phoenix-firestorm/indra/newview/llnetmap.cpp

994 lines
28 KiB
C++

/**
* @file llnetmap.cpp
* @author James Cook
* @brief Display of surrounding regions, objects, and agents.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2001-2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llnetmap.h"
// Library includes (should move below)
#include "indra_constants.h"
#include "llavatarnamecache.h"
#include "llmath.h"
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "lllocalcliprect.h"
#include "llrender.h"
#include "llui.h"
#include "lltooltip.h"
#include "llglheaders.h"
// Viewer includes
#include "llagent.h"
#include "llagentcamera.h"
#include "llappviewer.h" // for gDisconnected
#include "llcallingcard.h" // LLAvatarTracker
#include "llfloaterworldmap.h"
#include "lltracker.h"
#include "llsurface.h"
#include "llviewercamera.h"
#include "llviewercontrol.h"
#include "llviewertexture.h"
#include "llviewertexturelist.h"
#include "llviewermenu.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llworld.h"
#include "llworldmapview.h" // shared draw code
static LLDefaultChildRegistry::Register<LLNetMap> r1("net_map");
const F32 LLNetMap::MAP_SCALE_MIN = 32;
const F32 LLNetMap::MAP_SCALE_MID = 1024;
const F32 LLNetMap::MAP_SCALE_MAX = 4096;
const F32 MAP_SCALE_ZOOM_FACTOR = 1.04f; // Zoom in factor per click of scroll wheel (4%)
const F32 MIN_DOT_RADIUS = 3.5f;
const F32 DOT_SCALE = 0.75f;
const F32 MIN_PICK_SCALE = 2.f;
const S32 MOUSE_DRAG_SLOP = 2; // How far the mouse needs to move before we think it's a drag
const F64 COARSEUPDATE_MAX_Z = 1020.0f;
LLNetMap::LLNetMap (const Params & p)
: LLUICtrl (p),
mBackgroundColor (p.bg_color()),
mScale( MAP_SCALE_MID ),
mPixelsPerMeter( MAP_SCALE_MID / REGION_WIDTH_METERS ),
mObjectMapTPM(0.f),
mObjectMapPixels(0.f),
mTargetPan(0.f, 0.f),
mCurPan(0.f, 0.f),
mStartPan(0.f, 0.f),
mMouseDown(0, 0),
mPanning(false),
mUpdateNow(false),
mObjectImageCenterGlobal( gAgentCamera.getCameraPositionGlobal() ),
mObjectRawImagep(),
mObjectImagep(),
mClosestAgentToCursor(),
mClosestAgentAtLastRightClick(),
mToolTipMsg(),
mPopupMenu(NULL)
{
mScale = gSavedSettings.getF32("MiniMapScale");
mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
}
LLNetMap::~LLNetMap()
{
}
BOOL LLNetMap::postBuild()
{
LLUICtrl::CommitCallbackRegistry::ScopedRegistrar registrar;
registrar.add("Minimap.Zoom", boost::bind(&LLNetMap::handleZoom, this, _2));
registrar.add("Minimap.Tracker", boost::bind(&LLNetMap::handleStopTracking, this, _2));
mPopupMenu = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_mini_map.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
return TRUE;
}
void LLNetMap::setScale( F32 scale )
{
scale = llclamp(scale, MAP_SCALE_MIN, MAP_SCALE_MAX);
mCurPan *= scale / mScale;
mScale = scale;
if (mObjectImagep.notNull())
{
F32 width = (F32)(getRect().getWidth());
F32 height = (F32)(getRect().getHeight());
F32 diameter = sqrt(width * width + height * height);
F32 region_widths = diameter / mScale;
F32 meters = region_widths * LLWorld::getInstance()->getRegionWidthInMeters();
F32 num_pixels = (F32)mObjectImagep->getWidth();
mObjectMapTPM = num_pixels / meters;
mObjectMapPixels = diameter;
}
mPixelsPerMeter = mScale / REGION_WIDTH_METERS;
mDotRadius = llmax(DOT_SCALE * mPixelsPerMeter, MIN_DOT_RADIUS);
gSavedSettings.setF32("MiniMapScale", mScale);
mUpdateNow = true;
}
///////////////////////////////////////////////////////////////////////////////////
void LLNetMap::draw()
{
static LLFrameTimer map_timer;
static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
//static LLUIColor map_track_disabled_color = LLUIColorTable::instance().getColor("MapTrackDisabledColor", LLColor4::white);
static LLUIColor map_frustum_color = LLUIColorTable::instance().getColor("MapFrustumColor", LLColor4::white);
static LLUIColor map_frustum_rotating_color = LLUIColorTable::instance().getColor("MapFrustumRotatingColor", LLColor4::white);
if (mObjectImagep.isNull())
{
createObjectImage();
}
static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
if (auto_center)
{
mCurPan = lerp(mCurPan, mTargetPan, LLSmoothInterpolation::getInterpolant(0.1f));
}
// Prepare a scissor region
F32 rotation = 0;
gGL.pushMatrix();
gGL.pushUIMatrix();
LLVector3 offset = gGL.getUITranslation();
LLVector3 scale = gGL.getUIScale();
gGL.loadIdentity();
gGL.loadUIIdentity();
gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]);
gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]);
{
LLLocalClipRect clip(getLocalRect());
{
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
gGL.matrixMode(LLRender::MM_MODELVIEW);
// Draw background rectangle
LLColor4 background_color = mBackgroundColor.get();
gGL.color4fv( background_color.mV );
gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0);
}
// region 0,0 is in the middle
S32 center_sw_left = getRect().getWidth() / 2 + llfloor(mCurPan.mV[VX]);
S32 center_sw_bottom = getRect().getHeight() / 2 + llfloor(mCurPan.mV[VY]);
gGL.pushMatrix();
gGL.translatef( (F32) center_sw_left, (F32) center_sw_bottom, 0.f);
static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
if( rotate_map )
{
// rotate subsequent draws to agent rotation
rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f);
}
// figure out where agent is
S32 region_width = ll_round(LLWorld::getInstance()->getRegionWidthInMeters());
for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* regionp = *iter;
// Find x and y position relative to camera's center.
LLVector3 origin_agent = regionp->getOriginAgent();
LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent();
F32 relative_x = (rel_region_pos.mV[0] / region_width) * mScale;
F32 relative_y = (rel_region_pos.mV[1] / region_width) * mScale;
// background region rectangle
F32 bottom = relative_y;
F32 left = relative_x;
F32 top = bottom + mScale ;
F32 right = left + mScale ;
if (regionp == gAgent.getRegion())
{
gGL.color4f(1.f, 1.f, 1.f, 1.f);
}
else
{
gGL.color4f(0.8f, 0.8f, 0.8f, 1.f);
}
if (!regionp->isAlive())
{
gGL.color4f(1.f, 0.5f, 0.5f, 1.f);
}
// Draw using texture.
gGL.getTexUnit(0)->bind(regionp->getLand().getSTexture());
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(left, top);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(left, bottom);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(right, bottom);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(right, top);
gGL.end();
// Draw water
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, ABOVE_WATERLINE_ALPHA / 255.f);
{
if (regionp->getLand().getWaterTexture())
{
gGL.getTexUnit(0)->bind(regionp->getLand().getWaterTexture());
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(left, top);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(left, bottom);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(right, bottom);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(right, top);
gGL.end();
}
}
gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
}
// Redraw object layer periodically
if (mUpdateNow || (map_timer.getElapsedTimeF32() > 0.5f))
{
mUpdateNow = false;
// Locate the centre of the object layer, accounting for panning
LLVector3 new_center = globalPosToView(gAgentCamera.getCameraPositionGlobal());
new_center.mV[VX] -= mCurPan.mV[VX];
new_center.mV[VY] -= mCurPan.mV[VY];
new_center.mV[VZ] = 0.f;
mObjectImageCenterGlobal = viewPosToGlobal(llfloor(new_center.mV[VX]), llfloor(new_center.mV[VY]));
// Create the base texture.
U8 *default_texture = mObjectRawImagep->getData();
memset( default_texture, 0, mObjectImagep->getWidth() * mObjectImagep->getHeight() * mObjectImagep->getComponents() );
// Draw objects
gObjectList.renderObjectsForMap(*this);
mObjectImagep->setSubImage(mObjectRawImagep, 0, 0, mObjectImagep->getWidth(), mObjectImagep->getHeight());
map_timer.reset();
}
LLVector3 map_center_agent = gAgent.getPosAgentFromGlobal(mObjectImageCenterGlobal);
LLVector3 camera_position = gAgentCamera.getCameraPositionAgent();
map_center_agent -= camera_position;
map_center_agent.mV[VX] *= mScale/region_width;
map_center_agent.mV[VY] *= mScale/region_width;
gGL.getTexUnit(0)->bind(mObjectImagep);
F32 image_half_width = 0.5f*mObjectMapPixels;
F32 image_half_height = 0.5f*mObjectMapPixels;
gGL.begin(LLRender::QUADS);
gGL.texCoord2f(0.f, 1.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, image_half_height + map_center_agent.mV[VY]);
gGL.texCoord2f(0.f, 0.f);
gGL.vertex2f(map_center_agent.mV[VX] - image_half_width, map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 0.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], map_center_agent.mV[VY] - image_half_height);
gGL.texCoord2f(1.f, 1.f);
gGL.vertex2f(image_half_width + map_center_agent.mV[VX], image_half_height + map_center_agent.mV[VY]);
gGL.end();
gGL.popMatrix();
// Mouse pointer in local coordinates
S32 local_mouse_x;
S32 local_mouse_y;
//localMouse(&local_mouse_x, &local_mouse_y);
LLUI::getMousePositionLocal(this, &local_mouse_x, &local_mouse_y);
mClosestAgentToCursor.setNull();
F32 closest_dist_squared = F32_MAX; // value will be overridden in the loop
F32 min_pick_dist_squared = (mDotRadius * MIN_PICK_SCALE) * (mDotRadius * MIN_PICK_SCALE);
LLVector3 pos_map;
uuid_vec_t avatar_ids;
std::vector<LLVector3d> positions;
bool unknown_relative_z;
LLWorld::getInstance()->getAvatars(&avatar_ids, &positions, gAgentCamera.getCameraPositionGlobal());
// Draw avatars
for (U32 i = 0; i < avatar_ids.size(); i++)
{
LLUUID uuid = avatar_ids[i];
// Skip self, we'll draw it later
if (uuid == gAgent.getID()) continue;
pos_map = globalPosToView(positions[i]);
bool show_as_friend = (LLAvatarTracker::instance().getBuddyInfo(uuid) != NULL);
LLColor4 color = show_as_friend ? map_avatar_friend_color : map_avatar_color;
unknown_relative_z = positions[i].mdV[VZ] == COARSEUPDATE_MAX_Z &&
camera_position.mV[VZ] >= COARSEUPDATE_MAX_Z;
LLWorldMapView::drawAvatar(
pos_map.mV[VX], pos_map.mV[VY],
color,
pos_map.mV[VZ], mDotRadius,
unknown_relative_z);
if(uuid.notNull())
{
bool selected = false;
uuid_vec_t::iterator sel_iter = gmSelected.begin();
for (; sel_iter != gmSelected.end(); sel_iter++)
{
if(*sel_iter == uuid)
{
selected = true;
break;
}
}
if(selected)
{
if( (pos_map.mV[VX] < 0) ||
(pos_map.mV[VY] < 0) ||
(pos_map.mV[VX] >= getRect().getWidth()) ||
(pos_map.mV[VY] >= getRect().getHeight()) )
{
S32 x = ll_round( pos_map.mV[VX] );
S32 y = ll_round( pos_map.mV[VY] );
LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10);
} else
{
LLWorldMapView::drawTrackingDot(pos_map.mV[VX],pos_map.mV[VY],color,0.f);
}
}
}
F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
LLVector2(local_mouse_x,local_mouse_y));
if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
{
closest_dist_squared = dist_to_cursor_squared;
mClosestAgentToCursor = uuid;
}
}
// Draw dot for autopilot target
if (gAgent.getAutoPilot())
{
drawTracking( gAgent.getAutoPilotTargetGlobal(), map_track_color );
}
else
{
LLTracker::ETrackingStatus tracking_status = LLTracker::getTrackingStatus();
if ( LLTracker::TRACKING_AVATAR == tracking_status )
{
drawTracking( LLAvatarTracker::instance().getGlobalPos(), map_track_color );
}
else if ( LLTracker::TRACKING_LANDMARK == tracking_status
|| LLTracker::TRACKING_LOCATION == tracking_status )
{
drawTracking( LLTracker::getTrackedPositionGlobal(), map_track_color );
}
}
// Draw dot for self avatar position
LLVector3d pos_global = gAgent.getPositionGlobal();
pos_map = globalPosToView(pos_global);
S32 dot_width = ll_round(mDotRadius * 2.f);
LLUIImagePtr you = LLWorldMapView::sAvatarYouLargeImage;
if (you)
{
you->draw(ll_round(pos_map.mV[VX] - mDotRadius),
ll_round(pos_map.mV[VY] - mDotRadius),
dot_width,
dot_width);
F32 dist_to_cursor_squared = dist_vec_squared(LLVector2(pos_map.mV[VX], pos_map.mV[VY]),
LLVector2(local_mouse_x,local_mouse_y));
if(dist_to_cursor_squared < min_pick_dist_squared && dist_to_cursor_squared < closest_dist_squared)
{
mClosestAgentToCursor = gAgent.getID();
}
}
// Draw frustum
F32 meters_to_pixels = mScale/ LLWorld::getInstance()->getRegionWidthInMeters();
F32 horiz_fov = LLViewerCamera::getInstance()->getView() * LLViewerCamera::getInstance()->getAspect();
F32 far_clip_meters = LLViewerCamera::getInstance()->getFar();
F32 far_clip_pixels = far_clip_meters * meters_to_pixels;
F32 half_width_meters = far_clip_meters * tan( horiz_fov / 2 );
F32 half_width_pixels = half_width_meters * meters_to_pixels;
F32 ctr_x = (F32)center_sw_left;
F32 ctr_y = (F32)center_sw_bottom;
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
if( rotate_map )
{
gGL.color4fv((map_frustum_color()).mV);
gGL.begin( LLRender::TRIANGLES );
gGL.vertex2f( ctr_x, ctr_y );
gGL.vertex2f( ctr_x - half_width_pixels, ctr_y + far_clip_pixels );
gGL.vertex2f( ctr_x + half_width_pixels, ctr_y + far_clip_pixels );
gGL.end();
}
else
{
gGL.color4fv((map_frustum_rotating_color()).mV);
// If we don't rotate the map, we have to rotate the frustum.
gGL.pushMatrix();
gGL.translatef( ctr_x, ctr_y, 0 );
gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f);
gGL.begin( LLRender::TRIANGLES );
gGL.vertex2f( 0, 0 );
gGL.vertex2f( -half_width_pixels, far_clip_pixels );
gGL.vertex2f( half_width_pixels, far_clip_pixels );
gGL.end();
gGL.popMatrix();
}
}
gGL.popMatrix();
gGL.popUIMatrix();
LLUICtrl::draw();
}
void LLNetMap::reshape(S32 width, S32 height, BOOL called_from_parent)
{
LLUICtrl::reshape(width, height, called_from_parent);
createObjectImage();
}
LLVector3 LLNetMap::globalPosToView(const LLVector3d& global_pos)
{
LLVector3d camera_position = gAgentCamera.getCameraPositionGlobal();
LLVector3d relative_pos_global = global_pos - camera_position;
LLVector3 pos_local;
pos_local.setVec(relative_pos_global); // convert to floats from doubles
pos_local.mV[VX] *= mPixelsPerMeter;
pos_local.mV[VY] *= mPixelsPerMeter;
// leave Z component in meters
static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
if( rotate_map )
{
F32 radians = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
pos_local.rotVec( rot );
}
pos_local.mV[VX] += getRect().getWidth() / 2 + mCurPan.mV[VX];
pos_local.mV[VY] += getRect().getHeight() / 2 + mCurPan.mV[VY];
return pos_local;
}
void LLNetMap::drawTracking(const LLVector3d& pos_global, const LLColor4& color,
BOOL draw_arrow )
{
LLVector3 pos_local = globalPosToView(pos_global);
if( (pos_local.mV[VX] < 0) ||
(pos_local.mV[VY] < 0) ||
(pos_local.mV[VX] >= getRect().getWidth()) ||
(pos_local.mV[VY] >= getRect().getHeight()) )
{
if (draw_arrow)
{
S32 x = ll_round( pos_local.mV[VX] );
S32 y = ll_round( pos_local.mV[VY] );
LLWorldMapView::drawTrackingCircle( getRect(), x, y, color, 1, 10 );
LLWorldMapView::drawTrackingArrow( getRect(), x, y, color );
}
}
else
{
LLWorldMapView::drawTrackingDot(pos_local.mV[VX],
pos_local.mV[VY],
color,
pos_local.mV[VZ]);
}
}
LLVector3d LLNetMap::viewPosToGlobal( S32 x, S32 y )
{
x -= ll_round(getRect().getWidth() / 2 + mCurPan.mV[VX]);
y -= ll_round(getRect().getHeight() / 2 + mCurPan.mV[VY]);
LLVector3 pos_local( (F32)x, (F32)y, 0 );
F32 radians = - atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] );
static LLUICachedControl<bool> rotate_map("MiniMapRotate", true);
if( rotate_map )
{
LLQuaternion rot(radians, LLVector3(0.f, 0.f, 1.f));
pos_local.rotVec( rot );
}
pos_local *= ( LLWorld::getInstance()->getRegionWidthInMeters() / mScale );
LLVector3d pos_global;
pos_global.setVec( pos_local );
pos_global += gAgentCamera.getCameraPositionGlobal();
return pos_global;
}
BOOL LLNetMap::handleScrollWheel(S32 x, S32 y, S32 clicks)
{
// note that clicks are reversed from what you'd think: i.e. > 0 means zoom out, < 0 means zoom in
F32 new_scale = mScale * pow(MAP_SCALE_ZOOM_FACTOR, -clicks);
F32 old_scale = mScale;
setScale(new_scale);
static LLUICachedControl<bool> auto_center("MiniMapAutoCenter", true);
if (!auto_center)
{
// Adjust pan to center the zoom on the mouse pointer
LLVector2 zoom_offset;
zoom_offset.mV[VX] = x - getRect().getWidth() / 2;
zoom_offset.mV[VY] = y - getRect().getHeight() / 2;
mCurPan -= zoom_offset * mScale / old_scale - zoom_offset;
}
return TRUE;
}
BOOL LLNetMap::handleToolTip( S32 x, S32 y, MASK mask )
{
if (gDisconnected)
{
return FALSE;
}
// If the cursor is near an avatar on the minimap, a mini-inspector will be
// shown for the avatar, instead of the normal map tooltip.
if (handleToolTipAgent(mClosestAgentToCursor))
{
return TRUE;
}
LLRect sticky_rect;
std::string region_name;
LLViewerRegion* region = LLWorld::getInstance()->getRegionFromPosGlobal( viewPosToGlobal( x, y ) );
if(region)
{
// set sticky_rect
S32 SLOP = 4;
localPointToScreen(x - SLOP, y - SLOP, &(sticky_rect.mLeft), &(sticky_rect.mBottom));
sticky_rect.mRight = sticky_rect.mLeft + 2 * SLOP;
sticky_rect.mTop = sticky_rect.mBottom + 2 * SLOP;
region_name = region->getName();
if (!region_name.empty())
{
region_name += "\n";
}
}
LLStringUtil::format_map_t args;
args["[REGION]"] = region_name;
std::string msg = mToolTipMsg;
LLStringUtil::format(msg, args);
LLToolTipMgr::instance().show(LLToolTip::Params()
.message(msg)
.sticky_rect(sticky_rect));
return TRUE;
}
BOOL LLNetMap::handleToolTipAgent(const LLUUID& avatar_id)
{
LLAvatarName av_name;
if (avatar_id.isNull() || !LLAvatarNameCache::get(avatar_id, &av_name))
{
return FALSE;
}
// only show tooltip if same inspector not already open
LLFloater* existing_inspector = LLFloaterReg::findInstance("inspect_avatar");
if (!existing_inspector
|| !existing_inspector->getVisible()
|| existing_inspector->getKey()["avatar_id"].asUUID() != avatar_id)
{
LLInspector::Params p;
p.fillFrom(LLUICtrlFactory::instance().getDefaultParams<LLInspector>());
p.message(av_name.getCompleteName());
p.image.name("Inspector_I");
p.click_callback(boost::bind(showAvatarInspector, avatar_id));
p.visible_time_near(6.f);
p.visible_time_far(3.f);
p.delay_time(0.35f);
p.wrap(false);
LLToolTipMgr::instance().show(p);
}
return TRUE;
}
// static
void LLNetMap::showAvatarInspector(const LLUUID& avatar_id)
{
LLSD params;
params["avatar_id"] = avatar_id;
if (LLToolTipMgr::instance().toolTipVisible())
{
LLRect rect = LLToolTipMgr::instance().getToolTipRect();
params["pos"]["x"] = rect.mLeft;
params["pos"]["y"] = rect.mTop;
}
LLFloaterReg::showInstance("inspect_avatar", params);
}
void LLNetMap::renderScaledPointGlobal( const LLVector3d& pos, const LLColor4U &color, F32 radius_meters )
{
LLVector3 local_pos;
local_pos.setVec( pos - mObjectImageCenterGlobal );
S32 diameter_pixels = ll_round(2 * radius_meters * mObjectMapTPM);
renderPoint( local_pos, color, diameter_pixels );
}
void LLNetMap::renderPoint(const LLVector3 &pos_local, const LLColor4U &color,
S32 diameter, S32 relative_height)
{
if (diameter <= 0)
{
return;
}
const S32 image_width = (S32)mObjectImagep->getWidth();
const S32 image_height = (S32)mObjectImagep->getHeight();
S32 x_offset = ll_round(pos_local.mV[VX] * mObjectMapTPM + image_width / 2);
S32 y_offset = ll_round(pos_local.mV[VY] * mObjectMapTPM + image_height / 2);
if ((x_offset < 0) || (x_offset >= image_width))
{
return;
}
if ((y_offset < 0) || (y_offset >= image_height))
{
return;
}
U8 *datap = mObjectRawImagep->getData();
S32 neg_radius = diameter / 2;
S32 pos_radius = diameter - neg_radius;
S32 x, y;
if (relative_height > 0)
{
// ...point above agent
S32 px, py;
// vertical line
px = x_offset;
for (y = -neg_radius; y < pos_radius; y++)
{
py = y_offset + y;
if ((py < 0) || (py >= image_height))
{
continue;
}
S32 offset = px + py * image_width;
((U32*)datap)[offset] = color.asRGBA();
}
// top line
py = y_offset + pos_radius - 1;
for (x = -neg_radius; x < pos_radius; x++)
{
px = x_offset + x;
if ((px < 0) || (px >= image_width))
{
continue;
}
S32 offset = px + py * image_width;
((U32*)datap)[offset] = color.asRGBA();
}
}
else
{
// ...point level with agent
for (x = -neg_radius; x < pos_radius; x++)
{
S32 p_x = x_offset + x;
if ((p_x < 0) || (p_x >= image_width))
{
continue;
}
for (y = -neg_radius; y < pos_radius; y++)
{
S32 p_y = y_offset + y;
if ((p_y < 0) || (p_y >= image_height))
{
continue;
}
S32 offset = p_x + p_y * image_width;
((U32*)datap)[offset] = color.asRGBA();
}
}
}
}
void LLNetMap::createObjectImage()
{
// Find the size of the side of a square that surrounds the circle that surrounds getRect().
// ... which is, the diagonal of the rect.
F32 width = (F32)getRect().getWidth();
F32 height = (F32)getRect().getHeight();
S32 square_size = ll_round( sqrt(width*width + height*height) );
// Find the least power of two >= the minimum size.
const S32 MIN_SIZE = 64;
const S32 MAX_SIZE = 256;
S32 img_size = MIN_SIZE;
while( (img_size*2 < square_size ) && (img_size < MAX_SIZE) )
{
img_size <<= 1;
}
if( mObjectImagep.isNull() ||
(mObjectImagep->getWidth() != img_size) ||
(mObjectImagep->getHeight() != img_size) )
{
mObjectRawImagep = new LLImageRaw(img_size, img_size, 4);
U8* data = mObjectRawImagep->getData();
memset( data, 0, img_size * img_size * 4 );
mObjectImagep = LLViewerTextureManager::getLocalTexture( mObjectRawImagep.get(), FALSE);
}
setScale(mScale);
mUpdateNow = true;
}
BOOL LLNetMap::handleMouseDown( S32 x, S32 y, MASK mask )
{
if (!(mask & MASK_SHIFT)) return FALSE;
// Start panning
gFocusMgr.setMouseCapture(this);
mStartPan = mCurPan;
mMouseDown.mX = x;
mMouseDown.mY = y;
return TRUE;
}
BOOL LLNetMap::handleMouseUp( S32 x, S32 y, MASK mask )
{
if(abs(mMouseDown.mX-x)<3 && abs(mMouseDown.mY-y)<3)
handleClick(x,y,mask);
if (hasMouseCapture())
{
if (mPanning)
{
// restore mouse cursor
S32 local_x, local_y;
local_x = mMouseDown.mX + llfloor(mCurPan.mV[VX] - mStartPan.mV[VX]);
local_y = mMouseDown.mY + llfloor(mCurPan.mV[VY] - mStartPan.mV[VY]);
LLRect clip_rect = getRect();
clip_rect.stretch(-8);
clip_rect.clipPointToRect(mMouseDown.mX, mMouseDown.mY, local_x, local_y);
LLUI::setMousePositionLocal(this, local_x, local_y);
// finish the pan
mPanning = false;
mMouseDown.set(0, 0);
// auto centre
mTargetPan.setZero();
}
gViewerWindow->showCursor();
gFocusMgr.setMouseCapture(NULL);
return TRUE;
}
return FALSE;
}
BOOL LLNetMap::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
if (mPopupMenu)
{
mPopupMenu->buildDrawLabels();
mPopupMenu->updateParent(LLMenuGL::sMenuContainer);
mPopupMenu->setItemEnabled("Stop Tracking", LLTracker::isTracking(0));
LLMenuGL::showPopup(this, mPopupMenu, x, y);
}
return TRUE;
}
BOOL LLNetMap::handleClick(S32 x, S32 y, MASK mask)
{
// TODO: allow clicking an avatar on minimap to select avatar in the nearby avatar list
// if(mClosestAgentToCursor.notNull())
// mNearbyList->selectUser(mClosestAgentToCursor);
// Needs a registered observer i guess to accomplish this without using
// globals to tell the mNearbyList in llpeoplepanel to select the user
return TRUE;
}
BOOL LLNetMap::handleDoubleClick(S32 x, S32 y, MASK mask)
{
LLVector3d pos_global = viewPosToGlobal(x, y);
bool double_click_teleport = gSavedSettings.getBOOL("DoubleClickTeleport");
bool double_click_show_world_map = gSavedSettings.getBOOL("DoubleClickShowWorldMap");
if (double_click_teleport || double_click_show_world_map)
{
// If we're not tracking a beacon already, double-click will set one
if (!LLTracker::isTracking(NULL))
{
LLFloaterWorldMap* world_map = LLFloaterWorldMap::getInstance();
if (world_map)
{
world_map->trackLocation(pos_global);
}
}
}
if (double_click_teleport)
{
// If DoubleClickTeleport is on, double clicking the minimap will teleport there
gAgent.teleportViaLocationLookAt(pos_global);
}
else if (double_click_show_world_map)
{
LLFloaterReg::showInstance("world_map");
}
return TRUE;
}
// static
bool LLNetMap::outsideSlop( S32 x, S32 y, S32 start_x, S32 start_y, S32 slop )
{
S32 dx = x - start_x;
S32 dy = y - start_y;
return (dx <= -slop || slop <= dx || dy <= -slop || slop <= dy);
}
BOOL LLNetMap::handleHover( S32 x, S32 y, MASK mask )
{
if (hasMouseCapture())
{
if (mPanning || outsideSlop(x, y, mMouseDown.mX, mMouseDown.mY, MOUSE_DRAG_SLOP))
{
if (!mPanning)
{
// just started panning, so hide cursor
mPanning = true;
gViewerWindow->hideCursor();
}
LLVector2 delta(static_cast<F32>(gViewerWindow->getCurrentMouseDX()),
static_cast<F32>(gViewerWindow->getCurrentMouseDY()));
// Set pan to value at start of drag + offset
mCurPan += delta;
mTargetPan = mCurPan;
gViewerWindow->moveCursorToCenter();
}
// Doesn't really matter, cursor should be hidden
gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
}
else
{
if (mask & MASK_SHIFT)
{
// If shift is held, change the cursor to hint that the map can be dragged
gViewerWindow->setCursor( UI_CURSOR_TOOLPAN );
}
else
{
gViewerWindow->setCursor( UI_CURSOR_CROSS );
}
}
return TRUE;
}
void LLNetMap::handleZoom(const LLSD& userdata)
{
std::string level = userdata.asString();
F32 scale = 0.0f;
if (level == std::string("default"))
{
LLControlVariable *pvar = gSavedSettings.getControl("MiniMapScale");
if(pvar)
{
pvar->resetToDefault();
scale = gSavedSettings.getF32("MiniMapScale");
}
}
else if (level == std::string("close"))
scale = LLNetMap::MAP_SCALE_MAX;
else if (level == std::string("medium"))
scale = LLNetMap::MAP_SCALE_MID;
else if (level == std::string("far"))
scale = LLNetMap::MAP_SCALE_MIN;
if (scale != 0.0f)
{
setScale(scale);
}
}
void LLNetMap::handleStopTracking (const LLSD& userdata)
{
if (mPopupMenu)
{
mPopupMenu->setItemEnabled ("Stop Tracking", false);
LLTracker::stopTracking (LLTracker::isTracking(NULL));
}
}