186 lines
6.0 KiB
C++
186 lines
6.0 KiB
C++
/**
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* @file llspeakbutton.cpp
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* @brief LLSpeakButton class implementation
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*
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* $LicenseInfo:firstyear=2002&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h" // must be first include
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#include "llbutton.h"
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#include "llfloaterreg.h"
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#include "llagent.h"
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#include "llbottomtray.h"
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#include "llcallfloater.h"
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#include "lloutputmonitorctrl.h"
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#include "lltransientfloatermgr.h"
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#include "llspeakbutton.h"
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#include "llbottomtray.h"
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static LLDefaultChildRegistry::Register<LLSpeakButton> t1("talk_button");
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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LLSpeakButton::Params::Params()
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: speak_button("speak_button")
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, show_button("show_button")
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, monitor("monitor")
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{
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// See widgets/talk_button.xml
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}
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void LLSpeakButton::draw()
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{
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// LLVoiceClient::getInstance() is the authoritative global source of info regarding our open-mic state, we merely reflect that state.
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bool openmic = LLVoiceClient::getInstance()->getUserPTTState();
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bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled();
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mSpeakBtn->setToggleState(openmic && voiceenabled);
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mOutputMonitor->setIsMuted(!voiceenabled);
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LLUICtrl::draw();
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}
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void LLSpeakButton::setSpeakBtnEnabled(bool enabled)
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{
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LLButton* speak_btn = getChild<LLButton>("speak_btn");
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speak_btn->setEnabled(enabled);
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}
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void LLSpeakButton::setFlyoutBtnEnabled(bool enabled)
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{
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LLButton* show_btn = getChild<LLBottomtrayButton>("speak_flyout_btn");
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show_btn->setEnabled(enabled);
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}
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LLSpeakButton::LLSpeakButton(const Params& p)
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: LLUICtrl(p)
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, mOutputMonitor(NULL)
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, mSpeakBtn(NULL)
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, mShowBtn(NULL)
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{
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LLRect rect = p.rect();
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LLRect speak_rect(0, rect.getHeight(), rect.getWidth(), 0);
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LLRect show_rect = p.show_button.rect();
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show_rect.set(0, rect.getHeight(), show_rect.getWidth(), 0);
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speak_rect.mRight -= show_rect.getWidth();
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show_rect.mLeft = speak_rect.getWidth();
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show_rect.mRight = rect.getWidth();
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LLButton::Params speak_params = p.speak_button;
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speak_params.rect(speak_rect);
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mSpeakBtn = LLUICtrlFactory::create<LLButton>(speak_params);
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addChild(mSpeakBtn);
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LLTransientFloaterMgr::getInstance()->addControlView(mSpeakBtn);
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mSpeakBtn->setMouseDownCallback(boost::bind(&LLSpeakButton::onMouseDown_SpeakBtn, this));
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mSpeakBtn->setMouseUpCallback(boost::bind(&LLSpeakButton::onMouseUp_SpeakBtn, this));
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mSpeakBtn->setToggleState(FALSE);
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LLBottomtrayButton::Params show_params = p.show_button;
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show_params.rect(show_rect);
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mShowBtn = LLUICtrlFactory::create<LLBottomtrayButton>(show_params);
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addChild(mShowBtn);
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LLTransientFloaterMgr::getInstance()->addControlView(mShowBtn);
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// mShowBtn->setClickedCallback(boost::bind(&LLSpeakButton::onClick_ShowBtn, this));
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// mShowBtn->setToggleState(FALSE);
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static const S32 MONITOR_RIGHT_PAD = 2;
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LLRect monitor_rect = p.monitor.rect();
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S32 monitor_height = monitor_rect.getHeight();
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monitor_rect.mLeft = speak_rect.getWidth() - monitor_rect.getWidth() - MONITOR_RIGHT_PAD;
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monitor_rect.mRight = speak_rect.getWidth() - MONITOR_RIGHT_PAD;
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monitor_rect.mBottom = (rect.getHeight() / 2) - (monitor_height / 2);
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monitor_rect.mTop = monitor_rect.mBottom + monitor_height;
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LLOutputMonitorCtrl::Params monitor_params = p.monitor;
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monitor_params.draw_border(false);
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monitor_params.rect(monitor_rect);
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monitor_params.auto_update(true);
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monitor_params.speaker_id(gAgentID);
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mOutputMonitor = LLUICtrlFactory::create<LLOutputMonitorCtrl>(monitor_params);
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mSpeakBtn->addChild(mOutputMonitor);
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// never show "muted" because you can't mute yourself
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mOutputMonitor->setIsMuted(false);
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mOutputMonitor->setIsAgentControl(true);
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//*TODO find a better place to do that
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LLVoiceChannel::setCurrentVoiceChannelChangedCallback(boost::bind(&LLCallFloater::sOnCurrentChannelChanged, _1), true);
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}
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LLSpeakButton::~LLSpeakButton()
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{
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if(LLTransientFloaterMgr::instanceExists())
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{
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LLTransientFloaterMgr::getInstance()->removeControlView(mSpeakBtn);
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LLTransientFloaterMgr::getInstance()->removeControlView(mShowBtn);
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}
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}
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void LLSpeakButton::setSpeakToolTip(const std::string& msg)
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{
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mSpeakBtn->setToolTip(msg);
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}
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void LLSpeakButton::setShowToolTip(const std::string& msg)
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{
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mShowBtn->setToolTip(msg);
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}
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void LLSpeakButton::setLabelVisible(bool visible)
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{
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static std::string label_selected = mSpeakBtn->getLabelSelected();
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static std::string label_unselected = mSpeakBtn->getLabelUnselected();
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if (visible)
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{
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mSpeakBtn->setLabelSelected(label_selected);
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mSpeakBtn->setLabelUnselected(label_unselected);
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}
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else
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{
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static LLStringExplicit empty_string("");
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mSpeakBtn->setLabelSelected(empty_string);
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mSpeakBtn->setLabelUnselected(empty_string);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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/// PROTECTED SECTION
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//////////////////////////////////////////////////////////////////////////
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void LLSpeakButton::onMouseDown_SpeakBtn()
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{
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bool down = true;
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LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk
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}
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void LLSpeakButton::onMouseUp_SpeakBtn()
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{
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bool down = false;
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LLVoiceClient::getInstance()->inputUserControlState(down);
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}
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