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CMakeLists.txt
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Merge branch 'main' (DRTVWR-567) into DRTVWR-559
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2023-10-03 19:00:33 +03:00 |
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llatmosphere.cpp
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llatmosphere.h
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…
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llcubemap.cpp
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SL-20743 Use LLMutex in LLImageBase for internal data thread-safety
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2023-12-21 19:12:52 +01:00 |
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llcubemap.h
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…
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llcubemaparray.cpp
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llcubemaparray.h
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llfontbitmapcache.cpp
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llfontbitmapcache.h
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llfontfreetype.cpp
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SL-20743 Use LLMutex in LLImageBase for internal data thread-safety
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2023-12-21 19:12:52 +01:00 |
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llfontfreetype.h
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llfontgl.cpp
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Rename OS X to macOS, mostly in comments
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2024-01-11 19:11:33 +02:00 |
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llfontgl.h
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Merge branch 'main' (DRTVWR-580) into DRTVWR-567
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2023-07-17 23:34:59 +03:00 |
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llfontregistry.cpp
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More BOOL to bool replacements primarily in llappearance and llxml
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2024-02-17 20:45:34 +02:00 |
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llfontregistry.h
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llgl.cpp
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Merge remote-tracking branch 'origin/xcode-14.3' into DRTVWR-559 (#292)
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2023-07-18 14:38:18 -07:00 |
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llgl.h
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misc: BOOL to bool
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2024-02-18 22:04:44 +02:00 |
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llglcommonfunc.cpp
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llglcommonfunc.h
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llglheaders.h
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llglslshader.cpp
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llglslshader.h
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llglstates.h
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llgltexture.cpp
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SL-20411 Thumbnail textures should have less of an impact on performance #1
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2023-11-21 22:11:30 +02:00 |
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llgltexture.h
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SL-20411 Thumbnail textures should have less of an impact on performance #1
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2023-11-21 22:11:30 +02:00 |
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llgltypes.h
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llimagegl.cpp
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misc: BOOL to bool
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2024-02-18 22:04:44 +02:00 |
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llimagegl.h
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misc: BOOL to bool
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2024-02-18 22:04:44 +02:00 |
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llpostprocess.cpp
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llpostprocess.h
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llrender.cpp
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SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
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2023-08-22 13:17:58 -05:00 |
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llrender.h
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Fix DRTVWR-559 std::array usage in llrender and llprimitive after merge
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2023-10-25 16:44:14 -07:00 |
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llrender2dutils.cpp
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llrender2dutils.h
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llrender: BOOL (int) to real bool
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2024-02-12 23:17:22 +02:00 |
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llrendernavprim.cpp
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llrendernavprim.h
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llrendersphere.cpp
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llrendersphere.h
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llrendertarget.cpp
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llrendertarget.h
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llshadermgr.cpp
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SL-20611 followup -- remove now unused glsl files. Fix transparent water.
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2023-11-17 10:10:58 -06:00 |
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llshadermgr.h
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SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
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2023-08-22 13:17:58 -05:00 |
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lltexture.cpp
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lltexture.h
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lltexturemanagerbridge.cpp
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lltexturemanagerbridge.h
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lluiimage.cpp
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lluiimage.h
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lluiimage.inl
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llvertexbuffer.cpp
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SL-19709 Fix for fullbright shiny not factoring out exposure (update)
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2023-09-05 16:59:48 +02:00 |
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llvertexbuffer.h
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