Added new boost levels for Tree, Grass and Light textures (More for tracking as they have custom hard coded values for the mPixelArea which causes issues with loading of sizes. Added adjustments for the calcPixelArea and calcImportanceToCamera as well as getTextureVirtualSize Added virtual texture size updates for Media textures Added code to scale down off screen textures (saves a lot of texture VRAM. Added additional features for the LLViewerTextureList::Dump Only issue is server controlled textures which animate tend to load low quality, then upscale as well as Sculpted Volume's which force textures to reload. |
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| .github | ||
| doc | ||
| etc | ||
| fsutils | ||
| indra | ||
| scripts | ||
| .clang-format | ||
| .editorconfig | ||
| .git-blame-ignore-revs | ||
| .gitattributes | ||
| .gitignore | ||
| .pre-commit-config.yaml | ||
| FIRESTORM-SOURCE_LICENSE_HEADER.txt | ||
| LICENSE | ||
| README.md | ||
| autobuild.xml | ||
| build.sh | ||
| build_target.sh | ||
| buildscripts_support_functions | ||
| requirements.txt | ||
README.md
Firestorm is a free client for 3D virtual worlds such as Second Life and various OpenSim worlds where users can create, connect and chat with others from around the world.
This repository contains the official source code for the Firestorm viewer.
Open Source
Firestorm is a third party viewer derived from the official Second Life client. The client codebase has been open source since 2007 and is available under the LGPL license.
Download
Pre-built versions of the viewer releases for Windows, Mac and Linux can be downloaded from the official website.
Build Instructions
Build instructions for each operating system can be found using the links below and in the official wiki.
[!NOTE] We do not provide support for compiling the viewer or issues resulting from using a self-compiled viewer. However, there is a self-compilers group within Second Life that can be joined to ask questions related to compiling the viewer: Firestorm Self Compilers
Contribute
Help make Firestorm better! You can get involved with improvements by filing bugs and suggesting enhancements via JIRA or creating pull requests.