419 lines
13 KiB
C++
419 lines
13 KiB
C++
/**
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* @file llpaneloutfitsinventory.cpp
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* @brief Outfits inventory panel
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llpaneloutfitsinventory.h"
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#include "llnotificationsutil.h"
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#include "lltabcontainer.h"
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#include "llfloatersidepanelcontainer.h"
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#include "llinventoryfunctions.h"
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#include "llinventorymodelbackgroundfetch.h"
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#include "llagentwearables.h"
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#include "llappearancemgr.h"
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#include "lloutfitobserver.h"
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#include "lloutfitgallery.h"
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#include "lloutfitslist.h"
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#include "llpanelwearing.h"
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#include "llsaveoutfitcombobtn.h"
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#include "llsidepanelappearance.h"
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#include "llviewercontrol.h"
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#include "llviewerfoldertype.h"
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static const std::string OUTFITS_TAB_NAME = "outfitslist_tab";
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static const std::string OUTFIT_GALLERY_TAB_NAME = "outfit_gallery_tab";
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static const std::string COF_TAB_NAME = "cof_tab";
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static LLPanelInjector<LLPanelOutfitsInventory> t_inventory("panel_outfits_inventory");
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LLPanelOutfitsInventory::LLPanelOutfitsInventory() :
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mMyOutfitsPanel(NULL),
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mCurrentOutfitPanel(NULL),
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mActivePanel(NULL),
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mInitialized(false)
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{
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gAgentWearables.addLoadedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoaded, this));
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gAgentWearables.addLoadingStartedCallback(boost::bind(&LLPanelOutfitsInventory::onWearablesLoading, this));
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LLOutfitObserver& observer = LLOutfitObserver::instance();
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observer.addBOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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observer.addCOFChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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observer.addOutfitLockChangedCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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mCategoriesObserver = new LLInventoryCategoriesObserver();
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}
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LLPanelOutfitsInventory::~LLPanelOutfitsInventory()
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{
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if (mAppearanceTabs && mInitialized)
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{
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gSavedSettings.setS32("LastAppearanceTab", mAppearanceTabs->getCurrentPanelIndex());
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}
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// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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if (gInventory.containsObserver(mCategoriesObserver))
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{
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gInventory.removeObserver(mCategoriesObserver);
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}
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delete mCategoriesObserver;
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// </FS:Ansariel>
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}
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// virtual
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BOOL LLPanelOutfitsInventory::postBuild()
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{
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initTabPanels();
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initListCommandsHandlers();
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// Fetch your outfits folder so that the links are in memory.
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// ( This is only necessary if we want to show a warning if a user deletes an item that has a
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// a link in an outfit, see "ConfirmItemDeleteHasLinks". )
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const LLUUID &outfits_cat = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS, false);
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if (outfits_cat.notNull())
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{
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LLInventoryModelBackgroundFetch::instance().start(outfits_cat);
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}
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mSaveComboBtn.reset(new LLSaveOutfitComboBtn(this, true));
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return TRUE;
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}
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// virtual
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void LLPanelOutfitsInventory::onOpen(const LLSD& key)
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{
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if (!mInitialized)
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{
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LLSidepanelAppearance* panel_appearance = getAppearanceSP();
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if (panel_appearance)
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{
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// *TODO: move these methods to LLPanelOutfitsInventory?
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panel_appearance->fetchInventory();
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panel_appearance->refreshCurrentOutfitName();
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}
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// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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gInventory.addObserver(mCategoriesObserver);
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mCategoriesObserver->addCategory(LLAppearanceMgr::instance().getCOF(), boost::bind(&LLPanelOutfitsInventory::onCOFChanged, this));
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onCOFChanged();
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// </FS:Ansariel>
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if (!mAppearanceTabs->selectTab(gSavedSettings.getS32("LastAppearanceTab")))
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mAppearanceTabs->selectFirstTab();
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mInitialized = true;
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}
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// Make sure we know which tab is selected, update the filter,
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// and update verbs.
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onTabChange();
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// *TODO: Auto open the first outfit newly created so new users can see sample outfit contents
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/*
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static bool should_open_outfit = true;
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if (should_open_outfit && gAgent.isFirstLogin())
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{
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LLInventoryPanel* outfits_panel = getChild<LLInventoryPanel>(OUTFITS_TAB_NAME);
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if (outfits_panel)
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{
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LLUUID my_outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
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LLFolderViewFolder* my_outfits_folder = outfits_panel->getRootFolder()->getFolderByID(my_outfits_id);
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if (my_outfits_folder)
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{
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LLFolderViewFolder* first_outfit = dynamic_cast<LLFolderViewFolder*>(my_outfits_folder->getFirstChild());
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if (first_outfit)
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{
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first_outfit->setOpen(TRUE);
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}
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}
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}
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}
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should_open_outfit = false;
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*/
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}
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void LLPanelOutfitsInventory::updateVerbs()
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{
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if (mListCommands)
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{
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updateListCommands();
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}
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}
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// virtual
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void LLPanelOutfitsInventory::onSearchEdit(const std::string& string)
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{
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if (!mActivePanel) return;
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mFilterSubString = string;
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if (string == "")
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{
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mActivePanel->setFilterSubString(LLStringUtil::null);
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}
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LLInventoryModelBackgroundFetch::instance().start();
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if (mActivePanel->getFilterSubString().empty() && string.empty())
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{
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// current filter and new filter empty, do nothing
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return;
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}
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// set new filter string
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mActivePanel->setFilterSubString(string);
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}
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void LLPanelOutfitsInventory::onWearButtonClick()
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{
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if(isOutfitsListPanelActive())
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{
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if (mMyOutfitsPanel->hasItemSelected())
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{
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mMyOutfitsPanel->wearSelectedItems();
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}
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else
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{
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mMyOutfitsPanel->performAction("replaceoutfit");
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}
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}
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else if(isOutfitsGalleryPanelActive())
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{
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mOutfitGalleryPanel->wearSelectedOutfit();
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}
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}
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bool LLPanelOutfitsInventory::onSaveCommit(const LLSD& notification, const LLSD& response)
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{
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S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
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if (0 == option)
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{
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std::string outfit_name = response["message"].asString();
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LLStringUtil::trim(outfit_name);
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if( !outfit_name.empty() )
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{
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LLAppearanceMgr::getInstance()->makeNewOutfitLinks(outfit_name);
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LLSidepanelAppearance* panel_appearance = getAppearanceSP();
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if (panel_appearance)
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{
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panel_appearance->showOutfitsInventoryPanel();
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}
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if (mAppearanceTabs)
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{
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mAppearanceTabs->selectTabByName(OUTFITS_TAB_NAME);
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}
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}
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}
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return false;
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}
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void LLPanelOutfitsInventory::onSave()
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{
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std::string outfit_name;
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if (!LLAppearanceMgr::getInstance()->getBaseOutfitName(outfit_name))
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{
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outfit_name = LLViewerFolderType::lookupNewCategoryName(LLFolderType::FT_OUTFIT);
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}
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LLSD args;
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args["DESC"] = outfit_name;
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LLSD payload;
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//payload["ids"].append(*it);
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LLNotificationsUtil::add("SaveOutfitAs", args, payload, boost::bind(&LLPanelOutfitsInventory::onSaveCommit, this, _1, _2));
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}
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// <FS:Ansariel> FIRE-17626: Attachment count in appearance floater
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void LLPanelOutfitsInventory::onCOFChanged()
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{
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if (!isAgentAvatarValid())
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{
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return;
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}
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const LLUUID cof = LLAppearanceMgr::instance().getCOF();
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LLInventoryModel::item_array_t obj_items;
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LLInventoryModel::cat_array_t cats;
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LLIsType is_of_type(LLAssetType::AT_OBJECT);
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gInventory.collectDescendentsIf(cof, cats, obj_items, LLInventoryModel::EXCLUDE_TRASH, is_of_type);
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U32 attachments = obj_items.size();
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LLStringUtil::format_map_t args;
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args["COUNT"] = llformat("%d", attachments);
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args["MAX"] = llformat("%d", gAgentAvatarp->getMaxAttachments());
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std::string title = getString("cof_tab_label", args);
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mAppearanceTabs->setPanelTitle(mAppearanceTabs->getIndexForPanel(mCurrentOutfitPanel), title);
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}
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// </FS:Ansariel>
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//static
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LLPanelOutfitsInventory* LLPanelOutfitsInventory::findInstance()
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{
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return dynamic_cast<LLPanelOutfitsInventory*>(LLFloaterSidePanelContainer::getPanel("appearance", "panel_outfits_inventory"));
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}
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//////////////////////////////////////////////////////////////////////////////////
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// List Commands //
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void LLPanelOutfitsInventory::initListCommandsHandlers()
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{
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mListCommands = getChild<LLPanel>("bottom_panel");
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mListCommands->childSetAction("wear_btn", boost::bind(&LLPanelOutfitsInventory::onWearButtonClick, this));
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mMyOutfitsPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
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mOutfitGalleryPanel->childSetAction("trash_btn", boost::bind(&LLPanelOutfitsInventory::onTrashButtonClick, this));
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}
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void LLPanelOutfitsInventory::updateListCommands()
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{
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bool trash_enabled = isActionEnabled("delete");
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bool wear_enabled = isActionEnabled("wear");
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bool wear_visible = !isCOFPanelActive();
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bool make_outfit_enabled = isActionEnabled("save_outfit");
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LLButton* wear_btn = mListCommands->getChild<LLButton>("wear_btn");
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mMyOutfitsPanel->childSetEnabled("trash_btn", trash_enabled);
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mOutfitGalleryPanel->childSetEnabled("trash_btn", trash_enabled);
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wear_btn->setEnabled(wear_enabled);
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wear_btn->setVisible(wear_visible);
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mSaveComboBtn->setMenuItemEnabled("save_outfit", make_outfit_enabled);
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wear_btn->setToolTip(getString((!isOutfitsGalleryPanelActive() && mMyOutfitsPanel->hasItemSelected()) ? "wear_items_tooltip" : "wear_outfit_tooltip"));
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}
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void LLPanelOutfitsInventory::onTrashButtonClick()
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{
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if(isOutfitsListPanelActive())
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{
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mMyOutfitsPanel->removeSelected();
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}
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else if(isOutfitsGalleryPanelActive())
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{
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mOutfitGalleryPanel->removeSelected();
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}
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}
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bool LLPanelOutfitsInventory::isActionEnabled(const LLSD& userdata)
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{
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return mActivePanel && mActivePanel->isActionEnabled(userdata);
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}
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// List Commands //
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//////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////
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// Tab panels //
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void LLPanelOutfitsInventory::initTabPanels()
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{
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//TODO: Add LLOutfitGallery change callback
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mCurrentOutfitPanel = findChild<LLPanelWearing>(COF_TAB_NAME);
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mCurrentOutfitPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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mMyOutfitsPanel = findChild<LLOutfitsList>(OUTFITS_TAB_NAME);
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mMyOutfitsPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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mOutfitGalleryPanel = findChild<LLOutfitGallery>(OUTFIT_GALLERY_TAB_NAME);
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mOutfitGalleryPanel->setSelectionChangeCallback(boost::bind(&LLPanelOutfitsInventory::updateVerbs, this));
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mAppearanceTabs = getChild<LLTabContainer>("appearance_tabs");
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mAppearanceTabs->setCommitCallback(boost::bind(&LLPanelOutfitsInventory::onTabChange, this));
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}
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void LLPanelOutfitsInventory::onTabChange()
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{
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mActivePanel = dynamic_cast<LLPanelAppearanceTab*>(mAppearanceTabs->getCurrentPanel());
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if (!mActivePanel) return;
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mActivePanel->setFilterSubString(mFilterSubString);
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mActivePanel->onOpen(LLSD());
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updateVerbs();
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}
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bool LLPanelOutfitsInventory::isCOFPanelActive() const
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{
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if (!mActivePanel) return false;
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return mActivePanel->getName() == COF_TAB_NAME;
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}
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bool LLPanelOutfitsInventory::isOutfitsListPanelActive() const
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{
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if (!mActivePanel) return false;
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return mActivePanel->getName() == OUTFITS_TAB_NAME;
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}
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bool LLPanelOutfitsInventory::isOutfitsGalleryPanelActive() const
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{
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if (!mActivePanel) return false;
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return mActivePanel->getName() == OUTFIT_GALLERY_TAB_NAME;
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}
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void LLPanelOutfitsInventory::setWearablesLoading(bool val)
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{
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updateVerbs();
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}
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void LLPanelOutfitsInventory::onWearablesLoaded()
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{
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setWearablesLoading(false);
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}
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void LLPanelOutfitsInventory::onWearablesLoading()
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{
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setWearablesLoading(true);
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}
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// static
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LLSidepanelAppearance* LLPanelOutfitsInventory::getAppearanceSP()
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{
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LLSidepanelAppearance* panel_appearance =
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dynamic_cast<LLSidepanelAppearance*>(LLFloaterSidePanelContainer::getPanel("appearance"));
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return panel_appearance;
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}
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// <FS:Ansariel> Show avatar complexity in appearance floater
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void LLPanelOutfitsInventory::updateAvatarComplexity(U32 complexity, const std::map<LLUUID, U32>& item_complexity, const std::map<LLUUID, U32>& temp_item_complexity, U32 body_parts_complexity)
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{
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mOutfitGalleryPanel->updateAvatarComplexity(complexity);
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mMyOutfitsPanel->updateAvatarComplexity(complexity);
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mCurrentOutfitPanel->updateAvatarComplexity(complexity, item_complexity, temp_item_complexity, body_parts_complexity);
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}
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// </FS:Ansariel>
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