1782 lines
49 KiB
C++
1782 lines
49 KiB
C++
/**
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* @file llappearancemgr.cpp
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* @brief Manager for initiating appearance changes on the viewer
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*
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* $LicenseInfo:firstyear=2004&license=viewergpl$
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*
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* Copyright (c) 2004-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llagent.h"
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#include "llagentwearables.h"
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#include "llappearancemgr.h"
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#include "llcommandhandler.h"
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#include "llfloatercustomize.h"
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#include "llgesturemgr.h"
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#include "llinventorybridge.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryobserver.h"
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#include "llnotificationsutil.h"
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#include "llsidepanelappearance.h"
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#include "llsidetray.h"
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#include "llvoavatar.h"
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#include "llvoavatarself.h"
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#include "llviewerregion.h"
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#include "llwearablelist.h"
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LLUUID findDescendentCategoryIDByName(const LLUUID& parent_id,const std::string& name)
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{
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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LLNameCategoryCollector has_name(name);
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gInventory.collectDescendentsIf(parent_id,
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH,
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has_name);
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if (0 == cat_array.count())
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return LLUUID();
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else
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{
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LLViewerInventoryCategory *cat = cat_array.get(0);
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if (cat)
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return cat->getUUID();
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else
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{
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llwarns << "null cat" << llendl;
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return LLUUID();
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}
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}
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}
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// support for secondlife:///app/appearance SLapps
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class LLAppearanceHandler : public LLCommandHandler
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{
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public:
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// requests will be throttled from a non-trusted browser
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LLAppearanceHandler() : LLCommandHandler("appearance", UNTRUSTED_THROTTLE) {}
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bool handle(const LLSD& params, const LLSD& query_map, LLMediaCtrl* web)
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{
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// support secondlife:///app/appearance/show, but for now we just
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// make all secondlife:///app/appearance SLapps behave this way
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LLSideTray::getInstance()->showPanel("sidepanel_appearance", LLSD());
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return true;
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}
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};
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LLAppearanceHandler gAppearanceHandler;
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class LLWearInventoryCategoryCallback : public LLInventoryCallback
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{
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public:
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LLWearInventoryCategoryCallback(const LLUUID& cat_id, bool append)
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{
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mCatID = cat_id;
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mAppend = append;
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}
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void fire(const LLUUID& item_id)
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{
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/*
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* Do nothing. We only care about the destructor
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*
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* The reason for this is that this callback is used in a hack where the
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* same callback is given to dozens of items, and the destructor is called
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* after the last item has fired the event and dereferenced it -- if all
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* the events actually fire!
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*/
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}
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protected:
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~LLWearInventoryCategoryCallback()
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{
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llinfos << "done all inventory callbacks" << llendl;
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// Is the destructor called by ordinary dereference, or because the app's shutting down?
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// If the inventory callback manager goes away, we're shutting down, no longer want the callback.
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if( LLInventoryCallbackManager::is_instantiated() )
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{
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LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
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}
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else
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{
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llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl;
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}
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}
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private:
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LLUUID mCatID;
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bool mAppend;
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};
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class LLOutfitObserver : public LLInventoryFetchObserver
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{
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public:
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LLOutfitObserver(const LLUUID& cat_id, bool copy_items, bool append) :
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mCatID(cat_id),
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mCopyItems(copy_items),
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mAppend(append)
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{}
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~LLOutfitObserver() {}
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virtual void done();
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void doWearCategory();
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protected:
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LLUUID mCatID;
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bool mCopyItems;
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bool mAppend;
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};
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void LLOutfitObserver::done()
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{
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llinfos << "done 2nd stage fetch" << llendl;
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gInventory.removeObserver(this);
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doOnIdle(boost::bind(&LLOutfitObserver::doWearCategory,this));
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}
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void LLOutfitObserver::doWearCategory()
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{
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llinfos << "starting" << llendl;
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// We now have an outfit ready to be copied to agent inventory. Do
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// it, and wear that outfit normally.
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if(mCopyItems)
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{
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LLInventoryCategory* cat = gInventory.getCategory(mCatID);
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std::string name;
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if(!cat)
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{
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// should never happen.
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name = "New Outfit";
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}
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else
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{
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name = cat->getName();
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}
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LLViewerInventoryItem* item = NULL;
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item_ref_t::iterator it = mComplete.begin();
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item_ref_t::iterator end = mComplete.end();
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LLUUID pid;
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for(; it < end; ++it)
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{
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item = (LLViewerInventoryItem*)gInventory.getItem(*it);
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if(item)
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{
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if(LLInventoryType::IT_GESTURE == item->getInventoryType())
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{
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pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_GESTURE);
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}
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else
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{
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pid = gInventory.findCategoryUUIDForType(LLFolderType::FT_CLOTHING);
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}
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break;
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}
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}
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if(pid.isNull())
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{
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pid = gInventory.getRootFolderID();
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}
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LLUUID cat_id = gInventory.createNewCategory(
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pid,
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LLFolderType::FT_NONE,
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name);
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mCatID = cat_id;
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LLPointer<LLInventoryCallback> cb = new LLWearInventoryCategoryCallback(mCatID, mAppend);
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it = mComplete.begin();
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for(; it < end; ++it)
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{
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item = (LLViewerInventoryItem*)gInventory.getItem(*it);
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if(item)
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{
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copy_inventory_item(
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gAgent.getID(),
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item->getPermissions().getOwner(),
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item->getUUID(),
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cat_id,
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std::string(),
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cb);
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}
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}
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// BAP fixes a lag in display of created dir.
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gInventory.notifyObservers();
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}
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else
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{
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// Wear the inventory category.
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LLAppearanceMgr::instance().wearInventoryCategoryOnAvatar(gInventory.getCategory(mCatID), mAppend);
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}
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delete this;
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}
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class LLOutfitFetch : public LLInventoryFetchDescendentsObserver
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{
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public:
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LLOutfitFetch(bool copy_items, bool append) : mCopyItems(copy_items), mAppend(append) {}
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~LLOutfitFetch() {}
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virtual void done();
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protected:
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bool mCopyItems;
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bool mAppend;
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};
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void LLOutfitFetch::done()
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{
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// What we do here is get the complete information on the items in
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// the library, and set up an observer that will wait for that to
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// happen.
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llinfos << "done first stage fetch" << llendl;
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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gInventory.collectDescendents(mCompleteFolders.front(),
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cat_array,
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item_array,
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LLInventoryModel::EXCLUDE_TRASH);
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S32 count = item_array.count();
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if(!count)
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{
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llwarns << "Nothing fetched in category " << mCompleteFolders.front()
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<< llendl;
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//dec_busy_count();
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gInventory.removeObserver(this);
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delete this;
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return;
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}
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LLOutfitObserver* outfit_observer = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
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LLInventoryFetchObserver::item_ref_t ids;
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for(S32 i = 0; i < count; ++i)
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{
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ids.push_back(item_array.get(i)->getUUID());
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}
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// clean up, and remove this as an observer since the call to the
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// outfit could notify observers and throw us into an infinite
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// loop.
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//dec_busy_count();
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gInventory.removeObserver(this);
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// increment busy count and either tell the inventory to check &
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// call done, or add this object to the inventory for observation.
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//inc_busy_count();
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// do the fetch
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outfit_observer->fetchItems(ids);
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if(outfit_observer->isEverythingComplete())
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{
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// everything is already here - call done.
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outfit_observer->done();
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}
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else
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{
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// it's all on it's way - add an observer, and the inventory
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// will call done for us when everything is here.
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gInventory.addObserver(outfit_observer);
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}
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delete this;
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}
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LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy():
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mFireCount(0)
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{
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}
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LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy()
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{
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llinfos << "done update appearance on destroy" << llendl;
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if (!LLApp::isExiting())
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{
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LLAppearanceMgr::instance().updateAppearanceFromCOF();
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}
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}
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void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item)
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{
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llinfos << "callback fired" << llendl;
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mFireCount++;
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}
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struct LLFoundData
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{
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LLFoundData() :
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mAssetType(LLAssetType::AT_NONE),
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mWearableType(WT_INVALID),
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mWearable(NULL) {}
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LLFoundData(const LLUUID& item_id,
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const LLUUID& asset_id,
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const std::string& name,
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const LLAssetType::EType& asset_type,
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const EWearableType& wearable_type
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) :
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mItemID(item_id),
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mAssetID(asset_id),
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mName(name),
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mAssetType(asset_type),
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mWearableType(wearable_type),
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mWearable( NULL ) {}
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LLUUID mItemID;
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LLUUID mAssetID;
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std::string mName;
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LLAssetType::EType mAssetType;
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EWearableType mWearableType;
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LLWearable* mWearable;
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};
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class LLWearableHoldingPattern
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{
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public:
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LLWearableHoldingPattern();
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~LLWearableHoldingPattern();
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bool pollFetchCompletion();
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void onFetchCompletion();
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bool isFetchCompleted();
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bool isTimedOut();
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void checkMissingWearables();
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bool pollMissingWearables();
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bool isMissingCompleted();
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void recoverMissingWearable(EWearableType type);
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void clearCOFLinksForMissingWearables();
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void onWearableAssetFetch(LLWearable *wearable);
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void onAllComplete();
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typedef std::list<LLFoundData> found_list_t;
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found_list_t mFoundList;
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LLInventoryModel::item_array_t mObjItems;
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LLInventoryModel::item_array_t mGestItems;
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typedef std::set<S32> type_set_t;
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type_set_t mTypesToRecover;
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type_set_t mTypesToLink;
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S32 mResolved;
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LLTimer mWaitTime;
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bool mFired;
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};
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LLWearableHoldingPattern::LLWearableHoldingPattern():
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mResolved(0),
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mFired(false)
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{
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}
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LLWearableHoldingPattern::~LLWearableHoldingPattern()
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{
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}
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bool LLWearableHoldingPattern::isFetchCompleted()
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{
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return (mResolved >= (S32)mFoundList.size()); // have everything we were waiting for?
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}
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bool LLWearableHoldingPattern::isTimedOut()
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{
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static F32 max_wait_time = 60.0; // give up if wearable fetches haven't completed in max_wait_time seconds.
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return mWaitTime.getElapsedTimeF32() > max_wait_time;
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}
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void LLWearableHoldingPattern::checkMissingWearables()
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{
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std::vector<S32> found_by_type(WT_COUNT,0);
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std::vector<S32> requested_by_type(WT_COUNT,0);
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for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
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{
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LLFoundData &data = *it;
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if (data.mWearableType < WT_COUNT)
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requested_by_type[data.mWearableType]++;
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if (data.mWearable)
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found_by_type[data.mWearableType]++;
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}
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for (S32 type = 0; type < WT_COUNT; ++type)
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{
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llinfos << "type " << type << " requested " << requested_by_type[type] << " found " << found_by_type[type] << llendl;
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if (found_by_type[type] > 0)
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continue;
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if (
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// Need to recover if at least one wearable of that type
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// was requested but none was found (prevent missing
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// pants)
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(requested_by_type[type] > 0) ||
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// or if type is a body part and no wearables were found.
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((type == WT_SHAPE) || (type == WT_SKIN) || (type == WT_HAIR) || (type == WT_EYES)))
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{
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mTypesToRecover.insert(type);
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mTypesToLink.insert(type);
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recoverMissingWearable((EWearableType)type);
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llwarns << "need to replace " << type << llendl;
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}
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}
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mWaitTime.reset();
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if (!pollMissingWearables())
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{
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doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this));
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}
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}
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void LLWearableHoldingPattern::onAllComplete()
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{
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// Activate all gestures in this folder
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if (mGestItems.count() > 0)
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{
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llinfos << "Activating " << mGestItems.count() << " gestures" << llendl;
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LLGestureMgr::instance().activateGestures(mGestItems);
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// Update the inventory item labels to reflect the fact
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// they are active.
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LLViewerInventoryCategory* catp =
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gInventory.getCategory(LLAppearanceMgr::instance().getCOF());
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if (catp)
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{
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gInventory.updateCategory(catp);
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gInventory.notifyObservers();
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}
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}
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// Update wearables.
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llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl;
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LLAppearanceMgr::instance().updateAgentWearables(this, false);
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// Update attachments to match those requested.
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if (isAgentAvatarValid())
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{
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llinfos << "Updating " << mObjItems.count() << " attachments" << llendl;
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LLAgentWearables::userUpdateAttachments(mObjItems);
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}
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if (isFetchCompleted() && isMissingCompleted())
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{
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// Only safe to delete if all wearable callbacks and all missing wearables completed.
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delete this;
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}
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}
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void LLWearableHoldingPattern::onFetchCompletion()
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{
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checkMissingWearables();
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}
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// Runs as an idle callback until all wearables are fetched (or we time out).
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bool LLWearableHoldingPattern::pollFetchCompletion()
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{
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bool completed = isFetchCompleted();
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bool timed_out = isTimedOut();
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bool done = completed || timed_out;
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if (done)
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{
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llinfos << "polling, done status: " << completed << " timed out " << timed_out
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<< " elapsed " << mWaitTime.getElapsedTimeF32() << llendl;
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mFired = true;
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if (timed_out)
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{
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llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl;
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}
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onFetchCompletion();
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}
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return done;
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}
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|
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class RecoveredItemLinkCB: public LLInventoryCallback
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|
{
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public:
|
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RecoveredItemLinkCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
|
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mHolder(holder),
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mWearable(wearable),
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mType(type)
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{
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}
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void fire(const LLUUID& item_id)
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{
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llinfos << "Recovered item link for type " << mType << llendl;
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mHolder->mTypesToLink.erase(mType);
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// Add wearable to FoundData for actual wearing
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LLViewerInventoryItem *item = gInventory.getItem(item_id);
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LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
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|
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if (linked_item)
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{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
|
|
|
|
if (item)
|
|
{
|
|
LLFoundData found(linked_item->getUUID(),
|
|
linked_item->getAssetUUID(),
|
|
linked_item->getName(),
|
|
linked_item->getType(),
|
|
linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
|
|
);
|
|
found.mWearable = mWearable;
|
|
mHolder->mFoundList.push_front(found);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "inventory item not found for recovered wearable" << llendl;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
llwarns << "inventory link not found for recovered wearable" << llendl;
|
|
}
|
|
}
|
|
private:
|
|
LLWearableHoldingPattern* mHolder;
|
|
LLWearable *mWearable;
|
|
EWearableType mType;
|
|
};
|
|
|
|
class RecoveredItemCB: public LLInventoryCallback
|
|
{
|
|
public:
|
|
RecoveredItemCB(EWearableType type, LLWearable *wearable, LLWearableHoldingPattern* holder):
|
|
mHolder(holder),
|
|
mWearable(wearable),
|
|
mType(type)
|
|
{
|
|
}
|
|
void fire(const LLUUID& item_id)
|
|
{
|
|
llinfos << "Recovered item for type " << mType << llendl;
|
|
LLViewerInventoryItem *itemp = gInventory.getItem(item_id);
|
|
mWearable->setItemID(item_id);
|
|
LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder);
|
|
mHolder->mTypesToRecover.erase(mType);
|
|
llassert(itemp);
|
|
if (itemp)
|
|
{
|
|
link_inventory_item( gAgent.getID(),
|
|
item_id,
|
|
LLAppearanceMgr::instance().getCOF(),
|
|
itemp->getName(),
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
}
|
|
}
|
|
private:
|
|
LLWearableHoldingPattern* mHolder;
|
|
LLWearable *mWearable;
|
|
EWearableType mType;
|
|
};
|
|
|
|
void LLWearableHoldingPattern::recoverMissingWearable(EWearableType type)
|
|
{
|
|
// Try to recover by replacing missing wearable with a new one.
|
|
LLNotificationsUtil::add("ReplacedMissingWearable");
|
|
lldebugs << "Wearable " << LLWearableDictionary::getTypeLabel(type)
|
|
<< " could not be downloaded. Replaced inventory item with default wearable." << llendl;
|
|
LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
|
|
|
|
// Add a new one in the lost and found folder.
|
|
const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
|
|
LLPointer<LLInventoryCallback> cb = new RecoveredItemCB(type,wearable,this);
|
|
|
|
create_inventory_item(gAgent.getID(),
|
|
gAgent.getSessionID(),
|
|
lost_and_found_id,
|
|
wearable->getTransactionID(),
|
|
wearable->getName(),
|
|
wearable->getDescription(),
|
|
wearable->getAssetType(),
|
|
LLInventoryType::IT_WEARABLE,
|
|
wearable->getType(),
|
|
wearable->getPermissions().getMaskNextOwner(),
|
|
cb);
|
|
}
|
|
|
|
bool LLWearableHoldingPattern::isMissingCompleted()
|
|
{
|
|
return mTypesToLink.size()==0 && mTypesToRecover.size()==0;
|
|
}
|
|
|
|
void LLWearableHoldingPattern::clearCOFLinksForMissingWearables()
|
|
{
|
|
for (found_list_t::iterator it = mFoundList.begin(); it != mFoundList.end(); ++it)
|
|
{
|
|
LLFoundData &data = *it;
|
|
if ((data.mWearableType < WT_COUNT) && (!data.mWearable))
|
|
{
|
|
// Wearable link that was never resolved; remove links to it from COF
|
|
llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl;
|
|
LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool LLWearableHoldingPattern::pollMissingWearables()
|
|
{
|
|
bool timed_out = isTimedOut();
|
|
bool missing_completed = isMissingCompleted();
|
|
bool done = timed_out || missing_completed;
|
|
|
|
llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size()
|
|
<< " links " << mTypesToLink.size()
|
|
<< " wearables, timed out " << timed_out
|
|
<< " elapsed " << mWaitTime.getElapsedTimeF32()
|
|
<< " done " << done << llendl;
|
|
|
|
if (done)
|
|
{
|
|
clearCOFLinksForMissingWearables();
|
|
onAllComplete();
|
|
}
|
|
return done;
|
|
}
|
|
|
|
void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable)
|
|
{
|
|
mResolved += 1; // just counting callbacks, not successes.
|
|
llinfos << "onWearableAssetFetch, resolved count " << mResolved << " of requested " << mFoundList.size() << llendl;
|
|
if (wearable)
|
|
{
|
|
llinfos << "wearable found, type " << wearable->getType() << " asset " << wearable->getAssetID() << llendl;
|
|
}
|
|
else
|
|
{
|
|
llwarns << "no wearable found" << llendl;
|
|
}
|
|
|
|
if (mFired)
|
|
{
|
|
llwarns << "called after holder fired" << llendl;
|
|
return;
|
|
}
|
|
|
|
if (!wearable)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = mFoundList.begin();
|
|
iter != mFoundList.end(); ++iter)
|
|
{
|
|
LLFoundData& data = *iter;
|
|
if(wearable->getAssetID() == data.mAssetID)
|
|
{
|
|
data.mWearable = wearable;
|
|
// Failing this means inventory or asset server are corrupted in a way we don't handle.
|
|
llassert((data.mWearableType < WT_COUNT) && (wearable->getType() == data.mWearableType));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void onWearableAssetFetch(LLWearable* wearable, void* data)
|
|
{
|
|
LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data;
|
|
holder->onWearableAssetFetch(wearable);
|
|
}
|
|
|
|
|
|
static void removeDuplicateItems(LLInventoryModel::item_array_t& items)
|
|
{
|
|
LLInventoryModel::item_array_t new_items;
|
|
std::set<LLUUID> items_seen;
|
|
std::deque<LLViewerInventoryItem*> tmp_list;
|
|
// Traverse from the front and keep the first of each item
|
|
// encountered, so we actually keep the *last* of each duplicate
|
|
// item. This is needed to give the right priority when adding
|
|
// duplicate items to an existing outfit.
|
|
for (S32 i=items.count()-1; i>=0; i--)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
LLUUID item_id = item->getLinkedUUID();
|
|
if (items_seen.find(item_id)!=items_seen.end())
|
|
continue;
|
|
items_seen.insert(item_id);
|
|
tmp_list.push_front(item);
|
|
}
|
|
for (std::deque<LLViewerInventoryItem*>::iterator it = tmp_list.begin();
|
|
it != tmp_list.end();
|
|
++it)
|
|
{
|
|
new_items.put(*it);
|
|
}
|
|
items = new_items;
|
|
}
|
|
|
|
const LLUUID LLAppearanceMgr::getCOF() const
|
|
{
|
|
return gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
|
|
}
|
|
|
|
|
|
const LLViewerInventoryItem* LLAppearanceMgr::getBaseOutfitLink()
|
|
{
|
|
const LLUUID& current_outfit_cat = getCOF();
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
// Can't search on FT_OUTFIT since links to categories return FT_CATEGORY for type since they don't
|
|
// return preferred type.
|
|
LLIsType is_category( LLAssetType::AT_CATEGORY );
|
|
gInventory.collectDescendentsIf(current_outfit_cat,
|
|
cat_array,
|
|
item_array,
|
|
false,
|
|
is_category,
|
|
false);
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
|
|
iter != item_array.end();
|
|
iter++)
|
|
{
|
|
const LLViewerInventoryItem *item = (*iter);
|
|
const LLViewerInventoryCategory *cat = item->getLinkedCategory();
|
|
if (cat && cat->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
return item;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool LLAppearanceMgr::getBaseOutfitName(std::string& name)
|
|
{
|
|
const LLViewerInventoryItem* outfit_link = getBaseOutfitLink();
|
|
if(outfit_link)
|
|
{
|
|
const LLViewerInventoryCategory *cat = outfit_link->getLinkedCategory();
|
|
if (cat)
|
|
{
|
|
name = cat->getName();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Update appearance from outfit folder.
|
|
void LLAppearanceMgr::changeOutfit(bool proceed, const LLUUID& category, bool append)
|
|
{
|
|
if (!proceed)
|
|
return;
|
|
LLAppearanceMgr::instance().updateCOF(category,append);
|
|
}
|
|
|
|
// Create a copy of src_id + contents as a subfolder of dst_id.
|
|
void LLAppearanceMgr::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
|
|
LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
LLInventoryCategory *src_cat = gInventory.getCategory(src_id);
|
|
if (!src_cat)
|
|
{
|
|
llwarns << "folder not found for src " << src_id.asString() << llendl;
|
|
return;
|
|
}
|
|
LLUUID parent_id = dst_id;
|
|
if(parent_id.isNull())
|
|
{
|
|
parent_id = gInventory.getRootFolderID();
|
|
}
|
|
LLUUID subfolder_id = gInventory.createNewCategory( parent_id,
|
|
LLFolderType::FT_NONE,
|
|
src_cat->getName());
|
|
shallowCopyCategoryContents(src_id, subfolder_id, cb);
|
|
|
|
gInventory.notifyObservers();
|
|
}
|
|
|
|
// Copy contents of src_id to dst_id.
|
|
void LLAppearanceMgr::shallowCopyCategoryContents(const LLUUID& src_id, const LLUUID& dst_id,
|
|
LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(src_id, cats, items);
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
|
|
iter != items->end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem* item = (*iter);
|
|
switch (item->getActualType())
|
|
{
|
|
case LLAssetType::AT_LINK:
|
|
{
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
LLAssetType::AT_LINK, cb);
|
|
break;
|
|
}
|
|
case LLAssetType::AT_LINK_FOLDER:
|
|
{
|
|
LLViewerInventoryCategory *catp = item->getLinkedCategory();
|
|
// Skip copying outfit links.
|
|
if (catp && catp->getPreferredType() != LLFolderType::FT_OUTFIT)
|
|
{
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
LLAssetType::AT_LINK_FOLDER, cb);
|
|
}
|
|
break;
|
|
}
|
|
case LLAssetType::AT_CLOTHING:
|
|
case LLAssetType::AT_OBJECT:
|
|
case LLAssetType::AT_BODYPART:
|
|
case LLAssetType::AT_GESTURE:
|
|
{
|
|
copy_inventory_item(gAgent.getID(),
|
|
item->getPermissions().getOwner(),
|
|
item->getUUID(),
|
|
dst_id,
|
|
item->getName(),
|
|
cb);
|
|
break;
|
|
}
|
|
default:
|
|
// Ignore non-outfit asset types
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
BOOL LLAppearanceMgr::getCanMakeFolderIntoOutfit(const LLUUID& folder_id)
|
|
{
|
|
// These are the wearable items that are required for considering this
|
|
// folder as containing a complete outfit.
|
|
U32 required_wearables = 0;
|
|
required_wearables |= 1LL << WT_SHAPE;
|
|
required_wearables |= 1LL << WT_SKIN;
|
|
required_wearables |= 1LL << WT_HAIR;
|
|
required_wearables |= 1LL << WT_EYES;
|
|
|
|
// These are the wearables that the folder actually contains.
|
|
U32 folder_wearables = 0;
|
|
LLInventoryModel::cat_array_t* cats;
|
|
LLInventoryModel::item_array_t* items;
|
|
gInventory.getDirectDescendentsOf(folder_id, cats, items);
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items->begin();
|
|
iter != items->end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem* item = (*iter);
|
|
if (item->isWearableType())
|
|
{
|
|
const EWearableType wearable_type = item->getWearableType();
|
|
folder_wearables |= 1LL << wearable_type;
|
|
}
|
|
}
|
|
|
|
// If the folder contains the required wearables, return TRUE.
|
|
return ((required_wearables & folder_wearables) == required_wearables);
|
|
}
|
|
|
|
|
|
void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(category, cats, items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i = 0; i < items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (item->getActualType() != LLAssetType::AT_LINK_FOLDER)
|
|
continue;
|
|
if (item->getIsLinkType())
|
|
{
|
|
LLViewerInventoryCategory* catp = item->getLinkedCategory();
|
|
if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_links)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(category, cats, items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i = 0; i < items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
|
|
continue;
|
|
if (item->getIsLinkType())
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Keep the last N wearables of each type. For viewer 2.0, N is 1 for
|
|
// both body parts and clothing items.
|
|
void LLAppearanceMgr::filterWearableItems(
|
|
LLInventoryModel::item_array_t& items, S32 max_per_type)
|
|
{
|
|
// Divvy items into arrays by wearable type.
|
|
std::vector<LLInventoryModel::item_array_t> items_by_type(WT_COUNT);
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
// Ignore non-wearables.
|
|
if (!item->isWearableType())
|
|
continue;
|
|
EWearableType type = item->getWearableType();
|
|
if(type < 0 || type >= WT_COUNT)
|
|
{
|
|
LL_WARNS("Appearance") << "Invalid wearable type. Inventory type does not match wearable flag bitfield." << LL_ENDL;
|
|
continue;
|
|
}
|
|
items_by_type[type].push_back(item);
|
|
}
|
|
|
|
// rebuild items list, retaining the last max_per_type of each array
|
|
items.clear();
|
|
for (S32 i=0; i<WT_COUNT; i++)
|
|
{
|
|
S32 size = items_by_type[i].size();
|
|
if (size <= 0)
|
|
continue;
|
|
S32 start_index = llmax(0,size-max_per_type);
|
|
for (S32 j = start_index; j<size; j++)
|
|
{
|
|
items.push_back(items_by_type[i][j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create links to all listed items.
|
|
void LLAppearanceMgr::linkAll(const LLUUID& category,
|
|
LLInventoryModel::item_array_t& items,
|
|
LLPointer<LLInventoryCallback> cb)
|
|
{
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
const LLInventoryItem* item = items.get(i).get();
|
|
link_inventory_item(gAgent.getID(),
|
|
item->getLinkedUUID(),
|
|
category,
|
|
item->getName(),
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append)
|
|
{
|
|
LLViewerInventoryCategory *pcat = gInventory.getCategory(category);
|
|
llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl;
|
|
|
|
const LLUUID cof = getCOF();
|
|
|
|
// Deactivate currently active gestures in the COF, if replacing outfit
|
|
if (!append)
|
|
{
|
|
LLInventoryModel::item_array_t gest_items;
|
|
getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE, false);
|
|
for(S32 i = 0; i < gest_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *gest_item = gest_items.get(i);
|
|
if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
|
|
{
|
|
LLGestureMgr::instance().deactivateGesture( gest_item->getLinkedUUID() );
|
|
}
|
|
}
|
|
}
|
|
|
|
// Collect and filter descendents to determine new COF contents.
|
|
|
|
// - Body parts: always include COF contents as a fallback in case any
|
|
// required parts are missing.
|
|
LLInventoryModel::item_array_t body_items;
|
|
getDescendentsOfAssetType(cof, body_items, LLAssetType::AT_BODYPART, false);
|
|
getDescendentsOfAssetType(category, body_items, LLAssetType::AT_BODYPART, false);
|
|
// Reduce body items to max of one per type.
|
|
removeDuplicateItems(body_items);
|
|
filterWearableItems(body_items, 1);
|
|
|
|
// - Wearables: include COF contents only if appending.
|
|
LLInventoryModel::item_array_t wear_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
getDescendentsOfAssetType(category, wear_items, LLAssetType::AT_CLOTHING, false);
|
|
// Reduce wearables to max of one per type.
|
|
removeDuplicateItems(wear_items);
|
|
filterWearableItems(wear_items, 5);
|
|
|
|
// - Attachments: include COF contents only if appending.
|
|
LLInventoryModel::item_array_t obj_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, obj_items, LLAssetType::AT_OBJECT, false);
|
|
getDescendentsOfAssetType(category, obj_items, LLAssetType::AT_OBJECT, false);
|
|
removeDuplicateItems(obj_items);
|
|
|
|
// - Gestures: include COF contents only if appending.
|
|
LLInventoryModel::item_array_t gest_items;
|
|
if (append)
|
|
getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE, false);
|
|
getDescendentsOfAssetType(category, gest_items, LLAssetType::AT_GESTURE, false);
|
|
removeDuplicateItems(gest_items);
|
|
|
|
// Remove current COF contents.
|
|
bool keep_outfit_links = append;
|
|
purgeCategory(cof, keep_outfit_links);
|
|
gInventory.notifyObservers();
|
|
|
|
// Create links to new COF contents.
|
|
llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl;
|
|
LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy;
|
|
|
|
linkAll(cof, body_items, link_waiter);
|
|
linkAll(cof, wear_items, link_waiter);
|
|
linkAll(cof, obj_items, link_waiter);
|
|
linkAll(cof, gest_items, link_waiter);
|
|
|
|
// Add link to outfit if category is an outfit.
|
|
if (!append)
|
|
{
|
|
createBaseOutfitLink(category, link_waiter);
|
|
}
|
|
llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl;
|
|
}
|
|
|
|
void LLAppearanceMgr::updatePanelOutfitName(const std::string& name)
|
|
{
|
|
LLSidepanelAppearance* panel_appearance =
|
|
dynamic_cast<LLSidepanelAppearance *>(LLSideTray::getInstance()->getPanel("sidepanel_appearance"));
|
|
if (panel_appearance)
|
|
{
|
|
panel_appearance->refreshCurrentOutfitName(name);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::createBaseOutfitLink(const LLUUID& category, LLPointer<LLInventoryCallback> link_waiter)
|
|
{
|
|
const LLUUID cof = getCOF();
|
|
LLViewerInventoryCategory* catp = gInventory.getCategory(category);
|
|
std::string new_outfit_name = "";
|
|
|
|
purgeBaseOutfitLink(cof);
|
|
|
|
if (catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
link_inventory_item(gAgent.getID(), category, cof, catp->getName(),
|
|
LLAssetType::AT_LINK_FOLDER, link_waiter);
|
|
new_outfit_name = catp->getName();
|
|
}
|
|
|
|
updatePanelOutfitName(new_outfit_name);
|
|
}
|
|
|
|
void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, bool append)
|
|
{
|
|
lldebugs << "updateAgentWearables()" << llendl;
|
|
LLInventoryItem::item_array_t items;
|
|
LLDynamicArray< LLWearable* > wearables;
|
|
|
|
// For each wearable type, find the first instance in the category
|
|
// that we recursed through.
|
|
for( S32 i = 0; i < WT_COUNT; i++ )
|
|
{
|
|
for (LLWearableHoldingPattern::found_list_t::iterator iter = holder->mFoundList.begin();
|
|
iter != holder->mFoundList.end(); ++iter)
|
|
{
|
|
LLFoundData& data = *iter;
|
|
LLWearable* wearable = data.mWearable;
|
|
if( wearable && ((S32)wearable->getType() == i) )
|
|
{
|
|
LLViewerInventoryItem* item;
|
|
item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID);
|
|
if( item && (item->getAssetUUID() == wearable->getAssetID()) )
|
|
{
|
|
items.put(item);
|
|
wearables.put(wearable);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(wearables.count() > 0)
|
|
{
|
|
gAgentWearables.setWearableOutfit(items, wearables, !append);
|
|
}
|
|
|
|
// dec_busy_count();
|
|
}
|
|
|
|
static void remove_non_link_items(LLInventoryModel::item_array_t &items)
|
|
{
|
|
LLInventoryModel::item_array_t pruned_items;
|
|
for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
|
|
iter != items.end();
|
|
++iter)
|
|
{
|
|
const LLViewerInventoryItem *item = (*iter);
|
|
if (item && item->getIsLinkType())
|
|
{
|
|
pruned_items.push_back((*iter));
|
|
}
|
|
}
|
|
items = pruned_items;
|
|
}
|
|
|
|
void LLAppearanceMgr::updateAppearanceFromCOF()
|
|
{
|
|
// update dirty flag to see if the state of the COF matches
|
|
// the saved outfit stored as a folder link
|
|
llinfos << "starting" << llendl;
|
|
|
|
updateIsDirty();
|
|
|
|
dumpCat(getCOF(),"COF, start");
|
|
|
|
bool follow_folder_links = true;
|
|
LLUUID current_outfit_id = getCOF();
|
|
|
|
// Find all the wearables that are in the COF's subtree.
|
|
lldebugs << "LLAppearanceMgr::updateFromCOF()" << llendl;
|
|
LLInventoryModel::item_array_t wear_items;
|
|
LLInventoryModel::item_array_t obj_items;
|
|
LLInventoryModel::item_array_t gest_items;
|
|
getUserDescendents(current_outfit_id, wear_items, obj_items, gest_items, follow_folder_links);
|
|
// Get rid of non-links in case somehow the COF was corrupted.
|
|
remove_non_link_items(wear_items);
|
|
remove_non_link_items(obj_items);
|
|
remove_non_link_items(gest_items);
|
|
|
|
if(!wear_items.count())
|
|
{
|
|
LLNotificationsUtil::add("CouldNotPutOnOutfit");
|
|
return;
|
|
}
|
|
|
|
LLWearableHoldingPattern* holder = new LLWearableHoldingPattern;
|
|
|
|
holder->mObjItems = obj_items;
|
|
holder->mGestItems = gest_items;
|
|
|
|
// Note: can't do normal iteration, because if all the
|
|
// wearables can be resolved immediately, then the
|
|
// callback will be called (and this object deleted)
|
|
// before the final getNextData().
|
|
|
|
for(S32 i = 0; i < wear_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = wear_items.get(i);
|
|
LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
|
|
if (item && item->getIsLinkType() && linked_item)
|
|
{
|
|
LLFoundData found(linked_item->getUUID(),
|
|
linked_item->getAssetUUID(),
|
|
linked_item->getName(),
|
|
linked_item->getType(),
|
|
linked_item->isWearableType() ? linked_item->getWearableType() : WT_INVALID
|
|
);
|
|
|
|
#if 0
|
|
// Fault injection: uncomment this block to test asset
|
|
// fetch failures (should be replaced by new defaults in
|
|
// lost&found).
|
|
if (found.mWearableType == WT_SHAPE || found.mWearableType == WT_JACKET)
|
|
{
|
|
found.mAssetID.generate(); // Replace with new UUID, guaranteed not to exist in DB
|
|
|
|
}
|
|
#endif
|
|
|
|
holder->mFoundList.push_front(found);
|
|
}
|
|
else
|
|
{
|
|
if (!item)
|
|
{
|
|
llwarns << "Attempt to wear a null item " << llendl;
|
|
}
|
|
else if (!linked_item)
|
|
{
|
|
llwarns << "Attempt to wear a broken link [ name:" << item->getName() << " ] " << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (LLWearableHoldingPattern::found_list_t::iterator it = holder->mFoundList.begin();
|
|
it != holder->mFoundList.end(); ++it)
|
|
{
|
|
LLFoundData& found = *it;
|
|
|
|
llinfos << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl;
|
|
|
|
// Fetch the wearables about to be worn.
|
|
LLWearableList::instance().getAsset(found.mAssetID,
|
|
found.mName,
|
|
found.mAssetType,
|
|
onWearableAssetFetch,
|
|
(void*)holder);
|
|
|
|
}
|
|
|
|
if (!holder->pollFetchCompletion())
|
|
{
|
|
doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollFetchCompletion,holder));
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::getDescendentsOfAssetType(const LLUUID& category,
|
|
LLInventoryModel::item_array_t& items,
|
|
LLAssetType::EType type,
|
|
bool follow_folder_links)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLIsType is_of_type(type);
|
|
gInventory.collectDescendentsIf(category,
|
|
cats,
|
|
items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_of_type,
|
|
follow_folder_links);
|
|
}
|
|
|
|
void LLAppearanceMgr::getUserDescendents(const LLUUID& category,
|
|
LLInventoryModel::item_array_t& wear_items,
|
|
LLInventoryModel::item_array_t& obj_items,
|
|
LLInventoryModel::item_array_t& gest_items,
|
|
bool follow_folder_links)
|
|
{
|
|
LLInventoryModel::cat_array_t wear_cats;
|
|
LLFindWearables is_wearable;
|
|
gInventory.collectDescendentsIf(category,
|
|
wear_cats,
|
|
wear_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_wearable,
|
|
follow_folder_links);
|
|
|
|
LLInventoryModel::cat_array_t obj_cats;
|
|
LLIsType is_object( LLAssetType::AT_OBJECT );
|
|
gInventory.collectDescendentsIf(category,
|
|
obj_cats,
|
|
obj_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_object,
|
|
follow_folder_links);
|
|
|
|
// Find all gestures in this folder
|
|
LLInventoryModel::cat_array_t gest_cats;
|
|
LLIsType is_gesture( LLAssetType::AT_GESTURE );
|
|
gInventory.collectDescendentsIf(category,
|
|
gest_cats,
|
|
gest_items,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
is_gesture,
|
|
follow_folder_links);
|
|
}
|
|
|
|
void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool copy, bool append)
|
|
{
|
|
if(!category) return;
|
|
|
|
llinfos << "wearInventoryCategory( " << category->getName()
|
|
<< " )" << llendl;
|
|
|
|
// What we do here is get the complete information on the items in
|
|
// the inventory, and set up an observer that will wait for that to
|
|
// happen.
|
|
LLOutfitFetch* outfit_fetcher = new LLOutfitFetch(copy, append);
|
|
uuid_vec_t folders;
|
|
folders.push_back(category->getUUID());
|
|
outfit_fetcher->fetchDescendents(folders);
|
|
//inc_busy_count();
|
|
if(outfit_fetcher->isEverythingComplete())
|
|
{
|
|
// everything is already here - call done.
|
|
outfit_fetcher->done();
|
|
}
|
|
else
|
|
{
|
|
// it's all on it's way - add an observer, and the inventory
|
|
// will call done for us when everything is here.
|
|
gInventory.addObserver(outfit_fetcher);
|
|
}
|
|
}
|
|
|
|
// *NOTE: hack to get from avatar inventory to avatar
|
|
void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* category, bool append )
|
|
{
|
|
// Avoid unintentionally overwriting old wearables. We have to do
|
|
// this up front to avoid having to deal with the case of multiple
|
|
// wearables being dirty.
|
|
if(!category) return;
|
|
|
|
llinfos << "wearInventoryCategoryOnAvatar( " << category->getName()
|
|
<< " )" << llendl;
|
|
|
|
if( gFloaterCustomize )
|
|
{
|
|
gFloaterCustomize->askToSaveIfDirty(boost::bind(&LLAppearanceMgr::changeOutfit,
|
|
&LLAppearanceMgr::instance(),
|
|
_1, category->getUUID(), append));
|
|
}
|
|
else
|
|
{
|
|
LLAppearanceMgr::changeOutfit(TRUE, category->getUUID(), append);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::wearOutfitByName(const std::string& name)
|
|
{
|
|
llinfos << "Wearing category " << name << llendl;
|
|
//inc_busy_count();
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
LLNameCategoryCollector has_name(name);
|
|
gInventory.collectDescendentsIf(gInventory.getRootFolderID(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
bool copy_items = false;
|
|
LLInventoryCategory* cat = NULL;
|
|
if (cat_array.count() > 0)
|
|
{
|
|
// Just wear the first one that matches
|
|
cat = cat_array.get(0);
|
|
}
|
|
else
|
|
{
|
|
gInventory.collectDescendentsIf(LLUUID::null,
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH,
|
|
has_name);
|
|
if(cat_array.count() > 0)
|
|
{
|
|
cat = cat_array.get(0);
|
|
copy_items = true;
|
|
}
|
|
}
|
|
|
|
if(cat)
|
|
{
|
|
LLAppearanceMgr::wearInventoryCategory(cat, copy_items, false);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "Couldn't find outfit " <<name<< " in wearOutfitByName()"
|
|
<< llendl;
|
|
}
|
|
|
|
//dec_busy_count();
|
|
}
|
|
|
|
bool areMatchingWearables(const LLViewerInventoryItem *a, const LLViewerInventoryItem *b)
|
|
{
|
|
return (a->isWearableType() && b->isWearableType() &&
|
|
(a->getWearableType() == b->getWearableType()));
|
|
}
|
|
|
|
class LLDeferredCOFLinkObserver: public LLInventoryObserver
|
|
{
|
|
public:
|
|
LLDeferredCOFLinkObserver(const LLUUID& item_id, bool do_update):
|
|
mItemID(item_id),
|
|
mDoUpdate(do_update)
|
|
{
|
|
}
|
|
|
|
~LLDeferredCOFLinkObserver()
|
|
{
|
|
}
|
|
|
|
/* virtual */ void changed(U32 mask)
|
|
{
|
|
const LLInventoryItem *item = gInventory.getItem(mItemID);
|
|
if (item)
|
|
{
|
|
gInventory.removeObserver(this);
|
|
LLAppearanceMgr::instance().addCOFItemLink(item,mDoUpdate);
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
private:
|
|
const LLUUID mItemID;
|
|
bool mDoUpdate;
|
|
};
|
|
|
|
|
|
void LLAppearanceMgr::addCOFItemLink(const LLUUID &item_id, bool do_update )
|
|
{
|
|
const LLInventoryItem *item = gInventory.getItem(item_id);
|
|
if (!item)
|
|
{
|
|
LLDeferredCOFLinkObserver *observer = new LLDeferredCOFLinkObserver(item_id, do_update);
|
|
gInventory.addObserver(observer);
|
|
}
|
|
else
|
|
{
|
|
addCOFItemLink(item, do_update);
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::addCOFItemLink(const LLInventoryItem *item, bool do_update )
|
|
{
|
|
const LLViewerInventoryItem *vitem = dynamic_cast<const LLViewerInventoryItem*>(item);
|
|
if (!vitem)
|
|
{
|
|
llwarns << "not an llviewerinventoryitem, failed" << llendl;
|
|
return;
|
|
}
|
|
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, vitem->getLinkedUUID());
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
bool linked_already = false;
|
|
for (S32 i=0; i<item_array.count(); i++)
|
|
{
|
|
// Are these links to the same object?
|
|
const LLViewerInventoryItem* inv_item = item_array.get(i).get();
|
|
if (inv_item->getLinkedUUID() == vitem->getLinkedUUID())
|
|
{
|
|
linked_already = true;
|
|
}
|
|
// Are these links to different items of the same wearable
|
|
// type? If so, new item will replace old.
|
|
// MULTI-WEARABLES: revisit if more than one per type is allowed.
|
|
else if (areMatchingWearables(vitem,inv_item))
|
|
{
|
|
if (inv_item->getIsLinkType())
|
|
{
|
|
gInventory.purgeObject(inv_item->getUUID());
|
|
}
|
|
}
|
|
}
|
|
if (linked_already)
|
|
{
|
|
if (do_update)
|
|
{
|
|
LLAppearanceMgr::updateAppearanceFromCOF();
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
|
|
link_inventory_item( gAgent.getID(),
|
|
vitem->getLinkedUUID(),
|
|
getCOF(),
|
|
vitem->getName(),
|
|
LLAssetType::AT_LINK,
|
|
cb);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// BAP remove ensemble code for 2.1?
|
|
void LLAppearanceMgr::addEnsembleLink( LLInventoryCategory* cat, bool do_update )
|
|
{
|
|
#if SUPPORT_ENSEMBLES
|
|
// BAP add check for already in COF.
|
|
LLPointer<LLInventoryCallback> cb = do_update ? new ModifiedCOFCallback : 0;
|
|
link_inventory_item( gAgent.getID(),
|
|
cat->getLinkedUUID(),
|
|
getCOF(),
|
|
cat->getName(),
|
|
LLAssetType::AT_LINK_FOLDER,
|
|
cb);
|
|
#endif
|
|
}
|
|
|
|
void LLAppearanceMgr::removeCOFItemLinks(const LLUUID& item_id, bool do_update)
|
|
{
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
|
|
LLInventoryModel::cat_array_t cat_array;
|
|
LLInventoryModel::item_array_t item_array;
|
|
gInventory.collectDescendents(LLAppearanceMgr::getCOF(),
|
|
cat_array,
|
|
item_array,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
for (S32 i=0; i<item_array.count(); i++)
|
|
{
|
|
const LLInventoryItem* item = item_array.get(i).get();
|
|
if (item->getIsLinkType() && item->getLinkedUUID() == item_id)
|
|
{
|
|
gInventory.purgeObject(item->getUUID());
|
|
}
|
|
}
|
|
if (do_update)
|
|
{
|
|
LLAppearanceMgr::updateAppearanceFromCOF();
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::updateIsDirty()
|
|
{
|
|
LLUUID cof = getCOF();
|
|
LLUUID base_outfit;
|
|
|
|
// find base outfit link
|
|
const LLViewerInventoryItem* base_outfit_item = getBaseOutfitLink();
|
|
LLViewerInventoryCategory* catp = NULL;
|
|
if (base_outfit_item && base_outfit_item->getIsLinkType())
|
|
{
|
|
catp = base_outfit_item->getLinkedCategory();
|
|
}
|
|
if(catp && catp->getPreferredType() == LLFolderType::FT_OUTFIT)
|
|
{
|
|
base_outfit = catp->getUUID();
|
|
}
|
|
|
|
if(base_outfit.isNull())
|
|
{
|
|
// no outfit link found, display "unsaved outfit"
|
|
mOutfitIsDirty = true;
|
|
}
|
|
else
|
|
{
|
|
LLInventoryModel::cat_array_t cof_cats;
|
|
LLInventoryModel::item_array_t cof_items;
|
|
gInventory.collectDescendents(cof, cof_cats, cof_items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
|
|
LLInventoryModel::cat_array_t outfit_cats;
|
|
LLInventoryModel::item_array_t outfit_items;
|
|
gInventory.collectDescendents(base_outfit, outfit_cats, outfit_items,
|
|
LLInventoryModel::EXCLUDE_TRASH);
|
|
|
|
if(outfit_items.count() != cof_items.count() -1)
|
|
{
|
|
// Current outfit folder should have one more item than the outfit folder.
|
|
// this one item is the link back to the outfit folder itself.
|
|
mOutfitIsDirty = true;
|
|
}
|
|
else
|
|
{
|
|
typedef std::set<LLUUID> item_set_t;
|
|
item_set_t cof_set;
|
|
item_set_t outfit_set;
|
|
|
|
// sort COF items by UUID
|
|
for (S32 i = 0; i < cof_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = cof_items.get(i);
|
|
// don't add the base outfit link to the list of objects we're comparing
|
|
if(item != base_outfit_item)
|
|
{
|
|
cof_set.insert(item->getLinkedUUID());
|
|
}
|
|
}
|
|
|
|
// sort outfit folder by UUID
|
|
for (S32 i = 0; i < outfit_items.count(); ++i)
|
|
{
|
|
LLViewerInventoryItem *item = outfit_items.get(i);
|
|
outfit_set.insert(item->getLinkedUUID());
|
|
}
|
|
|
|
mOutfitIsDirty = (outfit_set != cof_set);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::onFirstFullyVisible()
|
|
{
|
|
// If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account)
|
|
// then auto-populate outfits from the library into the My Outfits folder.
|
|
|
|
llinfos << "avatar fully visible" << llendl;
|
|
|
|
static bool check_populate_my_outfits = true;
|
|
if (check_populate_my_outfits &&
|
|
(LLInventoryModel::getIsFirstTimeInViewer2()
|
|
|| gSavedSettings.getBOOL("MyOutfitsAutofill")))
|
|
{
|
|
gAgentWearables.populateMyOutfitsFolder();
|
|
}
|
|
check_populate_my_outfits = false;
|
|
}
|
|
|
|
//#define DUMP_CAT_VERBOSE
|
|
|
|
void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
|
|
{
|
|
LLInventoryModel::cat_array_t cats;
|
|
LLInventoryModel::item_array_t items;
|
|
gInventory.collectDescendents(cat_id, cats, items, LLInventoryModel::EXCLUDE_TRASH);
|
|
|
|
#ifdef DUMP_CAT_VERBOSE
|
|
llinfos << llendl;
|
|
llinfos << str << llendl;
|
|
S32 hitcount = 0;
|
|
for(S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
if (item)
|
|
hitcount++;
|
|
llinfos << i <<" "<< item->getName() <<llendl;
|
|
}
|
|
#endif
|
|
llinfos << msg << " count " << items.count() << llendl;
|
|
}
|
|
|
|
void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
|
|
const std::string& msg)
|
|
{
|
|
llinfos << msg << llendl;
|
|
for (S32 i=0; i<items.count(); i++)
|
|
{
|
|
LLViewerInventoryItem *item = items.get(i);
|
|
llinfos << i <<" " << item->getName() << llendl;
|
|
}
|
|
llinfos << llendl;
|
|
}
|
|
|
|
LLAppearanceMgr::LLAppearanceMgr():
|
|
mAttachmentInvLinkEnabled(false),
|
|
mOutfitIsDirty(false)
|
|
{
|
|
}
|
|
|
|
LLAppearanceMgr::~LLAppearanceMgr()
|
|
{
|
|
}
|
|
|
|
void LLAppearanceMgr::setAttachmentInvLinkEnable(bool val)
|
|
{
|
|
llinfos << "setAttachmentInvLinkEnable => " << (int) val << llendl;
|
|
mAttachmentInvLinkEnabled = val;
|
|
}
|
|
|
|
void dumpAttachmentSet(const std::set<LLUUID>& atts, const std::string& msg)
|
|
{
|
|
llinfos << msg << llendl;
|
|
for (std::set<LLUUID>::const_iterator it = atts.begin();
|
|
it != atts.end();
|
|
++it)
|
|
{
|
|
LLUUID item_id = *it;
|
|
LLViewerInventoryItem *item = gInventory.getItem(item_id);
|
|
if (item)
|
|
llinfos << "atts " << item->getName() << llendl;
|
|
else
|
|
llinfos << "atts " << "UNKNOWN[" << item_id.asString() << "]" << llendl;
|
|
}
|
|
llinfos << llendl;
|
|
}
|
|
|
|
void LLAppearanceMgr::registerAttachment(const LLUUID& item_id)
|
|
{
|
|
mRegisteredAttachments.insert(item_id);
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
//dumpAttachmentSet(mRegisteredAttachments,"after register:");
|
|
|
|
if (mAttachmentInvLinkEnabled)
|
|
{
|
|
LLAppearanceMgr::addCOFItemLink(item_id, false); // Add COF link for item.
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "no link changes, inv link not enabled" << llendl;
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::unregisterAttachment(const LLUUID& item_id)
|
|
{
|
|
mRegisteredAttachments.erase(item_id);
|
|
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
|
|
|
//dumpAttachmentSet(mRegisteredAttachments,"after unregister:");
|
|
|
|
if (mAttachmentInvLinkEnabled)
|
|
{
|
|
//LLAppearanceMgr::dumpCat(LLAppearanceMgr::getCOF(),"Removing attachment link:");
|
|
LLAppearanceMgr::removeCOFItemLinks(item_id, false);
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "no link changes, inv link not enabled" << llendl;
|
|
}
|
|
}
|
|
|
|
void LLAppearanceMgr::linkRegisteredAttachments()
|
|
{
|
|
for (std::set<LLUUID>::iterator it = mRegisteredAttachments.begin();
|
|
it != mRegisteredAttachments.end();
|
|
++it)
|
|
{
|
|
LLUUID item_id = *it;
|
|
addCOFItemLink(item_id, false);
|
|
}
|
|
mRegisteredAttachments.clear();
|
|
}
|
|
|
|
BOOL LLAppearanceMgr::getIsInCOF(const LLUUID& obj_id) const
|
|
{
|
|
return gInventory.isObjectDescendentOf(obj_id, getCOF());
|
|
}
|
|
|
|
BOOL LLAppearanceMgr::getIsProtectedCOFItem(const LLUUID& obj_id) const
|
|
{
|
|
if (!getIsInCOF(obj_id)) return FALSE;
|
|
|
|
// If a non-link somehow ended up in COF, allow deletion.
|
|
const LLInventoryObject *obj = gInventory.getObject(obj_id);
|
|
if (obj && !obj->getIsLinkType())
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// For now, don't allow direct deletion from the COF. Instead, force users
|
|
// to choose "Detach" or "Take Off".
|
|
return TRUE;
|
|
/*
|
|
const LLInventoryObject *obj = gInventory.getObject(obj_id);
|
|
if (!obj) return FALSE;
|
|
|
|
// Can't delete bodyparts, since this would be equivalent to removing the item.
|
|
if (obj->getType() == LLAssetType::AT_BODYPART) return TRUE;
|
|
|
|
// Can't delete the folder link, since this is saved for bookkeeping.
|
|
if (obj->getActualType() == LLAssetType::AT_LINK_FOLDER) return TRUE;
|
|
|
|
return FALSE;
|
|
*/
|
|
}
|