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Merge pull request #16 from secondlife/SL-18732
Sl 18732: Fix responsiveness of GLTF texture transform controls in build floater
2022-11-30 09:27:22 -08:00
doc SL-18432 Fix for alpha sorting 2022-10-24 22:14:20 +03:00
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indra Merge pull request #16 from secondlife/SL-18732 2022-11-30 09:27:22 -08:00
scripts Merge branch 'master' into DRTVWR-548-maint-N 2022-05-26 03:07:05 +03:00
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.gitignore SL-18682 WIP -- Clear BOOST_SELECTED as needed. GL 3.2 compatibility pass. Fix for stack underflow when reflection probes disabled. 2022-11-29 10:50:25 -06:00
.pre-commit-config.yaml SL-15741: Add pre-commit configuration 2022-01-24 18:47:10 +02:00
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README.md
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autobuild.xml Updated tinygltf package to use common package shared with all platforms as part of SL-17967 work for material overrides 2022-10-14 14:44:05 -07:00
build.sh DRTVWR-546 merge in master v6.5.1 2021-11-16 11:44:55 -07:00

README.md

Second Life Logo

Second Life is a free 3D virtual world where users can create, connect and chat with others from around the world. This repository contains the source code for the official client.

Open Source

Second Life provides a huge variety of tools for expression, content creation, socialization and play. Its vibrancy is only possible because of input and contributions from its residents. The client codebase has been open source since 2007 and is available under the LGPL license. The Open Source Portal contains additional information about Linden Lab's open source history and projects.

Download

Most people use a pre-built viewer release to access Second Life. Windows and macOS builds are published on the official website. More experimental viewers, such as release candidates and project viewers, are detailed on the Alternate Viewers page.

Third Party Viewers

Third party maintained forks, which include Linux compatible builds, are indexed in the Third Party Viewer Directory.

Build Instructions

Windows

Mac

Linux

Contribute

Help make Second Life better! You can get involved with improvements by filing bugs, suggesting enhancements, submitting pull requests and more. See the open source portal for details.