phoenix-firestorm/indra/newview/app_settings/shaders/class2/windlight
Dave Parks c6acd47235 SH-2592 Fix for some shader uniforms using the wrong vector size. 2012-02-08 15:14:03 -06:00
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atmosphericsF.glsl
atmosphericsHelpersV.glsl
atmosphericsV.glsl EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 2012-01-30 16:44:01 -08:00
atmosphericsVarsF.glsl SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of float on varying parameters). 2011-11-01 12:33:59 -05:00
atmosphericsVarsV.glsl SH-2546 Fix for black avatars and terrain on GF Go 7800 (use vec3 instead of float on varying parameters). 2011-11-01 12:33:59 -05:00
atmosphericsVarsWaterF.glsl SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation 2011-11-07 13:04:30 -06:00
atmosphericsVarsWaterV.glsl SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation 2011-11-07 13:04:30 -06:00
cloudsF.glsl
cloudsV.glsl SH-2592 Fix for some shader uniforms using the wrong vector size. 2012-02-08 15:14:03 -06:00
gammaF.glsl
skyF.glsl
skyV.glsl SH-2592 Fix for some shader uniforms using the wrong vector size. 2012-02-08 15:14:03 -06:00
transportF.glsl