phoenix-firestorm/indra/newview/fsnearbychathub.h

71 lines
2.5 KiB
C++

/**
* @file fsnearbychathub.h (was llnearbychat.h)
* @brief Nearby chat central class for handling multiple chat input controls
*
* $LicenseInfo:firstyear=2004&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
* Copyright (C) 2012, Zi Ree @ Second Life
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef FS_NEARBYCHAT_H
#define FS_NEARBYCHAT_H
#include "llsingleton.h"
#include "llviewerchat.h"
class FSNearbyChatControl;
class LLUICtrl;
class FSNearbyChat : public LLSingleton<FSNearbyChat>
{
LLSINGLETON(FSNearbyChat);
~FSNearbyChat();
static S32 sLastSpecialChatChannel;
FSNearbyChatControl* mDefaultChatBar;
void onDefaultChatBarButtonClicked();
public:
void registerChatBar(FSNearbyChatControl* chatBar);
// set the contents of the chat bar to "text" if it was empty, otherwise just show it
void showDefaultChatBar(BOOL visible, const char* text = NULL) const;
void sendChat(LLWString text, EChatType type);
static LLWString stripChannelNumber(const LLWString &mesg, S32* channel, S32* last_channel, bool* is_set);
static EChatType processChatTypeTriggers(EChatType type, std::string &str);
void sendChatFromViewer(const std::string& utf8text, EChatType type, BOOL animate);
void sendChatFromViewer(const LLWString& wtext, EChatType type, BOOL animate);
static void sendChatFromViewer(const LLWString& wtext, const LLWString& out_text, EChatType type, BOOL animate, S32 channel);
void setFocusedInputEditor(FSNearbyChatControl* inputEditor, BOOL focus);
BOOL defaultChatBarIsIdle() const;
BOOL defaultChatBarHasFocus() const;
static void handleChatBarKeystroke(LLUICtrl* source, S32 channel = 0);
FSNearbyChatControl* mFocusedInputEditor;
};
#endif // FS_NEARBYCHAT_H