenu(new LLViewMouselook(), "View.Mouselook");
view_listener_t::addMenu(new LLViewJoystickFlycam(), "View.JoystickFlycam");
view_listener_t::addMenu(new LLViewResetView(), "View.ResetView");
view_listener_t::addMenu(new LLViewLookAtLastChatter(), "View.LookAtLastChatter");
view_listener_t::addMenu(new LLViewShowHoverTips(), "View.ShowHoverTips");
view_listener_t::addMenu(new LLViewHighlightTransparent(), "View.HighlightTransparent");
view_listener_t::addMenu(new LLViewToggleRenderType(), "View.ToggleRenderType");
view_listener_t::addMenu(new LLViewShowHUDAttachments(), "View.ShowHUDAttachments");
view_listener_t::addMenu(new LLZoomer(1.2f), "View.ZoomOut");
view_listener_t::addMenu(new LLZoomer(1/1.2f), "View.ZoomIn");
view_listener_t::addMenu(new LLZoomer(DEFAULT_FIELD_OF_VIEW, false), "View.ZoomDefault");
view_listener_t::addMenu(new LLViewDefaultUISize(), "View.DefaultUISize");
view_listener_t::addMenu(new LLViewToggleUI(), "View.ToggleUI");
view_listener_t::addMenu(new LLViewCheckToggleUI(), "View.CheckToggleUI"); // <FS:Ansariel> Notification not showing if hiding the UI
view_listener_t::addMenu(new LLViewEnableMouselook(), "View.EnableMouselook");
view_listener_t::addMenu(new LLViewEnableJoystickFlycam(), "View.EnableJoystickFlycam");
view_listener_t::addMenu(new LLViewEnableLastChatter(), "View.EnableLastChatter");
view_listener_t::addMenu(new LLViewCheckJoystickFlycam(), "View.CheckJoystickFlycam");
view_listener_t::addMenu(new LLViewCheckShowHoverTips(), "View.CheckShowHoverTips");
view_listener_t::addMenu(new LLViewCheckHighlightTransparent(), "View.CheckHighlightTransparent");
view_listener_t::addMenu(new LLViewCheckRenderType(), "View.CheckRenderType");
view_listener_t::addMenu(new LLViewStatusAway(), "View.Status.CheckAway");
view_listener_t::addMenu(new LLViewStatusDoNotDisturb(), "View.Status.CheckDoNotDisturb");
view_listener_t::addMenu(new LLViewCheckHUDAttachments(), "View.CheckHUDAttachments");
enable.add("View.EnableHUDAttachments", boost::bind(&enable_show_HUD_attachments)); // <FS:Ansariel> Disable Show HUD attachments if prevented by RLVa
// <FS:Zi> Add reset camera angles menu
view_listener_t::addMenu(new LLViewResetCameraAngles(), "View.ResetCameraAngles");
// </FS:Zi>
// <FS:Ansariel> Optional small camera floater
view_listener_t::addMenu(new FSToggleCameraFloater(), "View.ToggleCameraFloater");
view_listener_t::addMenu(new FSCheckCameraFloater(), "View.CheckCameraFloater");
// </FS:Ansariel>
// <FS:Ansariel> Keep this for menu check item
// Me > Movement
view_listener_t::addMenu(new LLAdvancedAgentFlyingInfo(), "Agent.getFlying");
//Communicate Nearby chat
// <FS:Ansariel> [FS Communication UI]
//view_listener_t::addMenu(new LLCommunicateNearbyChat(), "Communicate.NearbyChat");
// Communicate > Voice morphing > Subscribe...
commit.add("Communicate.VoiceMorphing.Subscribe", boost::bind(&handle_voice_morphing_subscribe));
// Communicate > Voice morphing > Premium perk...
commit.add("Communicate.VoiceMorphing.PremiumPerk", boost::bind(&handle_premium_voice_morphing_subscribe));
LLVivoxVoiceClient * voice_clientp = LLVivoxVoiceClient::getInstance();
enable.add("Communicate.VoiceMorphing.NoVoiceMorphing.Check"
, boost::bind(&LLVivoxVoiceClient::onCheckVoiceEffect, voice_clientp, "NoVoiceMorphing"));
commit.add("Communicate.VoiceMorphing.NoVoiceMorphing.Click"
, boost::bind(&LLVivoxVoiceClient::onClickVoiceEffect, voice_clientp, "NoVoiceMorphing"));
// World menu
view_listener_t::addMenu(new LLWorldAlwaysRun(), "World.AlwaysRun");
view_listener_t::addMenu(new LLWorldCreateLandmark(), "World.CreateLandmark");
view_listener_t::addMenu(new LLWorldPlaceProfile(), "World.PlaceProfile");
view_listener_t::addMenu(new LLWorldSetHomeLocation(), "World.SetHomeLocation");
view_listener_t::addMenu(new LLWorldTeleportHome(), "World.TeleportHome");
view_listener_t::addMenu(new LLWorldSetAway(), "World.SetAway");
view_listener_t::addMenu(new LLWorldSetDoNotDisturb(), "World.SetDoNotDisturb");
view_listener_t::addMenu(new LLWorldLindenHome(), "World.LindenHome");
view_listener_t::addMenu(new LLWorldGetAway(), "World.GetAway"); //[SJ FIRE-2177]
view_listener_t::addMenu(new LLWorldGetBusy(), "World.GetBusy"); //[SJ FIRE-2177]
view_listener_t::addMenu(new LLWorldSetAutorespond(), "World.SetAutorespond");
view_listener_t::addMenu(new LLWorldGetAutorespond(), "World.GetAutorespond"); //[SJ FIRE-2177]
// <FS:PP> FIRE-1245: Option to block/reject teleport requests
view_listener_t::addMenu(new LLWorldSetRejectTeleportOffers(), "World.SetRejectTeleportOffers");
view_listener_t::addMenu(new LLWorldGetRejectTeleportOffers(), "World.GetRejectTeleportOffers");
// </FS:PP>
// <FS:PP> FIRE-15233: Automatic friendship request refusal
view_listener_t::addMenu(new LLWorldSetRejectFriendshipRequests(), "World.SetRejectFriendshipRequests");
view_listener_t::addMenu(new LLWorldGetRejectFriendshipRequests(), "World.GetRejectFriendshipRequests");
// </FS:PP>
// <FS:PP> FIRE-1245: Option to block/reject teleport requests
view_listener_t::addMenu(new LLWorldSetRejectAllGroupInvites(), "World.SetRejectAllGroupInvites");
view_listener_t::addMenu(new LLWorldGetRejectAllGroupInvites(), "World.GetRejectAllGroupInvites");
// </FS:PP>
view_listener_t::addMenu(new LLWorldSetAutorespondNonFriends(), "World.SetAutorespondNonFriends");
view_listener_t::addMenu(new LLWorldGetAutorespondNonFriends(), "World.GetAutorespondNonFriends"); //[SJ FIRE-2177]
view_listener_t::addMenu(new LLWorldEnableCreateLandmark(), "World.EnableCreateLandmark");
// [RLVa:KB]
enable.add("World.EnablePlaceProfile", boost::bind(&enable_place_profile));
// [/RLVa:KB]
view_listener_t::addMenu(new LLWorldEnableSetHomeLocation(), "World.EnableSetHomeLocation");
view_listener_t::addMenu(new LLWorldEnableTeleportHome(), "World.EnableTeleportHome");
view_listener_t::addMenu(new LLWorldEnableBuyLand(), "World.EnableBuyLand");
view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun");
view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings");
view_listener_t::addMenu(new LLWorldEnableEnvSettings(), "World.EnableEnvSettings");
view_listener_t::addMenu(new LLWorldEnvPreset(), "World.EnvPreset");
view_listener_t::addMenu(new LLWorldEnableEnvPreset(), "World.EnableEnvPreset");
view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess");
// Tools menu
view_listener_t::addMenu(new LLToolsSelectTool(), "Tools.SelectTool");
view_listener_t::addMenu(new LLToolsSelectOnlyMyObjects(), "Tools.SelectOnlyMyObjects");
view_listener_t::addMenu(new LLToolsSelectOnlyMovableObjects(), "Tools.SelectOnlyMovableObjects");
view_listener_t::addMenu(new LLToolsSelectInvisibleObjects(), "Tools.SelectInvisibleObjects");
view_listener_t::addMenu(new LLToolsSelectBySurrounding(), "Tools.SelectBySurrounding");
view_listener_t::addMenu(new LLToolsShowHiddenSelection(), "Tools.ShowHiddenSelection");
view_listener_t::addMenu(new LLToolsShowSelectionLightRadius(), "Tools.ShowSelectionLightRadius");
view_listener_t::addMenu(new LLToolsEditLinkedParts(), "Tools.EditLinkedParts");
view_listener_t::addMenu(new LLToolsSnapObjectXY(), "Tools.SnapObjectXY");
view_listener_t::addMenu(new LLToolsUseSelectionForGrid(), "Tools.UseSelectionForGrid");
view_listener_t::addMenu(new LLToolsSelectNextPartFace(), "Tools.SelectNextPart");
commit.add("Tools.Link", boost::bind(&handle_link_objects));
commit.add("Tools.Unlink", boost::bind(&LLSelectMgr::unlinkObjects, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLToolsStopAllAnimations(), "Tools.StopAllAnimations");
view_listener_t::addMenu(new LLToolsReleaseKeys(), "Tools.ReleaseKeys");
view_listener_t::addMenu(new LLToolsEnableReleaseKeys(), "Tools.EnableReleaseKeys");
commit.add("Tools.LookAtSelection", boost::bind(&handle_look_at_selection, _2));
commit.add("Tools.ScriptInfo",boost::bind(&handle_script_info));
commit.add("Tools.BuyOrTake", boost::bind(&handle_buy_or_take));
commit.add("Tools.TakeCopy", boost::bind(&handle_take_copy));
view_listener_t::addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
view_listener_t::addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
view_listener_t::addMenu(new FSToolsResyncAnimations(), "Tools.ResyncAnimations"); // <FS:CR> Resync Animations
view_listener_t::addMenu(new FSToolsUndeform(), "Tools.Undeform"); // <FS:CR> FIRE-4345: Undeform
view_listener_t::addMenu(new FSDerenderAnimatedObjects(), "Tools.DerenderAnimatedObjects"); // <FS:Beq> Animesh Kill switch
view_listener_t::addMenu(new LLToolsEnableToolNotPie(), "Tools.EnableToolNotPie");
view_listener_t::addMenu(new LLToolsEnableSelectNextPart(), "Tools.EnableSelectNextPart");
enable.add("Tools.EnableLink", boost::bind(&LLSelectMgr::enableLinkObjects, LLSelectMgr::getInstance()));
enable.add("Tools.EnableUnlink", boost::bind(&LLSelectMgr::enableUnlinkObjects, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLToolsEnableBuyOrTake(), "Tools.EnableBuyOrTake");
enable.add("Tools.EnableTakeCopy", boost::bind(&enable_object_take_copy));
enable.add("Tools.VisibleBuyObject", boost::bind(&tools_visible_buy_object));
enable.add("Tools.VisibleTakeObject", boost::bind(&tools_visible_take_object));
view_listener_t::addMenu(new LLToolsEnableSaveToObjectInventory(), "Tools.EnableSaveToObjectInventory");
view_listener_t::addMenu(new LLToolsEnablePathfinding(), "Tools.EnablePathfinding");
view_listener_t::addMenu(new LLToolsEnablePathfindingView(), "Tools.EnablePathfindingView");
view_listener_t::addMenu(new LLToolsDoPathfindingRebakeRegion(), "Tools.DoPathfindingRebakeRegion");
view_listener_t::addMenu(new LLToolsEnablePathfindingRebakeRegion(), "Tools.EnablePathfindingRebakeRegion");
// Help menu
// most items use the ShowFloater method
view_listener_t::addMenu(new LLToggleHowTo(), "Help.ToggleHowTo");
// Advanced menu
view_listener_t::addMenu(new LLAdvancedToggleConsole(), "Advanced.ToggleConsole");
view_listener_t::addMenu(new LLAdvancedCheckConsole(), "Advanced.CheckConsole");
view_listener_t::addMenu(new LLAdvancedDumpInfoToConsole(), "Advanced.DumpInfoToConsole");
// Advanced > HUD Info
view_listener_t::addMenu(new LLAdvancedToggleHUDInfo(), "Advanced.ToggleHUDInfo");
view_listener_t::addMenu(new LLAdvancedCheckHUDInfo(), "Advanced.CheckHUDInfo");
// Advanced Other Settings
view_listener_t::addMenu(new LLAdvancedClearGroupCache(), "Advanced.ClearGroupCache");
// Advanced > Render > Types
view_listener_t::addMenu(new LLAdvancedToggleRenderType(), "Advanced.ToggleRenderType");
view_listener_t::addMenu(new LLAdvancedCheckRenderType(), "Advanced.CheckRenderType");
//// Advanced > Render > Features
view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature");
view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature");
view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity");
view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity");
// Advanced > Render > Info Displays
view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay");
view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay");
view_listener_t::addMenu(new LLAdvancedSelectedTextureInfo(), "Advanced.SelectedTextureInfo");
commit.add("Advanced.SelectedMaterialInfo", boost::bind(&handle_selected_material_info));
view_listener_t::addMenu(new LLAdvancedToggleWireframe(), "Advanced.ToggleWireframe");
view_listener_t::addMenu(new LLAdvancedCheckWireframe(), "Advanced.CheckWireframe");
// Develop > Render
view_listener_t::addMenu(new LLAdvancedToggleRandomizeFramerate(), "Advanced.ToggleRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedCheckRandomizeFramerate(), "Advanced.CheckRandomizeFramerate");
view_listener_t::addMenu(new LLAdvancedTogglePeriodicSlowFrame(), "Advanced.TogglePeriodicSlowFrame");
view_listener_t::addMenu(new LLAdvancedCheckPeriodicSlowFrame(), "Advanced.CheckPeriodicSlowFrame");
view_listener_t::addMenu(new LLAdvancedToggleFrameTest(), "Advanced.ToggleFrameTest");
view_listener_t::addMenu(new LLAdvancedCheckFrameTest(), "Advanced.CheckFrameTest");
view_listener_t::addMenu(new LLAdvancedHandleAttachedLightParticles(), "Advanced.HandleAttachedLightParticles");
view_listener_t::addMenu(new LLAdvancedCheckRenderShadowOption(), "Advanced.CheckRenderShadowOption");
view_listener_t::addMenu(new LLAdvancedClickRenderShadowOption(), "Advanced.ClickRenderShadowOption");
view_listener_t::addMenu(new LLAdvancedClickRenderProfile(), "Advanced.ClickRenderProfile");
view_listener_t::addMenu(new LLAdvancedClickRenderBenchmark(), "Advanced.ClickRenderBenchmark");
//[FIX FIRE-1927 - enable DoubleClickTeleport shortcut : SJ]
view_listener_t::addMenu(new FSAdvancedToggleDoubleClickAction, "Advanced.SetDoubleClickAction");
view_listener_t::addMenu(new FSAdvancedCheckEnabledDoubleClickAction, "Advanced.CheckEnabledDoubleClickAction");
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
view_listener_t::addMenu(new LLAdvancedHandleToggleHackedGodmode(), "Advanced.HandleToggleHackedGodmode");
view_listener_t::addMenu(new LLAdvancedCheckToggleHackedGodmode(), "Advanced.CheckToggleHackedGodmode");
view_listener_t::addMenu(new LLAdvancedEnableToggleHackedGodmode(), "Advanced.EnableToggleHackedGodmode");
#endif
// Advanced > World
view_listener_t::addMenu(new LLAdvancedDumpScriptedCamera(), "Advanced.DumpScriptedCamera");
view_listener_t::addMenu(new LLAdvancedDumpRegionObjectCache(), "Advanced.DumpRegionObjectCache");
view_listener_t::addMenu(new LLAdvancedInterestListFullUpdate(), "Advanced.InterestListFullUpdate");
// Advanced > UI
commit.add("Advanced.WebBrowserTest", boost::bind(&handle_web_browser_test, _2)); // sigh! this one opens the MEDIA browser
commit.add("Advanced.WebContentTest", boost::bind(&handle_web_content_test, _2)); // this one opens the Web Content floater
commit.add("Advanced.ShowURL", boost::bind(&handle_show_url, _2));
commit.add("Advanced.ReportBug", boost::bind(&handle_report_bug, _2));
view_listener_t::addMenu(new LLAdvancedBuyCurrencyTest(), "Advanced.BuyCurrencyTest");
view_listener_t::addMenu(new LLAdvancedDumpSelectMgr(), "Advanced.DumpSelectMgr");
view_listener_t::addMenu(new LLAdvancedDumpInventory(), "Advanced.DumpInventory");
commit.add("Advanced.DumpTimers", boost::bind(&handle_dump_timers) );
commit.add("Advanced.DumpFocusHolder", boost::bind(&handle_dump_focus) );
view_listener_t::addMenu(new LLAdvancedPrintSelectedObjectInfo(), "Advanced.PrintSelectedObjectInfo");
view_listener_t::addMenu(new LLAdvancedPrintAgentInfo(), "Advanced.PrintAgentInfo");
view_listener_t::addMenu(new LLAdvancedToggleDebugClicks(), "Advanced.ToggleDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugClicks(), "Advanced.CheckDebugClicks");
view_listener_t::addMenu(new LLAdvancedCheckDebugViews(), "Advanced.CheckDebugViews");
view_listener_t::addMenu(new LLAdvancedToggleDebugViews(), "Advanced.ToggleDebugViews");
view_listener_t::addMenu(new LLAdvancedToggleXUINameTooltips(), "Advanced.ToggleXUINameTooltips");
view_listener_t::addMenu(new LLAdvancedCheckXUINameTooltips(), "Advanced.CheckXUINameTooltips");
view_listener_t::addMenu(new LLAdvancedToggleDebugMouseEvents(), "Advanced.ToggleDebugMouseEvents");
view_listener_t::addMenu(new LLAdvancedCheckDebugMouseEvents(), "Advanced.CheckDebugMouseEvents");
view_listener_t::addMenu(new LLAdvancedToggleDebugKeys(), "Advanced.ToggleDebugKeys");
view_listener_t::addMenu(new LLAdvancedCheckDebugKeys(), "Advanced.CheckDebugKeys");
view_listener_t::addMenu(new LLAdvancedToggleDebugWindowProc(), "Advanced.ToggleDebugWindowProc");
view_listener_t::addMenu(new LLAdvancedCheckDebugWindowProc(), "Advanced.CheckDebugWindowProc");
// Advanced > XUI
commit.add("Advanced.ReloadColorSettings", boost::bind(&LLUIColorTable::loadFromSettings, LLUIColorTable::getInstance()));
view_listener_t::addMenu(new LLAdvancedLoadUIFromXML(), "Advanced.LoadUIFromXML");
view_listener_t::addMenu(new LLAdvancedSaveUIToXML(), "Advanced.SaveUIToXML");
view_listener_t::addMenu(new LLAdvancedToggleXUINames(), "Advanced.ToggleXUINames");
view_listener_t::addMenu(new LLAdvancedCheckXUINames(), "Advanced.CheckXUINames");
view_listener_t::addMenu(new LLAdvancedSendTestIms(), "Advanced.SendTestIMs");
commit.add("Advanced.FlushNameCaches", boost::bind(&handle_flush_name_caches));
// Advanced > Character > Grab Baked Texture
view_listener_t::addMenu(new LLAdvancedGrabBakedTexture(), "Advanced.GrabBakedTexture");
view_listener_t::addMenu(new LLAdvancedEnableGrabBakedTexture(), "Advanced.EnableGrabBakedTexture");
// Advanced > Character > Character Tests
view_listener_t::addMenu(new LLAdvancedAppearanceToXML(), "Advanced.AppearanceToXML");
view_listener_t::addMenu(new LLAdvancedEnableAppearanceToXML(), "Advanced.EnableAppearanceToXML");
view_listener_t::addMenu(new LLAdvancedToggleCharacterGeometry(), "Advanced.ToggleCharacterGeometry");
view_listener_t::addMenu(new LLAdvancedTestMale(), "Advanced.TestMale");
view_listener_t::addMenu(new LLAdvancedTestFemale(), "Advanced.TestFemale");
// Advanced > Character > Animation Speed
view_listener_t::addMenu(new LLAdvancedAnimTenFaster(), "Advanced.AnimTenFaster");
view_listener_t::addMenu(new LLAdvancedAnimTenSlower(), "Advanced.AnimTenSlower");
view_listener_t::addMenu(new LLAdvancedAnimResetAll(), "Advanced.AnimResetAll");
// Advanced > Character (toplevel)
view_listener_t::addMenu(new LLAdvancedForceParamsToDefault(), "Advanced.ForceParamsToDefault");
view_listener_t::addMenu(new LLAdvancedReloadVertexShader(), "Advanced.ReloadVertexShader");
view_listener_t::addMenu(new LLAdvancedToggleAnimationInfo(), "Advanced.ToggleAnimationInfo");
view_listener_t::addMenu(new LLAdvancedCheckAnimationInfo(), "Advanced.CheckAnimationInfo");
view_listener_t::addMenu(new LLAdvancedToggleShowLookAt(), "Advanced.ToggleShowLookAt");
view_listener_t::addMenu(new LLAdvancedToggleShowColor(), "Advanced.ToggleShowColor");
view_listener_t::addMenu(new LLAdvancedCheckShowColor(), "Advanced.CheckShowColor");
view_listener_t::addMenu(new LLAdvancedCheckShowLookAt(), "Advanced.CheckShowLookAt");
view_listener_t::addMenu(new LLAdvancedToggleShowPointAt(), "Advanced.ToggleShowPointAt");
view_listener_t::addMenu(new LLAdvancedCheckShowPointAt(), "Advanced.CheckShowPointAt");
view_listener_t::addMenu(new LLAdvancedTogglePrivateLookPointAt(), "Advanced.TogglePrivateLookPointAt");
view_listener_t::addMenu(new LLAdvancedCheckPrivateLookPointAt(), "Advanced.CheckPrivateLookPointAt");
view_listener_t::addMenu(new LLAdvancedToggleDebugJointUpdates(), "Advanced.ToggleDebugJointUpdates");
view_listener_t::addMenu(new LLAdvancedCheckDebugJointUpdates(), "Advanced.CheckDebugJointUpdates");
view_listener_t::addMenu(new LLAdvancedToggleDisableLOD(), "Advanced.ToggleDisableLOD");
view_listener_t::addMenu(new LLAdvancedCheckDisableLOD(), "Advanced.CheckDisableLOD");
view_listener_t::addMenu(new LLAdvancedToggleDebugCharacterVis(), "Advanced.ToggleDebugCharacterVis");
view_listener_t::addMenu(new LLAdvancedCheckDebugCharacterVis(), "Advanced.CheckDebugCharacterVis");
view_listener_t::addMenu(new LLAdvancedDumpAttachments(), "Advanced.DumpAttachments");
view_listener_t::addMenu(new LLAdvancedRebakeTextures(), "Advanced.RebakeTextures");
// [SL:KB] - Patch: Appearance-PhantomAttach | Checked: Catznip-5.0
commit.add("Advanced.RefreshAttachments", boost::bind(&handle_refresh_attachments));
// [/SL:KB]
view_listener_t::addMenu(new LLAdvancedDebugAvatarTextures(), "Advanced.DebugAvatarTextures");
view_listener_t::addMenu(new LLAdvancedDumpAvatarLocalTextures(), "Advanced.DumpAvatarLocalTextures");
view_listener_t::addMenu(new LLAdvancedReloadAvatarCloudParticle(), "Advanced.ReloadAvatarCloudParticle");
// Advanced > Network
view_listener_t::addMenu(new LLAdvancedEnableMessageLog(), "Advanced.EnableMessageLog");
view_listener_t::addMenu(new LLAdvancedDisableMessageLog(), "Advanced.DisableMessageLog");
view_listener_t::addMenu(new LLAdvancedDropPacket(), "Advanced.DropPacket");
// Advanced > Recorder
view_listener_t::addMenu(new LLAdvancedAgentPilot(), "Advanced.AgentPilot");
view_listener_t::addMenu(new LLAdvancedToggleAgentPilotLoop(), "Advanced.ToggleAgentPilotLoop");
view_listener_t::addMenu(new LLAdvancedCheckAgentPilotLoop(), "Advanced.CheckAgentPilotLoop");
view_listener_t::addMenu(new LLAdvancedViewerEventRecorder(), "Advanced.EventRecorder");
// Advanced > Debugging
view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccessCoro(), "Advanced.ForceErrorBadMemoryAccessCoro");
view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");
view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareException(), "Advanced.ForceErrorSoftwareException");
view_listener_t::addMenu(new LLAdvancedForceErrorSoftwareExceptionCoro(), "Advanced.ForceErrorSoftwareExceptionCoro");
view_listener_t::addMenu(new LLAdvancedForceErrorDriverCrash(), "Advanced.ForceErrorDriverCrash");
// <FS:Ansariel> Wrongly merged back in by LL
//view_listener_t::addMenu(new LLAdvancedForceErrorCoroutineCrash(), "Advanced.ForceErrorCoroutineCrash");
view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash");
view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer");
// Advanced (toplevel)
view_listener_t::addMenu(new LLAdvancedToggleShowObjectUpdates(), "Advanced.ToggleShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCheckShowObjectUpdates(), "Advanced.CheckShowObjectUpdates");
view_listener_t::addMenu(new LLAdvancedCompressImage(), "Advanced.CompressImage");
view_listener_t::addMenu(new LLAdvancedCompressFileTest(), "Advanced.CompressFileTest");
view_listener_t::addMenu(new LLAdvancedShowDebugSettings(), "Advanced.ShowDebugSettings");
view_listener_t::addMenu(new LLAdvancedEnableViewAdminOptions(), "Advanced.EnableViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleViewAdminOptions(), "Advanced.ToggleViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedCheckViewAdminOptions(), "Advanced.CheckViewAdminOptions");
view_listener_t::addMenu(new LLAdvancedToggleVisualLeakDetector(), "Advanced.ToggleVisualLeakDetector");
view_listener_t::addMenu(new LLAdvancedRequestAdminStatus(), "Advanced.RequestAdminStatus");
view_listener_t::addMenu(new LLAdvancedLeaveAdminStatus(), "Advanced.LeaveAdminStatus");
// Develop >Set logging level
view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel");
view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel");
//Develop (clear cache immediately)
commit.add("Develop.ClearCache", boost::bind(&handle_cache_clear_immediately) );
//Develop (override environment map)
commit.add("Develop.RebuildReflectionProbes", boost::bind(&handle_rebuild_reflection_probes));
// <FS:Beq/> Add telemetry controls to the viewer Develop menu (Toggle profiling)
view_listener_t::addMenu(new FSProfilerToggle(), "Develop.ToggleProfiling");
view_listener_t::addMenu(new FSProfilerCheckEnabled(), "Develop.EnableProfiling");
// Admin >Object
view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy");
view_listener_t::addMenu(new LLAdminHandleObjectOwnerSelf(), "Admin.HandleObjectOwnerSelf");
view_listener_t::addMenu(new LLAdminHandleObjectOwnerPermissive(), "Admin.HandleObjectOwnerPermissive");
view_listener_t::addMenu(new LLAdminHandleForceDelete(), "Admin.HandleForceDelete");
view_listener_t::addMenu(new LLAdminHandleObjectLock(), "Admin.HandleObjectLock");
view_listener_t::addMenu(new LLAdminHandleObjectAssetIDs(), "Admin.HandleObjectAssetIDs");
// Admin >Parcel
view_listener_t::addMenu(new LLAdminHandleForceParcelOwnerToMe(), "Admin.HandleForceParcelOwnerToMe");
view_listener_t::addMenu(new LLAdminHandleForceParcelToContent(), "Admin.HandleForceParcelToContent");
view_listener_t::addMenu(new LLAdminHandleClaimPublicLand(), "Admin.HandleClaimPublicLand");
// Admin >Region
view_listener_t::addMenu(new LLAdminHandleRegionDumpTempAssetData(), "Admin.HandleRegionDumpTempAssetData");
// Admin top level
view_listener_t::addMenu(new LLAdminOnSaveState(), "Admin.OnSaveState");
// Self context menu
view_listener_t::addMenu(new LLSelfToggleSitStand(), "Self.ToggleSitStand");
enable.add("Self.EnableSitStand", boost::bind(&enable_sit_stand));
// <FS:Ansariel> Keep this for menu check item
view_listener_t::addMenu(new LLSelfStandUp(), "Self.StandUp");
enable.add("Self.EnableStandUp", boost::bind(&enable_standup_self));
view_listener_t::addMenu(new LLSelfSitDown(), "Self.SitDown");
enable.add("Self.EnableSitDown", boost::bind(&enable_sitdown_self));
enable.add("Self.ShowSitDown", boost::bind(&show_sitdown_self));
// </FS:Ansariel>
view_listener_t::addMenu(new FSSelfForceSit(), "Self.ForceSit"); //KC
enable.add("Self.EnableForceSit", boost::bind(&enable_forcesit_self)); //KC
view_listener_t::addMenu(new FSSelfCheckForceSit(), "Self.getForceSit"); //KC
view_listener_t::addMenu(new FSSelfToggleMoveLock(), "Self.ToggleMoveLock"); //KC
view_listener_t::addMenu(new FSSelfCheckMoveLock(), "Self.GetMoveLock"); //KC
enable.add("Self.EnableMoveLock", boost::bind(&enable_move_lock)); // <FS:CR>
view_listener_t::addMenu(new FSSelfToggleIgnorePreJump(), "Self.toggleIgnorePreJump"); //SJ
view_listener_t::addMenu(new FSSelfCheckIgnorePreJump(), "Self.getIgnorePreJump"); //SJ
view_listener_t::addMenu(new LLSelfRemoveAllAttachments(), "Self.RemoveAllAttachments");
view_listener_t::addMenu(new LLSelfEnableRemoveAllAttachments(), "Self.EnableRemoveAllAttachments");
// we don't use boost::bind directly to delay side tray construction
view_listener_t::addMenu( new LLTogglePanelPeopleTab(), "SideTray.PanelPeopleTab");
view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab");
// Avatar pie menu
view_listener_t::addMenu(new LLAvatarCheckImpostorMode(), "Avatar.CheckImpostorMode");
view_listener_t::addMenu(new LLAvatarSetImpostorMode(), "Avatar.SetImpostorMode");
view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
commit.add("Avatar.Freeze", boost::bind(&handle_avatar_freeze, LLSD()));
view_listener_t::addMenu(new LLAvatarDebug(), "Avatar.Debug");
view_listener_t::addMenu(new LLAvatarVisibleDebug(), "Avatar.VisibleDebug");
view_listener_t::addMenu(new LLAvatarInviteToGroup(), "Avatar.InviteToGroup");
// <FS:Ansariel> FIRE-13515: Re-add give calling card
view_listener_t::addMenu(new LLAvatarGiveCard(), "Avatar.GiveCard");
// </FS:Ansariel> FIRE-13515: Re-add give calling card
commit.add("Avatar.Eject", boost::bind(&handle_avatar_eject, LLSD()));
commit.add("Avatar.ShowInspector", boost::bind(&handle_avatar_show_inspector));
view_listener_t::addMenu(new LLAvatarSendIM(), "Avatar.SendIM");
view_listener_t::addMenu(new LLAvatarCall(), "Avatar.Call");
// enable.add("Avatar.EnableCall", boost::bind(&LLAvatarActions::canCall));
// [RLVa:KB] - Checked: 2010-08-25 (RLVa-1.2.1b) | Added: RLVa-1.2.1b
enable.add("Avatar.EnableCall", boost::bind(&enable_avatar_call));
// [/RLVa:KB]
view_listener_t::addMenu(new LLAvatarReportAbuse(), "Avatar.ReportAbuse");
view_listener_t::addMenu(new LLAvatarTexRefresh(), "Avatar.TexRefresh"); // ## Zi: Texture Refresh
view_listener_t::addMenu(new LLAvatarToggleMyProfile(), "Avatar.ToggleMyProfile");
view_listener_t::addMenu(new LLAvatarTogglePicks(), "Avatar.TogglePicks");
view_listener_t::addMenu(new LLAvatarToggleSearch(), "Avatar.ToggleSearch");
view_listener_t::addMenu(new LLAvatarResetSkeleton(), "Avatar.ResetSkeleton");
view_listener_t::addMenu(new LLAvatarEnableResetSkeleton(), "Avatar.EnableResetSkeleton");
view_listener_t::addMenu(new LLAvatarResetSkeletonAndAnimations(), "Avatar.ResetSkeletonAndAnimations");
view_listener_t::addMenu(new LLAvatarResetSelfSkeletonAndAnimations(), "Avatar.ResetSelfSkeletonAndAnimations");
enable.add("Avatar.IsMyProfileOpen", boost::bind(&my_profile_visible));
enable.add("Avatar.IsPicksTabOpen", boost::bind(&picks_tab_visible));
commit.add("Avatar.OpenMarketplace", boost::bind(&LLWeb::loadURLExternal, gSavedSettings.getString("MarketplaceURL")));
view_listener_t::addMenu(new LLAvatarEnableAddFriend(), "Avatar.EnableAddFriend");
enable.add("Avatar.EnableFreezeEject", boost::bind(&enable_freeze_eject, _2));
// Object pie menu
view_listener_t::addMenu(new LLObjectBuild(), "Object.Build");
commit.add("Object.Touch", boost::bind(&handle_object_touch));
commit.add("Object.ShowOriginal", boost::bind(&handle_object_show_original));
commit.add("Object.SitOrStand", boost::bind(&handle_object_sit_or_stand));
commit.add("Object.Delete", boost::bind(&handle_object_delete));
view_listener_t::addMenu(new LLObjectAttachToAvatar(true), "Object.AttachToAvatar");
view_listener_t::addMenu(new LLObjectAttachToAvatar(false), "Object.AttachAddToAvatar");
view_listener_t::addMenu(new LLObjectReturn(), "Object.Return");
commit.add("Object.Duplicate", boost::bind(&LLSelectMgr::duplicate, LLSelectMgr::getInstance()));
view_listener_t::addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
view_listener_t::addMenu(new LLObjectMute(), "Object.Mute");
view_listener_t::addMenu(new LLObjectDerender(), "Object.Derender");
view_listener_t::addMenu(new LLObjectDerenderPermanent(), "Object.DerenderPermanent"); // <FS:Ansariel> Optional derender & blacklist
enable.add("Object.EnableDerender", boost::bind(&enable_derender_object)); // <FS:CR> FIRE-10082 - Don't enable derendering own attachments when RLVa is enabled as well
view_listener_t::addMenu(new LLObjectTexRefresh(), "Object.TexRefresh"); // ## Zi: Texture Refresh
view_listener_t::addMenu(new LLEditParticleSource(), "Object.EditParticles");
view_listener_t::addMenu(new LLEnableEditParticleSource(), "Object.EnableEditParticles");
enable.add("Object.VisibleTake", boost::bind(&visible_take_object));
enable.add("Object.VisibleBuy", boost::bind(&visible_buy_object));
commit.add("Object.Buy", boost::bind(&handle_buy));
commit.add("Object.Edit", boost::bind(&handle_object_edit));
commit.add("Object.Inspect", boost::bind(&handle_object_inspect));
commit.add("Object.Open", boost::bind(&handle_object_open));
commit.add("Object.Take", boost::bind(&handle_take));
commit.add("Object.ShowInspector", boost::bind(&handle_object_show_inspector));
enable.add("Object.EnableOpen", boost::bind(&enable_object_open));
enable.add("Object.EnableTouch", boost::bind(&enable_object_touch, _1));
enable.add("Object.EnableDelete", boost::bind(&enable_object_delete));
enable.add("Object.EnableWear", boost::bind(&object_is_wearable));
enable.add("Object.EnableStandUp", boost::bind(&enable_object_stand_up));
enable.add("Object.EnableSit", boost::bind(&enable_object_sit, _1));
view_listener_t::addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
view_listener_t::addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
enable.add("Avatar.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableMute", boost::bind(&enable_object_mute));
enable.add("Object.EnableUnmute", boost::bind(&enable_object_unmute));
enable.add("Object.EnableBuy", boost::bind(&enable_buy_object));
commit.add("Object.ZoomIn", boost::bind(&handle_look_at_selection, "zoom"));
enable.add("Object.EnableScriptInfo", boost::bind(&enable_script_info)); // <FS:CR>
enable.add("Object.EnableShowOriginal", boost::bind(&enable_object_show_original)); // <FS:Ansariel> Disable if prevented by RLVa
// Attachment pie menu
enable.add("Attachment.Label", boost::bind(&onEnableAttachmentLabel, _1, _2));
view_listener_t::addMenu(new LLAttachmentDrop(), "Attachment.Drop");
view_listener_t::addMenu(new LLAttachmentDetachFromPoint(), "Attachment.DetachFromPoint");
view_listener_t::addMenu(new LLAttachmentDetach(), "Attachment.Detach");
view_listener_t::addMenu(new LLAttachmentPointFilled(), "Attachment.PointFilled");
view_listener_t::addMenu(new LLAttachmentEnableDrop(), "Attachment.EnableDrop");
view_listener_t::addMenu(new LLAttachmentEnableDetach(), "Attachment.EnableDetach");
// Land pie menu
view_listener_t::addMenu(new LLLandBuild(), "Land.Build");
view_listener_t::addMenu(new LLLandSit(), "Land.Sit");
view_listener_t::addMenu(new LLLandCanSit(), "Land.CanSit");
view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
// Particle muting
view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute");
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
commit.add("Land.Buy", boost::bind(&handle_buy_land));
// Generic actions
commit.add("ReportAbuse", boost::bind(&handle_report_abuse));
commit.add("BuyCurrency", boost::bind(&handle_buy_currency));
view_listener_t::addMenu(new LLShowHelp(), "ShowHelp");
view_listener_t::addMenu(new LLToggleHelp(), "ToggleHelp");
view_listener_t::addMenu(new LLToggleSpeak(), "ToggleSpeak");
view_listener_t::addMenu(new LLPromptShowURL(), "PromptShowURL");
view_listener_t::addMenu(new LLShowAgentProfile(), "ShowAgentProfile");
view_listener_t::addMenu(new LLShowAgentProfilePicks(), "ShowAgentProfilePicks");
view_listener_t::addMenu(new LLToggleAgentProfile(), "ToggleAgentProfile");
view_listener_t::addMenu(new LLToggleControl(), "ToggleControl");
view_listener_t::addMenu(new LLToggleShaderControl(), "ToggleShaderControl");
view_listener_t::addMenu(new LLCheckControl(), "CheckControl");
view_listener_t::addMenu(new LLGoToObject(), "GoToObject");
commit.add("PayObject", boost::bind(&handle_give_money_dialog));
// <FS:Ansariel> Control enhancements
view_listener_t::addMenu(new LLTogglePerAccountControl(), "TogglePerAccountControl");
view_listener_t::addMenu(new LLCheckPerAccountControl(), "CheckPerAccountControl");
view_listener_t::addMenu(new FSResetControl(), "ResetControl");
view_listener_t::addMenu(new FSResetPerAccountControl(), "ResetPerAccountControl");
// </FS:Ansariel> Control enhancements
// <FS:Ansariel> Reset Mesh LOD
view_listener_t::addMenu(new FSResetMeshLOD(), "Avatar.ResetMeshLOD");
commit.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow));
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
enable.add("VisibleSelectInPathfindingLinksets", boost::bind(&visible_object_select_in_pathfinding_linksets));
commit.add("Pathfinding.Characters.Select", boost::bind(&LLFloaterPathfindingCharacters::openCharactersWithSelectedObjects));
enable.add("EnableSelectInPathfindingCharacters", boost::bind(&enable_object_select_in_pathfinding_characters));
enable.add("EnableBridgeFunction", boost::bind(&enable_bridge_function)); // <FS:CR>
view_listener_t::addMenu(new LLFloaterVisible(), "FloaterVisible");
view_listener_t::addMenu(new LLSomethingSelected(), "SomethingSelected");
view_listener_t::addMenu(new LLSomethingSelectedNoHUD(), "SomethingSelectedNoHUD");
view_listener_t::addMenu(new LLEditableSelected(), "EditableSelected");
view_listener_t::addMenu(new LLEditableSelectedMono(), "EditableSelectedMono");
view_listener_t::addMenu(new LLToggleUIHints(), "ToggleUIHints");
// [RLVa:KB] - Checked: RLVa-2.0.0
enable.add("RLV.MainToggleVisible", boost::bind(&rlvMenuMainToggleVisible, _1));
enable.add("RLV.CanShowName", boost::bind(&rlvMenuCanShowName));
enable.add("RLV.EnableIfNot", boost::bind(&rlvMenuEnableIfNot, _2));
// [/RLVa:KB]
// <FS:Ansariel> Toggle internal web browser
commit.add("ToggleWebBrowser", boost::bind(&toggleWebBrowser, _2));
// <FS:Ansariel> Toggle debug settings floater
commit.add("ToggleSettingsDebug", boost::bind(&toggleSettingsDebug));
// <FS:Ansariel> Toggle teleport history panel directly
commit.add("ToggleTeleportHistory", boost::bind(&toggleTeleportHistory));
// <FS:Ansariel> FIRE-7758: Save/load camera position
commit.add("Camera.StoreView", boost::bind(&LLAgentCamera::storeCameraPosition, &gAgentCamera));
commit.add("Camera.LoadView", boost::bind(&LLAgentCamera::loadCameraPosition, &gAgentCamera));
// </FS:Ansariel>
// <FS:Ansariel> Script debug floater
commit.add("ShowScriptDebug", boost::bind(&LLFloaterScriptDebug::show, LLUUID::null));
// <FS:CR> Stream list import/export
view_listener_t::addMenu(new FSStreamListExportXML(), "Streamlist.xml_export");
view_listener_t::addMenu(new FSStreamListImportXML(), "Streamlist.xml_import");
// <FS:CR> Dump SimulatorFeatures to chat
view_listener_t::addMenu(new FSDumpSimulatorFeaturesToChat(), "Develop.DumpSimFeaturesToChat");
// <FS:CR> Add to contact set
view_listener_t::addMenu(new FSAddToContactSet(), "Avatar.AddToContactSet");
// <FS:Techwolf Lupindo> export
view_listener_t::addMenu(new FSObjectExport(), "Object.Export");
view_listener_t::addMenu(new FSObjectExportCollada(), "Object.ExportCollada");
enable.add("Object.EnableExport", boost::bind(&enable_export_object));
// </FS:Techwolf Lupindo>
}