4208 lines
106 KiB
C++
4208 lines
106 KiB
C++
/**
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* @file llvoiceclient.cpp
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* @brief Implementation of LLVoiceClient class which is the interface to the voice client process.
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*
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* $LicenseInfo:firstyear=2001&license=viewergpl$
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*
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* Copyright (c) 2001-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include "llvoiceclient.h"
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#include <boost/tokenizer.hpp>
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#include "llsdutil.h"
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#include "llvoavatar.h"
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#include "llbufferstream.h"
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#include "llfile.h"
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#ifdef LL_STANDALONE
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# include "expat.h"
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#else
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# include "expat/expat.h"
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#endif
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#include "llcallbacklist.h"
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#include "llviewerregion.h"
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#include "llviewernetwork.h" // for gGridChoice
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#include "llbase64.h"
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#include "llviewercontrol.h"
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#include "llkeyboard.h"
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#include "llappviewer.h" // for gDisconnected, gDisableVoice
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#include "llmutelist.h" // to check for muted avatars
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#include "llagent.h"
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#include "llcachename.h"
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#include "llimview.h" // for LLIMMgr
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#include "llimpanel.h" // for LLVoiceChannel
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#include "llparcel.h"
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#include "llviewerparcelmgr.h"
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#include "llfirstuse.h"
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#include "llviewerwindow.h"
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#include "llviewercamera.h"
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// for base64 decoding
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#include "apr_base64.h"
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// for SHA1 hash
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#include "apr_sha1.h"
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// If we are connecting to agni AND the user's last name is "Linden", join this channel instead of looking up the sim name.
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// If we are connecting to agni and the user's last name is NOT "Linden", disable voice.
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#define AGNI_LINDENS_ONLY_CHANNEL "SL"
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static bool sConnectingToAgni = false;
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F32 LLVoiceClient::OVERDRIVEN_POWER_LEVEL = 0.7f;
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const F32 SPEAKING_TIMEOUT = 1.f;
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const int VOICE_MAJOR_VERSION = 1;
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const int VOICE_MINOR_VERSION = 0;
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LLVoiceClient *gVoiceClient = NULL;
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// Don't retry connecting to the daemon more frequently than this:
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const F32 CONNECT_THROTTLE_SECONDS = 1.0f;
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// Don't send positional updates more frequently than this:
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const F32 UPDATE_THROTTLE_SECONDS = 0.1f;
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const F32 LOGIN_RETRY_SECONDS = 10.0f;
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const int MAX_LOGIN_RETRIES = 12;
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class LLViewerVoiceAccountProvisionResponder :
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public LLHTTPClient::Responder
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{
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public:
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LLViewerVoiceAccountProvisionResponder(int retries)
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{
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mRetries = retries;
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}
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virtual void error(U32 status, const std::string& reason)
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{
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if ( mRetries > 0 )
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{
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if ( gVoiceClient ) gVoiceClient->requestVoiceAccountProvision(
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mRetries - 1);
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}
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else
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{
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//TODO: throw an error message?
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if ( gVoiceClient ) gVoiceClient->giveUp();
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}
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}
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virtual void result(const LLSD& content)
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{
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if ( gVoiceClient )
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{
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gVoiceClient->login(
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content["username"].asString(),
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content["password"].asString());
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}
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}
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private:
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int mRetries;
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};
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/**
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* @class LLVivoxProtocolParser
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* @brief This class helps construct new LLIOPipe specializations
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* @see LLIOPipe
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*
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* THOROUGH_DESCRIPTION
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*/
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class LLVivoxProtocolParser : public LLIOPipe
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{
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LOG_CLASS(LLVivoxProtocolParser);
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public:
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LLVivoxProtocolParser();
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virtual ~LLVivoxProtocolParser();
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protected:
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/* @name LLIOPipe virtual implementations
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*/
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//@{
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/**
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* @brief Process the data in buffer
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*/
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virtual EStatus process_impl(
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const LLChannelDescriptors& channels,
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buffer_ptr_t& buffer,
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bool& eos,
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LLSD& context,
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LLPumpIO* pump);
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//@}
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std::string mInput;
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// Expat control members
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XML_Parser parser;
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int responseDepth;
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bool ignoringTags;
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bool isEvent;
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int ignoreDepth;
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// Members for processing responses. The values are transient and only valid within a call to processResponse().
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int returnCode;
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int statusCode;
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std::string statusString;
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std::string uuidString;
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std::string actionString;
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std::string connectorHandle;
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std::string accountHandle;
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std::string sessionHandle;
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std::string eventSessionHandle;
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// Members for processing events. The values are transient and only valid within a call to processResponse().
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std::string eventTypeString;
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int state;
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std::string uriString;
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bool isChannel;
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std::string nameString;
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std::string audioMediaString;
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std::string displayNameString;
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int participantType;
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bool isLocallyMuted;
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bool isModeratorMuted;
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bool isSpeaking;
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int volume;
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F32 energy;
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// Members for processing text between tags
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std::string textBuffer;
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bool accumulateText;
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void reset();
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void processResponse(std::string tag);
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static void XMLCALL ExpatStartTag(void *data, const char *el, const char **attr);
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static void XMLCALL ExpatEndTag(void *data, const char *el);
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static void XMLCALL ExpatCharHandler(void *data, const XML_Char *s, int len);
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void StartTag(const char *tag, const char **attr);
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void EndTag(const char *tag);
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void CharData(const char *buffer, int length);
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};
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LLVivoxProtocolParser::LLVivoxProtocolParser()
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{
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parser = NULL;
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parser = XML_ParserCreate(NULL);
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reset();
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}
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void LLVivoxProtocolParser::reset()
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{
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responseDepth = 0;
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ignoringTags = false;
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accumulateText = false;
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textBuffer.clear();
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energy = 0.f;
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ignoreDepth = 0;
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isChannel = false;
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isEvent = false;
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isLocallyMuted = false;
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isModeratorMuted = false;
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isSpeaking = false;
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participantType = 0;
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returnCode = 0;
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state = 0;
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statusCode = 0;
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volume = 0;
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}
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//virtual
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LLVivoxProtocolParser::~LLVivoxProtocolParser()
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{
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if (parser)
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XML_ParserFree(parser);
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}
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// virtual
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LLIOPipe::EStatus LLVivoxProtocolParser::process_impl(
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const LLChannelDescriptors& channels,
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buffer_ptr_t& buffer,
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bool& eos,
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LLSD& context,
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LLPumpIO* pump)
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{
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LLBufferStream istr(channels, buffer.get());
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std::ostringstream ostr;
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while (istr.good())
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{
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char buf[1024];
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istr.read(buf, sizeof(buf));
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mInput.append(buf, istr.gcount());
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}
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// MBW -- XXX -- This should no longer be necessary. Or even possible.
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// We've read all the data out of the buffer. Make sure it doesn't accumulate.
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// buffer->clear();
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// Look for input delimiter(s) in the input buffer. If one is found, send the message to the xml parser.
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int start = 0;
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int delim;
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while((delim = mInput.find("\n\n\n", start)) != std::string::npos)
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{
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// Turn this on to log incoming XML
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if(0)
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{
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int foo = mInput.find("Set3DPosition", start);
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int bar = mInput.find("ParticipantPropertiesEvent", start);
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if(foo != std::string::npos && (foo < delim))
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{
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// This is a Set3DPosition response. Don't print it, since these are way too spammy.
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}
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else if(bar != std::string::npos && (bar < delim))
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{
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// This is a ParticipantPropertiesEvent response. Don't print it, since these are way too spammy.
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}
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else
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{
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LL_INFOS("Voice") << "parsing: " << mInput.substr(start, delim - start) << LL_ENDL;
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}
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}
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// Reset internal state of the LLVivoxProtocolParser (no effect on the expat parser)
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reset();
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XML_ParserReset(parser, NULL);
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XML_SetElementHandler(parser, ExpatStartTag, ExpatEndTag);
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XML_SetCharacterDataHandler(parser, ExpatCharHandler);
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XML_SetUserData(parser, this);
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XML_Parse(parser, mInput.data() + start, delim - start, false);
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start = delim + 3;
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}
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if(start != 0)
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mInput = mInput.substr(start);
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LL_DEBUGS("Voice") << "at end, mInput is: " << mInput << LL_ENDL;
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if(!gVoiceClient->mConnected)
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{
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// If voice has been disabled, we just want to close the socket. This does so.
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LL_INFOS("Voice") << "returning STATUS_STOP" << LL_ENDL;
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return STATUS_STOP;
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}
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return STATUS_OK;
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}
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void XMLCALL LLVivoxProtocolParser::ExpatStartTag(void *data, const char *el, const char **attr)
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{
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if (data)
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{
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LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
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object->StartTag(el, attr);
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}
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}
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// --------------------------------------------------------------------------------
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void XMLCALL LLVivoxProtocolParser::ExpatEndTag(void *data, const char *el)
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{
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if (data)
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{
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LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
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object->EndTag(el);
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}
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}
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// --------------------------------------------------------------------------------
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void XMLCALL LLVivoxProtocolParser::ExpatCharHandler(void *data, const XML_Char *s, int len)
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{
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if (data)
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{
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LLVivoxProtocolParser *object = (LLVivoxProtocolParser*)data;
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object->CharData(s, len);
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}
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}
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// --------------------------------------------------------------------------------
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void LLVivoxProtocolParser::StartTag(const char *tag, const char **attr)
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{
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// Reset the text accumulator. We shouldn't have strings that are inturrupted by new tags
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textBuffer.clear();
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// only accumulate text if we're not ignoring tags.
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accumulateText = !ignoringTags;
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if (responseDepth == 0)
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{
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isEvent = strcmp("Event", tag) == 0;
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if (strcmp("Response", tag) == 0 || isEvent)
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{
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// Grab the attributes
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while (*attr)
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{
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const char *key = *attr++;
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const char *value = *attr++;
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if (strcmp("requestId", key) == 0)
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{
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uuidString = value;
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}
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else if (strcmp("action", key) == 0)
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{
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actionString = value;
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}
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else if (strcmp("type", key) == 0)
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{
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eventTypeString = value;
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}
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}
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}
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LL_DEBUGS("Voice") << tag << " (" << responseDepth << ")" << LL_ENDL;
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}
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else
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{
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if (ignoringTags)
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{
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LL_DEBUGS("Voice") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
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}
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else
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{
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LL_DEBUGS("Voice") << tag << " (" << responseDepth << ")" << LL_ENDL;
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// Ignore the InputXml stuff so we don't get confused
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if (strcmp("InputXml", tag) == 0)
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{
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ignoringTags = true;
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ignoreDepth = responseDepth;
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accumulateText = false;
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LL_DEBUGS("Voice") << "starting ignore, ignoreDepth is " << ignoreDepth << LL_ENDL;
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}
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else if (strcmp("CaptureDevices", tag) == 0)
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{
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gVoiceClient->clearCaptureDevices();
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}
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else if (strcmp("RenderDevices", tag) == 0)
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{
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gVoiceClient->clearRenderDevices();
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}
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}
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}
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responseDepth++;
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}
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// --------------------------------------------------------------------------------
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void LLVivoxProtocolParser::EndTag(const char *tag)
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{
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const std::string& string = textBuffer;
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bool clearbuffer = true;
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responseDepth--;
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if (ignoringTags)
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{
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if (ignoreDepth == responseDepth)
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{
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LL_DEBUGS("Voice") << "end of ignore" << LL_ENDL;
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ignoringTags = false;
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}
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else
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{
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LL_DEBUGS("Voice") << "ignoring tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
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}
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}
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if (!ignoringTags)
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{
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LL_DEBUGS("Voice") << "processing tag " << tag << " (depth = " << responseDepth << ")" << LL_ENDL;
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// Closing a tag. Finalize the text we've accumulated and reset
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if (strcmp("ReturnCode", tag) == 0)
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returnCode = strtol(string.c_str(), NULL, 10);
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else if (strcmp("StatusCode", tag) == 0)
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statusCode = strtol(string.c_str(), NULL, 10);
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else if (strcmp("ConnectorHandle", tag) == 0)
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connectorHandle = string;
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else if (strcmp("AccountHandle", tag) == 0)
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accountHandle = string;
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else if (strcmp("SessionHandle", tag) == 0)
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{
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if (isEvent)
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eventSessionHandle = string;
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else
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sessionHandle = string;
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}
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else if (strcmp("StatusString", tag) == 0)
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statusString = string;
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else if (strcmp("State", tag) == 0)
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state = strtol(string.c_str(), NULL, 10);
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else if (strcmp("URI", tag) == 0)
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uriString = string;
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else if (strcmp("IsChannel", tag) == 0)
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isChannel = string == "true" ? true : false;
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else if (strcmp("Name", tag) == 0)
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nameString = string;
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else if (strcmp("AudioMedia", tag) == 0)
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audioMediaString = string;
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else if (strcmp("ChannelName", tag) == 0)
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nameString = string;
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else if (strcmp("ParticipantURI", tag) == 0)
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uriString = string;
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else if (strcmp("DisplayName", tag) == 0)
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displayNameString = string;
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else if (strcmp("AccountName", tag) == 0)
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nameString = string;
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else if (strcmp("ParticipantTyppe", tag) == 0)
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participantType = strtol(string.c_str(), NULL, 10);
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else if (strcmp("IsLocallyMuted", tag) == 0)
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isLocallyMuted = string == "true" ? true : false;
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else if (strcmp("IsModeratorMuted", tag) == 0)
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isModeratorMuted = string == "true" ? true : false;
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else if (strcmp("IsSpeaking", tag) == 0)
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isSpeaking = string == "true" ? true : false;
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else if (strcmp("Volume", tag) == 0)
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volume = strtol(string.c_str(), NULL, 10);
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else if (strcmp("Energy", tag) == 0)
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energy = (F32)strtod(string.c_str(), NULL);
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else if (strcmp("MicEnergy", tag) == 0)
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energy = (F32)strtod(string.c_str(), NULL);
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else if (strcmp("ChannelName", tag) == 0)
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nameString = string;
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else if (strcmp("ChannelURI", tag) == 0)
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uriString = string;
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else if (strcmp("ChannelListResult", tag) == 0)
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{
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gVoiceClient->addChannelMapEntry(nameString, uriString);
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}
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else if (strcmp("Device", tag) == 0)
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{
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// This closing tag shouldn't clear the accumulated text.
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clearbuffer = false;
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}
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else if (strcmp("CaptureDevice", tag) == 0)
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{
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gVoiceClient->addCaptureDevice(textBuffer);
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}
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else if (strcmp("RenderDevice", tag) == 0)
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{
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gVoiceClient->addRenderDevice(textBuffer);
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}
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if(clearbuffer)
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{
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textBuffer.clear();
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accumulateText= false;
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}
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if (responseDepth == 0)
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{
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// We finished all of the XML, process the data
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processResponse(tag);
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}
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}
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}
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// --------------------------------------------------------------------------------
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|
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void LLVivoxProtocolParser::CharData(const char *buffer, int length)
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{
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/*
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This method is called for anything that isn't a tag, which can be text you
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want that lies between tags, and a lot of stuff you don't want like file formatting
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(tabs, spaces, CR/LF, etc).
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Only copy text if we are in accumulate mode...
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*/
|
|
if (accumulateText)
|
|
textBuffer.append(buffer, length);
|
|
}
|
|
|
|
// --------------------------------------------------------------------------------
|
|
|
|
void LLVivoxProtocolParser::processResponse(std::string tag)
|
|
{
|
|
LL_DEBUGS("Voice") << tag << LL_ENDL;
|
|
|
|
if (isEvent)
|
|
{
|
|
if (eventTypeString == "LoginStateChangeEvent")
|
|
{
|
|
gVoiceClient->loginStateChangeEvent(accountHandle, statusCode, statusString, state);
|
|
}
|
|
else if (eventTypeString == "SessionNewEvent")
|
|
{
|
|
gVoiceClient->sessionNewEvent(accountHandle, eventSessionHandle, state, nameString, uriString);
|
|
}
|
|
else if (eventTypeString == "SessionStateChangeEvent")
|
|
{
|
|
gVoiceClient->sessionStateChangeEvent(uriString, statusCode, statusString, eventSessionHandle, state, isChannel, nameString);
|
|
}
|
|
else if (eventTypeString == "ParticipantStateChangeEvent")
|
|
{
|
|
gVoiceClient->participantStateChangeEvent(uriString, statusCode, statusString, state, nameString, displayNameString, participantType);
|
|
|
|
}
|
|
else if (eventTypeString == "ParticipantPropertiesEvent")
|
|
{
|
|
gVoiceClient->participantPropertiesEvent(uriString, statusCode, statusString, isLocallyMuted, isModeratorMuted, isSpeaking, volume, energy);
|
|
}
|
|
else if (eventTypeString == "AuxAudioPropertiesEvent")
|
|
{
|
|
gVoiceClient->auxAudioPropertiesEvent(energy);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (actionString == "Connector.Create.1")
|
|
{
|
|
gVoiceClient->connectorCreateResponse(statusCode, statusString, connectorHandle);
|
|
}
|
|
else if (actionString == "Account.Login.1")
|
|
{
|
|
gVoiceClient->loginResponse(statusCode, statusString, accountHandle);
|
|
}
|
|
else if (actionString == "Session.Create.1")
|
|
{
|
|
gVoiceClient->sessionCreateResponse(statusCode, statusString, sessionHandle);
|
|
}
|
|
else if (actionString == "Session.Connect.1")
|
|
{
|
|
gVoiceClient->sessionConnectResponse(statusCode, statusString);
|
|
}
|
|
else if (actionString == "Session.Terminate.1")
|
|
{
|
|
gVoiceClient->sessionTerminateResponse(statusCode, statusString);
|
|
}
|
|
else if (actionString == "Account.Logout.1")
|
|
{
|
|
gVoiceClient->logoutResponse(statusCode, statusString);
|
|
}
|
|
else if (actionString == "Connector.InitiateShutdown.1")
|
|
{
|
|
gVoiceClient->connectorShutdownResponse(statusCode, statusString);
|
|
}
|
|
else if (actionString == "Account.ChannelGetList.1")
|
|
{
|
|
gVoiceClient->channelGetListResponse(statusCode, statusString);
|
|
}
|
|
/*
|
|
else if (actionString == "Connector.AccountCreate.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Connector.MuteLocalMic.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Connector.MuteLocalSpeaker.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Connector.SetLocalMicVolume.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Connector.SetLocalSpeakerVolume.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Session.ListenerSetPosition.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Session.SpeakerSetPosition.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Session.Set3DPosition.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Session.AudioSourceSetPosition.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Session.GetChannelParticipants.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelCreate.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelUpdate.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelDelete.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelCreateAndInvite.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelFolderCreate.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelFolderUpdate.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelFolderDelete.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelAddModerator.1")
|
|
{
|
|
|
|
}
|
|
else if (actionString == "Account.ChannelDeleteModerator.1")
|
|
{
|
|
|
|
}
|
|
*/
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class LLVoiceClientMuteListObserver : public LLMuteListObserver
|
|
{
|
|
/* virtual */ void onChange() { gVoiceClient->muteListChanged();}
|
|
};
|
|
static LLVoiceClientMuteListObserver mutelist_listener;
|
|
static bool sMuteListListener_listening = false;
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
class LLVoiceClientCapResponder : public LLHTTPClient::Responder
|
|
{
|
|
public:
|
|
LLVoiceClientCapResponder(void){};
|
|
|
|
virtual void error(U32 status, const std::string& reason); // called with bad status codes
|
|
virtual void result(const LLSD& content);
|
|
|
|
private:
|
|
};
|
|
|
|
void LLVoiceClientCapResponder::error(U32 status, const std::string& reason)
|
|
{
|
|
LL_WARNS("Voice") << "LLVoiceClientCapResponder::error("
|
|
<< status << ": " << reason << ")"
|
|
<< LL_ENDL;
|
|
}
|
|
|
|
void LLVoiceClientCapResponder::result(const LLSD& content)
|
|
{
|
|
LLSD::map_const_iterator iter;
|
|
for(iter = content.beginMap(); iter != content.endMap(); ++iter)
|
|
{
|
|
LL_DEBUGS("Voice") << "LLVoiceClientCapResponder::result got "
|
|
<< iter->first << LL_ENDL;
|
|
}
|
|
|
|
if ( content.has("voice_credentials") )
|
|
{
|
|
LLSD voice_credentials = content["voice_credentials"];
|
|
std::string uri;
|
|
std::string credentials;
|
|
|
|
if ( voice_credentials.has("channel_uri") )
|
|
{
|
|
uri = voice_credentials["channel_uri"].asString();
|
|
}
|
|
if ( voice_credentials.has("channel_credentials") )
|
|
{
|
|
credentials =
|
|
voice_credentials["channel_credentials"].asString();
|
|
}
|
|
|
|
gVoiceClient->setSpatialChannel(uri, credentials);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#if LL_WINDOWS
|
|
static HANDLE sGatewayHandle = 0;
|
|
|
|
static bool isGatewayRunning()
|
|
{
|
|
bool result = false;
|
|
if(sGatewayHandle != 0)
|
|
{
|
|
DWORD waitresult = WaitForSingleObject(sGatewayHandle, 0);
|
|
if(waitresult != WAIT_OBJECT_0)
|
|
{
|
|
result = true;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
static void killGateway()
|
|
{
|
|
if(sGatewayHandle != 0)
|
|
{
|
|
TerminateProcess(sGatewayHandle,0);
|
|
}
|
|
}
|
|
|
|
#else // Mac and linux
|
|
|
|
static pid_t sGatewayPID = 0;
|
|
static bool isGatewayRunning()
|
|
{
|
|
bool result = false;
|
|
if(sGatewayPID != 0)
|
|
{
|
|
// A kill with signal number 0 has no effect, just does error checking. It should return an error if the process no longer exists.
|
|
if(kill(sGatewayPID, 0) == 0)
|
|
{
|
|
result = true;
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static void killGateway()
|
|
{
|
|
if(sGatewayPID != 0)
|
|
{
|
|
kill(sGatewayPID, SIGTERM);
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
LLVoiceClient::LLVoiceClient()
|
|
{
|
|
gVoiceClient = this;
|
|
mWriteInProgress = false;
|
|
mAreaVoiceDisabled = false;
|
|
mPTT = true;
|
|
mUserPTTState = false;
|
|
mMuteMic = false;
|
|
mSessionTerminateRequested = false;
|
|
mCommandCookie = 0;
|
|
mNonSpatialChannel = false;
|
|
mNextSessionSpatial = true;
|
|
mNextSessionNoReconnect = false;
|
|
mSessionP2P = false;
|
|
mCurrentParcelLocalID = 0;
|
|
mLoginRetryCount = 0;
|
|
mVivoxErrorStatusCode = 0;
|
|
|
|
mNextSessionResetOnClose = false;
|
|
mSessionResetOnClose = false;
|
|
mSpeakerVolume = 0;
|
|
mMicVolume = 0;
|
|
|
|
// Initial dirty state
|
|
mSpatialCoordsDirty = false;
|
|
mPTTDirty = true;
|
|
mVolumeDirty = true;
|
|
mSpeakerVolumeDirty = true;
|
|
mMicVolumeDirty = true;
|
|
mCaptureDeviceDirty = false;
|
|
mRenderDeviceDirty = false;
|
|
|
|
// Use default values for everything then call updateSettings() after preferences are loaded
|
|
mVoiceEnabled = false;
|
|
mUsePTT = true;
|
|
mPTTIsToggle = false;
|
|
mEarLocation = 0;
|
|
mLipSyncEnabled = false;
|
|
|
|
mTuningMode = false;
|
|
mTuningEnergy = 0.0f;
|
|
mTuningMicVolume = 0;
|
|
mTuningMicVolumeDirty = true;
|
|
mTuningSpeakerVolume = 0;
|
|
mTuningSpeakerVolumeDirty = true;
|
|
|
|
// gMuteListp isn't set up at this point, so we defer this until later.
|
|
// gMuteListp->addObserver(&mutelist_listener);
|
|
|
|
mParticipantMapChanged = false;
|
|
|
|
// stash the pump for later use
|
|
// This now happens when init() is called instead.
|
|
mPump = NULL;
|
|
|
|
#if LL_DARWIN || LL_LINUX
|
|
// MBW -- XXX -- THIS DOES NOT BELONG HERE
|
|
// When the vivox daemon dies, the next write attempt on our socket generates a SIGPIPE, which kills us.
|
|
// This should cause us to ignore SIGPIPE and handle the error through proper channels.
|
|
// This should really be set up elsewhere. Where should it go?
|
|
signal(SIGPIPE, SIG_IGN);
|
|
|
|
// Since we're now launching the gateway with fork/exec instead of system(), we need to deal with zombie processes.
|
|
// Ignoring SIGCHLD should prevent zombies from being created. Alternately, we could use wait(), but I'd rather not do that.
|
|
signal(SIGCHLD, SIG_IGN);
|
|
#endif
|
|
|
|
// set up state machine
|
|
setState(stateDisabled);
|
|
|
|
gIdleCallbacks.addFunction(idle, this);
|
|
}
|
|
|
|
//---------------------------------------------------
|
|
|
|
LLVoiceClient::~LLVoiceClient()
|
|
{
|
|
}
|
|
|
|
//----------------------------------------------
|
|
|
|
void LLVoiceClient::init(LLPumpIO *pump)
|
|
{
|
|
// constructor will set up gVoiceClient
|
|
LLVoiceClient::getInstance()->mPump = pump;
|
|
LLVoiceClient::getInstance()->updateSettings();
|
|
}
|
|
|
|
void LLVoiceClient::terminate()
|
|
{
|
|
if(gVoiceClient)
|
|
{
|
|
gVoiceClient->sessionTerminateSendMessage();
|
|
gVoiceClient->logout();
|
|
gVoiceClient->connectorShutdown();
|
|
gVoiceClient->closeSocket(); // Need to do this now -- bad things happen if the destructor does it later.
|
|
|
|
// This will do unpleasant things on windows.
|
|
// killGateway();
|
|
|
|
// Don't do this anymore -- LLSingleton will take care of deleting the object.
|
|
// delete gVoiceClient;
|
|
|
|
// Hint to other code not to access the voice client anymore.
|
|
gVoiceClient = NULL;
|
|
}
|
|
}
|
|
|
|
//---------------------------------------------------
|
|
|
|
void LLVoiceClient::updateSettings()
|
|
{
|
|
setVoiceEnabled(gSavedSettings.getBOOL("EnableVoiceChat"));
|
|
setUsePTT(gSavedSettings.getBOOL("PTTCurrentlyEnabled"));
|
|
std::string keyString = gSavedSettings.getString("PushToTalkButton");
|
|
setPTTKey(keyString);
|
|
setPTTIsToggle(gSavedSettings.getBOOL("PushToTalkToggle"));
|
|
setEarLocation(gSavedSettings.getS32("VoiceEarLocation"));
|
|
std::string serverName = gSavedSettings.getString("VivoxDebugServerName");
|
|
setVivoxDebugServerName(serverName);
|
|
|
|
std::string inputDevice = gSavedSettings.getString("VoiceInputAudioDevice");
|
|
setCaptureDevice(inputDevice);
|
|
std::string outputDevice = gSavedSettings.getString("VoiceOutputAudioDevice");
|
|
setRenderDevice(outputDevice);
|
|
setLipSyncEnabled(gSavedSettings.getBOOL("LipSyncEnabled"));
|
|
}
|
|
|
|
/////////////////////////////
|
|
// utility functions
|
|
|
|
bool LLVoiceClient::writeString(const std::string &str)
|
|
{
|
|
bool result = false;
|
|
if(mConnected)
|
|
{
|
|
apr_status_t err;
|
|
apr_size_t size = (apr_size_t)str.size();
|
|
apr_size_t written = size;
|
|
|
|
LL_DEBUGS("Voice") << "sending: " << str << LL_ENDL;
|
|
|
|
// MBW -- XXX -- check return code - sockets will fail (broken, etc.)
|
|
err = apr_socket_send(
|
|
mSocket->getSocket(),
|
|
(const char*)str.data(),
|
|
&written);
|
|
|
|
if(err == 0)
|
|
{
|
|
// Success.
|
|
result = true;
|
|
}
|
|
// MBW -- XXX -- handle partial writes (written is number of bytes written)
|
|
// Need to set socket to non-blocking before this will work.
|
|
// else if(APR_STATUS_IS_EAGAIN(err))
|
|
// {
|
|
// //
|
|
// }
|
|
else
|
|
{
|
|
// Assume any socket error means something bad. For now, just close the socket.
|
|
char buf[MAX_STRING];
|
|
LL_WARNS("Voice") << "apr error " << err << " ("<< apr_strerror(err, buf, MAX_STRING) << ") sending data to vivox daemon." << LL_ENDL;
|
|
daemonDied();
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/////////////////////////////
|
|
// session control messages
|
|
void LLVoiceClient::connectorCreate()
|
|
{
|
|
std::ostringstream stream;
|
|
std::string logpath;
|
|
std::string loglevel = "0";
|
|
|
|
// Transition to stateConnectorStarted when the connector handle comes back.
|
|
setState(stateConnectorStarting);
|
|
|
|
std::string savedLogLevel = gSavedSettings.getString("VivoxDebugLevel");
|
|
|
|
if(savedLogLevel != "-1")
|
|
{
|
|
LL_DEBUGS("Voice") << "creating connector with logging enabled" << LL_ENDL;
|
|
loglevel = "10";
|
|
logpath = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
|
|
}
|
|
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.Create.1\">"
|
|
<< "<ClientName>V2 SDK</ClientName>"
|
|
<< "<AccountManagementServer>" << mAccountServerURI << "</AccountManagementServer>"
|
|
<< "<Logging>"
|
|
<< "<Enabled>false</Enabled>"
|
|
<< "<Folder>" << logpath << "</Folder>"
|
|
<< "<FileNamePrefix>Connector</FileNamePrefix>"
|
|
<< "<FileNameSuffix>.log</FileNameSuffix>"
|
|
<< "<LogLevel>" << loglevel << "</LogLevel>"
|
|
<< "</Logging>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::connectorShutdown()
|
|
{
|
|
setState(stateConnectorStopping);
|
|
|
|
if(!mConnectorHandle.empty())
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.InitiateShutdown.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "</Request>"
|
|
<< "\n\n\n";
|
|
|
|
mConnectorHandle.clear();
|
|
|
|
writeString(stream.str());
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::userAuthorized(const std::string& firstName, const std::string& lastName, const LLUUID &agentID)
|
|
{
|
|
mAccountFirstName = firstName;
|
|
mAccountLastName = lastName;
|
|
|
|
mAccountDisplayName = firstName;
|
|
mAccountDisplayName += " ";
|
|
mAccountDisplayName += lastName;
|
|
|
|
LL_INFOS("Voice") << "name \"" << mAccountDisplayName << "\" , ID " << agentID << LL_ENDL;
|
|
|
|
sConnectingToAgni = LLViewerLogin::getInstance()->isInProductionGrid();
|
|
|
|
// MBW -- XXX -- Enable this when the bhd.vivox.com server gets a real ssl cert.
|
|
if(sConnectingToAgni)
|
|
{
|
|
// Use the release account server
|
|
mAccountServerName = "bhr.vivox.com";
|
|
mAccountServerURI = "https://www." + mAccountServerName + "/api2/";
|
|
}
|
|
else
|
|
{
|
|
// Use the development account server
|
|
mAccountServerName = gSavedSettings.getString("VivoxDebugServerName");
|
|
mAccountServerURI = "https://www." + mAccountServerName + "/api2/";
|
|
}
|
|
|
|
mAccountName = nameFromID(agentID);
|
|
}
|
|
|
|
void LLVoiceClient::requestVoiceAccountProvision(S32 retries)
|
|
{
|
|
if ( gAgent.getRegion() && mVoiceEnabled )
|
|
{
|
|
std::string url =
|
|
gAgent.getRegion()->getCapability(
|
|
"ProvisionVoiceAccountRequest");
|
|
|
|
if ( url == "" ) return;
|
|
|
|
LLHTTPClient::post(
|
|
url,
|
|
LLSD(),
|
|
new LLViewerVoiceAccountProvisionResponder(retries));
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::login(
|
|
const std::string& accountName,
|
|
const std::string &password)
|
|
{
|
|
if((getState() >= stateLoggingIn) && (getState() < stateLoggedOut))
|
|
{
|
|
// Already logged in. This is an internal error.
|
|
LL_ERRS("Voice") << "Can't login again. Called from wrong state." << LL_ENDL;
|
|
}
|
|
else if ( accountName != mAccountName )
|
|
{
|
|
//TODO: error?
|
|
LL_WARNS("Voice") << "Wrong account name! " << accountName
|
|
<< " instead of " << mAccountName << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
mAccountPassword = password;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::idle(void* user_data)
|
|
{
|
|
LLVoiceClient* self = (LLVoiceClient*)user_data;
|
|
self->stateMachine();
|
|
}
|
|
|
|
std::string LLVoiceClient::state2string(LLVoiceClient::state inState)
|
|
{
|
|
std::string result = "UNKNOWN";
|
|
|
|
// Prevent copy-paste errors when updating this list...
|
|
#define CASE(x) case x: result = #x; break
|
|
|
|
switch(inState)
|
|
{
|
|
CASE(stateDisabled);
|
|
CASE(stateStart);
|
|
CASE(stateDaemonLaunched);
|
|
CASE(stateConnecting);
|
|
CASE(stateIdle);
|
|
CASE(stateConnectorStart);
|
|
CASE(stateConnectorStarting);
|
|
CASE(stateConnectorStarted);
|
|
CASE(stateLoginRetry);
|
|
CASE(stateLoginRetryWait);
|
|
CASE(stateNeedsLogin);
|
|
CASE(stateLoggingIn);
|
|
CASE(stateLoggedIn);
|
|
CASE(stateNoChannel);
|
|
CASE(stateMicTuningStart);
|
|
CASE(stateMicTuningRunning);
|
|
CASE(stateMicTuningStop);
|
|
CASE(stateSessionCreate);
|
|
CASE(stateSessionConnect);
|
|
CASE(stateJoiningSession);
|
|
CASE(stateSessionJoined);
|
|
CASE(stateRunning);
|
|
CASE(stateLeavingSession);
|
|
CASE(stateSessionTerminated);
|
|
CASE(stateLoggingOut);
|
|
CASE(stateLoggedOut);
|
|
CASE(stateConnectorStopping);
|
|
CASE(stateConnectorStopped);
|
|
CASE(stateConnectorFailed);
|
|
CASE(stateConnectorFailedWaiting);
|
|
CASE(stateLoginFailed);
|
|
CASE(stateLoginFailedWaiting);
|
|
CASE(stateJoinSessionFailed);
|
|
CASE(stateJoinSessionFailedWaiting);
|
|
CASE(stateJail);
|
|
CASE(stateMicTuningNoLogin);
|
|
}
|
|
|
|
#undef CASE
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClientStatusObserver::status2string(LLVoiceClientStatusObserver::EStatusType inStatus)
|
|
{
|
|
std::string result = "UNKNOWN";
|
|
|
|
// Prevent copy-paste errors when updating this list...
|
|
#define CASE(x) case x: result = #x; break
|
|
|
|
switch(inStatus)
|
|
{
|
|
CASE(STATUS_LOGIN_RETRY);
|
|
CASE(STATUS_LOGGED_IN);
|
|
CASE(STATUS_JOINING);
|
|
CASE(STATUS_JOINED);
|
|
CASE(STATUS_LEFT_CHANNEL);
|
|
CASE(BEGIN_ERROR_STATUS);
|
|
CASE(ERROR_CHANNEL_FULL);
|
|
CASE(ERROR_CHANNEL_LOCKED);
|
|
CASE(ERROR_NOT_AVAILABLE);
|
|
CASE(ERROR_UNKNOWN);
|
|
default:
|
|
break;
|
|
}
|
|
|
|
#undef CASE
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::setState(state inState)
|
|
{
|
|
LL_DEBUGS("Voice") << "entering state " << state2string(inState) << LL_ENDL;
|
|
|
|
mState = inState;
|
|
}
|
|
|
|
void LLVoiceClient::stateMachine()
|
|
{
|
|
if(gDisconnected)
|
|
{
|
|
// The viewer has been disconnected from the sim. Disable voice.
|
|
setVoiceEnabled(false);
|
|
}
|
|
|
|
if(mVoiceEnabled)
|
|
{
|
|
updatePosition();
|
|
}
|
|
else
|
|
{
|
|
if(getState() != stateDisabled)
|
|
{
|
|
// User turned off voice support. Send the cleanup messages, close the socket, and reset.
|
|
if(!mConnected)
|
|
{
|
|
// if voice was turned off after the daemon was launched but before we could connect to it, we may need to issue a kill.
|
|
LL_INFOS("Voice") << "Disabling voice before connection to daemon, terminating." << LL_ENDL;
|
|
killGateway();
|
|
}
|
|
|
|
sessionTerminateSendMessage();
|
|
logout();
|
|
connectorShutdown();
|
|
closeSocket();
|
|
removeAllParticipants();
|
|
|
|
setState(stateDisabled);
|
|
}
|
|
}
|
|
|
|
// Check for parcel boundary crossing
|
|
{
|
|
LLViewerRegion *region = gAgent.getRegion();
|
|
LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel();
|
|
|
|
if(region && parcel)
|
|
{
|
|
S32 parcelLocalID = parcel->getLocalID();
|
|
std::string regionName = region->getName();
|
|
std::string capURI = region->getCapability("ParcelVoiceInfoRequest");
|
|
|
|
LL_DEBUGS("Voice") << "Region name = \"" << regionName <<"\", " << "parcel local ID = " << parcelLocalID << LL_ENDL;
|
|
|
|
// The region name starts out empty and gets filled in later.
|
|
// Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes.
|
|
// If either is empty, wait for the next time around.
|
|
if(!regionName.empty() && !capURI.empty())
|
|
{
|
|
if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName))
|
|
{
|
|
// We have changed parcels. Initiate a parcel channel lookup.
|
|
mCurrentParcelLocalID = parcelLocalID;
|
|
mCurrentRegionName = regionName;
|
|
|
|
parcelChanged();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
switch(getState())
|
|
{
|
|
case stateDisabled:
|
|
if(mVoiceEnabled && (!mAccountName.empty() || mTuningMode))
|
|
{
|
|
setState(stateStart);
|
|
}
|
|
break;
|
|
|
|
case stateStart:
|
|
if(gSavedSettings.getBOOL("CmdLineDisableVoice"))
|
|
{
|
|
// Voice is locked out, we must not launch the vivox daemon.
|
|
setState(stateJail);
|
|
}
|
|
else if(!isGatewayRunning())
|
|
{
|
|
if(true)
|
|
{
|
|
// Launch the voice daemon
|
|
|
|
// *FIX:Mani - Using the executable dir instead
|
|
// of mAppRODataDir, the working directory from which the app
|
|
// is launched.
|
|
//std::string exe_path = gDirUtilp->getAppRODataDir();
|
|
std::string exe_path = gDirUtilp->getExecutableDir();
|
|
exe_path += gDirUtilp->getDirDelimiter();
|
|
#if LL_WINDOWS
|
|
exe_path += "SLVoice.exe";
|
|
#elif LL_DARWIN
|
|
exe_path += "../Resources/SLVoice";
|
|
#else
|
|
exe_path += "SLVoice";
|
|
#endif
|
|
// See if the vivox executable exists
|
|
llstat s;
|
|
if(!LLFile::stat(exe_path, &s))
|
|
{
|
|
// vivox executable exists. Build the command line and launch the daemon.
|
|
std::string args = " -p tcp -h -c";
|
|
std::string cmd;
|
|
std::string loglevel = gSavedSettings.getString("VivoxDebugLevel");
|
|
|
|
if(loglevel.empty())
|
|
{
|
|
loglevel = "-1"; // turn logging off completely
|
|
}
|
|
|
|
args += " -ll ";
|
|
args += loglevel;
|
|
|
|
LL_DEBUGS("Voice") << "Args for SLVoice: " << args << LL_ENDL;
|
|
|
|
#if LL_WINDOWS
|
|
PROCESS_INFORMATION pinfo;
|
|
STARTUPINFOA sinfo;
|
|
memset(&sinfo, 0, sizeof(sinfo));
|
|
std::string exe_dir = gDirUtilp->getAppRODataDir();
|
|
cmd = "SLVoice.exe";
|
|
cmd += args;
|
|
|
|
// So retarded. Windows requires that the second parameter to CreateProcessA be a writable (non-const) string...
|
|
char *args2 = new char[args.size() + 1];
|
|
strcpy(args2, args.c_str());
|
|
|
|
if(!CreateProcessA(exe_path.c_str(), args2, NULL, NULL, FALSE, 0, NULL, exe_dir.c_str(), &sinfo, &pinfo))
|
|
{
|
|
// DWORD dwErr = GetLastError();
|
|
}
|
|
else
|
|
{
|
|
// foo = pinfo.dwProcessId; // get your pid here if you want to use it later on
|
|
// CloseHandle(pinfo.hProcess); // stops leaks - nothing else
|
|
sGatewayHandle = pinfo.hProcess;
|
|
CloseHandle(pinfo.hThread); // stops leaks - nothing else
|
|
}
|
|
|
|
delete[] args2;
|
|
#else // LL_WINDOWS
|
|
// This should be the same for mac and linux
|
|
{
|
|
std::vector<std::string> arglist;
|
|
arglist.push_back(exe_path);
|
|
|
|
// Split the argument string into separate strings for each argument
|
|
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
|
boost::char_separator<char> sep(" ");
|
|
tokenizer tokens(args, sep);
|
|
tokenizer::iterator token_iter;
|
|
|
|
for(token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter)
|
|
{
|
|
arglist.push_back(*token_iter);
|
|
}
|
|
|
|
// create an argv vector for the child process
|
|
char **fakeargv = new char*[arglist.size() + 1];
|
|
int i;
|
|
for(i=0; i < arglist.size(); i++)
|
|
fakeargv[i] = const_cast<char*>(arglist[i].c_str());
|
|
|
|
fakeargv[i] = NULL;
|
|
|
|
fflush(NULL); // flush all buffers before the child inherits them
|
|
pid_t id = vfork();
|
|
if(id == 0)
|
|
{
|
|
// child
|
|
execv(exe_path.c_str(), fakeargv);
|
|
|
|
// If we reach this point, the exec failed.
|
|
// Use _exit() instead of exit() per the vfork man page.
|
|
_exit(0);
|
|
}
|
|
|
|
// parent
|
|
delete[] fakeargv;
|
|
sGatewayPID = id;
|
|
}
|
|
#endif // LL_WINDOWS
|
|
mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost").c_str(), gSavedSettings.getU32("VoicePort"));
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("Voice") << exe_path << "not found." << LL_ENDL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We can connect to a client gateway running on another host. This is useful for testing.
|
|
// To do this, launch the gateway on a nearby host like this:
|
|
// vivox-gw.exe -p tcp -i 0.0.0.0:44124
|
|
// and put that host's IP address here.
|
|
mDaemonHost = LLHost(gSavedSettings.getString("VoiceHost"), gSavedSettings.getU32("VoicePort"));
|
|
}
|
|
|
|
mUpdateTimer.start();
|
|
mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
|
|
|
|
setState(stateDaemonLaunched);
|
|
|
|
// Dirty the states we'll need to sync with the daemon when it comes up.
|
|
mPTTDirty = true;
|
|
mSpeakerVolumeDirty = true;
|
|
// These only need to be set if they're not default (i.e. empty string).
|
|
mCaptureDeviceDirty = !mCaptureDevice.empty();
|
|
mRenderDeviceDirty = !mRenderDevice.empty();
|
|
}
|
|
break;
|
|
|
|
case stateDaemonLaunched:
|
|
LL_DEBUGS("Voice") << "Connecting to vivox daemon" << LL_ENDL;
|
|
if(mUpdateTimer.hasExpired())
|
|
{
|
|
mUpdateTimer.setTimerExpirySec(CONNECT_THROTTLE_SECONDS);
|
|
|
|
if(!mSocket)
|
|
{
|
|
mSocket = LLSocket::create(gAPRPoolp, LLSocket::STREAM_TCP);
|
|
}
|
|
|
|
mConnected = mSocket->blockingConnect(mDaemonHost);
|
|
if(mConnected)
|
|
{
|
|
setState(stateConnecting);
|
|
}
|
|
else
|
|
{
|
|
// If the connect failed, the socket may have been put into a bad state. Delete it.
|
|
closeSocket();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateConnecting:
|
|
// Can't do this until we have the pump available.
|
|
if(mPump)
|
|
{
|
|
// MBW -- Note to self: pumps and pipes examples in
|
|
// indra/test/io.cpp
|
|
// indra/test/llpipeutil.{cpp|h}
|
|
|
|
// Attach the pumps and pipes
|
|
|
|
LLPumpIO::chain_t readChain;
|
|
|
|
readChain.push_back(LLIOPipe::ptr_t(new LLIOSocketReader(mSocket)));
|
|
readChain.push_back(LLIOPipe::ptr_t(new LLVivoxProtocolParser()));
|
|
|
|
mPump->addChain(readChain, NEVER_CHAIN_EXPIRY_SECS);
|
|
|
|
setState(stateIdle);
|
|
}
|
|
|
|
break;
|
|
|
|
case stateIdle:
|
|
// Initial devices query
|
|
getCaptureDevicesSendMessage();
|
|
getRenderDevicesSendMessage();
|
|
|
|
mLoginRetryCount = 0;
|
|
|
|
setState(stateConnectorStart);
|
|
|
|
break;
|
|
|
|
case stateConnectorStart:
|
|
if(!mVoiceEnabled)
|
|
{
|
|
// We were never logged in. This will shut down the connector.
|
|
setState(stateLoggedOut);
|
|
}
|
|
else if(!mAccountServerURI.empty())
|
|
{
|
|
connectorCreate();
|
|
}
|
|
else if(mTuningMode)
|
|
{
|
|
mTuningExitState = stateConnectorStart;
|
|
setState(stateMicTuningStart);
|
|
}
|
|
break;
|
|
|
|
case stateConnectorStarting: // waiting for connector handle
|
|
// connectorCreateResponse() will transition from here to stateConnectorStarted.
|
|
break;
|
|
|
|
case stateConnectorStarted: // connector handle received
|
|
if(!mVoiceEnabled)
|
|
{
|
|
// We were never logged in. This will shut down the connector.
|
|
setState(stateLoggedOut);
|
|
}
|
|
else if(!mAccountName.empty())
|
|
{
|
|
LLViewerRegion *region = gAgent.getRegion();
|
|
|
|
if(region)
|
|
{
|
|
if ( region->getCapability("ProvisionVoiceAccountRequest") != "" )
|
|
{
|
|
if ( mAccountPassword.empty() )
|
|
{
|
|
requestVoiceAccountProvision();
|
|
}
|
|
setState(stateNeedsLogin);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateMicTuningStart:
|
|
if(mUpdateTimer.hasExpired())
|
|
{
|
|
if(mCaptureDeviceDirty || mRenderDeviceDirty)
|
|
{
|
|
// These can't be changed while in tuning mode. Set them before starting.
|
|
std::ostringstream stream;
|
|
|
|
if(mCaptureDeviceDirty)
|
|
{
|
|
buildSetCaptureDevice(stream);
|
|
}
|
|
|
|
if(mRenderDeviceDirty)
|
|
{
|
|
buildSetRenderDevice(stream);
|
|
}
|
|
|
|
mCaptureDeviceDirty = false;
|
|
mRenderDeviceDirty = false;
|
|
|
|
if(!stream.str().empty())
|
|
{
|
|
writeString(stream.str());
|
|
}
|
|
|
|
// This will come around again in the same state and start the capture, after the timer expires.
|
|
mUpdateTimer.start();
|
|
mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
|
|
}
|
|
else
|
|
{
|
|
// duration parameter is currently unused, per Mike S.
|
|
tuningCaptureStartSendMessage(10000);
|
|
|
|
setState(stateMicTuningRunning);
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case stateMicTuningRunning:
|
|
if(!mTuningMode || !mVoiceEnabled || mSessionTerminateRequested || mCaptureDeviceDirty || mRenderDeviceDirty)
|
|
{
|
|
// All of these conditions make us leave tuning mode.
|
|
setState(stateMicTuningStop);
|
|
}
|
|
else
|
|
{
|
|
// process mic/speaker volume changes
|
|
if(mTuningMicVolumeDirty || mTuningSpeakerVolumeDirty)
|
|
{
|
|
std::ostringstream stream;
|
|
|
|
if(mTuningMicVolumeDirty)
|
|
{
|
|
LL_INFOS("Voice") << "setting tuning mic level to " << mTuningMicVolume << LL_ENDL;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetMicLevel.1\">"
|
|
<< "<Level>" << mTuningMicVolume << "</Level>"
|
|
<< "</Request>\n\n\n";
|
|
}
|
|
|
|
if(mTuningSpeakerVolumeDirty)
|
|
{
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetSpeakerLevel.1\">"
|
|
<< "<Level>" << mTuningSpeakerVolume << "</Level>"
|
|
<< "</Request>\n\n\n";
|
|
}
|
|
|
|
mTuningMicVolumeDirty = false;
|
|
mTuningSpeakerVolumeDirty = false;
|
|
|
|
if(!stream.str().empty())
|
|
{
|
|
writeString(stream.str());
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateMicTuningStop:
|
|
{
|
|
// transition out of mic tuning
|
|
tuningCaptureStopSendMessage();
|
|
|
|
setState(mTuningExitState);
|
|
|
|
// if we exited just to change devices, this will keep us from re-entering too fast.
|
|
mUpdateTimer.start();
|
|
mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
|
|
|
|
}
|
|
break;
|
|
|
|
case stateLoginRetry:
|
|
if(mLoginRetryCount == 0)
|
|
{
|
|
// First retry -- display a message to the user
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGIN_RETRY);
|
|
}
|
|
|
|
mLoginRetryCount++;
|
|
|
|
if(mLoginRetryCount > MAX_LOGIN_RETRIES)
|
|
{
|
|
LL_WARNS("Voice") << "too many login retries, giving up." << LL_ENDL;
|
|
setState(stateLoginFailed);
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("Voice") << "will retry login in " << LOGIN_RETRY_SECONDS << " seconds." << LL_ENDL;
|
|
mUpdateTimer.start();
|
|
mUpdateTimer.setTimerExpirySec(LOGIN_RETRY_SECONDS);
|
|
setState(stateLoginRetryWait);
|
|
}
|
|
break;
|
|
|
|
case stateLoginRetryWait:
|
|
if(mUpdateTimer.hasExpired())
|
|
{
|
|
setState(stateNeedsLogin);
|
|
}
|
|
break;
|
|
|
|
case stateNeedsLogin:
|
|
if(!mAccountPassword.empty())
|
|
{
|
|
setState(stateLoggingIn);
|
|
loginSendMessage();
|
|
}
|
|
break;
|
|
|
|
case stateLoggingIn: // waiting for account handle
|
|
// loginResponse() will transition from here to stateLoggedIn.
|
|
break;
|
|
|
|
case stateLoggedIn: // account handle received
|
|
// Initial kick-off of channel lookup logic
|
|
parcelChanged();
|
|
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LOGGED_IN);
|
|
|
|
// Set up the mute list observer if it hasn't been set up already.
|
|
if((!sMuteListListener_listening))
|
|
{
|
|
LLMuteList::getInstance()->addObserver(&mutelist_listener);
|
|
sMuteListListener_listening = true;
|
|
}
|
|
|
|
setState(stateNoChannel);
|
|
break;
|
|
|
|
case stateNoChannel:
|
|
if(mSessionTerminateRequested || !mVoiceEnabled)
|
|
{
|
|
// MBW -- XXX -- Is this the right way out of this state?
|
|
setState(stateSessionTerminated);
|
|
}
|
|
else if(mTuningMode)
|
|
{
|
|
mTuningExitState = stateNoChannel;
|
|
setState(stateMicTuningStart);
|
|
}
|
|
else if(!mNextSessionHandle.empty())
|
|
{
|
|
setState(stateSessionConnect);
|
|
}
|
|
else if(!mNextSessionURI.empty())
|
|
{
|
|
setState(stateSessionCreate);
|
|
}
|
|
break;
|
|
|
|
case stateSessionCreate:
|
|
sessionCreateSendMessage();
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING);
|
|
setState(stateJoiningSession);
|
|
break;
|
|
|
|
case stateSessionConnect:
|
|
sessionConnectSendMessage();
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING);
|
|
setState(stateJoiningSession);
|
|
break;
|
|
|
|
case stateJoiningSession: // waiting for session handle
|
|
// sessionCreateResponse() will transition from here to stateSessionJoined.
|
|
if(!mVoiceEnabled)
|
|
{
|
|
// User bailed out during connect -- jump straight to teardown.
|
|
setState(stateSessionTerminated);
|
|
}
|
|
else if(mSessionTerminateRequested)
|
|
{
|
|
if(!mSessionHandle.empty())
|
|
{
|
|
// Only allow direct exits from this state in p2p calls (for cancelling an invite).
|
|
// Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
|
|
if(mSessionP2P)
|
|
{
|
|
sessionTerminateSendMessage();
|
|
setState(stateSessionTerminated);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateSessionJoined: // session handle received
|
|
// MBW -- XXX -- It appears that I need to wait for BOTH the Session.Create response and the SessionStateChangeEvent with state 4
|
|
// before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck.
|
|
// For now, the Session.Create response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined.
|
|
// This is a cheap way to make sure both have happened before proceeding.
|
|
if(!mSessionHandle.empty())
|
|
{
|
|
// Events that need to happen when a session is joined could go here.
|
|
// Maybe send initial spatial data?
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINED);
|
|
|
|
// Dirty state that may need to be sync'ed with the daemon.
|
|
mPTTDirty = true;
|
|
mSpeakerVolumeDirty = true;
|
|
mSpatialCoordsDirty = true;
|
|
|
|
setState(stateRunning);
|
|
|
|
// Start the throttle timer
|
|
mUpdateTimer.start();
|
|
mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
|
|
}
|
|
else if(!mVoiceEnabled)
|
|
{
|
|
// User bailed out during connect -- jump straight to teardown.
|
|
setState(stateSessionTerminated);
|
|
}
|
|
else if(mSessionTerminateRequested)
|
|
{
|
|
// Only allow direct exits from this state in p2p calls (for cancelling an invite).
|
|
// Terminating a half-connected session on other types of calls seems to break something in the vivox gateway.
|
|
if(mSessionP2P)
|
|
{
|
|
sessionTerminateSendMessage();
|
|
setState(stateSessionTerminated);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateRunning: // steady state
|
|
// sessionTerminateSendMessage() will transition from here to stateLeavingSession
|
|
|
|
// Disabling voice or disconnect requested.
|
|
if(!mVoiceEnabled || mSessionTerminateRequested)
|
|
{
|
|
sessionTerminateSendMessage();
|
|
}
|
|
else
|
|
{
|
|
|
|
// Figure out whether the PTT state needs to change
|
|
{
|
|
bool newPTT;
|
|
if(mUsePTT)
|
|
{
|
|
// If configured to use PTT, track the user state.
|
|
newPTT = mUserPTTState;
|
|
}
|
|
else
|
|
{
|
|
// If not configured to use PTT, it should always be true (otherwise the user will be unable to speak).
|
|
newPTT = true;
|
|
}
|
|
|
|
if(mMuteMic)
|
|
{
|
|
// This always overrides any other PTT setting.
|
|
newPTT = false;
|
|
}
|
|
|
|
// Dirty if state changed.
|
|
if(newPTT != mPTT)
|
|
{
|
|
mPTT = newPTT;
|
|
mPTTDirty = true;
|
|
}
|
|
}
|
|
|
|
if(mNonSpatialChannel)
|
|
{
|
|
// When in a non-spatial channel, never send positional updates.
|
|
mSpatialCoordsDirty = false;
|
|
}
|
|
else
|
|
{
|
|
// Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position)
|
|
enforceTether();
|
|
}
|
|
|
|
// Send an update if the ptt state has changed (which shouldn't be able to happen that often -- the user can only click so fast)
|
|
// or every 10hz, whichever is sooner.
|
|
if(mVolumeDirty || mPTTDirty || mSpeakerVolumeDirty || mUpdateTimer.hasExpired())
|
|
{
|
|
mUpdateTimer.setTimerExpirySec(UPDATE_THROTTLE_SECONDS);
|
|
sendPositionalUpdate();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case stateLeavingSession: // waiting for terminate session response
|
|
// The handler for the Session.Terminate response will transition from here to stateSessionTerminated.
|
|
break;
|
|
|
|
case stateSessionTerminated:
|
|
// Always reset the terminate request flag when we get here.
|
|
mSessionTerminateRequested = false;
|
|
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL);
|
|
|
|
if(mVoiceEnabled)
|
|
{
|
|
// SPECIAL CASE: if going back to spatial but in a parcel with an empty URI, transfer the non-spatial flag now.
|
|
// This fixes the case where you come out of a group chat in a parcel with voice disabled, and get stuck unable to rejoin spatial chat thereafter.
|
|
if(mNextSessionSpatial && mNextSessionURI.empty())
|
|
{
|
|
mNonSpatialChannel = !mNextSessionSpatial;
|
|
}
|
|
|
|
// Just leaving a channel, go back to stateNoChannel (the "logged in but have no channel" state).
|
|
setState(stateNoChannel);
|
|
}
|
|
else
|
|
{
|
|
// Shutting down voice, continue with disconnecting.
|
|
logout();
|
|
}
|
|
|
|
break;
|
|
|
|
case stateLoggingOut: // waiting for logout response
|
|
// The handler for the Account.Logout response will transition from here to stateLoggedOut.
|
|
break;
|
|
case stateLoggedOut: // logout response received
|
|
// shut down the connector
|
|
connectorShutdown();
|
|
break;
|
|
|
|
case stateConnectorStopping: // waiting for connector stop
|
|
// The handler for the Connector.InitiateShutdown response will transition from here to stateConnectorStopped.
|
|
break;
|
|
|
|
case stateConnectorStopped: // connector stop received
|
|
// Clean up and reset everything.
|
|
closeSocket();
|
|
removeAllParticipants();
|
|
setState(stateDisabled);
|
|
break;
|
|
|
|
case stateConnectorFailed:
|
|
setState(stateConnectorFailedWaiting);
|
|
break;
|
|
case stateConnectorFailedWaiting:
|
|
break;
|
|
|
|
case stateLoginFailed:
|
|
setState(stateLoginFailedWaiting);
|
|
break;
|
|
case stateLoginFailedWaiting:
|
|
// No way to recover from these. Yet.
|
|
break;
|
|
|
|
case stateJoinSessionFailed:
|
|
// Transition to error state. Send out any notifications here.
|
|
LL_WARNS("Voice") << "stateJoinSessionFailed: (" << mVivoxErrorStatusCode << "): " << mVivoxErrorStatusString << LL_ENDL;
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::ERROR_UNKNOWN);
|
|
setState(stateJoinSessionFailedWaiting);
|
|
break;
|
|
|
|
case stateJoinSessionFailedWaiting:
|
|
// Joining a channel failed, either due to a failed channel name -> sip url lookup or an error from the join message.
|
|
// Region crossings may leave this state and try the join again.
|
|
if(mSessionTerminateRequested)
|
|
{
|
|
setState(stateSessionTerminated);
|
|
}
|
|
break;
|
|
|
|
case stateJail:
|
|
// We have given up. Do nothing.
|
|
break;
|
|
|
|
case stateMicTuningNoLogin:
|
|
// *TODO: Implement me.
|
|
LL_WARNS("Voice") << "stateMicTuningNoLogin not handled" << LL_ENDL;
|
|
break;
|
|
}
|
|
|
|
if(mParticipantMapChanged)
|
|
{
|
|
mParticipantMapChanged = false;
|
|
notifyObservers();
|
|
}
|
|
|
|
}
|
|
|
|
void LLVoiceClient::closeSocket(void)
|
|
{
|
|
mSocket.reset();
|
|
mConnected = false;
|
|
}
|
|
|
|
void LLVoiceClient::loginSendMessage()
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Login.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "<AccountName>" << mAccountName << "</AccountName>"
|
|
<< "<AccountPassword>" << mAccountPassword << "</AccountPassword>"
|
|
<< "<AudioSessionAnswerMode>VerifyAnswer</AudioSessionAnswerMode>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::logout()
|
|
{
|
|
mAccountPassword = "";
|
|
setState(stateLoggingOut);
|
|
logoutSendMessage();
|
|
}
|
|
|
|
void LLVoiceClient::logoutSendMessage()
|
|
{
|
|
if(!mAccountHandle.empty())
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.Logout.1\">"
|
|
<< "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
|
|
<< "</Request>"
|
|
<< "\n\n\n";
|
|
|
|
mAccountHandle.clear();
|
|
|
|
writeString(stream.str());
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::channelGetListSendMessage()
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.ChannelGetList.1\">"
|
|
<< "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::sessionCreateSendMessage()
|
|
{
|
|
LL_DEBUGS("Voice") << "requesting join: " << mNextSessionURI << LL_ENDL;
|
|
|
|
mSessionURI = mNextSessionURI;
|
|
mNonSpatialChannel = !mNextSessionSpatial;
|
|
mSessionResetOnClose = mNextSessionResetOnClose;
|
|
mNextSessionResetOnClose = false;
|
|
if(mNextSessionNoReconnect)
|
|
{
|
|
// Clear the stashed URI so it can't reconnect
|
|
mNextSessionURI.clear();
|
|
}
|
|
// Only p2p sessions are created with "no reconnect".
|
|
mSessionP2P = mNextSessionNoReconnect;
|
|
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Create.1\">"
|
|
<< "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
|
|
<< "<URI>" << mSessionURI << "</URI>";
|
|
|
|
static const std::string allowed_chars =
|
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
|
|
"0123456789"
|
|
"-._~";
|
|
|
|
if(!mNextSessionHash.empty())
|
|
{
|
|
stream
|
|
<< "<Password>" << LLURI::escape(mNextSessionHash, allowed_chars) << "</Password>"
|
|
<< "<PasswordHashAlgorithm>SHA1UserName</PasswordHashAlgorithm>";
|
|
}
|
|
|
|
stream
|
|
<< "<Name>" << mChannelName << "</Name>"
|
|
<< "</Request>\n\n\n";
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::sessionConnectSendMessage()
|
|
{
|
|
LL_DEBUGS("Voice") << "connecting to session handle: " << mNextSessionHandle << LL_ENDL;
|
|
|
|
mSessionHandle = mNextSessionHandle;
|
|
mSessionURI = mNextP2PSessionURI;
|
|
mNextSessionHandle.clear(); // never want to re-use these.
|
|
mNextP2PSessionURI.clear();
|
|
mNonSpatialChannel = !mNextSessionSpatial;
|
|
mSessionResetOnClose = mNextSessionResetOnClose;
|
|
mNextSessionResetOnClose = false;
|
|
// Joining by session ID is only used to answer p2p invitations, so we know this is a p2p session.
|
|
mSessionP2P = true;
|
|
|
|
std::ostringstream stream;
|
|
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Connect.1\">"
|
|
<< "<SessionHandle>" << mSessionHandle << "</SessionHandle>"
|
|
<< "<AudioMedia>default</AudioMedia>"
|
|
<< "</Request>\n\n\n";
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::sessionTerminate()
|
|
{
|
|
mSessionTerminateRequested = true;
|
|
}
|
|
|
|
void LLVoiceClient::sessionTerminateSendMessage()
|
|
{
|
|
LL_DEBUGS("Voice") << "leaving session: " << mSessionURI << LL_ENDL;
|
|
|
|
switch(getState())
|
|
{
|
|
case stateNoChannel:
|
|
// In this case, we want to pretend the join failed so our state machine doesn't get stuck.
|
|
// Skip the join failed transition state so we don't send out error notifications.
|
|
setState(stateJoinSessionFailedWaiting);
|
|
break;
|
|
case stateJoiningSession:
|
|
case stateSessionJoined:
|
|
case stateRunning:
|
|
if(!mSessionHandle.empty())
|
|
{
|
|
sessionTerminateByHandle(mSessionHandle);
|
|
setState(stateLeavingSession);
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Voice") << "called with no session handle" << LL_ENDL;
|
|
setState(stateSessionTerminated);
|
|
}
|
|
break;
|
|
case stateJoinSessionFailed:
|
|
case stateJoinSessionFailedWaiting:
|
|
setState(stateSessionTerminated);
|
|
break;
|
|
|
|
default:
|
|
LL_WARNS("Voice") << "called from unknown state" << LL_ENDL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionTerminateByHandle(std::string &sessionHandle)
|
|
{
|
|
LL_DEBUGS("Voice") << "Sending Session.Terminate with handle " << sessionHandle << LL_ENDL;
|
|
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Terminate.1\">"
|
|
<< "<SessionHandle>" << sessionHandle << "</SessionHandle>"
|
|
<< "</Request>"
|
|
<< "\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::getCaptureDevicesSendMessage()
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetCaptureDevices.1\">"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::getRenderDevicesSendMessage()
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.GetRenderDevices.1\">"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::clearCaptureDevices()
|
|
{
|
|
// MBW -- XXX -- do something here
|
|
LL_DEBUGS("Voice") << "called" << LL_ENDL;
|
|
mCaptureDevices.clear();
|
|
}
|
|
|
|
void LLVoiceClient::addCaptureDevice(const std::string& name)
|
|
{
|
|
// MBW -- XXX -- do something here
|
|
LL_DEBUGS("Voice") << name << LL_ENDL;
|
|
|
|
mCaptureDevices.push_back(name);
|
|
}
|
|
|
|
LLVoiceClient::deviceList *LLVoiceClient::getCaptureDevices()
|
|
{
|
|
return &mCaptureDevices;
|
|
}
|
|
|
|
void LLVoiceClient::setCaptureDevice(const std::string& name)
|
|
{
|
|
if(name == "Default")
|
|
{
|
|
if(!mCaptureDevice.empty())
|
|
{
|
|
mCaptureDevice.clear();
|
|
mCaptureDeviceDirty = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(mCaptureDevice != name)
|
|
{
|
|
mCaptureDevice = name;
|
|
mCaptureDeviceDirty = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::clearRenderDevices()
|
|
{
|
|
// MBW -- XXX -- do something here
|
|
LL_DEBUGS("Voice") << "called" << LL_ENDL;
|
|
mRenderDevices.clear();
|
|
}
|
|
|
|
void LLVoiceClient::addRenderDevice(const std::string& name)
|
|
{
|
|
// MBW -- XXX -- do something here
|
|
LL_DEBUGS("Voice") << name << LL_ENDL;
|
|
mRenderDevices.push_back(name);
|
|
}
|
|
|
|
LLVoiceClient::deviceList *LLVoiceClient::getRenderDevices()
|
|
{
|
|
return &mRenderDevices;
|
|
}
|
|
|
|
void LLVoiceClient::setRenderDevice(const std::string& name)
|
|
{
|
|
if(name == "Default")
|
|
{
|
|
if(!mRenderDevice.empty())
|
|
{
|
|
mRenderDevice.clear();
|
|
mRenderDeviceDirty = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(mRenderDevice != name)
|
|
{
|
|
mRenderDevice = name;
|
|
mRenderDeviceDirty = true;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void LLVoiceClient::tuningStart()
|
|
{
|
|
mTuningMode = true;
|
|
if(getState() >= stateNoChannel)
|
|
{
|
|
sessionTerminate();
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::tuningStop()
|
|
{
|
|
mTuningMode = false;
|
|
}
|
|
|
|
bool LLVoiceClient::inTuningMode()
|
|
{
|
|
bool result = false;
|
|
switch(getState())
|
|
{
|
|
case stateMicTuningRunning:
|
|
result = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::tuningRenderStartSendMessage(const std::string& name, bool loop)
|
|
{
|
|
mTuningAudioFile = name;
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStart.1\">"
|
|
<< "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
|
|
<< "<Loop>" << (loop?"1":"0") << "</Loop>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::tuningRenderStopSendMessage()
|
|
{
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.RenderAudioStop.1\">"
|
|
<< "<SoundFilePath>" << mTuningAudioFile << "</SoundFilePath>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::tuningCaptureStartSendMessage(int duration)
|
|
{
|
|
LL_DEBUGS("Voice") << "sending CaptureAudioStart" << LL_ENDL;
|
|
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStart.1\">"
|
|
<< "<Duration>" << duration << "</Duration>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
}
|
|
|
|
void LLVoiceClient::tuningCaptureStopSendMessage()
|
|
{
|
|
LL_DEBUGS("Voice") << "sending CaptureAudioStop" << LL_ENDL;
|
|
|
|
std::ostringstream stream;
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.CaptureAudioStop.1\">"
|
|
<< "</Request>\n\n\n";
|
|
|
|
writeString(stream.str());
|
|
|
|
mTuningEnergy = 0.0f;
|
|
}
|
|
|
|
void LLVoiceClient::tuningSetMicVolume(float volume)
|
|
{
|
|
int scaledVolume = ((int)(volume * 100.0f)) - 100;
|
|
if(scaledVolume != mTuningMicVolume)
|
|
{
|
|
mTuningMicVolume = scaledVolume;
|
|
mTuningMicVolumeDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::tuningSetSpeakerVolume(float volume)
|
|
{
|
|
// incoming volume has the range [0.0 ... 1.0], with 0.5 as the default.
|
|
// Map it as follows: 0.0 -> -100, 0.5 -> 24, 1.0 -> 50
|
|
|
|
volume -= 0.5f; // offset volume to the range [-0.5 ... 0.5], with 0 at the default.
|
|
int scaledVolume = 24; // offset scaledVolume by its default level
|
|
if(volume < 0.0f)
|
|
scaledVolume += ((int)(volume * 248.0f)); // (24 - (-100)) * 2
|
|
else
|
|
scaledVolume += ((int)(volume * 52.0f)); // (50 - 24) * 2
|
|
|
|
if(scaledVolume != mTuningSpeakerVolume)
|
|
{
|
|
mTuningSpeakerVolume = scaledVolume;
|
|
mTuningSpeakerVolumeDirty = true;
|
|
}
|
|
}
|
|
|
|
float LLVoiceClient::tuningGetEnergy(void)
|
|
{
|
|
return mTuningEnergy;
|
|
}
|
|
|
|
bool LLVoiceClient::deviceSettingsAvailable()
|
|
{
|
|
bool result = true;
|
|
|
|
if(!mConnected)
|
|
result = false;
|
|
|
|
if(mRenderDevices.empty())
|
|
result = false;
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::refreshDeviceLists(bool clearCurrentList)
|
|
{
|
|
if(clearCurrentList)
|
|
{
|
|
clearCaptureDevices();
|
|
clearRenderDevices();
|
|
}
|
|
getCaptureDevicesSendMessage();
|
|
getRenderDevicesSendMessage();
|
|
}
|
|
|
|
void LLVoiceClient::daemonDied()
|
|
{
|
|
// The daemon died, so the connection is gone. Reset everything and start over.
|
|
LL_WARNS("Voice") << "Connection to vivox daemon lost. Resetting state."<< LL_ENDL;
|
|
|
|
closeSocket();
|
|
removeAllParticipants();
|
|
|
|
// Try to relaunch the daemon
|
|
setState(stateDisabled);
|
|
}
|
|
|
|
void LLVoiceClient::giveUp()
|
|
{
|
|
// All has failed. Clean up and stop trying.
|
|
closeSocket();
|
|
removeAllParticipants();
|
|
|
|
setState(stateJail);
|
|
}
|
|
|
|
void LLVoiceClient::sendPositionalUpdate(void)
|
|
{
|
|
std::ostringstream stream;
|
|
|
|
if(mSpatialCoordsDirty)
|
|
{
|
|
LLVector3 l, u, a;
|
|
|
|
// Always send both speaker and listener positions together.
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.Set3DPosition.1\">"
|
|
<< "<SessionHandle>" << mSessionHandle << "</SessionHandle>";
|
|
|
|
stream << "<SpeakerPosition>";
|
|
|
|
l = mAvatarRot.getLeftRow();
|
|
u = mAvatarRot.getUpRow();
|
|
a = mAvatarRot.getFwdRow();
|
|
|
|
LL_DEBUGS("Voice") << "Sending speaker position " << mAvatarPosition << LL_ENDL;
|
|
|
|
stream
|
|
<< "<Position>"
|
|
<< "<X>" << mAvatarPosition[VX] << "</X>"
|
|
<< "<Y>" << mAvatarPosition[VZ] << "</Y>"
|
|
<< "<Z>" << mAvatarPosition[VY] << "</Z>"
|
|
<< "</Position>"
|
|
<< "<Velocity>"
|
|
<< "<X>" << mAvatarVelocity[VX] << "</X>"
|
|
<< "<Y>" << mAvatarVelocity[VZ] << "</Y>"
|
|
<< "<Z>" << mAvatarVelocity[VY] << "</Z>"
|
|
<< "</Velocity>"
|
|
<< "<AtOrientation>"
|
|
<< "<X>" << l.mV[VX] << "</X>"
|
|
<< "<Y>" << u.mV[VX] << "</Y>"
|
|
<< "<Z>" << a.mV[VX] << "</Z>"
|
|
<< "</AtOrientation>"
|
|
<< "<UpOrientation>"
|
|
<< "<X>" << l.mV[VZ] << "</X>"
|
|
<< "<Y>" << u.mV[VY] << "</Y>"
|
|
<< "<Z>" << a.mV[VZ] << "</Z>"
|
|
<< "</UpOrientation>"
|
|
<< "<LeftOrientation>"
|
|
<< "<X>" << l.mV [VY] << "</X>"
|
|
<< "<Y>" << u.mV [VZ] << "</Y>"
|
|
<< "<Z>" << a.mV [VY] << "</Z>"
|
|
<< "</LeftOrientation>";
|
|
|
|
stream << "</SpeakerPosition>";
|
|
|
|
stream << "<ListenerPosition>";
|
|
|
|
LLVector3d earPosition;
|
|
LLVector3 earVelocity;
|
|
LLMatrix3 earRot;
|
|
|
|
switch(mEarLocation)
|
|
{
|
|
case earLocCamera:
|
|
default:
|
|
earPosition = mCameraPosition;
|
|
earVelocity = mCameraVelocity;
|
|
earRot = mCameraRot;
|
|
break;
|
|
|
|
case earLocAvatar:
|
|
earPosition = mAvatarPosition;
|
|
earVelocity = mAvatarVelocity;
|
|
earRot = mAvatarRot;
|
|
break;
|
|
|
|
case earLocMixed:
|
|
earPosition = mAvatarPosition;
|
|
earVelocity = mAvatarVelocity;
|
|
earRot = mCameraRot;
|
|
break;
|
|
}
|
|
|
|
l = earRot.getLeftRow();
|
|
u = earRot.getUpRow();
|
|
a = earRot.getFwdRow();
|
|
|
|
LL_DEBUGS("Voice") << "Sending listener position " << earPosition << LL_ENDL;
|
|
|
|
stream
|
|
<< "<Position>"
|
|
<< "<X>" << earPosition[VX] << "</X>"
|
|
<< "<Y>" << earPosition[VZ] << "</Y>"
|
|
<< "<Z>" << earPosition[VY] << "</Z>"
|
|
<< "</Position>"
|
|
<< "<Velocity>"
|
|
<< "<X>" << earVelocity[VX] << "</X>"
|
|
<< "<Y>" << earVelocity[VZ] << "</Y>"
|
|
<< "<Z>" << earVelocity[VY] << "</Z>"
|
|
<< "</Velocity>"
|
|
<< "<AtOrientation>"
|
|
<< "<X>" << l.mV[VX] << "</X>"
|
|
<< "<Y>" << u.mV[VX] << "</Y>"
|
|
<< "<Z>" << a.mV[VX] << "</Z>"
|
|
<< "</AtOrientation>"
|
|
<< "<UpOrientation>"
|
|
<< "<X>" << l.mV[VZ] << "</X>"
|
|
<< "<Y>" << u.mV[VY] << "</Y>"
|
|
<< "<Z>" << a.mV[VZ] << "</Z>"
|
|
<< "</UpOrientation>"
|
|
<< "<LeftOrientation>"
|
|
<< "<X>" << l.mV [VY] << "</X>"
|
|
<< "<Y>" << u.mV [VZ] << "</Y>"
|
|
<< "<Z>" << a.mV [VY] << "</Z>"
|
|
<< "</LeftOrientation>";
|
|
|
|
stream << "</ListenerPosition>";
|
|
|
|
stream << "</Request>\n\n\n";
|
|
}
|
|
|
|
if(mPTTDirty)
|
|
{
|
|
// Send a local mute command.
|
|
// NOTE that the state of "PTT" is the inverse of "local mute".
|
|
// (i.e. when PTT is true, we send a mute command with "false", and vice versa)
|
|
|
|
LL_DEBUGS("Voice") << "Sending MuteLocalMic command with parameter " << (mPTT?"false":"true") << LL_ENDL;
|
|
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalMic.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "<Value>" << (mPTT?"false":"true") << "</Value>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
}
|
|
|
|
if(mVolumeDirty)
|
|
{
|
|
participantMap::iterator iter = mParticipantMap.begin();
|
|
|
|
for(; iter != mParticipantMap.end(); iter++)
|
|
{
|
|
participantState *p = iter->second;
|
|
|
|
if(p->mVolumeDirty)
|
|
{
|
|
int volume = p->mOnMuteList?0:p->mUserVolume;
|
|
|
|
LL_INFOS("Voice") << "Setting volume for avatar " << p->mAvatarID << " to " << volume << LL_ENDL;
|
|
|
|
// Send a mute/unumte command for the user (actually "volume for me").
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Session.SetParticipantVolumeForMe.1\">"
|
|
<< "<SessionHandle>" << mSessionHandle << "</SessionHandle>"
|
|
<< "<ParticipantURI>" << p->mURI << "</ParticipantURI>"
|
|
<< "<Volume>" << volume << "</Volume>"
|
|
<< "</Request>\n\n\n";
|
|
|
|
p->mVolumeDirty = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(mSpeakerMuteDirty)
|
|
{
|
|
const char *muteval = ((mSpeakerVolume == -100)?"true":"false");
|
|
LL_INFOS("Voice") << "Setting speaker mute to " << muteval << LL_ENDL;
|
|
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.MuteLocalSpeaker.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "<Value>" << muteval << "</Value>"
|
|
<< "</Request>\n\n\n";
|
|
}
|
|
|
|
if(mSpeakerVolumeDirty)
|
|
{
|
|
LL_INFOS("Voice") << "Setting speaker volume to " << mSpeakerVolume << LL_ENDL;
|
|
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalSpeakerVolume.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "<Value>" << mSpeakerVolume << "</Value>"
|
|
<< "</Request>\n\n\n";
|
|
}
|
|
|
|
if(mMicVolumeDirty)
|
|
{
|
|
LL_INFOS("Voice") << "Setting mic volume to " << mMicVolume << LL_ENDL;
|
|
|
|
stream << "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Connector.SetLocalMicVolume.1\">"
|
|
<< "<ConnectorHandle>" << mConnectorHandle << "</ConnectorHandle>"
|
|
<< "<Value>" << mMicVolume << "</Value>"
|
|
<< "</Request>\n\n\n";
|
|
}
|
|
|
|
|
|
// MBW -- XXX -- Maybe check to make sure the capture/render devices are in the current list here?
|
|
if(mCaptureDeviceDirty)
|
|
{
|
|
buildSetCaptureDevice(stream);
|
|
}
|
|
|
|
if(mRenderDeviceDirty)
|
|
{
|
|
buildSetRenderDevice(stream);
|
|
}
|
|
|
|
mSpatialCoordsDirty = false;
|
|
mPTTDirty = false;
|
|
mVolumeDirty = false;
|
|
mSpeakerVolumeDirty = false;
|
|
mMicVolumeDirty = false;
|
|
mSpeakerMuteDirty = false;
|
|
mCaptureDeviceDirty = false;
|
|
mRenderDeviceDirty = false;
|
|
|
|
if(!stream.str().empty())
|
|
{
|
|
writeString(stream.str());
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::buildSetCaptureDevice(std::ostringstream &stream)
|
|
{
|
|
LL_DEBUGS("Voice") << "Setting input device = \"" << mCaptureDevice << "\"" << LL_ENDL;
|
|
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetCaptureDevice.1\">"
|
|
<< "<CaptureDeviceSpecifier>" << mCaptureDevice << "</CaptureDeviceSpecifier>"
|
|
<< "</Request>"
|
|
<< "\n\n\n";
|
|
}
|
|
|
|
void LLVoiceClient::buildSetRenderDevice(std::ostringstream &stream)
|
|
{
|
|
LL_DEBUGS("Voice") << "Setting output device = \"" << mRenderDevice << "\"" << LL_ENDL;
|
|
|
|
stream
|
|
<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Aux.SetRenderDevice.1\">"
|
|
<< "<RenderDeviceSpecifier>" << mRenderDevice << "</RenderDeviceSpecifier>"
|
|
<< "</Request>"
|
|
<< "\n\n\n";
|
|
}
|
|
|
|
/////////////////////////////
|
|
// Response/Event handlers
|
|
|
|
void LLVoiceClient::connectorCreateResponse(int statusCode, std::string &statusString, std::string &connectorHandle)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Connector.Create response failure: " << statusString << LL_ENDL;
|
|
setState(stateConnectorFailed);
|
|
}
|
|
else
|
|
{
|
|
// Connector created, move forward.
|
|
mConnectorHandle = connectorHandle;
|
|
if(getState() == stateConnectorStarting)
|
|
{
|
|
setState(stateConnectorStarted);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::loginResponse(int statusCode, std::string &statusString, std::string &accountHandle)
|
|
{
|
|
LL_DEBUGS("Voice") << "Account.Login response (" << statusCode << "): " << statusString << LL_ENDL;
|
|
|
|
// Status code of 20200 means "bad password". We may want to special-case that at some point.
|
|
|
|
if ( statusCode == 401 )
|
|
{
|
|
// Login failure which is probably caused by the delay after a user's password being updated.
|
|
LL_INFOS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
|
|
setState(stateLoginRetry);
|
|
}
|
|
else if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Account.Login response failure (" << statusCode << "): " << statusString << LL_ENDL;
|
|
setState(stateLoginFailed);
|
|
}
|
|
else
|
|
{
|
|
// Login succeeded, move forward.
|
|
mAccountHandle = accountHandle;
|
|
// MBW -- XXX -- This needs to wait until the LoginStateChangeEvent is received.
|
|
// if(getState() == stateLoggingIn)
|
|
// {
|
|
// setState(stateLoggedIn);
|
|
// }
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::channelGetListResponse(int statusCode, std::string &statusString)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Account.ChannelGetList response failure: " << statusString << LL_ENDL;
|
|
switchChannel();
|
|
}
|
|
else
|
|
{
|
|
// Got the channel list, try to do a lookup.
|
|
std::string uri = findChannelURI(mChannelName);
|
|
if(uri.empty())
|
|
{
|
|
// Lookup failed, can't join a channel for this area.
|
|
LL_INFOS("Voice") << "failed to map channel name: " << mChannelName << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
// We have a sip URL for this area.
|
|
LL_INFOS("Voice") << "mapped channel " << mChannelName << " to URI "<< uri << LL_ENDL;
|
|
}
|
|
|
|
// switchChannel with an empty uri string will do the right thing (leave channel and not rejoin)
|
|
switchChannel(uri);
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionCreateResponse(int statusCode, std::string &statusString, std::string &sessionHandle)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Session.Create response failure (" << statusCode << "): " << statusString << LL_ENDL;
|
|
// if(statusCode == 1015)
|
|
// {
|
|
// if(getState() == stateJoiningSession)
|
|
// {
|
|
// // this happened during a real join. Going to sessionTerminated should cause a retry in appropriate cases.
|
|
// LL_WARNS("Voice") << "session handle \"" << sessionHandle << "\", mSessionStateEventHandle \"" << mSessionStateEventHandle << "\""<< LL_ENDL;
|
|
// if(!sessionHandle.empty())
|
|
// {
|
|
// // This session is bad. Terminate it.
|
|
// mSessionHandle = sessionHandle;
|
|
// sessionTerminateByHandle(sessionHandle);
|
|
// setState(stateLeavingSession);
|
|
// }
|
|
// else if(!mSessionStateEventHandle.empty())
|
|
// {
|
|
// mSessionHandle = mSessionStateEventHandle;
|
|
// sessionTerminateByHandle(mSessionStateEventHandle);
|
|
// setState(stateLeavingSession);
|
|
// }
|
|
// else
|
|
// {
|
|
// setState(stateSessionTerminated);
|
|
// }
|
|
// }
|
|
// else
|
|
// {
|
|
// // We didn't think we were in the middle of a join. Don't change state.
|
|
// LL_WARNS("Voice") << "Not in stateJoiningSession, ignoring" << LL_ENDL;
|
|
// }
|
|
// }
|
|
// else
|
|
{
|
|
mVivoxErrorStatusCode = statusCode;
|
|
mVivoxErrorStatusString = statusString;
|
|
setState(stateJoinSessionFailed);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("Voice") << "Session.Create response received (success), session handle is " << sessionHandle << LL_ENDL;
|
|
if(getState() == stateJoiningSession)
|
|
{
|
|
// This is also grabbed in the SessionStateChangeEvent handler, but it might be useful to have it early...
|
|
mSessionHandle = sessionHandle;
|
|
}
|
|
else
|
|
{
|
|
// We should never get a session.create response in any state except stateJoiningSession. Things are out of sync. Kill this session.
|
|
sessionTerminateByHandle(sessionHandle);
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionConnectResponse(int statusCode, std::string &statusString)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Session.Connect response failure (" << statusCode << "): " << statusString << LL_ENDL;
|
|
// if(statusCode == 1015)
|
|
// {
|
|
// LL_WARNS("Voice") << "terminating existing session" << LL_ENDL;
|
|
// sessionTerminate();
|
|
// }
|
|
// else
|
|
{
|
|
mVivoxErrorStatusCode = statusCode;
|
|
mVivoxErrorStatusString = statusString;
|
|
setState(stateJoinSessionFailed);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("Voice") << "Session.Connect response received (success)" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionTerminateResponse(int statusCode, std::string &statusString)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Session.Terminate response failure: (" << statusCode << "): " << statusString << LL_ENDL;
|
|
if(getState() == stateLeavingSession)
|
|
{
|
|
// This is probably "(404): Server reporting Failure. Not a member of this conference."
|
|
// Do this so we don't get stuck.
|
|
setState(stateSessionTerminated);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void LLVoiceClient::logoutResponse(int statusCode, std::string &statusString)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Account.Logout response failure: " << statusString << LL_ENDL;
|
|
// MBW -- XXX -- Should this ever fail? do we care if it does?
|
|
}
|
|
|
|
if(getState() == stateLoggingOut)
|
|
{
|
|
setState(stateLoggedOut);
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::connectorShutdownResponse(int statusCode, std::string &statusString)
|
|
{
|
|
if(statusCode != 0)
|
|
{
|
|
LL_WARNS("Voice") << "Connector.InitiateShutdown response failure: " << statusString << LL_ENDL;
|
|
// MBW -- XXX -- Should this ever fail? do we care if it does?
|
|
}
|
|
|
|
mConnected = false;
|
|
|
|
if(getState() == stateConnectorStopping)
|
|
{
|
|
setState(stateConnectorStopped);
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionStateChangeEvent(
|
|
std::string &uriString,
|
|
int statusCode,
|
|
std::string &statusString,
|
|
std::string &sessionHandle,
|
|
int state,
|
|
bool isChannel,
|
|
std::string &nameString)
|
|
{
|
|
switch(state)
|
|
{
|
|
case 4: // I see this when joining the session
|
|
LL_INFOS("Voice") << "joined session " << uriString << ", name " << nameString << " handle " << mNextSessionHandle << LL_ENDL;
|
|
|
|
// Session create succeeded, move forward.
|
|
mSessionStateEventHandle = sessionHandle;
|
|
mSessionStateEventURI = uriString;
|
|
if(sessionHandle == mSessionHandle)
|
|
{
|
|
// This is the session we're joining.
|
|
if(getState() == stateJoiningSession)
|
|
{
|
|
setState(stateSessionJoined);
|
|
//RN: the uriString being returned by vivox here is actually your account uri, not the channel
|
|
// you are attempting to join, so ignore it
|
|
//LL_DEBUGS("Voice") << "received URI " << uriString << "(previously " << mSessionURI << ")" << LL_ENDL;
|
|
//mSessionURI = uriString;
|
|
}
|
|
}
|
|
else if(sessionHandle == mNextSessionHandle)
|
|
{
|
|
// LL_DEBUGS("Voice") << "received URI " << uriString << ", name " << nameString << " for next session (handle " << mNextSessionHandle << ")" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Voice") << "joining unknown session handle " << sessionHandle << ", URI " << uriString << ", name " << nameString << LL_ENDL;
|
|
// MBW -- XXX -- Should we send a Session.Terminate here?
|
|
}
|
|
|
|
break;
|
|
case 5: // I see this when leaving the session
|
|
LL_INFOS("Voice") << "left session " << uriString << ", name " << nameString << " handle " << mNextSessionHandle << LL_ENDL;
|
|
|
|
// Set the session handle to the empty string. If we get back to stateJoiningSession, we'll want to wait for the new session handle.
|
|
if(sessionHandle == mSessionHandle)
|
|
{
|
|
// MBW -- XXX -- I think this is no longer necessary, now that we've got mNextSessionURI/mNextSessionHandle
|
|
// mSessionURI.clear();
|
|
// clear the session handle here just for sanity.
|
|
mSessionHandle.clear();
|
|
if(mSessionResetOnClose)
|
|
{
|
|
mSessionResetOnClose = false;
|
|
mNonSpatialChannel = false;
|
|
mNextSessionSpatial = true;
|
|
parcelChanged();
|
|
}
|
|
|
|
removeAllParticipants();
|
|
|
|
switch(getState())
|
|
{
|
|
case stateJoiningSession:
|
|
case stateSessionJoined:
|
|
case stateRunning:
|
|
case stateLeavingSession:
|
|
case stateJoinSessionFailed:
|
|
case stateJoinSessionFailedWaiting:
|
|
// normal transition
|
|
LL_INFOS("Voice") << "left session " << sessionHandle << "in state " << state2string(getState()) << LL_ENDL;
|
|
setState(stateSessionTerminated);
|
|
break;
|
|
|
|
case stateSessionTerminated:
|
|
// this will happen sometimes -- there are cases where we send the terminate and then go straight to this state.
|
|
LL_WARNS("Voice") << "left session " << sessionHandle << "in state " << state2string(getState()) << LL_ENDL;
|
|
break;
|
|
|
|
default:
|
|
LL_WARNS("Voice") << "unexpected SessionStateChangeEvent (left session) in state " << state2string(getState()) << LL_ENDL;
|
|
setState(stateSessionTerminated);
|
|
break;
|
|
}
|
|
|
|
// store status values for later notification of observers
|
|
mVivoxErrorStatusCode = statusCode;
|
|
mVivoxErrorStatusString = statusString;
|
|
}
|
|
else
|
|
{
|
|
LL_INFOS("Voice") << "leaving unknown session handle " << sessionHandle << ", URI " << uriString << ", name " << nameString << LL_ENDL;
|
|
}
|
|
|
|
mSessionStateEventHandle.clear();
|
|
mSessionStateEventURI.clear();
|
|
break;
|
|
default:
|
|
LL_WARNS("Voice") << "unknown state: " << state << LL_ENDL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::loginStateChangeEvent(
|
|
std::string &accountHandle,
|
|
int statusCode,
|
|
std::string &statusString,
|
|
int state)
|
|
{
|
|
LL_DEBUGS("Voice") << "state is " << state << LL_ENDL;
|
|
/*
|
|
According to Mike S., status codes for this event are:
|
|
login_state_logged_out=0,
|
|
login_state_logged_in = 1,
|
|
login_state_logging_in = 2,
|
|
login_state_logging_out = 3,
|
|
login_state_resetting = 4,
|
|
login_state_error=100
|
|
*/
|
|
|
|
switch(state)
|
|
{
|
|
case 1:
|
|
if(getState() == stateLoggingIn)
|
|
{
|
|
setState(stateLoggedIn);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
//Used to be a commented out warning
|
|
LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::sessionNewEvent(
|
|
std::string &accountHandle,
|
|
std::string &eventSessionHandle,
|
|
int state,
|
|
std::string &nameString,
|
|
std::string &uriString)
|
|
{
|
|
LL_DEBUGS("Voice") << "state is " << state << LL_ENDL;
|
|
|
|
switch(state)
|
|
{
|
|
case 0:
|
|
{
|
|
LL_DEBUGS("Voice") << "session handle = " << eventSessionHandle << ", name = " << nameString << ", uri = " << uriString << LL_ENDL;
|
|
|
|
LLUUID caller_id;
|
|
if(IDFromName(nameString, caller_id))
|
|
{
|
|
gIMMgr->inviteToSession(
|
|
LLIMMgr::computeSessionID(
|
|
IM_SESSION_P2P_INVITE,
|
|
caller_id),
|
|
LLStringUtil::null,
|
|
caller_id,
|
|
LLStringUtil::null,
|
|
IM_SESSION_P2P_INVITE,
|
|
LLIMMgr::INVITATION_TYPE_VOICE,
|
|
eventSessionHandle);
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Voice") << "Could not generate caller id from uri " << uriString << LL_ENDL;
|
|
}
|
|
}
|
|
break;
|
|
|
|
default:
|
|
LL_WARNS("Voice") << "unknown state: " << state << LL_ENDL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::participantStateChangeEvent(
|
|
std::string &uriString,
|
|
int statusCode,
|
|
std::string &statusString,
|
|
int state,
|
|
std::string &nameString,
|
|
std::string &displayNameString,
|
|
int participantType)
|
|
{
|
|
participantState *participant = NULL;
|
|
LL_DEBUGS("Voice") << "state is " << state << LL_ENDL;
|
|
|
|
switch(state)
|
|
{
|
|
case 7: // I see this when a participant joins
|
|
participant = addParticipant(uriString);
|
|
if(participant)
|
|
{
|
|
participant->mName = nameString;
|
|
LL_DEBUGS("Voice") << "added participant \"" << participant->mName
|
|
<< "\" (" << participant->mAvatarID << ")"<< LL_ENDL;
|
|
}
|
|
break;
|
|
case 9: // I see this when a participant leaves
|
|
participant = findParticipant(uriString);
|
|
if(participant)
|
|
{
|
|
removeParticipant(participant);
|
|
}
|
|
break;
|
|
default:
|
|
LL_DEBUGS("Voice") << "unknown state: " << state << LL_ENDL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::participantPropertiesEvent(
|
|
std::string &uriString,
|
|
int statusCode,
|
|
std::string &statusString,
|
|
bool isLocallyMuted,
|
|
bool isModeratorMuted,
|
|
bool isSpeaking,
|
|
int volume,
|
|
F32 energy)
|
|
{
|
|
participantState *participant = findParticipant(uriString);
|
|
if(participant)
|
|
{
|
|
participant->mPTT = !isLocallyMuted;
|
|
participant->mIsSpeaking = isSpeaking;
|
|
participant->mIsModeratorMuted = isModeratorMuted;
|
|
if (isSpeaking)
|
|
{
|
|
participant->mSpeakingTimeout.reset();
|
|
}
|
|
participant->mPower = energy;
|
|
participant->mVolume = volume;
|
|
}
|
|
else
|
|
{
|
|
LL_WARNS("Voice") << "unknown participant: " << uriString << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::auxAudioPropertiesEvent(F32 energy)
|
|
{
|
|
LL_DEBUGS("Voice") << "got energy " << energy << LL_ENDL;
|
|
mTuningEnergy = energy;
|
|
}
|
|
|
|
void LLVoiceClient::muteListChanged()
|
|
{
|
|
// The user's mute list has been updated. Go through the current participant list and sync it with the mute list.
|
|
|
|
participantMap::iterator iter = mParticipantMap.begin();
|
|
|
|
for(; iter != mParticipantMap.end(); iter++)
|
|
{
|
|
participantState *p = iter->second;
|
|
|
|
// Check to see if this participant is on the mute list already
|
|
updateMuteState(p);
|
|
}
|
|
}
|
|
|
|
/////////////////////////////
|
|
// Managing list of participants
|
|
LLVoiceClient::participantState::participantState(const std::string &uri) :
|
|
mURI(uri), mPTT(false), mIsSpeaking(false), mIsModeratorMuted(false), mLastSpokeTimestamp(0.f), mPower(0.f), mVolume(0), mServiceType(serviceTypeUnknown),
|
|
mOnMuteList(false), mUserVolume(100), mVolumeDirty(false), mAvatarIDValid(false)
|
|
{
|
|
}
|
|
|
|
LLVoiceClient::participantState *LLVoiceClient::addParticipant(const std::string &uri)
|
|
{
|
|
participantState *result = NULL;
|
|
|
|
participantMap::iterator iter = mParticipantMap.find(uri);
|
|
|
|
if(iter != mParticipantMap.end())
|
|
{
|
|
// Found a matching participant already in the map.
|
|
result = iter->second;
|
|
}
|
|
|
|
if(!result)
|
|
{
|
|
// participant isn't already in one list or the other.
|
|
result = new participantState(uri);
|
|
mParticipantMap.insert(participantMap::value_type(uri, result));
|
|
mParticipantMapChanged = true;
|
|
|
|
// Try to do a reverse transform on the URI to get the GUID back.
|
|
{
|
|
LLUUID id;
|
|
if(IDFromName(uri, id))
|
|
{
|
|
result->mAvatarIDValid = true;
|
|
result->mAvatarID = id;
|
|
|
|
updateMuteState(result);
|
|
}
|
|
}
|
|
|
|
LL_DEBUGS("Voice") << "participant \"" << result->mURI << "\" added." << LL_ENDL;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::updateMuteState(participantState *p)
|
|
{
|
|
if(p->mAvatarIDValid)
|
|
{
|
|
bool isMuted = LLMuteList::getInstance()->isMuted(p->mAvatarID, LLMute::flagVoiceChat);
|
|
if(p->mOnMuteList != isMuted)
|
|
{
|
|
p->mOnMuteList = isMuted;
|
|
p->mVolumeDirty = true;
|
|
mVolumeDirty = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::removeParticipant(LLVoiceClient::participantState *participant)
|
|
{
|
|
if(participant)
|
|
{
|
|
participantMap::iterator iter = mParticipantMap.find(participant->mURI);
|
|
|
|
LL_DEBUGS("Voice") << "participant \"" << participant->mURI << "\" (" << participant->mAvatarID << ") removed." << LL_ENDL;
|
|
|
|
mParticipantMap.erase(iter);
|
|
delete participant;
|
|
mParticipantMapChanged = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::removeAllParticipants()
|
|
{
|
|
LL_DEBUGS("Voice") << "called" << LL_ENDL;
|
|
|
|
while(!mParticipantMap.empty())
|
|
{
|
|
removeParticipant(mParticipantMap.begin()->second);
|
|
}
|
|
}
|
|
|
|
LLVoiceClient::participantMap *LLVoiceClient::getParticipantList(void)
|
|
{
|
|
return &mParticipantMap;
|
|
}
|
|
|
|
|
|
LLVoiceClient::participantState *LLVoiceClient::findParticipant(const std::string &uri)
|
|
{
|
|
participantState *result = NULL;
|
|
|
|
// Don't find any participants if we're not connected. This is so that we don't continue to get stale data
|
|
// after the daemon dies.
|
|
if(mConnected)
|
|
{
|
|
participantMap::iterator iter = mParticipantMap.find(uri);
|
|
|
|
if(iter != mParticipantMap.end())
|
|
{
|
|
result = iter->second;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
LLVoiceClient::participantState *LLVoiceClient::findParticipantByAvatar(LLVOAvatar *avatar)
|
|
{
|
|
participantState * result = NULL;
|
|
|
|
// You'd think this would work, but it doesn't...
|
|
// std::string uri = sipURIFromAvatar(avatar);
|
|
|
|
// Currently, the URI is just the account name.
|
|
std::string loginName = nameFromAvatar(avatar);
|
|
result = findParticipant(loginName);
|
|
|
|
if(result != NULL)
|
|
{
|
|
if(!result->mAvatarIDValid)
|
|
{
|
|
result->mAvatarID = avatar->getID();
|
|
result->mAvatarIDValid = true;
|
|
|
|
// We just figured out the avatar ID, so the participant list has "changed" from the perspective of anyone who uses that to identify participants.
|
|
mParticipantMapChanged = true;
|
|
|
|
updateMuteState(result);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
LLVoiceClient::participantState* LLVoiceClient::findParticipantByID(const LLUUID& id)
|
|
{
|
|
participantState * result = NULL;
|
|
|
|
// Currently, the URI is just the account name.
|
|
std::string loginName = nameFromID(id);
|
|
result = findParticipant(loginName);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
void LLVoiceClient::clearChannelMap(void)
|
|
{
|
|
mChannelMap.clear();
|
|
}
|
|
|
|
void LLVoiceClient::addChannelMapEntry(std::string &name, std::string &uri)
|
|
{
|
|
LL_DEBUGS("Voice") << "Adding channel name mapping: " << name << " -> " << uri << LL_ENDL;
|
|
mChannelMap.insert(channelMap::value_type(name, uri));
|
|
}
|
|
|
|
std::string LLVoiceClient::findChannelURI(std::string &name)
|
|
{
|
|
std::string result;
|
|
|
|
channelMap::iterator iter = mChannelMap.find(name);
|
|
|
|
if(iter != mChannelMap.end())
|
|
{
|
|
result = iter->second;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::parcelChanged()
|
|
{
|
|
if(getState() >= stateLoggedIn)
|
|
{
|
|
// If the user is logged in, start a channel lookup.
|
|
LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL;
|
|
|
|
std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest");
|
|
LLSD data;
|
|
LLHTTPClient::post(
|
|
url,
|
|
data,
|
|
new LLVoiceClientCapResponder);
|
|
}
|
|
else
|
|
{
|
|
// The transition to stateLoggedIn needs to kick this off again.
|
|
LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::switchChannel(
|
|
std::string uri,
|
|
bool spatial,
|
|
bool noReconnect,
|
|
std::string hash)
|
|
{
|
|
bool needsSwitch = false;
|
|
|
|
LL_DEBUGS("Voice") << "called in state " << state2string(getState()) << " with uri \"" << uri << "\"" << LL_ENDL;
|
|
|
|
switch(getState())
|
|
{
|
|
case stateJoinSessionFailed:
|
|
case stateJoinSessionFailedWaiting:
|
|
case stateNoChannel:
|
|
// Always switch to the new URI from these states.
|
|
needsSwitch = true;
|
|
break;
|
|
|
|
default:
|
|
if(mSessionTerminateRequested)
|
|
{
|
|
// If a terminate has been requested, we need to compare against where the URI we're already headed to.
|
|
if(mNextSessionURI != uri)
|
|
needsSwitch = true;
|
|
}
|
|
else
|
|
{
|
|
// Otherwise, compare against the URI we're in now.
|
|
if(mSessionURI != uri)
|
|
needsSwitch = true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if(needsSwitch)
|
|
{
|
|
mNextSessionURI = uri;
|
|
mNextSessionHash = hash;
|
|
mNextSessionHandle.clear();
|
|
mNextP2PSessionURI.clear();
|
|
mNextSessionSpatial = spatial;
|
|
mNextSessionNoReconnect = noReconnect;
|
|
|
|
if(uri.empty())
|
|
{
|
|
// Leave any channel we may be in
|
|
LL_DEBUGS("Voice") << "leaving channel" << LL_ENDL;
|
|
notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED);
|
|
}
|
|
else
|
|
{
|
|
LL_DEBUGS("Voice") << "switching to channel " << uri << LL_ENDL;
|
|
}
|
|
|
|
if(getState() <= stateNoChannel)
|
|
{
|
|
// We're already set up to join a channel, just needed to fill in the session URI
|
|
}
|
|
else
|
|
{
|
|
// State machine will come around and rejoin if uri/handle is not empty.
|
|
sessionTerminate();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::joinSession(std::string handle, std::string uri)
|
|
{
|
|
mNextSessionURI.clear();
|
|
mNextSessionHash.clear();
|
|
mNextP2PSessionURI = uri;
|
|
mNextSessionHandle = handle;
|
|
mNextSessionSpatial = false;
|
|
mNextSessionNoReconnect = false;
|
|
|
|
if(getState() <= stateNoChannel)
|
|
{
|
|
// We're already set up to join a channel, just needed to fill in the session handle
|
|
}
|
|
else
|
|
{
|
|
// State machine will come around and rejoin if uri/handle is not empty.
|
|
sessionTerminate();
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setNonSpatialChannel(
|
|
const std::string &uri,
|
|
const std::string &credentials)
|
|
{
|
|
switchChannel(uri, false, false, credentials);
|
|
}
|
|
|
|
void LLVoiceClient::setSpatialChannel(
|
|
const std::string &uri,
|
|
const std::string &credentials)
|
|
{
|
|
mSpatialSessionURI = uri;
|
|
mAreaVoiceDisabled = mSpatialSessionURI.empty();
|
|
|
|
LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL;
|
|
|
|
if(mNonSpatialChannel || !mNextSessionSpatial)
|
|
{
|
|
// User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels.
|
|
LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL;
|
|
}
|
|
else
|
|
{
|
|
switchChannel(mSpatialSessionURI, true, false, credentials);
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::callUser(LLUUID &uuid)
|
|
{
|
|
std::string userURI = sipURIFromID(uuid);
|
|
|
|
switchChannel(userURI, false, true);
|
|
}
|
|
|
|
void LLVoiceClient::answerInvite(std::string &sessionHandle, LLUUID& other_user_id)
|
|
{
|
|
joinSession(sessionHandle, sipURIFromID(other_user_id));
|
|
}
|
|
|
|
void LLVoiceClient::declineInvite(std::string &sessionHandle)
|
|
{
|
|
sessionTerminateByHandle(sessionHandle);
|
|
}
|
|
|
|
void LLVoiceClient::leaveNonSpatialChannel()
|
|
{
|
|
switchChannel(mSpatialSessionURI);
|
|
}
|
|
|
|
std::string LLVoiceClient::getCurrentChannel()
|
|
{
|
|
if((getState() == stateRunning) && !mSessionTerminateRequested)
|
|
{
|
|
return mSessionURI;
|
|
}
|
|
|
|
return "";
|
|
}
|
|
|
|
bool LLVoiceClient::inProximalChannel()
|
|
{
|
|
bool result = false;
|
|
|
|
if((getState() == stateRunning) && !mSessionTerminateRequested)
|
|
{
|
|
result = !mNonSpatialChannel;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::sipURIFromID(const LLUUID &id)
|
|
{
|
|
std::string result;
|
|
result = "sip:";
|
|
result += nameFromID(id);
|
|
result += "@";
|
|
result += mAccountServerName;
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::sipURIFromAvatar(LLVOAvatar *avatar)
|
|
{
|
|
std::string result;
|
|
if(avatar)
|
|
{
|
|
result = "sip:";
|
|
result += nameFromID(avatar->getID());
|
|
result += "@";
|
|
result += mAccountServerName;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::nameFromAvatar(LLVOAvatar *avatar)
|
|
{
|
|
std::string result;
|
|
if(avatar)
|
|
{
|
|
result = nameFromID(avatar->getID());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::nameFromID(const LLUUID &uuid)
|
|
{
|
|
std::string result;
|
|
// Prepending this apparently prevents conflicts with reserved names inside the vivox and diamondware code.
|
|
result = "x";
|
|
|
|
// Base64 encode and replace the pieces of base64 that are less compatible
|
|
// with e-mail local-parts.
|
|
// See RFC-4648 "Base 64 Encoding with URL and Filename Safe Alphabet"
|
|
result += LLBase64::encode(uuid.mData, UUID_BYTES);
|
|
LLStringUtil::replaceChar(result, '+', '-');
|
|
LLStringUtil::replaceChar(result, '/', '_');
|
|
|
|
// If you need to transform a GUID to this form on the Mac OS X command line, this will do so:
|
|
// echo -n x && (echo e669132a-6c43-4ee1-a78d-6c82fff59f32 |xxd -r -p |openssl base64|tr '/+' '_-')
|
|
|
|
return result;
|
|
}
|
|
|
|
bool LLVoiceClient::IDFromName(const std::string name, LLUUID &uuid)
|
|
{
|
|
bool result = false;
|
|
|
|
// This will only work if the name is of the proper form.
|
|
// As an example, the account name for Monroe Linden (UUID 1673cfd3-8229-4445-8d92-ec3570e5e587) is:
|
|
// "xFnPP04IpREWNkuw1cOXlhw=="
|
|
|
|
if((name.size() == 25) && (name[0] == 'x') && (name[23] == '=') && (name[24] == '='))
|
|
{
|
|
// The name appears to have the right form.
|
|
|
|
// Reverse the transforms done by nameFromID
|
|
std::string temp = name;
|
|
LLStringUtil::replaceChar(temp, '-', '+');
|
|
LLStringUtil::replaceChar(temp, '_', '/');
|
|
|
|
U8 rawuuid[UUID_BYTES + 1];
|
|
int len = apr_base64_decode_binary(rawuuid, temp.c_str() + 1);
|
|
if(len == UUID_BYTES)
|
|
{
|
|
// The decode succeeded. Stuff the bits into the result's UUID
|
|
memcpy(uuid.mData, rawuuid, UUID_BYTES);
|
|
result = true;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::displayNameFromAvatar(LLVOAvatar *avatar)
|
|
{
|
|
return avatar->getFullname();
|
|
}
|
|
|
|
std::string LLVoiceClient::sipURIFromName(std::string &name)
|
|
{
|
|
std::string result;
|
|
result = "sip:";
|
|
result += name;
|
|
result += "@";
|
|
result += mAccountServerName;
|
|
|
|
// LLStringUtil::toLower(result);
|
|
|
|
return result;
|
|
}
|
|
|
|
/////////////////////////////
|
|
// Sending updates of current state
|
|
|
|
void LLVoiceClient::enforceTether(void)
|
|
{
|
|
LLVector3d tethered = mCameraRequestedPosition;
|
|
|
|
// constrain 'tethered' to within 50m of mAvatarPosition.
|
|
{
|
|
F32 max_dist = 50.0f;
|
|
LLVector3d camera_offset = mCameraRequestedPosition - mAvatarPosition;
|
|
F32 camera_distance = (F32)camera_offset.magVec();
|
|
if(camera_distance > max_dist)
|
|
{
|
|
tethered = mAvatarPosition +
|
|
(max_dist / camera_distance) * camera_offset;
|
|
}
|
|
}
|
|
|
|
if(dist_vec(mCameraPosition, tethered) > 0.1)
|
|
{
|
|
mCameraPosition = tethered;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::updatePosition(void)
|
|
{
|
|
|
|
if(gVoiceClient)
|
|
{
|
|
LLVOAvatar *agent = gAgent.getAvatarObject();
|
|
LLViewerRegion *region = gAgent.getRegion();
|
|
if(region && agent)
|
|
{
|
|
LLMatrix3 rot;
|
|
LLVector3d pos;
|
|
|
|
// MBW -- XXX -- Setting both camera and avatar velocity to 0 for now. May figure it out later...
|
|
|
|
// Send the current camera position to the voice code
|
|
rot.setRows(LLViewerCamera::getInstance()->getAtAxis(), LLViewerCamera::getInstance()->getLeftAxis (), LLViewerCamera::getInstance()->getUpAxis());
|
|
pos = gAgent.getRegion()->getPosGlobalFromRegion(LLViewerCamera::getInstance()->getOrigin());
|
|
|
|
gVoiceClient->setCameraPosition(
|
|
pos, // position
|
|
LLVector3::zero, // velocity
|
|
rot); // rotation matrix
|
|
|
|
// Send the current avatar position to the voice code
|
|
rot = agent->getRootJoint()->getWorldRotation().getMatrix3();
|
|
|
|
pos = agent->getPositionGlobal();
|
|
// MBW -- XXX -- Can we get the head offset from outside the LLVOAvatar?
|
|
// pos += LLVector3d(mHeadOffset);
|
|
pos += LLVector3d(0.f, 0.f, 1.f);
|
|
|
|
gVoiceClient->setAvatarPosition(
|
|
pos, // position
|
|
LLVector3::zero, // velocity
|
|
rot); // rotation matrix
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
|
|
{
|
|
mCameraRequestedPosition = position;
|
|
|
|
if(mCameraVelocity != velocity)
|
|
{
|
|
mCameraVelocity = velocity;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
|
|
if(mCameraRot != rot)
|
|
{
|
|
mCameraRot = rot;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
|
|
{
|
|
if(dist_vec(mAvatarPosition, position) > 0.1)
|
|
{
|
|
mAvatarPosition = position;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
|
|
if(mAvatarVelocity != velocity)
|
|
{
|
|
mAvatarVelocity = velocity;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
|
|
if(mAvatarRot != rot)
|
|
{
|
|
mAvatarRot = rot;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
}
|
|
|
|
bool LLVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name)
|
|
{
|
|
bool result = false;
|
|
|
|
if(region)
|
|
{
|
|
name = region->getName();
|
|
}
|
|
|
|
if(!name.empty())
|
|
result = true;
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::leaveChannel(void)
|
|
{
|
|
if(getState() == stateRunning)
|
|
{
|
|
LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL;
|
|
mChannelName.clear();
|
|
sessionTerminate();
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setMuteMic(bool muted)
|
|
{
|
|
mMuteMic = muted;
|
|
}
|
|
|
|
void LLVoiceClient::setUserPTTState(bool ptt)
|
|
{
|
|
mUserPTTState = ptt;
|
|
}
|
|
|
|
bool LLVoiceClient::getUserPTTState()
|
|
{
|
|
return mUserPTTState;
|
|
}
|
|
|
|
void LLVoiceClient::toggleUserPTTState(void)
|
|
{
|
|
mUserPTTState = !mUserPTTState;
|
|
}
|
|
|
|
void LLVoiceClient::setVoiceEnabled(bool enabled)
|
|
{
|
|
if (enabled != mVoiceEnabled)
|
|
{
|
|
mVoiceEnabled = enabled;
|
|
if (enabled)
|
|
{
|
|
LLVoiceChannel::getCurrentVoiceChannel()->activate();
|
|
}
|
|
else
|
|
{
|
|
// for now, leave active channel, to auto join when turning voice back on
|
|
//LLVoiceChannel::getCurrentVoiceChannel->deactivate();
|
|
}
|
|
}
|
|
}
|
|
|
|
bool LLVoiceClient::voiceEnabled()
|
|
{
|
|
return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice");
|
|
}
|
|
|
|
void LLVoiceClient::setLipSyncEnabled(BOOL enabled)
|
|
{
|
|
mLipSyncEnabled = enabled;
|
|
}
|
|
|
|
BOOL LLVoiceClient::lipSyncEnabled()
|
|
{
|
|
|
|
if ( mVoiceEnabled && stateDisabled != getState() )
|
|
{
|
|
return mLipSyncEnabled;
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setUsePTT(bool usePTT)
|
|
{
|
|
if(usePTT && !mUsePTT)
|
|
{
|
|
// When the user turns on PTT, reset the current state.
|
|
mUserPTTState = false;
|
|
}
|
|
mUsePTT = usePTT;
|
|
}
|
|
|
|
void LLVoiceClient::setPTTIsToggle(bool PTTIsToggle)
|
|
{
|
|
if(!PTTIsToggle && mPTTIsToggle)
|
|
{
|
|
// When the user turns off toggle, reset the current state.
|
|
mUserPTTState = false;
|
|
}
|
|
|
|
mPTTIsToggle = PTTIsToggle;
|
|
}
|
|
|
|
|
|
void LLVoiceClient::setPTTKey(std::string &key)
|
|
{
|
|
if(key == "MiddleMouse")
|
|
{
|
|
mPTTIsMiddleMouse = true;
|
|
}
|
|
else
|
|
{
|
|
mPTTIsMiddleMouse = false;
|
|
if(!LLKeyboard::keyFromString(key, &mPTTKey))
|
|
{
|
|
// If the call failed, don't match any key.
|
|
key = KEY_NONE;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setEarLocation(S32 loc)
|
|
{
|
|
if(mEarLocation != loc)
|
|
{
|
|
LL_DEBUGS("Voice") << "Setting mEarLocation to " << loc << LL_ENDL;
|
|
|
|
mEarLocation = loc;
|
|
mSpatialCoordsDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setVoiceVolume(F32 volume)
|
|
{
|
|
LL_DEBUGS("Voice") << "volume is " << volume << LL_ENDL;
|
|
|
|
// incoming volume has the range [0.0 ... 1.0], with 0.5 as the default.
|
|
// Map it as follows: 0.0 -> -100, 0.5 -> 24, 1.0 -> 50
|
|
|
|
volume -= 0.5f; // offset volume to the range [-0.5 ... 0.5], with 0 at the default.
|
|
int scaledVolume = 24; // offset scaledVolume by its default level
|
|
if(volume < 0.0f)
|
|
scaledVolume += ((int)(volume * 248.0f)); // (24 - (-100)) * 2
|
|
else
|
|
scaledVolume += ((int)(volume * 52.0f)); // (50 - 24) * 2
|
|
|
|
if(scaledVolume != mSpeakerVolume)
|
|
{
|
|
if((scaledVolume == -100) || (mSpeakerVolume == -100))
|
|
{
|
|
mSpeakerMuteDirty = true;
|
|
}
|
|
|
|
mSpeakerVolume = scaledVolume;
|
|
mSpeakerVolumeDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setMicGain(F32 volume)
|
|
{
|
|
int scaledVolume = ((int)(volume * 100.0f)) - 100;
|
|
if(scaledVolume != mMicVolume)
|
|
{
|
|
mMicVolume = scaledVolume;
|
|
mMicVolumeDirty = true;
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::setVivoxDebugServerName(std::string &serverName)
|
|
{
|
|
if(!mAccountServerName.empty())
|
|
{
|
|
// The name has been filled in already, which means we know whether we're connecting to agni or not.
|
|
if(!sConnectingToAgni)
|
|
{
|
|
// Only use the setting if we're connecting to a development grid -- always use bhr when on agni.
|
|
mAccountServerName = serverName;
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::keyDown(KEY key, MASK mask)
|
|
{
|
|
LL_DEBUGS("Voice") << "key is " << LLKeyboard::stringFromKey(key) << LL_ENDL;
|
|
|
|
if (gKeyboard->getKeyRepeated(key))
|
|
{
|
|
// ignore auto-repeat keys
|
|
return;
|
|
}
|
|
|
|
if(!mPTTIsMiddleMouse)
|
|
{
|
|
if(mPTTIsToggle)
|
|
{
|
|
if(key == mPTTKey)
|
|
{
|
|
toggleUserPTTState();
|
|
}
|
|
}
|
|
else if(mPTTKey != KEY_NONE)
|
|
{
|
|
setUserPTTState(gKeyboard->getKeyDown(mPTTKey));
|
|
}
|
|
}
|
|
}
|
|
void LLVoiceClient::keyUp(KEY key, MASK mask)
|
|
{
|
|
if(!mPTTIsMiddleMouse)
|
|
{
|
|
if(!mPTTIsToggle && (mPTTKey != KEY_NONE))
|
|
{
|
|
setUserPTTState(gKeyboard->getKeyDown(mPTTKey));
|
|
}
|
|
}
|
|
}
|
|
void LLVoiceClient::middleMouseState(bool down)
|
|
{
|
|
if(mPTTIsMiddleMouse)
|
|
{
|
|
if(mPTTIsToggle)
|
|
{
|
|
if(down)
|
|
{
|
|
toggleUserPTTState();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
setUserPTTState(down);
|
|
}
|
|
}
|
|
}
|
|
|
|
/////////////////////////////
|
|
// Accessors for data related to nearby speakers
|
|
BOOL LLVoiceClient::getVoiceEnabled(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
// I'm not sure what the semantics of this should be.
|
|
// For now, if we have any data about the user that came through the chat channel, assume they're voice-enabled.
|
|
result = TRUE;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLVoiceClient::getIsSpeaking(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
if (participant->mSpeakingTimeout.getElapsedTimeF32() > SPEAKING_TIMEOUT)
|
|
{
|
|
participant->mIsSpeaking = FALSE;
|
|
}
|
|
result = participant->mIsSpeaking;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLVoiceClient::getIsModeratorMuted(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mIsModeratorMuted;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
F32 LLVoiceClient::getCurrentPower(const LLUUID& id)
|
|
{
|
|
F32 result = 0;
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mPower;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
std::string LLVoiceClient::getDisplayName(const LLUUID& id)
|
|
{
|
|
std::string result;
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mDisplayName;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
BOOL LLVoiceClient::getUsingPTT(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
// I'm not sure what the semantics of this should be.
|
|
// Does "using PTT" mean they're configured with a push-to-talk button?
|
|
// For now, we know there's no PTT mechanism in place, so nobody is using it.
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLVoiceClient::getPTTPressed(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mPTT;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLVoiceClient::getOnMuteList(const LLUUID& id)
|
|
{
|
|
BOOL result = FALSE;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mOnMuteList;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// External accessiors. Maps 0.0 to 1.0 to internal values 0-400 with .5 == 100
|
|
// internal = 400 * external^2
|
|
F32 LLVoiceClient::getUserVolume(const LLUUID& id)
|
|
{
|
|
F32 result = 0.0f;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
S32 ires = participant->mUserVolume; // 0-400
|
|
result = sqrtf(((F32)ires) / 400.f);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
void LLVoiceClient::setUserVolume(const LLUUID& id, F32 volume)
|
|
{
|
|
participantState *participant = findParticipantByID(id);
|
|
if (participant)
|
|
{
|
|
// volume can amplify by as much as 4x!
|
|
S32 ivol = (S32)(400.f * volume * volume);
|
|
participant->mUserVolume = llclamp(ivol, 0, 400);
|
|
participant->mVolumeDirty = TRUE;
|
|
mVolumeDirty = TRUE;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
LLVoiceClient::serviceType LLVoiceClient::getServiceType(const LLUUID& id)
|
|
{
|
|
serviceType result = serviceTypeUnknown;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mServiceType;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
std::string LLVoiceClient::getGroupID(const LLUUID& id)
|
|
{
|
|
std::string result;
|
|
|
|
participantState *participant = findParticipantByID(id);
|
|
if(participant)
|
|
{
|
|
result = participant->mGroupID;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
BOOL LLVoiceClient::getAreaVoiceDisabled()
|
|
{
|
|
return mAreaVoiceDisabled;
|
|
}
|
|
|
|
void LLVoiceClient::addObserver(LLVoiceClientParticipantObserver* observer)
|
|
{
|
|
mObservers.insert(observer);
|
|
}
|
|
|
|
void LLVoiceClient::removeObserver(LLVoiceClientParticipantObserver* observer)
|
|
{
|
|
mObservers.erase(observer);
|
|
}
|
|
|
|
void LLVoiceClient::notifyObservers()
|
|
{
|
|
for (observer_set_t::iterator it = mObservers.begin();
|
|
it != mObservers.end();
|
|
)
|
|
{
|
|
LLVoiceClientParticipantObserver* observer = *it;
|
|
observer->onChange();
|
|
// In case onChange() deleted an entry.
|
|
it = mObservers.upper_bound(observer);
|
|
}
|
|
}
|
|
|
|
void LLVoiceClient::addStatusObserver(LLVoiceClientStatusObserver* observer)
|
|
{
|
|
mStatusObservers.insert(observer);
|
|
}
|
|
|
|
void LLVoiceClient::removeStatusObserver(LLVoiceClientStatusObserver* observer)
|
|
{
|
|
mStatusObservers.erase(observer);
|
|
}
|
|
|
|
void LLVoiceClient::notifyStatusObservers(LLVoiceClientStatusObserver::EStatusType status)
|
|
{
|
|
if(status == LLVoiceClientStatusObserver::ERROR_UNKNOWN)
|
|
{
|
|
switch(mVivoxErrorStatusCode)
|
|
{
|
|
case 20713: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_FULL; break;
|
|
case 20714: status = LLVoiceClientStatusObserver::ERROR_CHANNEL_LOCKED; break;
|
|
case 20715:
|
|
//invalid channel, we may be using a set of poorly cached
|
|
//info
|
|
status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
|
|
break;
|
|
case 1009:
|
|
//invalid username and password
|
|
status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
|
|
break;
|
|
}
|
|
|
|
// Reset the error code to make sure it won't be reused later by accident.
|
|
mVivoxErrorStatusCode = 0;
|
|
}
|
|
|
|
if (status == LLVoiceClientStatusObserver::STATUS_LEFT_CHANNEL
|
|
//NOT_FOUND || TEMPORARILY_UNAVAILABLE || REQUEST_TIMEOUT
|
|
&& (mVivoxErrorStatusCode == 404 || mVivoxErrorStatusCode == 480 || mVivoxErrorStatusCode == 408))
|
|
{
|
|
// call failed because other user was not available
|
|
// treat this as an error case
|
|
status = LLVoiceClientStatusObserver::ERROR_NOT_AVAILABLE;
|
|
|
|
// Reset the error code to make sure it won't be reused later by accident.
|
|
mVivoxErrorStatusCode = 0;
|
|
}
|
|
|
|
LL_DEBUGS("Voice") << " " << LLVoiceClientStatusObserver::status2string(status) << ", session URI " << mSessionURI << LL_ENDL;
|
|
|
|
for (status_observer_set_t::iterator it = mStatusObservers.begin();
|
|
it != mStatusObservers.end();
|
|
)
|
|
{
|
|
LLVoiceClientStatusObserver* observer = *it;
|
|
observer->onChange(status, mSessionURI, !mNonSpatialChannel);
|
|
// In case onError() deleted an entry.
|
|
it = mStatusObservers.upper_bound(observer);
|
|
}
|
|
|
|
}
|
|
|
|
//static
|
|
// void LLVoiceClient::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group, void* user_data)
|
|
// {
|
|
// participantState* statep = gVoiceClient->findParticipantByID(id);
|
|
|
|
// if (statep)
|
|
// {
|
|
// statep->mDisplayName = first + " " + last;
|
|
// }
|
|
|
|
// gVoiceClient->notifyObservers();
|
|
// }
|
|
|
|
class LLViewerParcelVoiceInfo : public LLHTTPNode
|
|
{
|
|
virtual void post(
|
|
LLHTTPNode::ResponsePtr response,
|
|
const LLSD& context,
|
|
const LLSD& input) const
|
|
{
|
|
//the parcel you are in has changed something about its
|
|
//voice information
|
|
|
|
//this is a misnomer, as it can also be when you are not in
|
|
//a parcel at all. Should really be something like
|
|
//LLViewerVoiceInfoChanged.....
|
|
if ( input.has("body") )
|
|
{
|
|
LLSD body = input["body"];
|
|
|
|
//body has "region_name" (str), "parcel_local_id"(int),
|
|
//"voice_credentials" (map).
|
|
|
|
//body["voice_credentials"] has "channel_uri" (str),
|
|
//body["voice_credentials"] has "channel_credentials" (str)
|
|
|
|
//if we really wanted to be extra careful,
|
|
//we'd check the supplied
|
|
//local parcel id to make sure it's for the same parcel
|
|
//we believe we're in
|
|
if ( body.has("voice_credentials") )
|
|
{
|
|
LLSD voice_credentials = body["voice_credentials"];
|
|
std::string uri;
|
|
std::string credentials;
|
|
|
|
if ( voice_credentials.has("channel_uri") )
|
|
{
|
|
uri = voice_credentials["channel_uri"].asString();
|
|
}
|
|
if ( voice_credentials.has("channel_credentials") )
|
|
{
|
|
credentials =
|
|
voice_credentials["channel_credentials"].asString();
|
|
}
|
|
|
|
gVoiceClient->setSpatialChannel(uri, credentials);
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
class LLViewerRequiredVoiceVersion : public LLHTTPNode
|
|
{
|
|
static BOOL sAlertedUser;
|
|
virtual void post(
|
|
LLHTTPNode::ResponsePtr response,
|
|
const LLSD& context,
|
|
const LLSD& input) const
|
|
{
|
|
//You received this messsage (most likely on region cross or
|
|
//teleport)
|
|
if ( input.has("body") && input["body"].has("major_version") )
|
|
{
|
|
int major_voice_version =
|
|
input["body"]["major_version"].asInteger();
|
|
// int minor_voice_version =
|
|
// input["body"]["minor_version"].asInteger();
|
|
|
|
if (gVoiceClient &&
|
|
(major_voice_version > VOICE_MAJOR_VERSION) )
|
|
{
|
|
if (!sAlertedUser)
|
|
{
|
|
//sAlertedUser = TRUE;
|
|
LLNotifications::instance().add("VoiceVersionMismatch");
|
|
gSavedSettings.setBOOL("EnableVoiceChat", FALSE); // toggles listener
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
BOOL LLViewerRequiredVoiceVersion::sAlertedUser = FALSE;
|
|
|
|
LLHTTPRegistration<LLViewerParcelVoiceInfo>
|
|
gHTTPRegistrationMessageParcelVoiceInfo(
|
|
"/message/ParcelVoiceInfo");
|
|
|
|
LLHTTPRegistration<LLViewerRequiredVoiceVersion>
|
|
gHTTPRegistrationMessageRequiredVoiceVersion(
|
|
"/message/RequiredVoiceVersion");
|