phoenix-firestorm/indra/newview/llfloatersnapshot.h

251 lines
8.8 KiB
C++

/**
* @file llfloatersnapshot.h
* @brief Snapshot preview window, allowing saving, e-mailing, etc.
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2016, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERSNAPSHOT_H
#define LL_LLFLOATERSNAPSHOT_H
#include "llagent.h"
#include "llfloater.h"
#include "llpanelsnapshot.h"
#include "llsnapshotmodel.h"
class LLSpinCtrl;
class LLSnapshotLivePreview;
class LLToolset;
class LLFloaterSnapshotBase : public LLFloater
{
LOG_CLASS(LLFloaterSnapshotBase);
public:
LLFloaterSnapshotBase(const LLSD& key);
virtual ~LLFloaterSnapshotBase();
/*virtual*/ void draw();
/*virtual*/ void onClose(bool app_quitting);
virtual S32 notify(const LLSD& info);
// TODO: create a snapshot model instead
virtual void saveTexture() = 0;
void postSave();
virtual void postPanelSwitch();
LLPointer<LLImageFormatted> getImageData();
LLSnapshotLivePreview* getPreviewView();
const LLVector3d& getPosTakenGlobal();
const LLRect& getThumbnailPlaceholderRect() { return mThumbnailPlaceholder->getRect(); }
void setRefreshLabelVisible(bool value) { if (mRefreshLabel) mRefreshLabel->setVisible(value); }
void setSuccessLabelPanelVisible(bool value) { if (mSucceessLblPanel) mSucceessLblPanel->setVisible(value); }
void setFailureLabelPanelVisible(bool value) { if (mFailureLblPanel) mFailureLblPanel->setVisible(value); }
void inventorySaveFailed();
class ImplBase;
friend class ImplBase;
ImplBase* impl;
protected:
LLUICtrl* mThumbnailPlaceholder;
LLUICtrl *mRefreshBtn, *mRefreshLabel;
LLUICtrl *mSucceessLblPanel, *mFailureLblPanel;
};
class LLFloaterSnapshotBase::ImplBase
{
public:
typedef enum e_status
{
STATUS_READY,
STATUS_WORKING,
STATUS_FINISHED
} EStatus;
ImplBase(LLFloaterSnapshotBase* floater) : mAvatarPauseHandles(),
mLastToolset(NULL),
mAspectRatioCheckOff(false),
mNeedRefresh(false),
mSkipReshaping(false),
mStatus(STATUS_READY),
mFloater(floater)
{}
virtual ~ImplBase()
{
//unpause avatars
mAvatarPauseHandles.clear();
}
static void onClickNewSnapshot(void* data);
static void onClickAutoSnap(LLUICtrl *ctrl, void* data);
static void onClickNoPost(LLUICtrl *ctrl, void* data);
static void onClickFilter(LLUICtrl *ctrl, void* data);
static void onClickUICheck(LLUICtrl *ctrl, void* data);
static void onClickHUDCheck(LLUICtrl *ctrl, void* data);
// <FS:Ansariel> FIRE-15853: HUDs, interface or L$ balance checkbox don't update actual screenshot image
static void onClickCurrencyCheck(LLUICtrl *ctrl, void* data);
static void onCommitFreezeFrame(LLUICtrl* ctrl, void* data);
virtual LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true) = 0;
virtual LLSnapshotModel::ESnapshotType getActiveSnapshotType(LLFloaterSnapshotBase* floater);
virtual LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater) = 0;
virtual std::string getSnapshotPanelPrefix() = 0;
LLSnapshotLivePreview* getPreviewView();
virtual void updateControls(LLFloaterSnapshotBase* floater) = 0;
virtual void updateLayout(LLFloaterSnapshotBase* floater);
virtual void updateLivePreview();
virtual void setStatus(EStatus status, bool ok = true, const std::string& msg = LLStringUtil::null);
virtual EStatus getStatus() const { return mStatus; }
virtual void setNeedRefresh(bool need);
static BOOL updatePreviewList(bool initialized);
void setAdvanced(bool advanced) { mAdvanced = advanced; }
void setSkipReshaping(bool skip) { mSkipReshaping = skip; }
virtual LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater) = 0;
virtual void checkAutoSnapshot(LLSnapshotLivePreview* floater, BOOL update_thumbnail = FALSE);
void setWorking(bool working);
virtual void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null) = 0;
public:
LLFloaterSnapshotBase* mFloater;
std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
LLToolset* mLastToolset;
LLHandle<LLView> mPreviewHandle;
bool mAspectRatioCheckOff;
bool mNeedRefresh;
bool mAdvanced;
bool mSkipReshaping;
EStatus mStatus;
};
class LLFloaterSnapshot : public LLFloaterSnapshotBase
{
LOG_CLASS(LLFloaterSnapshot);
public:
LLFloaterSnapshot(const LLSD& key);
/*virtual*/ ~LLFloaterSnapshot();
/*virtual*/ BOOL postBuild();
/*virtual*/ void onOpen(const LLSD& key);
/*virtual*/ void onClose(bool app_quitting); // <FS:Ansariel> FIRE-16043: Remember last used snapshot option
/*virtual*/ S32 notify(const LLSD& info);
static void update();
void onExtendFloater();
void on360Snapshot();
static LLFloaterSnapshot* getInstance();
static LLFloaterSnapshot* findInstance();
/*virtual*/ void saveTexture();
typedef boost::signals2::signal<void(void)> snapshot_saved_signal_t;
void saveLocal(const snapshot_saved_signal_t::slot_type& success_cb, const snapshot_saved_signal_t::slot_type& failure_cb);
static void setAgentEmail(const std::string& email);
BOOL isWaitingState();
class Impl;
friend class Impl;
// <FS:Ansariel> FIRE-16145: CTRL-SHIFT-S doesn't update the snapshot anymore
private:
bool mIsOpen;
};
///----------------------------------------------------------------------------
/// Class LLFloaterSnapshot::Impl
///----------------------------------------------------------------------------
class LLFloaterSnapshot::Impl : public LLFloaterSnapshotBase::ImplBase
{
LOG_CLASS(LLFloaterSnapshot::Impl);
public:
Impl(LLFloaterSnapshotBase* floater)
: LLFloaterSnapshotBase::ImplBase(floater)
{}
~Impl()
{}
void applyKeepAspectCheck(LLFloaterSnapshotBase* view, BOOL checked);
void updateResolution(LLUICtrl* ctrl, void* data, BOOL do_update = TRUE);
static void onCommitLayerTypes(LLUICtrl* ctrl, void*data);
void onImageQualityChange(LLFloaterSnapshotBase* view, S32 quality_val);
void onImageFormatChange(LLFloaterSnapshotBase* view);
void applyCustomResolution(LLFloaterSnapshotBase* view, S32 w, S32 h);
static void onSendingPostcardFinished(LLFloaterSnapshotBase* floater, bool status);
BOOL checkImageSize(LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL isWidthChanged, S32 max_value);
void setImageSizeSpinnersValues(LLFloaterSnapshotBase *view, S32 width, S32 height);
void updateSpinners(LLFloaterSnapshotBase* view, LLSnapshotLivePreview* previewp, S32& width, S32& height, BOOL is_width_changed);
static void onSnapshotUploadFinished(LLFloaterSnapshotBase* floater, bool status);
/*virtual*/ LLPanelSnapshot* getActivePanel(LLFloaterSnapshotBase* floater, bool ok_if_not_found = true);
/*virtual*/ LLSnapshotModel::ESnapshotFormat getImageFormat(LLFloaterSnapshotBase* floater);
LLSpinCtrl* getWidthSpinner(LLFloaterSnapshotBase* floater);
LLSpinCtrl* getHeightSpinner(LLFloaterSnapshotBase* floater);
void enableAspectRatioCheckbox(LLFloaterSnapshotBase* floater, BOOL enable);
void setAspectRatioCheckboxValue(LLFloaterSnapshotBase* floater, BOOL checked);
/*virtual*/ std::string getSnapshotPanelPrefix();
void setResolution(LLFloaterSnapshotBase* floater, const std::string& comboname);
/*virtual*/ void updateControls(LLFloaterSnapshotBase* floater);
private:
/*virtual*/ LLSnapshotModel::ESnapshotLayerType getLayerType(LLFloaterSnapshotBase* floater);
void comboSetCustom(LLFloaterSnapshotBase *floater, const std::string& comboname);
void checkAspectRatio(LLFloaterSnapshotBase *view, S32 index);
void setFinished(bool finished, bool ok = true, const std::string& msg = LLStringUtil::null);
};
class LLSnapshotFloaterView : public LLFloaterView
{
public:
struct Params
: public LLInitParam::Block<Params, LLFloaterView::Params>
{
};
protected:
LLSnapshotFloaterView (const Params& p);
friend class LLUICtrlFactory;
public:
virtual ~LLSnapshotFloaterView();
/*virtual*/ BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
/*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask);
/*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask);
};
extern LLSnapshotFloaterView* gSnapshotFloaterView;
#endif // LL_LLFLOATERSNAPSHOT_H