Make fullbright alpha mask with mask cutoff == 0 not generate shadows. Adjust handling of ambient across forward and deferred again. |
||
|---|---|---|
| .. | ||
| lightV.glsl | ||
| sumLightsSpecularV.glsl | ||
| sumLightsV.glsl | ||
Make fullbright alpha mask with mask cutoff == 0 not generate shadows. Adjust handling of ambient across forward and deferred again. |
||
|---|---|---|
| .. | ||
| lightV.glsl | ||
| sumLightsSpecularV.glsl | ||
| sumLightsV.glsl | ||