67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
/**
|
|
* @file lltinygltfhelper.h
|
|
*
|
|
* $LicenseInfo:firstyear=2022&license=viewerlgpl$
|
|
* Second Life Viewer Source Code
|
|
* Copyright (C) 2022, Linden Research, Inc.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation;
|
|
* version 2.1 of the License only.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*
|
|
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
|
* $/LicenseInfo$
|
|
*/
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "llgltfmaterial.h"
|
|
#include "llgltfmateriallist.h"
|
|
#include "llpointer.h"
|
|
#include "tinygltf/tiny_gltf.h"
|
|
|
|
class LLImageRaw;
|
|
class LLViewerFetchedTexture;
|
|
|
|
namespace LLTinyGLTFHelper
|
|
{
|
|
LLColor4 getColor(const std::vector<double>& in);
|
|
const tinygltf::Image* getImageFromTextureIndex(const tinygltf::Model& model, S32 texture_index);
|
|
LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index, std::string& name, bool flip = true);
|
|
LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index, bool flip = true);
|
|
|
|
bool loadModel(const std::string& filename, tinygltf::Model& model_out);
|
|
bool saveModel(const std::string& filename, tinygltf::Model& model_in);
|
|
|
|
bool getMaterialFromModel(
|
|
const std::string& filename,
|
|
const tinygltf::Model& model,
|
|
S32 mat_index,
|
|
LLFetchedGLTFMaterial* material,
|
|
std::string& material_name,
|
|
bool flip = true);
|
|
|
|
void initFetchedTextures(tinygltf::Material& material,
|
|
LLPointer<LLImageRaw>& base_color_img,
|
|
LLPointer<LLImageRaw>& normal_img,
|
|
LLPointer<LLImageRaw>& mr_img,
|
|
LLPointer<LLImageRaw>& emissive_img,
|
|
LLPointer<LLImageRaw>& occlusion_img,
|
|
LLPointer<LLViewerFetchedTexture>& base_color_tex,
|
|
LLPointer<LLViewerFetchedTexture>& normal_tex,
|
|
LLPointer<LLViewerFetchedTexture>& mr_tex,
|
|
LLPointer<LLViewerFetchedTexture>& emissive_tex);
|
|
}
|
|
|