phoenix-firestorm/indra/cmake/Variables.cmake

193 lines
7.7 KiB
CMake

# -*- cmake -*-
#
# Definitions of variables used throughout the Second Life build
# process.
#
# Platform variables:
#
# DARWIN - macOS
# LINUX - Linux
# WINDOWS - Windows
# Switches set here and in 00-Common.cmake must agree with
# https://bitbucket.org/lindenlab/viewer-build-variables/src/tip/variables
# Reading $LL_BUILD is an attempt to directly use those switches.
if ("$ENV{LL_BUILD}" STREQUAL "" AND "${LL_BUILD_ENV}" STREQUAL "" )
message(FATAL_ERROR "Environment variable LL_BUILD must be set")
elseif("$ENV{LL_BUILD}" STREQUAL "")
set( ENV{LL_BUILD} "${LL_BUILD_ENV}" )
message( "Setting ENV{LL_BUILD} to cached variable ${LL_BUILD_ENV}" )
else()
set( LL_BUILD_ENV "$ENV{LL_BUILD}" CACHE STRING "Save environment" FORCE )
endif ()
include_guard()
# Relative and absolute paths to subtrees.
if(NOT DEFINED COMMON_CMAKE_DIR)
set(COMMON_CMAKE_DIR "${CMAKE_SOURCE_DIR}/cmake")
endif(NOT DEFINED COMMON_CMAKE_DIR)
set(LIBS_CLOSED_PREFIX)
set(LIBS_OPEN_PREFIX)
set(SCRIPTS_PREFIX ../scripts)
set(VIEWER_PREFIX)
set(INTEGRATION_TESTS_PREFIX)
set(LL_TESTS OFF CACHE BOOL "Build and run unit and integration tests (disable for build timing runs to reduce variation")
set(INCREMENTAL_LINK OFF CACHE BOOL "Use incremental linking on win32 builds (enable for faster links on some machines)")
set(ENABLE_MEDIA_PLUGINS ON CACHE BOOL "Turn off building media plugins if they are imported by third-party library mechanism")
set(VIEWER_SYMBOL_FILE "" CACHE STRING "Name of tarball into which to place symbol files")
if(LIBS_CLOSED_DIR)
file(TO_CMAKE_PATH "${LIBS_CLOSED_DIR}" LIBS_CLOSED_DIR)
else(LIBS_CLOSED_DIR)
set(LIBS_CLOSED_DIR ${CMAKE_SOURCE_DIR}/${LIBS_CLOSED_PREFIX})
endif(LIBS_CLOSED_DIR)
if(LIBS_COMMON_DIR)
file(TO_CMAKE_PATH "${LIBS_COMMON_DIR}" LIBS_COMMON_DIR)
else(LIBS_COMMON_DIR)
set(LIBS_COMMON_DIR ${CMAKE_SOURCE_DIR}/${LIBS_OPEN_PREFIX})
endif(LIBS_COMMON_DIR)
set(LIBS_OPEN_DIR ${LIBS_COMMON_DIR})
set(SCRIPTS_DIR ${CMAKE_SOURCE_DIR}/${SCRIPTS_PREFIX})
set(VIEWER_DIR ${CMAKE_SOURCE_DIR}/${VIEWER_PREFIX})
set(AUTOBUILD_INSTALL_DIR ${CMAKE_BINARY_DIR}/packages)
set(LIBS_PREBUILT_DIR ${AUTOBUILD_INSTALL_DIR} CACHE PATH
"Location of prebuilt libraries.")
if (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
# We use this as a marker that you can try to use the proprietary libraries.
set(INSTALL_PROPRIETARY ON CACHE BOOL "Install proprietary binaries")
endif (EXISTS ${CMAKE_SOURCE_DIR}/Server.cmake)
set(TEMPLATE_VERIFIER_OPTIONS "" CACHE STRING "Options for scripts/template_verifier.py")
set(TEMPLATE_VERIFIER_MASTER_URL "https://github.com/secondlife/master-message-template/raw/master/message_template.msg" CACHE STRING "Location of the master message template")
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
"Build type. One of: Debug Release RelWithDebInfo" FORCE)
endif (NOT CMAKE_BUILD_TYPE)
# If someone has specified an address size, use that to determine the
# architecture. Otherwise, let the architecture specify the address size.
if (ADDRESS_SIZE EQUAL 32)
set(ARCH i686)
elseif (ADDRESS_SIZE EQUAL 64)
set(ARCH x86_64)
else (ADDRESS_SIZE EQUAL 32)
# Note we cannot use if(DARWIN) here, this variable is set way lower
if( ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" )
set(ADDRESS_SIZE 64)
set(ARCH x86_64)
else()
# Use Python's platform.machine() since uname -m isn't available everywhere.
# Even if you can assume cygwin uname -m, the answer depends on whether
# you're running 32-bit cygwin or 64-bit cygwin! But even 32-bit Python will
# report a 64-bit processor.
execute_process(COMMAND
"${PYTHON_EXECUTABLE}" "-c"
"import platform; print( platform.machine() )"
OUTPUT_VARIABLE ARCH OUTPUT_STRIP_TRAILING_WHITESPACE)
string( REGEX MATCH ".*(64)$" RE_MATCH "${ARCH}" )
if( RE_MATCH AND ${CMAKE_MATCH_1} STREQUAL "64" )
set(ADDRESS_SIZE 64)
set(ARCH x86_64)
else()
set(ADDRESS_SIZE 32)
set(ARCH i686)
endif()
endif()
endif (ADDRESS_SIZE EQUAL 32)
if (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
set(WINDOWS ON BOOL FORCE)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Windows")
if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
set(LINUX ON BOOl FORCE)
if (ADDRESS_SIZE EQUAL 32)
set(DEB_ARCHITECTURE i386)
set(FIND_LIBRARY_USE_LIB64_PATHS OFF)
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib32 ${CMAKE_SYSTEM_LIBRARY_PATH})
else (ADDRESS_SIZE EQUAL 32)
set(DEB_ARCHITECTURE amd64)
set(FIND_LIBRARY_USE_LIB64_PATHS ON)
endif (ADDRESS_SIZE EQUAL 32)
execute_process(COMMAND dpkg-architecture -a${DEB_ARCHITECTURE} -qDEB_HOST_MULTIARCH
RESULT_VARIABLE DPKG_RESULT
OUTPUT_VARIABLE DPKG_ARCH
OUTPUT_STRIP_TRAILING_WHITESPACE ERROR_QUIET)
#message (STATUS "DPKG_RESULT ${DPKG_RESULT}, DPKG_ARCH ${DPKG_ARCH}")
if (DPKG_RESULT EQUAL 0)
set(CMAKE_LIBRARY_ARCHITECTURE ${DPKG_ARCH})
set(CMAKE_SYSTEM_LIBRARY_PATH /usr/lib/${DPKG_ARCH} /usr/local/lib/${DPKG_ARCH} ${CMAKE_SYSTEM_LIBRARY_PATH})
endif (DPKG_RESULT EQUAL 0)
include(ConfigurePkgConfig)
if (INSTALL_PROPRIETARY)
# Only turn on headless if we can find osmesa libraries.
include(FindPkgConfig)
#pkg_check_modules(OSMESA osmesa)
#if (OSMESA_FOUND)
# set(BUILD_HEADLESS ON CACHE BOOL "Build headless libraries.")
#endif (OSMESA_FOUND)
endif (INSTALL_PROPRIETARY)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(DARWIN 1)
string(REGEX MATCH "-mmacosx-version-min=([^ ]+)" scratch "$ENV{LL_BUILD}")
set(CMAKE_OSX_DEPLOYMENT_TARGET "${CMAKE_MATCH_1}" CACHE STRING "macOS Deploy Target" FORCE)
message(STATUS "CMAKE_OSX_DEPLOYMENT_TARGET = '${CMAKE_OSX_DEPLOYMENT_TARGET}'")
# Use dwarf symbols for most libraries for compilation speed
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT "dwarf")
string(REGEX MATCH "-O([^ ]*)" scratch "$ENV{LL_BUILD}")
set(CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL "${CMAKE_MATCH_1}")
message(STATUS "CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL = '${CMAKE_XCODE_ATTRIBUTE_GCC_OPTIMIZATION_LEVEL}'")
set(CMAKE_XCODE_ATTRIBUTE_GCC_STRICT_ALIASING NO)
set(CMAKE_XCODE_ATTRIBUTE_GCC_FAST_MATH NO)
set(CMAKE_XCODE_ATTRIBUTE_CLANG_X86_VECTOR_INSTRUCTIONS sse4.2)
# we must hard code this to off for now. xcode's built in signing does not
# handle embedded app bundles such as CEF and others. Any signing for local
# development must be done after the build as we do in viewer_manifest.py for
# released builds
# https://stackoverflow.com/a/54296008
# With Xcode 14.1, apparently you must take drastic steps to prevent
# implicit signing.
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED NO)
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED NO)
# "-" represents "Sign to Run Locally" and empty string represents "Do Not Sign"
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "")
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "")
set(CMAKE_XCODE_ATTRIBUTE_DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING YES)
set(CMAKE_XCODE_ATTRIBUTE_GCC_WARN_64_TO_32_BIT_CONVERSION NO)
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64" CACHE STRING "macOS Build Arch" FORCE)
endif (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# Default deploy grid
set(GRID agni CACHE STRING "Target Grid")
set(VIEWER_CHANNEL "Second Life Test" CACHE STRING "Viewer Channel Name")
set(ENABLE_SIGNING OFF CACHE BOOL "Enable signing the viewer")
set(SIGNING_IDENTITY "" CACHE STRING "Specifies the signing identity to use, if necessary.")
set(VERSION_BUILD "0" CACHE STRING "Revision number passed in from the outside")
set(USE_PRECOMPILED_HEADERS ON CACHE BOOL "Enable use of precompiled header directives where supported.")
source_group("CMake Rules" FILES CMakeLists.txt)
get_property(LL_GENERATOR_IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)