131 lines
3.7 KiB
C++
131 lines
3.7 KiB
C++
/**
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* @file LLSidepanelInventory.h
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* @brief Side Bar "Inventory" panel
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*
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* $LicenseInfo:firstyear=2009&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2010, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation;
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* version 2.1 of the License only.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#ifndef LL_LLSIDEPANELINVENTORY_H
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#define LL_LLSIDEPANELINVENTORY_H
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#include "llpanel.h"
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class LLButton;
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class LLFolderViewItem;
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class LLInboxAddedObserver;
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class LLInventoryCategoriesObserver;
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class LLInventoryItem;
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class LLInventoryPanel;
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class LLLayoutPanel;
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class LLPanelMainInventory;
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class LLSidepanelItemInfo;
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class LLSidepanelTaskInfo;
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class LLFloater; // <FS:Ansariel> Secondary inventory window
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class LLSidepanelInventory : public LLPanel
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{
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public:
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LLSidepanelInventory();
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virtual ~LLSidepanelInventory();
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private:
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void updateInbox();
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public:
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void observeInboxCreation();
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void observeInboxModifications(const LLUUID& inboxID);
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/*virtual*/ BOOL postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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LLInventoryPanel* getActivePanel(); // Returns an active inventory panel, if any.
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void selectAllItemsPanel();
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LLInventoryPanel* getInboxPanel() const { return mInventoryPanelInbox.get(); }
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LLPanelMainInventory* getMainInventoryPanel() const { return mPanelMainInventory; }
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BOOL isMainInventoryPanelActive() const;
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void clearSelections(bool clearMain, bool clearInbox);
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std::set<LLFolderViewItem*> getInboxSelectionList();
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void showInventoryPanel();
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void initInventoryViews();
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// checks can share selected item(s)
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bool canShare();
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void onToggleInboxBtn();
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void enableInbox(bool enabled);
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void toggleInbox();
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void hideInbox();
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// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
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void refreshInboxVisibility();
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void openInbox();
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bool isInboxEnabled() const { return mInboxEnabled; }
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static void cleanup();
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// <FS:Ansariel> Secondary inventory window
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static LLFloater* createSecondaryInventoryWindow(const LLSD& key);
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protected:
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// Tracks highlighted (selected) item in inventory panel.
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LLInventoryItem *getSelectedItem();
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U32 getSelectedCount();
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void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
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// "wear", "teleport", etc.
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void performActionOnSelection(const std::string &action);
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bool canWearSelected(); // check whether selected items can be worn
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void onInboxChanged(const LLUUID& inbox_id);
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//
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// UI Elements
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//
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private:
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LLPanel* mInventoryPanel; // Main inventory view
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LLHandle<LLInventoryPanel> mInventoryPanelInbox;
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LLPanelMainInventory* mPanelMainInventory;
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LLLayoutPanel* mInboxLayoutPanel;
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protected:
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void onReloadInboxClicked(); // <FS:Zi> Add reload button to inventory inbox
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public:
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void onBackButtonClicked();
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private:
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bool mInboxEnabled;
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LLInventoryCategoriesObserver* mCategoriesObserver;
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LLInboxAddedObserver* mInboxAddedObserver;
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static bool sInboxInitalized; // <FS:Ansariel> Inbox panel randomly shown on secondary inventory windows
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};
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#endif //LL_LLSIDEPANELINVENTORY_H
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