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CMakeLists.txt
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llcubemap.cpp
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SH-2031 Profile guided optimization of matrix ops
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2011-10-07 03:12:11 -05:00 |
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llcubemap.h
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llfontbitmapcache.cpp
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llfontbitmapcache.h
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llfontfreetype.cpp
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fix for crash on startup (font system not initialized when first creating fonts)
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2011-11-29 23:53:28 -08:00 |
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llfontfreetype.h
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llfontgl.cpp
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storm-1723: fix character display when a lot of different characters are used
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2011-12-15 15:19:50 -05:00 |
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llfontgl.h
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llfontregistry.cpp
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llfontregistry.h
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llgl.cpp
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MAINT-708 Add checkbox to hardware settings for controlling texture compression. (By DaveP)
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2012-03-08 23:13:29 -08:00 |
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llgl.h
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SH-1865 FIX -- removed some old non-deferred rendering code that was preventing anti-aliasing from working when GL_ARB_texture_multisample is unsupported
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2011-11-16 10:00:41 -08:00 |
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llgldbg.cpp
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correct licenses (fix problem with license change merge)
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2010-10-13 07:24:37 -04:00 |
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llgldbg.h
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llglheaders.h
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llglslshader.cpp
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SH-2743 Fix for shader compiler error on some GL 3.x implementations.
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2011-12-14 17:55:36 -06:00 |
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llglslshader.h
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SH-2743 Fix for shader compiler error on some GL 3.x implementations.
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2011-12-14 17:55:36 -06:00 |
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llglstates.h
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llgltypes.h
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llimagegl.cpp
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MAINT-708 Use texture compression to minimize memory bloat (experimental)
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2012-03-02 13:35:10 -06:00 |
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llimagegl.h
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MAINT-708 Use texture compression to minimize memory bloat (experimental)
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2012-03-02 13:35:10 -06:00 |
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llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
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Merge up to 26380 / 19ccfae26929 (V/dev tip).
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2012-02-02 19:38:24 +01:00 |
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llrender.h
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SH-1912 Add environment map back into shiny when lighting and shadows enabled.
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2011-11-29 17:13:11 -06:00 |
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llrendersphere.cpp
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SH-2553 Fix for glitches when rendering HUD attachments.
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2011-10-06 15:00:14 -05:00 |
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llrendersphere.h
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llrendertarget.cpp
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MAINT-708 Use texture compression to minimize memory bloat (experimental)
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2012-03-02 13:35:10 -06:00 |
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llrendertarget.h
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SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session
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2011-10-04 02:31:54 -05:00 |
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llshadermgr.cpp
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Fix for old ATI drivers showing all textures pink.
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2012-02-13 00:33:53 +01:00 |
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llshadermgr.h
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SH-2666 Tweak depth of field optimizations based on resident feedback.
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2011-11-10 16:12:50 -06:00 |
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lltexture.cpp
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lltexture.h
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llvertexbuffer.cpp
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FIRE-5077; remove hardcoded limit for max. 65535 (U16 max) for broader testing.
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2012-02-27 00:43:07 +01:00 |
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llvertexbuffer.h
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Merge up to 26380 / 19ccfae26929 (V/dev tip).
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2012-02-02 19:38:24 +01:00 |