64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/**
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* @file fsfloatervolumecontrols.cpp
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* @brief Class for the standalone volume controls floater in Firestorm
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*
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* $LicenseInfo:firstyear=2012&license=viewerlgpl$
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* Phoenix Firestorm Viewer Source Code
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* Copyright (c) 2013 Ansariel Hiller @ Second Life
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* The Phoenix Firestorm Project, Inc., 1831 Oakwood Drive, Fairmont, Minnesota 56031-3225 USA
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* http://www.firestormviewer.org
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "fsfloatervolumecontrols.h"
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#include "llcheckboxctrl.h"
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#include "llpanel.h"
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#include "utilitybar.h"
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#include "llviewercontrol.h"
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FSFloaterVolumeControls::FSFloaterVolumeControls(const LLSD& key)
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: LLFloater(key)
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{
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}
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FSFloaterVolumeControls::~FSFloaterVolumeControls()
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{
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}
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BOOL FSFloaterVolumeControls::postBuild()
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{
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// <FS:PP> FIRE-9856: Mute sound effects disable plays sound from collisions and plays sound from gestures checkbox not disable after restart/relog
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bool mute_sound_effects = gSavedSettings.getBOOL("MuteSounds");
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bool mute_all_sounds = gSavedSettings.getBOOL("MuteAudio");
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getChild<LLCheckBoxCtrl>("gesture_audio_play_btn")->setEnabled(!(mute_sound_effects || mute_all_sounds));
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getChild<LLCheckBoxCtrl>("collisions_audio_play_btn")->setEnabled(!(mute_sound_effects || mute_all_sounds));
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// </FS:PP>
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return TRUE;
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}
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// virtual
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void FSFloaterVolumeControls::onVisibilityChange(BOOL new_visibility)
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{
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UtilityBar::instance().setVolumeControlsButtonExpanded(new_visibility);
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LLFloater::onVisibilityChange(new_visibility);
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}
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