218 lines
4.7 KiB
C++
218 lines
4.7 KiB
C++
/**
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* @file llfloatermap.cpp
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* @brief The "mini-map" or radar in the upper right part of the screen.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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// self include
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#include "llfloatermap.h"
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// Library includes
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#include "llfontgl.h"
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#include "llinventory.h"
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#include "message.h"
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// Viewer includes
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#include "llagent.h"
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#include "llcolorscheme.h"
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#include "llviewercontrol.h"
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#include "lldraghandle.h"
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#include "lleconomy.h"
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#include "llfloaterworldmap.h"
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#include "llfocusmgr.h"
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#include "llnetmap.h"
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#include "llregionhandle.h"
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#include "llresizebar.h"
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#include "llresizehandle.h"
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#include "llresmgr.h"
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#include "llsky.h"
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#include "llsliderctrl.h"
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#include "llspinctrl.h"
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#include "llstatgraph.h"
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#include "llstatusbar.h"
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//#include "lltextbox.h"
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#include "llui.h"
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#include "llviewermenu.h"
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#include "llviewerparceloverlay.h"
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#include "llviewerregion.h"
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#include "llviewerstats.h"
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#include "llurlsimstring.h"
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#include "llglheaders.h"
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//
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// Constants
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//
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const S32 LEGEND_SIZE = 16;
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const S32 HPAD = 4;
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const S32 MAP_COMBOBOX_WIDTH = 128;
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const S32 MAP_COMBOBOX_HEIGHT = 20;
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const S32 GO_BTN_WIDTH = 20;
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const S32 SLIDER_WIDTH = LEGEND_SIZE + MAP_COMBOBOX_WIDTH + HPAD + GO_BTN_WIDTH - HPAD;
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const S32 SLIDER_HEIGHT = 16;
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const S32 SIM_STAT_WIDTH = 8;
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const S32 MAP_SCALE_MIN = 35; // in pixels per sim
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const S32 MAP_SCALE_MAX = 180; // in pixels per sim
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const S32 MAP_SCALE_INCREMENT = 5;
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const S32 NETMAP_MIN_WIDTH = 128;
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const S32 NETMAP_MIN_HEIGHT = 128;
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const S32 FLOATERMAP_MIN_WIDTH =
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SLIDER_WIDTH +
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2 * (HPAD + LLPANEL_BORDER_WIDTH);
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const S32 MORE_BTN_VPAD = 2;
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const S32 SPIN_VPAD = 4;
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const S32 TRACKING_LABEL_HEIGHT = 16;
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const S32 FLOATERMAP_MIN_HEIGHT_LARGE = 60;
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//
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// Globals
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//
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LLFloaterMap *gFloaterMap = NULL;
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//
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// Member functions
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//
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LLFloaterMap::LLFloaterMap(const std::string& name)
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:
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LLFloater(name,
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std::string("FloaterMiniMapRect"),
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LLStringUtil::null,
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TRUE,
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FLOATERMAP_MIN_WIDTH,
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FLOATERMAP_MIN_HEIGHT_LARGE,
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FALSE,
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FALSE,
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TRUE) // close button
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{
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const S32 LEFT = LLPANEL_BORDER_WIDTH;
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const S32 TOP = getRect().getHeight();
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S32 y = 0;
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// Map itself
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LLRect map_rect(
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LEFT,
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TOP - LLPANEL_BORDER_WIDTH,
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getRect().getWidth() - LLPANEL_BORDER_WIDTH,
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y );
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LLColor4 bg_color = gColors.getColor( "NetMapBackgroundColor" );
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mMap = new LLNetMap("Net Map", map_rect, bg_color);
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mMap->setFollowsAll();
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addChildAtEnd(mMap);
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// Get the drag handle all the way in back
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sendChildToBack(getDragHandle());
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setIsChrome(TRUE);
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}
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LLFloaterMap::~LLFloaterMap()
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{
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}
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// virtual
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void LLFloaterMap::setVisible(BOOL visible)
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{
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LLFloater::setVisible(visible);
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gSavedSettings.setBOOL("ShowMiniMap", visible);
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}
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// virtual
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void LLFloaterMap::onClose(bool app_quitting)
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{
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LLFloater::setVisible(FALSE);
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if (!app_quitting)
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{
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gSavedSettings.setBOOL("ShowMiniMap", FALSE);
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}
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}
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BOOL LLFloaterMap::canClose()
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{
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return !LLApp::isExiting();
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}
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// virtual
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void LLFloaterMap::draw()
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{
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// Note: we can't just gAgent.check cameraMouselook() because the transition states are wrong.
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if( gAgent.cameraMouselook())
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{
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setMouseOpaque(FALSE);
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getDragHandle()->setMouseOpaque(FALSE);
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drawChild(mMap);
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}
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else
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{
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setMouseOpaque(TRUE);
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getDragHandle()->setMouseOpaque(TRUE);
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LLFloater::draw();
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}
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}
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// static
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void LLFloaterMap::toggle(void*)
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{
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if( gFloaterMap )
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{
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if (gFloaterMap->getVisible())
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{
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gFloaterMap->close();
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}
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else
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{
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gFloaterMap->open(); /* Flawfinder: ignore */
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}
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}
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}
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