67 lines
2.0 KiB
C++
67 lines
2.0 KiB
C++
#pragma once
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/**
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* @file common.h
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* @brief LL GLTF Implementation
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*
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* $LicenseInfo:firstyear=2024&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2024, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#define GLM_ENABLE_EXPERIMENTAL 1
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#include "glm/vec2.hpp"
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#include "glm/vec3.hpp"
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#include "glm/vec4.hpp"
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#include "glm/mat4x4.hpp"
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#include "glm/gtc/type_ptr.hpp"
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#include "glm/ext/quaternion_float.hpp"
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#include "glm/gtx/quaternion.hpp"
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#include "glm/gtx/matrix_decompose.hpp"
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// Common types and constants used in the GLTF implementation
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namespace LL
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{
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namespace GLTF
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{
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using Value = boost::json::value;
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using mat4 = glm::mat4;
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using vec4 = glm::vec4;
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using vec3 = glm::vec3;
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using vec2 = glm::vec2;
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using quat = glm::quat;
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constexpr S32 LINEAR = 9729;
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constexpr S32 NEAREST = 9728;
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constexpr S32 NEAREST_MIPMAP_NEAREST = 9984;
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constexpr S32 LINEAR_MIPMAP_NEAREST = 9985;
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constexpr S32 NEAREST_MIPMAP_LINEAR = 9986;
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constexpr S32 LINEAR_MIPMAP_LINEAR = 9987;
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constexpr S32 CLAMP_TO_EDGE = 33071;
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constexpr S32 MIRRORED_REPEAT = 33648;
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constexpr S32 REPEAT = 10497;
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class Asset;
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}
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}
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