95 lines
3.2 KiB
C++
95 lines
3.2 KiB
C++
/**
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* @file llpresetsmanager.h
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* @brief Implementation for the LLPresetsManager class.
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*
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* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_PRESETSMANAGER_H
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#define LL_PRESETSMANAGER_H
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#include "llcombobox.h"
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#include <list>
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#include <map>
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static const std::string PRESETS_DEFAULT = "Default";
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static const std::string PRESETS_DIR = "presets";
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static const std::string PRESETS_GRAPHIC = "graphic";
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static const std::string PRESETS_CAMERA = "camera";
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enum EDefaultOptions
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{
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DEFAULT_SHOW,
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DEFAULT_TOP,
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DEFAULT_HIDE // Do not display "Default" in a list
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};
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class LLPresetsManager : public LLSingleton<LLPresetsManager>
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{
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LLSINGLETON(LLPresetsManager);
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~LLPresetsManager();
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public:
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typedef std::list<std::string> preset_name_list_t;
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typedef boost::signals2::signal<void()> preset_list_signal_t;
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void createMissingDefault();
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void triggerChangeSignal();
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static std::string getPresetsDir(const std::string& subdirectory);
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void setPresetNamesInComboBox(const std::string& subdirectory, LLComboBox* combo, EDefaultOptions default_option);
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void loadPresetNamesFromDir(const std::string& dir, preset_name_list_t& presets, EDefaultOptions default_option);
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bool savePreset(const std::string& subdirectory, std::string name, bool createDefault = false);
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void loadPreset(const std::string& subdirectory, std::string name);
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bool deletePreset(const std::string& subdirectory, std::string name);
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// Emitted when a preset gets loaded, deleted, or saved.
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boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb);
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// Emitted when a preset gets loaded or saved.
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preset_name_list_t mPresetNames;
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preset_list_signal_t mPresetListChangeSignal;
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// <FS:Ansariel> Graphic preset controls independent from XUI
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void setIsLoadingPreset(bool is_loading) { mIsLoadingPreset = is_loading; }
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void setIsDrawDistanceSteppingActive(bool is_active) { mIsDrawDistanceSteppingActive = is_active; }
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// </FS:Ansariel>
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private:
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LOG_CLASS(LLPresetsManager);
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// <FS:Ansariel> Graphic preset controls independent from XUI
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void initGraphicPresetControlNames();
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void initGraphicPresetControls();
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void handleGraphicPresetControlChanged(LLControlVariablePtr control, const LLSD& new_value, const LLSD& old_value);
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bool mIsLoadingPreset;
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bool mIsDrawDistanceSteppingActive;
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std::vector<std::string> mGraphicPresetControls;
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// </FS:Ansariel>
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};
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#endif // LL_PRESETSMANAGER_H
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