phoenix-firestorm/indra/newview/llpreviewtexture.h

161 lines
5.0 KiB
C++

/**
* @file llpreviewtexture.h
* @brief LLPreviewTexture class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLPREVIEWTEXTURE_H
#define LL_LLPREVIEWTEXTURE_H
#include "llpreview.h"
#include "llbutton.h"
#include "llframetimer.h"
#include "llviewertexture.h"
// <FS:Ansariel> Metadata reader
#include "llavatarnamecache.h"
class LLComboBox;
class LLImageRaw;
class LLPreviewTexture : public LLPreview
{
public:
enum EFileformatType
{
FORMAT_TGA,
FORMAT_PNG
};
LLPreviewTexture(const LLSD& key);
~LLPreviewTexture();
virtual void draw();
virtual BOOL canSaveAs() const;
virtual void saveAs();
// <FS:Ansariel> FIRE-22851: Show texture "Save as" file picker subsequently instead all at once
//void saveAs(EFileformatType format);
void saveAs(uuid_vec_t remaining_ids);
void saveAs(EFileformatType format, uuid_vec_t remaining_ids = uuid_vec_t());
// </FS:Ansariel<
virtual void loadAsset();
virtual EAssetStatus getAssetStatus();
virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
virtual void onFocusReceived();
static void onFileLoadedForSaveTGA(
BOOL success,
LLViewerFetchedTexture *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata );
static void onFileLoadedForSavePNG(
BOOL success,
LLViewerFetchedTexture *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata );
void openToSave();
// <FS:Ansariel> Undo MAINT-2897 and use our own texture format selection
//void saveTextureToFile(const std::vector<std::string>& filenames);
void saveTextureToFile(const std::vector<std::string>& filenames, EFileformatType format, loaded_callback_func callback, uuid_vec_t remaining_ids = uuid_vec_t());
// </FS:Ansariel>
void saveMultipleToFile(const std::string& file_name = "");
static void onSaveAsBtn(LLUICtrl* ctrl, void* data);
// <FS:Ansariel> Texture preview mode
//void hideCtrlButtons();
/*virtual*/ void setObjectID(const LLUUID& object_id);
// <FS:Techwolf Lupindo> texture comment metadata reader
void callbackLoadName(const LLUUID& agent_id, const LLAvatarName& av_name);
void onButtonClickProfile();
void onButtonClickUUID();
static void onTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata);
// </FS:Techwolf Lupindo>
// <FS:Ansariel> For requesting dimensions update
void setUpdateDimensions(BOOL update) { mUpdateDimensions = update; }
// <FS:Ansariel> FIRE-20150: Add refresh button to texture preview
void onButtonRefresh();
// <FS:Ansariel> FIRE-22851: Show texture "Save as" file picker subsequently instead all at once
static void saveMultiple(uuid_vec_t ids);
protected:
void init();
void populateRatioList();
/* virtual */ BOOL postBuild();
bool setAspectRatio(const F32 width, const F32 height);
static void onAspectRatioCommit(LLUICtrl*,void* userdata);
void adjustAspectRatio();
private:
void updateImageID(); // set what image is being uploaded.
void updateDimensions();
LLUUID mImageID;
LLPointer<LLViewerFetchedTexture> mImage;
S32 mImageOldBoostLevel;
std::string mSaveFileName;
LLFrameTimer mSavedFileTimer;
BOOL mLoadingFullImage;
BOOL mShowKeepDiscard;
BOOL mCopyToInv;
// Save the image once it's loaded.
BOOL mPreviewToSave;
// This is stored off in a member variable, because the save-as
// button and drag and drop functionality need to know.
BOOL mIsCopyable;
BOOL mIsFullPerm;
BOOL mUpdateDimensions;
S32 mLastHeight;
S32 mLastWidth;
F32 mAspectRatio;
bool mShowingButtons;
bool mDisplayNameCallback;
LLAvatarNameCache::callback_connection_t mAvatarNameCallbackConnection;
LLUIString mUploaderDateTime;
// <FS:Ansariel> Performance improvement
LLUICtrl* mDimensionsCtrl;
LLLoadedCallbackEntry::source_callback_list_t mCallbackTextureList ;
std::vector<std::string> mRatiosList;
};
#endif // LL_LLPREVIEWTEXTURE_H