914 lines
22 KiB
C++
Executable File
914 lines
22 KiB
C++
Executable File
/**
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* @file llfeaturemanager.cpp
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* @brief LLFeatureManager class implementation
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*
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* $LicenseInfo:firstyear=2003&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include <iostream>
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#include <fstream>
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#include <boost/regex.hpp>
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#include <boost/assign/list_of.hpp>
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#include "llfeaturemanager.h"
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#include "lldir.h"
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#include "llsys.h"
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#include "llgl.h"
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#include "llsecondlifeurls.h"
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#include "llappviewer.h"
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#include "llhttpclient.h"
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#include "llnotificationsutil.h"
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#include "llviewercontrol.h"
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#include "llworld.h"
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#include "lldrawpoolterrain.h"
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#include "llviewertexturelist.h"
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#include "llversioninfo.h"
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#include "llwindow.h"
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#include "llui.h"
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#include "llcontrol.h"
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#include "llboost.h"
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#include "llweb.h"
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#include "llviewershadermgr.h"
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#include "llstring.h"
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#include "stringize.h"
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#if LL_WINDOWS
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#include "lldxhardware.h"
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#endif
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#define LL_EXPORT_GPU_TABLE 0
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#if LL_DARWIN
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const char FEATURE_TABLE_FILENAME[] = "featuretable_mac.txt";
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const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_mac.%s.txt";
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#elif LL_LINUX
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const char FEATURE_TABLE_FILENAME[] = "featuretable_linux.txt";
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const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_linux.%s.txt";
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#elif LL_SOLARIS
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const char FEATURE_TABLE_FILENAME[] = "featuretable_solaris.txt";
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const char FEATURE_TABLE_VER_FILENAME[] = "featuretable_solaris.%s.txt";
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#else
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const char FEATURE_TABLE_FILENAME[] = "featuretable%s.txt";
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const char FEATURE_TABLE_VER_FILENAME[] = "featuretable%s.%s.txt";
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#endif
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const char GPU_TABLE_FILENAME[] = "gpu_table.txt";
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const char GPU_TABLE_VER_FILENAME[] = "gpu_table.%s.txt";
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LLFeatureInfo::LLFeatureInfo(const std::string& name, const BOOL available, const F32 level)
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: mValid(TRUE), mName(name), mAvailable(available), mRecommendedLevel(level)
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{
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}
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LLFeatureList::LLFeatureList(const std::string& name)
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: mName(name)
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{
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}
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LLFeatureList::~LLFeatureList()
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{
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}
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void LLFeatureList::addFeature(const std::string& name, const BOOL available, const F32 level)
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{
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if (mFeatures.count(name))
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{
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LL_WARNS("RenderInit") << "LLFeatureList::Attempting to add preexisting feature " << name << LL_ENDL;
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}
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LLFeatureInfo fi(name, available, level);
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mFeatures[name] = fi;
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}
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BOOL LLFeatureList::isFeatureAvailable(const std::string& name)
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{
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if (mFeatures.count(name))
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{
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return mFeatures[name].mAvailable;
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}
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LL_WARNS_ONCE("RenderInit") << "Feature " << name << " not on feature list!" << LL_ENDL;
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// changing this to TRUE so you have to explicitly disable
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// something for it to be disabled
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return TRUE;
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}
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F32 LLFeatureList::getRecommendedValue(const std::string& name)
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{
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if (mFeatures.count(name) && isFeatureAvailable(name))
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{
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return mFeatures[name].mRecommendedLevel;
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}
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LL_WARNS_ONCE("RenderInit") << "Feature " << name << " not on feature list or not available!" << LL_ENDL;
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return 0;
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}
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BOOL LLFeatureList::maskList(LLFeatureList &mask)
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{
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//llinfos << "Masking with " << mask.mName << llendl;
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//
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// Lookup the specified feature mask, and overlay it on top of the
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// current feature mask.
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//
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LLFeatureInfo mask_fi;
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feature_map_t::iterator feature_it;
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for (feature_it = mask.mFeatures.begin(); feature_it != mask.mFeatures.end(); ++feature_it)
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{
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mask_fi = feature_it->second;
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//
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// Look for the corresponding feature
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//
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if (!mFeatures.count(mask_fi.mName))
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{
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LL_WARNS("RenderInit") << "Feature " << mask_fi.mName << " in mask not in top level!" << LL_ENDL;
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continue;
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}
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LLFeatureInfo &cur_fi = mFeatures[mask_fi.mName];
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if (mask_fi.mAvailable && !cur_fi.mAvailable)
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{
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LL_WARNS("RenderInit") << "Mask attempting to reenabling disabled feature, ignoring " << cur_fi.mName << LL_ENDL;
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continue;
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}
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cur_fi.mAvailable = mask_fi.mAvailable;
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cur_fi.mRecommendedLevel = llmin(cur_fi.mRecommendedLevel, mask_fi.mRecommendedLevel);
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LL_DEBUGS("RenderInit") << "Feature mask " << mask.mName
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<< " Feature " << mask_fi.mName
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<< " Mask: " << mask_fi.mRecommendedLevel
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<< " Now: " << cur_fi.mRecommendedLevel << LL_ENDL;
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}
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LL_DEBUGS("RenderInit") << "After applying mask " << mask.mName << std::endl;
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// Will conditionally call dump only if the above message will be logged, thanks
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// to it being wrapped by the LL_DEBUGS and LL_ENDL macros.
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dump();
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LL_CONT << LL_ENDL;
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return TRUE;
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}
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void LLFeatureList::dump()
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{
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LL_DEBUGS("RenderInit") << "Feature list: " << mName << LL_ENDL;
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LL_DEBUGS("RenderInit") << "--------------" << LL_ENDL;
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LLFeatureInfo fi;
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feature_map_t::iterator feature_it;
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for (feature_it = mFeatures.begin(); feature_it != mFeatures.end(); ++feature_it)
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{
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fi = feature_it->second;
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LL_DEBUGS("RenderInit") << fi.mName << "\t\t" << fi.mAvailable << ":" << fi.mRecommendedLevel << LL_ENDL;
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}
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LL_DEBUGS("RenderInit") << LL_ENDL;
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}
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static const std::vector<std::string> sGraphicsLevelNames = boost::assign::list_of
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("Low")
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("LowMid")
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("Mid")
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("MidHigh")
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("High")
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("HighUltra")
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("Ultra")
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;
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U32 LLFeatureManager::getMaxGraphicsLevel() const
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{
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return sGraphicsLevelNames.size() - 1;
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}
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bool LLFeatureManager::isValidGraphicsLevel(U32 level) const
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{
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return (level <= getMaxGraphicsLevel());
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}
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std::string LLFeatureManager::getNameForGraphicsLevel(U32 level) const
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{
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if (isValidGraphicsLevel(level))
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{
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return sGraphicsLevelNames[level];
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}
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return STRINGIZE("Invalid graphics level " << level << ", valid are 0 .. "
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<< getMaxGraphicsLevel());
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}
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S32 LLFeatureManager::getGraphicsLevelForName(const std::string& name) const
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{
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const std::string FixedFunction("FixedFunction");
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std::string rname(name);
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if (LLStringUtil::endsWith(rname, FixedFunction))
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{
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// chop off any "FixedFunction" suffix
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rname = rname.substr(0, rname.length() - FixedFunction.length());
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}
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for (S32 i(0), iend(getMaxGraphicsLevel()); i <= iend; ++i)
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{
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if (sGraphicsLevelNames[i] == rname)
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{
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return i;
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}
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}
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return -1;
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}
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LLFeatureList *LLFeatureManager::findMask(const std::string& name)
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{
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if (mMaskList.count(name))
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{
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return mMaskList[name];
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}
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return NULL;
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}
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BOOL LLFeatureManager::maskFeatures(const std::string& name)
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{
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LLFeatureList *maskp = findMask(name);
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if (!maskp)
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{
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LL_DEBUGS("RenderInit") << "Unknown feature mask " << name << LL_ENDL;
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return FALSE;
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}
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LL_INFOS("RenderInit") << "Applying GPU Feature list: " << name << LL_ENDL;
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return maskList(*maskp);
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}
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BOOL LLFeatureManager::loadFeatureTables()
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{
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// *TODO - if I or anyone else adds something else to the skipped list
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// make this data driven. Put it in the feature table and parse it
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// correctly
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mSkippedFeatures.insert("RenderAnisotropic");
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mSkippedFeatures.insert("RenderGamma");
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mSkippedFeatures.insert("RenderVBOEnable");
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mSkippedFeatures.insert("RenderFogRatio");
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// first table is install with app
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std::string app_path = gDirUtilp->getAppRODataDir();
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app_path += gDirUtilp->getDirDelimiter();
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std::string filename;
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std::string http_filename;
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#if LL_WINDOWS
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std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
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if (os_string.find("Microsoft Windows XP") == 0)
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{
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filename = llformat(FEATURE_TABLE_FILENAME, "_xp");
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http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "_xp", LLVersionInfo::getVersion().c_str());
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}
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else
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{
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filename = llformat(FEATURE_TABLE_FILENAME, "");
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http_filename = llformat(FEATURE_TABLE_VER_FILENAME, "", LLVersionInfo::getVersion().c_str());
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}
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#else
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filename = FEATURE_TABLE_FILENAME;
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http_filename = llformat(FEATURE_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
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#endif
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app_path += filename;
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// second table is downloaded with HTTP
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std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
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// use HTTP table if it exists
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std::string path;
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if (gDirUtilp->fileExists(http_path))
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{
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path = http_path;
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}
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else
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{
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path = app_path;
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}
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return parseFeatureTable(path);
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}
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BOOL LLFeatureManager::parseFeatureTable(std::string filename)
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{
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llinfos << "Looking for feature table in " << filename << llendl;
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llifstream file;
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std::string name;
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U32 version;
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file.open(filename); /*Flawfinder: ignore*/
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if (!file)
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{
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LL_WARNS("RenderInit") << "Unable to open feature table " << filename << LL_ENDL;
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return FALSE;
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}
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// Check file version
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file >> name;
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file >> version;
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if (name != "version")
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{
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LL_WARNS("RenderInit") << filename << " does not appear to be a valid feature table!" << LL_ENDL;
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return FALSE;
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}
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mTableVersion = version;
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LLFeatureList *flp = NULL;
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while (file >> name)
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{
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char buffer[MAX_STRING]; /*Flawfinder: ignore*/
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if (name.substr(0,2) == "//")
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{
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// This is a comment.
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file.getline(buffer, MAX_STRING);
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continue;
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}
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if (name == "list")
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{
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if (flp)
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{
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//flp->dump();
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}
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// It's a new mask, create it.
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file >> name;
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if (mMaskList.count(name))
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{
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LL_ERRS("RenderInit") << "Overriding mask " << name << ", this is invalid!" << LL_ENDL;
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}
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flp = new LLFeatureList(name);
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mMaskList[name] = flp;
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}
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else
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{
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if (!flp)
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{
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LL_ERRS("RenderInit") << "Specified parameter before <list> keyword!" << LL_ENDL;
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return FALSE;
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}
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S32 available;
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F32 recommended;
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file >> available >> recommended;
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flp->addFeature(name, available, recommended);
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}
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}
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file.close();
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return TRUE;
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}
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void LLFeatureManager::loadGPUClass()
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{
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// defaults
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mGPUClass = GPU_CLASS_UNKNOWN;
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mGPUString = gGLManager.getRawGLString();
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mGPUSupported = FALSE;
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// first table is in the app dir
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std::string app_path = gDirUtilp->getAppRODataDir();
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app_path += gDirUtilp->getDirDelimiter();
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app_path += GPU_TABLE_FILENAME;
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// second table is downloaded with HTTP
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std::string http_filename = llformat(GPU_TABLE_VER_FILENAME, LLVersionInfo::getVersion().c_str());
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std::string http_path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, http_filename);
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// use HTTP table if it exists
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std::string path;
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if (gDirUtilp->fileExists(http_path))
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{
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path = http_path;
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}
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else
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{
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path = app_path;
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}
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parseGPUTable(path);
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}
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void LLFeatureManager::parseGPUTable(std::string filename)
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{
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llifstream file;
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file.open(filename);
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if (!file)
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{
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LL_WARNS("RenderInit") << "Unable to open GPU table: " << filename << "!" << LL_ENDL;
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return;
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}
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std::string rawRenderer = gGLManager.getRawGLString();
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std::string renderer = rawRenderer;
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for (std::string::iterator i = renderer.begin(); i != renderer.end(); ++i)
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{
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*i = tolower(*i);
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}
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#if LL_EXPORT_GPU_TABLE
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llofstream json;
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json.open("gpu_table.json");
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json << "var gpu_table = [" << std::endl;
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#endif
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bool gpuFound;
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U32 lineNumber;
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for (gpuFound = false, lineNumber = 0; !gpuFound && !file.eof(); lineNumber++)
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{
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char buffer[MAX_STRING]; /*Flawfinder: ignore*/
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buffer[0] = 0;
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file.getline(buffer, MAX_STRING);
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if (strlen(buffer) >= 2 && /*Flawfinder: ignore*/
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buffer[0] == '/' &&
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buffer[1] == '/')
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{
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// This is a comment.
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continue;
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}
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if (strlen(buffer) == 0) /*Flawfinder: ignore*/
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{
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// This is a blank line
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continue;
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}
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// setup the tokenizer
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std::string buf(buffer);
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std::string cls, label, expr, supported, stats_based, expected_gl_version;
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boost_tokenizer tokens(buf, boost::char_separator<char>("\t\n"));
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boost_tokenizer::iterator token_iter = tokens.begin();
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// grab the label, pseudo regular expression, and class
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if(token_iter != tokens.end())
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{
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label = *token_iter++;
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}
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if(token_iter != tokens.end())
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{
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expr = *token_iter++;
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}
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if(token_iter != tokens.end())
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{
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cls = *token_iter++;
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}
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if(token_iter != tokens.end())
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{
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supported = *token_iter++;
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}
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if (token_iter != tokens.end())
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{
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stats_based = *token_iter++;
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}
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if (token_iter != tokens.end())
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{
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expected_gl_version = *token_iter++;
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}
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if (label.empty() || expr.empty() || cls.empty() || supported.empty())
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{
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LL_WARNS("RenderInit") << "invald gpu_table.txt:" << lineNumber << ": '" << buffer << "'" << LL_ENDL;
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continue;
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}
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#if LL_EXPORT_GPU_TABLE
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json << "{'label' : '" << label << "',\n" <<
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"'regexp' : '" << expr << "',\n" <<
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"'class' : '" << cls << "',\n" <<
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"'supported' : '" << supported << "',\n" <<
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"'stats_based' : " << stats_based << ",\n" <<
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"'gl_version' : " << expected_gl_version << "\n},\n";
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#endif
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for (U32 i = 0; i < expr.length(); i++) /*Flawfinder: ignore*/
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{
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expr[i] = tolower(expr[i]);
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}
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// run the regular expression against the renderer
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boost::regex re(expr.c_str());
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if(boost::regex_search(renderer, re))
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{
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// if we found it, stop!
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#if !LL_EXPORT_GPU_TABLE
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gpuFound = true;
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#endif
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mGPUString = label;
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mGPUClass = (EGPUClass) strtol(cls.c_str(), NULL, 10);
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mGPUSupported = (BOOL) strtol(supported.c_str(), NULL, 10);
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sscanf(expected_gl_version.c_str(), "%f", &mExpectedGLVersion);
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}
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}
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#if LL_EXPORT_GPU_TABLE
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json << "];\n\n";
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json.close();
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#endif
|
|
file.close();
|
|
|
|
if ( gpuFound )
|
|
{
|
|
LL_INFOS("RenderInit") << "GPU '" << rawRenderer << "' recognized as '" << mGPUString << "'" << LL_ENDL;
|
|
if (!mGPUSupported)
|
|
{
|
|
LL_INFOS("RenderInit") << "GPU '" << mGPUString << "' is not supported." << LL_ENDL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("RenderInit") << "GPU '" << rawRenderer << "' not recognized" << LL_ENDL;
|
|
}
|
|
|
|
#if LL_DARWIN // never go over "Mid" settings by default on OS X
|
|
mGPUClass = llmin(mGPUClass, GPU_CLASS_2);
|
|
#endif
|
|
}
|
|
|
|
// responder saves table into file
|
|
class LLHTTPFeatureTableResponder : public LLHTTPClient::Responder
|
|
{
|
|
public:
|
|
|
|
LLHTTPFeatureTableResponder(std::string filename) :
|
|
mFilename(filename)
|
|
{
|
|
}
|
|
|
|
|
|
virtual void completedRaw(U32 status, const std::string& reason,
|
|
const LLChannelDescriptors& channels,
|
|
const LLIOPipe::buffer_ptr_t& buffer)
|
|
{
|
|
if (isGoodStatus(status))
|
|
{
|
|
// write to file
|
|
|
|
llinfos << "writing feature table to " << mFilename << llendl;
|
|
|
|
S32 file_size = buffer->countAfter(channels.in(), NULL);
|
|
if (file_size > 0)
|
|
{
|
|
// read from buffer
|
|
U8* copy_buffer = new U8[file_size];
|
|
buffer->readAfter(channels.in(), NULL, copy_buffer, file_size);
|
|
|
|
// write to file
|
|
LLAPRFile out(mFilename, LL_APR_WB);
|
|
out.write(copy_buffer, file_size);
|
|
out.close();
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
private:
|
|
std::string mFilename;
|
|
};
|
|
|
|
void fetch_feature_table(std::string table)
|
|
{
|
|
const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
|
|
|
|
#if LL_WINDOWS
|
|
std::string os_string = LLAppViewer::instance()->getOSInfo().getOSStringSimple();
|
|
std::string filename;
|
|
if (os_string.find("Microsoft Windows XP") == 0)
|
|
{
|
|
filename = llformat(table.c_str(), "_xp", LLVersionInfo::getVersion().c_str());
|
|
}
|
|
else
|
|
{
|
|
filename = llformat(table.c_str(), "", LLVersionInfo::getVersion().c_str());
|
|
}
|
|
#else
|
|
const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
|
|
#endif
|
|
|
|
const std::string url = base + "/" + filename;
|
|
|
|
const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
|
|
|
|
llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
|
|
|
|
LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
|
|
}
|
|
|
|
void fetch_gpu_table(std::string table)
|
|
{
|
|
const std::string base = gSavedSettings.getString("FeatureManagerHTTPTable");
|
|
|
|
const std::string filename = llformat(table.c_str(), LLVersionInfo::getVersion().c_str());
|
|
|
|
const std::string url = base + "/" + filename;
|
|
|
|
const std::string path = gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, filename);
|
|
|
|
llinfos << "LLFeatureManager fetching " << url << " into " << path << llendl;
|
|
|
|
LLHTTPClient::get(url, new LLHTTPFeatureTableResponder(path));
|
|
}
|
|
|
|
// fetch table(s) from a website (S3)
|
|
void LLFeatureManager::fetchHTTPTables()
|
|
{
|
|
fetch_feature_table(FEATURE_TABLE_VER_FILENAME);
|
|
fetch_gpu_table(GPU_TABLE_VER_FILENAME);
|
|
}
|
|
|
|
|
|
void LLFeatureManager::cleanupFeatureTables()
|
|
{
|
|
std::for_each(mMaskList.begin(), mMaskList.end(), DeletePairedPointer());
|
|
mMaskList.clear();
|
|
}
|
|
|
|
void LLFeatureManager::init()
|
|
{
|
|
// load the tables
|
|
loadFeatureTables();
|
|
|
|
// get the gpu class
|
|
loadGPUClass();
|
|
|
|
// apply the base masks, so we know if anything is disabled
|
|
applyBaseMasks();
|
|
}
|
|
|
|
void LLFeatureManager::applyRecommendedSettings()
|
|
{
|
|
// apply saved settings
|
|
// cap the level at 2 (high)
|
|
U32 level = llmax(GPU_CLASS_0, llmin(mGPUClass, GPU_CLASS_5));
|
|
|
|
llinfos << "Applying Recommended Features" << llendl;
|
|
|
|
setGraphicsLevel(level, false);
|
|
gSavedSettings.setU32("RenderQualityPerformance", level);
|
|
|
|
// now apply the tweaks to draw distance
|
|
// these are double negatives, because feature masks only work by
|
|
// downgrading values, so i needed to make a true value go to false
|
|
// for certain cards, thus the awkward name, "Disregard..."
|
|
if(!gSavedSettings.getBOOL("Disregard96DefaultDrawDistance"))
|
|
{
|
|
gSavedSettings.setF32("RenderFarClip", 96.0f);
|
|
}
|
|
else if(!gSavedSettings.getBOOL("Disregard128DefaultDrawDistance"))
|
|
{
|
|
gSavedSettings.setF32("RenderFarClip", 128.0f);
|
|
}
|
|
}
|
|
|
|
void LLFeatureManager::applyFeatures(bool skipFeatures)
|
|
{
|
|
// see featuretable.txt / featuretable_linux.txt / featuretable_mac.txt
|
|
|
|
#ifndef LL_RELEASE_FOR_DOWNLOAD
|
|
dump();
|
|
#endif
|
|
|
|
// scroll through all of these and set their corresponding control value
|
|
for(feature_map_t::iterator mIt = mFeatures.begin();
|
|
mIt != mFeatures.end();
|
|
++mIt)
|
|
{
|
|
// skip features you want to skip
|
|
// do this for when you don't want to change certain settings
|
|
if(skipFeatures)
|
|
{
|
|
if(mSkippedFeatures.find(mIt->first) != mSkippedFeatures.end())
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// get the control setting
|
|
LLControlVariable* ctrl = gSavedSettings.getControl(mIt->first);
|
|
if(ctrl == NULL)
|
|
{
|
|
llwarns << "AHHH! Control setting " << mIt->first << " does not exist!" << llendl;
|
|
continue;
|
|
}
|
|
|
|
// handle all the different types
|
|
if(ctrl->isType(TYPE_BOOLEAN))
|
|
{
|
|
gSavedSettings.setBOOL(mIt->first, (BOOL)getRecommendedValue(mIt->first));
|
|
}
|
|
else if (ctrl->isType(TYPE_S32))
|
|
{
|
|
gSavedSettings.setS32(mIt->first, (S32)getRecommendedValue(mIt->first));
|
|
}
|
|
else if (ctrl->isType(TYPE_U32))
|
|
{
|
|
gSavedSettings.setU32(mIt->first, (U32)getRecommendedValue(mIt->first));
|
|
}
|
|
else if (ctrl->isType(TYPE_F32))
|
|
{
|
|
gSavedSettings.setF32(mIt->first, (F32)getRecommendedValue(mIt->first));
|
|
}
|
|
else
|
|
{
|
|
llwarns << "AHHH! Control variable is not a numeric type!" << llendl;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLFeatureManager::setGraphicsLevel(U32 level, bool skipFeatures)
|
|
{
|
|
LLViewerShaderMgr::sSkipReload = true;
|
|
|
|
applyBaseMasks();
|
|
|
|
// if we're passed an invalid level, default to "Low"
|
|
std::string features(isValidGraphicsLevel(level)? getNameForGraphicsLevel(level) : "Low");
|
|
if (features == "Low")
|
|
{
|
|
#if LL_DARWIN
|
|
// This Mac-specific change is to insure that we force 'Basic Shaders' for all Mac
|
|
// systems which support them instead of falling back to fixed-function unnecessarily
|
|
// MAINT-2157
|
|
if (gGLManager.mGLVersion < 2.1f)
|
|
#else
|
|
// only use fixed function by default if GL version < 3.0 or this is an intel graphics chip
|
|
if (gGLManager.mGLVersion < 3.f || gGLManager.mIsIntel)
|
|
#endif
|
|
{
|
|
// same as Low, but with "Basic Shaders" disabled
|
|
features = "LowFixedFunction";
|
|
}
|
|
}
|
|
|
|
maskFeatures(features);
|
|
|
|
applyFeatures(skipFeatures);
|
|
|
|
LLViewerShaderMgr::sSkipReload = false;
|
|
LLViewerShaderMgr::instance()->setShaders();
|
|
gPipeline.refreshCachedSettings();
|
|
}
|
|
|
|
void LLFeatureManager::applyBaseMasks()
|
|
{
|
|
// reapply masks
|
|
mFeatures.clear();
|
|
|
|
LLFeatureList* maskp = findMask("all");
|
|
if(maskp == NULL)
|
|
{
|
|
LL_WARNS("RenderInit") << "AHH! No \"all\" in feature table!" << LL_ENDL;
|
|
return;
|
|
}
|
|
|
|
mFeatures = maskp->getFeatures();
|
|
|
|
// mask class
|
|
if (mGPUClass >= 0 && mGPUClass < 6)
|
|
{
|
|
const char* class_table[] =
|
|
{
|
|
"Class0",
|
|
"Class1",
|
|
"Class2",
|
|
"Class3",
|
|
"Class4",
|
|
"Class5",
|
|
};
|
|
|
|
LL_INFOS("RenderInit") << "Setting GPU Class to " << class_table[mGPUClass] << LL_ENDL;
|
|
maskFeatures(class_table[mGPUClass]);
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("RenderInit") << "Setting GPU Class to Unknown" << LL_ENDL;
|
|
maskFeatures("Unknown");
|
|
}
|
|
|
|
// now all those wacky ones
|
|
if (!gGLManager.mHasFragmentShader)
|
|
{
|
|
maskFeatures("NoPixelShaders");
|
|
}
|
|
if (!gGLManager.mHasVertexShader || !mGPUSupported)
|
|
{
|
|
maskFeatures("NoVertexShaders");
|
|
}
|
|
if (gGLManager.mIsNVIDIA)
|
|
{
|
|
maskFeatures("NVIDIA");
|
|
}
|
|
if (gGLManager.mIsGF2or4MX)
|
|
{
|
|
maskFeatures("GeForce2");
|
|
}
|
|
if (gGLManager.mIsATI)
|
|
{
|
|
maskFeatures("ATI");
|
|
}
|
|
if (gGLManager.mHasATIMemInfo && gGLManager.mVRAM < 256)
|
|
{
|
|
maskFeatures("ATIVramLT256");
|
|
}
|
|
if (gGLManager.mATIOldDriver)
|
|
{
|
|
maskFeatures("ATIOldDriver");
|
|
}
|
|
if (gGLManager.mIsGFFX)
|
|
{
|
|
maskFeatures("GeForceFX");
|
|
}
|
|
if (gGLManager.mIsIntel)
|
|
{
|
|
maskFeatures("Intel");
|
|
}
|
|
if (gGLManager.mGLVersion < 1.5f)
|
|
{
|
|
maskFeatures("OpenGLPre15");
|
|
}
|
|
if (gGLManager.mGLVersion < 3.f)
|
|
{
|
|
maskFeatures("OpenGLPre30");
|
|
}
|
|
if (gGLManager.mNumTextureImageUnits <= 8)
|
|
{
|
|
maskFeatures("TexUnit8orLess");
|
|
}
|
|
if (gGLManager.mHasMapBufferRange)
|
|
{
|
|
maskFeatures("MapBufferRange");
|
|
}
|
|
if (gGLManager.mVRAM > 512)
|
|
{
|
|
maskFeatures("VRAMGT512");
|
|
}
|
|
|
|
// now mask by gpu string
|
|
// Replaces ' ' with '_' in mGPUString to deal with inability for parser to handle spaces
|
|
std::string gpustr = mGPUString;
|
|
for (std::string::iterator iter = gpustr.begin(); iter != gpustr.end(); ++iter)
|
|
{
|
|
if (*iter == ' ')
|
|
{
|
|
*iter = '_';
|
|
}
|
|
}
|
|
|
|
//llinfos << "Masking features from gpu table match: " << gpustr << llendl;
|
|
maskFeatures(gpustr);
|
|
|
|
// now mask cpu type ones
|
|
if (gSysMemory.getPhysicalMemoryClamped() <= 256*1024*1024)
|
|
{
|
|
maskFeatures("RAM256MB");
|
|
}
|
|
|
|
#if LL_SOLARIS && defined(__sparc) // even low MHz SPARCs are fast
|
|
#error The 800 is hinky. Would something like a LL_MIN_MHZ make more sense here?
|
|
if (gSysCPU.getMHz() < 800)
|
|
#else
|
|
if (gSysCPU.getMHz() < 1100)
|
|
#endif
|
|
{
|
|
maskFeatures("CPUSlow");
|
|
}
|
|
|
|
if (isSafe())
|
|
{
|
|
maskFeatures("safe");
|
|
}
|
|
}
|