phoenix-firestorm/indra/newview/fsfloaterperformance.h

103 lines
3.0 KiB
C++

/**
* @file fsfloaterperformance.h
*
* This is forked directly from an early access release of llfloaterperformance.h
*
* $LicenseInfo:firstyear=2021&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2021, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef FS_FLOATERPERFORMANCE_H
#define FS_FLOATERPERFORMANCE_H
#include "llfloater.h"
#include "lllistcontextmenu.h"
class LLCharacter;
class LLNameListCtrl;
class LLComboBox;
class FSFloaterPerformance : public LLFloater
{
public:
FSFloaterPerformance(const LLSD& key);
virtual ~FSFloaterPerformance();
/*virtual*/ BOOL postBuild();
/*virtual*/ void draw();
void showSelectedPanel(LLPanel* selected_panel);
void showMainPanel();
void hidePanels();
void detachItem(const LLUUID& item_id);
void onAvatarListRightClick(LLUICtrl* ctrl, S32 x, S32 y);
void onCustomAction (const LLSD& userdata, const LLUUID& av_id);
bool isActionChecked(const LLSD& userdata, const LLUUID& av_id);
void onExtendedAction(const LLSD& userdata, const LLUUID& av_id);
void resetMaxArtSlider();
void savePreset();
void loadPreset();
void setHardwareDefaults();
private:
void initBackBtn(LLPanel* panel);
void populateHUDList();
void populateObjectList();
void populateNearbyList();
void onChangeQuality(const LLSD& data);
void onClickHideAvatars();
void onClickExceptions();
void onClickFocusAvatar();
void updateMaxComplexity();
void updateComplexityText();
void updateMaxRenderTime();
void updateMaxRenderTimeText();
LLPanel* mMainPanel;
LLPanel* mNearbyPanel;
LLPanel* mComplexityPanel;
LLPanel* mHUDsPanel;
LLPanel* mSettingsPanel;
LLPanel* mAutoTunePanel;
LLNameListCtrl* mHUDList;
LLNameListCtrl* mObjectList;
LLNameListCtrl* mNearbyList;
LLComboBox* mNearbyCombo;
LLListContextMenu* mContextMenu;
LLTimer* mUpdateTimer;
// maximum GPU time of nearby avatars in ms according to LLWorld::getNearbyAvatarsAndMaxGPUTime
// -1.f if no profile has happened yet
F32 mNearbyMaxGPUTime = -1.f;
boost::signals2::connection mComplexityChangedSignal;
boost::signals2::connection mMaxARTChangedSignal;
};
#endif // FS_FLOATERPERFORMANCE_H