phoenix-firestorm/indra/newview/fsfloateraddtocontactset.h

63 lines
2.2 KiB
C++

/*
* @file fsfloateraddtocontactset.h
* @brief Add an avatar to a contact set
*
* (C) 2013 Cinder Roxley @ Second Life <cinder.roxley@phoenixviewer.com>
*
* Permission is hereby granted, free of charge, to any person or organization
* obtaining a copy of the software and accompanying documentation covered by
* this license (the "Software") to use, reproduce, display, distribute,
* execute, and transmit the Software, and to prepare derivative works of the
* Software, and to permit third-parties to whom the Software is furnished to
* do so, all subject to the following:
*
* The copyright notices in the Software and this entire statement, including
* the above license grant, this restriction and the following disclaimer,
* must be included in all copies of the Software, in whole or in part, and
* all derivative works of the Software, unless such copies or derivative
* works are solely in the form of machine-executable object code generated by
* a source language processor.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef FS_FLOATERADDTOCONTACTSET_H
#define FS_FLOATERADDTOCONTACTSET_H
#include "llfloater.h"
#include "llcombobox.h"
#include "lggcontactsets.h"
#include <boost/signals2.hpp>
class FSFloaterAddToContactSet : public LLFloater
{
public:
FSFloaterAddToContactSet(const LLSD& target);
bool postBuild();
private:
~FSFloaterAddToContactSet();
void onClickAdd();
void onClickCancel();
void onClickAddSet();
void populateContactSets();
void updateSets(LGGContactSets::EContactSetUpdate type);
boost::signals2::connection mContactSetChangedConnection;
bool mHasMultipleAgents;
LLUUID mAgentID;
uuid_vec_t mAgentIDs;
LLComboBox* mContactSetsCombo;
};
#endif // FS_FLOATERADDTOCONTACTSET_H