114 lines
3.5 KiB
C++
114 lines
3.5 KiB
C++
/**
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* @file llfloatersaveprefpreset.cpp
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* @brief Floater to save a graphics / camera preset
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*
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* $LicenseInfo:firstyear=2014&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2014, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llfloatersaveprefpreset.h"
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#include "llbutton.h"
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#include "llcombobox.h"
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#include "llfloaterpreference.h"
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#include "llfloaterreg.h"
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#include "llnotificationsutil.h"
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#include "llpresetsmanager.h"
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#include "lltrans.h"
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LLFloaterSavePrefPreset::LLFloaterSavePrefPreset(const LLSD &key)
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: LLFloater(key)
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{
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}
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// virtual
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BOOL LLFloaterSavePrefPreset::postBuild()
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{ LLFloaterPreference* preferences = LLFloaterReg::getTypedInstance<LLFloaterPreference>("preferences");
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if (preferences)
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{
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preferences->addDependentFloater(this);
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}
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getChild<LLComboBox>("preset_combo")->setTextEntryCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this));
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getChild<LLComboBox>("preset_combo")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetNameEdited, this));
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getChild<LLButton>("save")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnSave, this));
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getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterSavePrefPreset::onBtnCancel, this));
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LLPresetsManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterSavePrefPreset::onPresetsListChange, this));
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mSaveButton = getChild<LLButton>("save");
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mPresetCombo = getChild<LLComboBox>("preset_combo");
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return TRUE;
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}
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void LLFloaterSavePrefPreset::onPresetNameEdited()
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{
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// Disable saving a preset having empty name.
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std::string name = mPresetCombo->getSimple();
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mSaveButton->setEnabled(!name.empty());
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}
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void LLFloaterSavePrefPreset::onOpen(const LLSD& key)
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{
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mSubdirectory = key.asString();
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std::string floater_title = getString(std::string("title_") + mSubdirectory);
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setTitle(floater_title);
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EDefaultOptions option = DEFAULT_HIDE;
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LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option);
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onPresetNameEdited();
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}
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void LLFloaterSavePrefPreset::onBtnSave()
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{
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std::string name = mPresetCombo->getSimple();
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if ((name == LLTrans::getString(PRESETS_DEFAULT)) || (name == PRESETS_DEFAULT))
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{
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LLNotificationsUtil::add("DefaultPresetNotSaved");
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}
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else if (!LLPresetsManager::getInstance()->savePreset(mSubdirectory, name))
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{
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LLSD args;
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args["NAME"] = name;
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LLNotificationsUtil::add("PresetNotSaved", args);
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}
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closeFloater();
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}
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void LLFloaterSavePrefPreset::onPresetsListChange()
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{
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EDefaultOptions option = DEFAULT_HIDE;
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LLPresetsManager::getInstance()->setPresetNamesInComboBox(mSubdirectory, mPresetCombo, option);
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}
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void LLFloaterSavePrefPreset::onBtnCancel()
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{
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closeFloater();
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}
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