phoenix-firestorm/indra/newview/app_settings/shaders/class2/windlight
Dave Parks 60fa5c3d4e SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
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atmosphericsF.glsl
atmosphericsHelpersV.glsl
atmosphericsV.glsl EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled on Intel HD 3000, 10.7.2 2012-01-30 16:44:01 -08:00
atmosphericsVarsF.glsl
atmosphericsVarsV.glsl
atmosphericsVarsWaterF.glsl SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation 2011-11-07 13:04:30 -06:00
atmosphericsVarsWaterV.glsl SH-2546 Fix for black water under terrain (use vec3 instead of float for vary_AtmosAttenuation 2011-11-07 13:04:30 -06:00
cloudsF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
cloudsV.glsl SH-2592 Fix for some shader uniforms using the wrong vector size. 2012-02-08 15:14:03 -06:00
gammaF.glsl
skyF.glsl SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile. 2012-02-13 19:53:39 -06:00
skyV.glsl SH-2592 Fix for some shader uniforms using the wrong vector size. 2012-02-08 15:14:03 -06:00
transportF.glsl