182 lines
4.8 KiB
C++
182 lines
4.8 KiB
C++
/**
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* @file lljoystickbutton.h
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* @brief LLJoystick class definition
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLJOYSTICKBUTTON_H
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#define LL_LLJOYSTICKBUTTON_H
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#include "llbutton.h"
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#include "llcoord.h"
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#include "llviewertexture.h"
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typedef enum e_joystick_quadrant
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{
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JQ_ORIGIN,
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JQ_UP,
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JQ_DOWN,
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JQ_LEFT,
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JQ_RIGHT
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} EJoystickQuadrant;
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struct QuadrantNames : public LLInitParam::TypeValuesHelper<EJoystickQuadrant, QuadrantNames>
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{
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static void declareValues();
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};
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class LLJoystick
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: public LLButton
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{
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public:
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struct Params
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: public LLInitParam::Block<Params, LLButton::Params>
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{
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Optional<EJoystickQuadrant, QuadrantNames> quadrant;
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Params()
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: quadrant("quadrant", JQ_ORIGIN)
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{
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changeDefault(label, "");
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}
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};
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LLJoystick(const Params&);
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virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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virtual BOOL handleHover(S32 x, S32 y, MASK mask);
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virtual void onMouseUp() {}
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virtual void onHeldDown() = 0;
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F32 getElapsedHeldDownTime();
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static void onBtnHeldDown(void *userdata); // called by llbutton callback handler
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void setInitialQuadrant(EJoystickQuadrant initial) { mInitialQuadrant = initial; };
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/**
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* Checks if click location is inside joystick circle.
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*
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* Image containing circle is square and this square has adherent points with joystick
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* circle. Make sure to change method according to shape other than square.
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*/
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bool pointInCircle(S32 x, S32 y) const;
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static std::string nameFromQuadrant(const EJoystickQuadrant quadrant);
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static EJoystickQuadrant quadrantFromName(const std::string& name);
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static EJoystickQuadrant selectQuadrant(LLXMLNodePtr node);
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protected:
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virtual void updateSlop(); // recompute slop margins
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protected:
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EJoystickQuadrant mInitialQuadrant; // mousedown = click in this quadrant
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LLCoordGL mInitialOffset; // pretend mouse started here
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LLCoordGL mLastMouse; // where was mouse on last hover event
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LLCoordGL mFirstMouse; // when mouse clicked, where was it
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S32 mVertSlopNear; // where the slop regions end
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S32 mVertSlopFar; // where the slop regions end
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S32 mHorizSlopNear; // where the slop regions end
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S32 mHorizSlopFar; // where the slop regions end
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BOOL mHeldDown;
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LLFrameTimer mHeldDownTimer;
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};
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// Turn agent left and right, move forward and back
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class LLJoystickAgentTurn
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: public LLJoystick
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{
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public:
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struct Params : public LLJoystick::Params {};
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LLJoystickAgentTurn(const Params& p) : LLJoystick(p) {}
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virtual void onHeldDown();
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};
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// Slide left and right, move forward and back
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class LLJoystickAgentSlide
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: public LLJoystick
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{
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public:
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struct Params : public LLJoystick::Params {};
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LLJoystickAgentSlide(const Params& p) : LLJoystick(p) {}
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virtual void onHeldDown();
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virtual void onMouseUp();
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};
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// Rotate camera around the focus point
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class LLJoystickCameraRotate
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: public LLJoystick
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{
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public:
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struct Params
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: public LLInitParam::Block<Params, LLJoystick::Params>
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{
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Params()
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{
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changeDefault(held_down_delay.seconds, 0.0);
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}
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};
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LLJoystickCameraRotate(const LLJoystickCameraRotate::Params&);
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virtual void setToggleState( BOOL left, BOOL top, BOOL right, BOOL bottom );
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virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask);
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virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask);
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virtual void onHeldDown();
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virtual void draw();
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protected:
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F32 getOrbitRate();
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virtual void updateSlop();
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void drawRotatedImage( LLPointer<LLUIImage> image, S32 rotations );
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protected:
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BOOL mInLeft;
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BOOL mInTop;
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BOOL mInRight;
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BOOL mInBottom;
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};
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// Track the camera focus point forward/backward and side to side
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class LLJoystickCameraTrack
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: public LLJoystickCameraRotate
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{
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public:
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struct Params
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: public LLInitParam::Block<Params, LLJoystickCameraRotate::Params>
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{
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Params();
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};
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LLJoystickCameraTrack(const LLJoystickCameraTrack::Params&);
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virtual void onHeldDown();
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};
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#endif // LL_LLJOYSTICKBUTTON_H
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