phoenix-firestorm/indra/newview/llinventorypanel.cpp

2390 lines
78 KiB
C++

/*
* @file llinventorypanel.cpp
* @brief Implementation of the inventory panel and associated stuff.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llinventorypanel.h"
#include <utility> // for std::pair<>
#include "llagent.h"
#include "llagentwearables.h"
#include "llappearancemgr.h"
#include "llavataractions.h"
#include "llclipboard.h"
#include "llfloaterreg.h"
#include "llfloatersidepanelcontainer.h"
#include "llfolderview.h"
#include "llfolderviewitem.h"
#include "llfloaterimcontainer.h"
#include "llimview.h"
#include "llinventorybridge.h"
#include "llinventoryfunctions.h"
#include "llinventorymodelbackgroundfetch.h"
#include "llnotificationsutil.h"
#include "llpanelmaininventory.h"
#include "llpreview.h"
#include "llsidepanelinventory.h"
#include "llstartup.h"
#include "lltrans.h"
#include "llviewerassettype.h"
#include "llviewerattachmenu.h"
#include "llviewerfoldertype.h"
#include "llvoavatarself.h"
#include "llpanelmaininventory.h"
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
#include "rlvactions.h"
#include "rlvcommon.h"
// [/RLVa:KB]
#include "fsfloaterpartialinventory.h"
class LLInventoryRecentItemsPanel;
class LLAssetFilteredInventoryPanel;
static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
static LLDefaultChildRegistry::Register<LLInventoryRecentItemsPanel> t_recent_inventory_panel("recent_inventory_panel");
static LLDefaultChildRegistry::Register<LLAssetFilteredInventoryPanel> t_asset_filtered_inv_panel("asset_filtered_inv_panel");
const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
//<ND> const makes GCC >= 4.6 and Clang very angry about not user defined default ctor.
//static const LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER;
static LLInventoryFolderViewModelBuilder INVENTORY_BRIDGE_BUILDER;
// </ND>
// statics
bool LLInventoryPanel::sColorSetInitialized = false;
LLUIColor LLInventoryPanel::sDefaultColor;
LLUIColor LLInventoryPanel::sDefaultHighlightColor;
LLUIColor LLInventoryPanel::sLibraryColor;
LLUIColor LLInventoryPanel::sLinkColor;
const LLColor4U DEFAULT_WHITE(255, 255, 255);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanelObserver
//
// Bridge to support knowing when the inventory has changed.
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInventoryPanelObserver : public LLInventoryObserver
{
public:
LLInventoryPanelObserver(LLInventoryPanel* ip) : mIP(ip) {}
virtual ~LLInventoryPanelObserver() {}
virtual void changed(U32 mask)
{
mIP->modelChanged(mask);
}
protected:
LLInventoryPanel* mIP;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInvPanelComplObserver
//
// Calls specified callback when all specified items become complete.
//
// Usage:
// observer = new LLInvPanelComplObserver(boost::bind(onComplete));
// inventory->addObserver(observer);
// observer->reset(); // (optional)
// observer->watchItem(incomplete_item1_id);
// observer->watchItem(incomplete_item2_id);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLInvPanelComplObserver : public LLInventoryCompletionObserver
{
public:
typedef boost::function<void()> callback_t;
LLInvPanelComplObserver(callback_t cb)
: mCallback(cb)
{
}
void reset();
private:
/*virtual*/ void done();
/// Called when all the items are complete.
callback_t mCallback;
};
void LLInvPanelComplObserver::reset()
{
mIncomplete.clear();
mComplete.clear();
}
void LLInvPanelComplObserver::done()
{
mCallback();
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLInventoryPanel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
LLPanel(p),
mInventoryObserver(NULL),
mCompletionObserver(NULL),
mScroller(NULL),
mSortOrderSetting(p.sort_order_setting),
mInventory(p.inventory), //inventory("", &gInventory)
mAcceptsDragAndDrop(p.accepts_drag_and_drop),
mAllowMultiSelect(p.allow_multi_select),
mAllowDrag(p.allow_drag),
mShowItemLinkOverlays(p.show_item_link_overlays),
mShowEmptyMessage(p.show_empty_message),
mSuppressFolderMenu(p.suppress_folder_menu),
mSuppressOpenItemAction(false),
mBuildViewsOnInit(p.preinitialize_views),
mViewsInitialized(VIEWS_UNINITIALIZED),
mInvFVBridgeBuilder(NULL),
mInventoryViewModel(p.name),
mGroupedItemBridge(new LLFolderViewGroupedItemBridge),
mFocusSelection(false)
{
mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
if (!sColorSetInitialized)
{
// <FS:Ansariel> Make inventory selection color independent from menu color
//sDefaultColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE);
//sDefaultHighlightColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE);
sDefaultColor = LLUIColorTable::instance().getColor("InventoryItemEnabledColor", DEFAULT_WHITE);
sDefaultHighlightColor = LLUIColorTable::instance().getColor("InventoryItemHighlightFgColor", DEFAULT_WHITE);
// </FS:Ansariel> Make inventory selection color independent from menu color
sLibraryColor = LLUIColorTable::instance().getColor("InventoryItemLibraryColor", DEFAULT_WHITE);
sLinkColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE);
sColorSetInitialized = true;
}
// context menu callbacks
mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars, this));
mCommitCallbackRegistrar.add("Inventory.FileUploadLocation", boost::bind(&LLInventoryPanel::fileUploadLocation, this, _2));
mCommitCallbackRegistrar.add("Inventory.CustomAction", boost::bind(&LLInventoryPanel::onCustomAction, this, _2)); // <FS:Ansariel> Prevent warning "No callback found for: 'Inventory.CustomAction' in control: Find Links"
}
LLFolderView * LLInventoryPanel::createFolderRoot(LLUUID root_id )
{
LLFolderView::Params p(mParams.folder_view);
p.name = getName();
p.title = getLabel();
p.rect = LLRect(0, 0, getRect().getWidth(), 0);
p.parent_panel = this;
p.tool_tip = p.name;
p.listener = mInvFVBridgeBuilder->createBridge( LLAssetType::AT_CATEGORY,
LLAssetType::AT_CATEGORY,
LLInventoryType::IT_CATEGORY,
this,
&mInventoryViewModel,
NULL,
root_id);
p.view_model = &mInventoryViewModel;
p.grouped_item_model = mGroupedItemBridge;
p.use_label_suffix = mParams.use_label_suffix;
p.allow_multiselect = mAllowMultiSelect;
p.allow_drag = mAllowDrag;
p.show_empty_message = mShowEmptyMessage;
p.suppress_folder_menu = mSuppressFolderMenu;
p.show_item_link_overlays = mShowItemLinkOverlays;
p.root = NULL;
p.allow_drop = mParams.allow_drop_on_root;
p.options_menu = "menu_inventory.xml";
// <FS:Ansariel> Inventory specials
p.for_inventory = true;
static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
p.item_height = fsFolderViewItemHeight;
p.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
// </FS:Ansariel>
LLFolderView* fv = LLUICtrlFactory::create<LLFolderView>(p);
fv->setCallbackRegistrar(&mCommitCallbackRegistrar);
fv->setEnableRegistrar(&mEnableCallbackRegistrar);
return fv;
}
void LLInventoryPanel::clearFolderRoot()
{
gIdleCallbacks.deleteFunction(idle, this);
gIdleCallbacks.deleteFunction(onIdle, this);
if (mInventoryObserver)
{
mInventory->removeObserver(mInventoryObserver);
delete mInventoryObserver;
mInventoryObserver = NULL;
}
if (mCompletionObserver)
{
mInventory->removeObserver(mCompletionObserver);
delete mCompletionObserver;
mCompletionObserver = NULL;
}
if (mScroller)
{
removeChild(mScroller);
delete mScroller;
mScroller = NULL;
}
}
void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params)
{
// save off copy of params
mParams = params;
// Clear up the root view
// Note: This needs to be done *before* we build the new folder view
LLUUID root_id = getRootFolderID();
if (mFolderRoot.get())
{
removeItemID(root_id);
mFolderRoot.get()->destroyView();
}
mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
{
// Determine the root folder in case specified, and
// build the views starting with that folder.
LLFolderView* folder_view = createFolderRoot(root_id);
mFolderRoot = folder_view->getHandle();
addItemID(root_id, mFolderRoot.get());
}
mCommitCallbackRegistrar.popScope();
mFolderRoot.get()->setCallbackRegistrar(&mCommitCallbackRegistrar);
mFolderRoot.get()->setEnableRegistrar(&mEnableCallbackRegistrar);
// Scroller
LLRect scroller_view_rect = getRect();
scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
// <FS:Ansariel> Pull this magic number here so inventory scroll panel
// doesn't get cut off on the left side!
scroller_view_rect.mLeft += 2;
// </FS:Ansariel>
LLScrollContainer::Params scroller_params(mParams.scroll());
scroller_params.rect(scroller_view_rect);
mScroller = LLUICtrlFactory::create<LLFolderViewScrollContainer>(scroller_params);
addChild(mScroller);
mScroller->addChild(mFolderRoot.get());
mFolderRoot.get()->setScrollContainer(mScroller);
mFolderRoot.get()->setFollowsAll();
mFolderRoot.get()->addChild(mFolderRoot.get()->mStatusTextBox);
// Set up the callbacks from the inventory we're viewing, and then build everything.
mInventoryObserver = new LLInventoryPanelObserver(this);
mInventory->addObserver(mInventoryObserver);
mCompletionObserver = new LLInvPanelComplObserver(boost::bind(&LLInventoryPanel::onItemsCompletion, this));
mInventory->addObserver(mCompletionObserver);
if (mBuildViewsOnInit && mViewsInitialized == VIEWS_UNINITIALIZED)
{
// Build view of inventory if we need default full hierarchy and inventory is ready, otherwise do in onIdle.
// Initializing views takes a while so always do it onIdle if viewer already loaded.
if (mInventory->isInventoryUsable()
&& LLStartUp::getStartupState() <= STATE_WEARABLES_WAIT)
{
// Usually this happens on login, so we have less time constraits, but too long and we can cause a disconnect
const F64 max_time = 20.f;
initializeViews(max_time);
}
else
{
mViewsInitialized = VIEWS_INITIALIZING;
gIdleCallbacks.addFunction(onIdle, (void*)this);
}
}
if (mSortOrderSetting != INHERIT_SORT_ORDER)
{
setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
}
else
{
setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
}
// hide inbox
if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible"))
{
// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
//getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
}
// hide marketplace listing box, unless we are a marketplace panel
if (!gSavedSettings.getBOOL("InventoryOutboxMakeVisible") && !mParams.use_marketplace_folders)
{
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS));
}
// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
if (getName() != "Worn Items" && getName() != "inventory_inbox")
{
if (!gSavedSettings.getBOOL("FSShowInboxFolder"))
{
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
}
gSavedSettings.getControl("FSShowInboxFolder")->getSignal()->connect(boost::bind(&LLInventoryPanel::updateShowInboxFolder, this, _2));
}
// </FS:Ansariel> Optional hiding of Received Items folder aka Inbox
// set the filter for the empty folder if the debug setting is on
if (gSavedSettings.getBOOL("DebugHideEmptySystemFolders"))
{
getFilter().setFilterEmptySystemFolders();
}
// keep track of the clipboard state so that we avoid filtering too much
mClipboardState = LLClipboard::instance().getGeneration();
// <FS:Ansariel> Optional hiding of empty system folders
gSavedSettings.getControl("DebugHideEmptySystemFolders")->getSignal()->connect(boost::bind(&LLInventoryPanel::updateHideEmptySystemFolders, this, _2));
// Initialize base class params.
LLPanel::initFromParams(mParams);
}
LLInventoryPanel::~LLInventoryPanel()
{
U32 sort_order = getFolderViewModel()->getSorter().getSortOrder();
if (mSortOrderSetting != INHERIT_SORT_ORDER)
{
gSavedSettings.setU32(mSortOrderSetting, sort_order);
}
clearFolderRoot();
}
/*virtual*/
void LLInventoryPanel::onVisibilityChange(BOOL new_visibility)
{
if (new_visibility && mViewsInitialized == VIEWS_UNINITIALIZED)
{
mViewsInitialized = VIEWS_INITIALIZING;
gIdleCallbacks.addFunction(onIdle, (void*)this);
}
LLPanel::onVisibilityChange(new_visibility);
}
void LLInventoryPanel::draw()
{
// Select the desired item (in case it wasn't loaded when the selection was requested)
updateSelection();
LLPanel::draw();
}
const LLInventoryFilter& LLInventoryPanel::getFilter() const
{
return getFolderViewModel()->getFilter();
}
LLInventoryFilter& LLInventoryPanel::getFilter()
{
return getFolderViewModel()->getFilter();
}
void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type)
{
if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT)
{
getFilter().setFilterObjectTypes(types);
}
if (filter_type == LLInventoryFilter::FILTERTYPE_CATEGORY)
getFilter().setFilterCategoryTypes(types);
}
void LLInventoryPanel::setFilterWorn()
{
getFilter().setFilterWorn();
}
U32 LLInventoryPanel::getFilterObjectTypes() const
{
return getFilter().getFilterObjectTypes();
}
U32 LLInventoryPanel::getFilterPermMask() const
{
return getFilter().getFilterPermissions();
}
void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
{
getFilter().setFilterPermissions(filter_perm_mask);
}
void LLInventoryPanel::setFilterWearableTypes(U64 types)
{
getFilter().setFilterWearableTypes(types);
}
void LLInventoryPanel::setFilterSettingsTypes(U64 filter)
{
getFilter().setFilterSettingsTypes(filter);
}
void LLInventoryPanel::setFilterSubString(const std::string& string)
{
getFilter().setFilterSubString(string);
}
const std::string LLInventoryPanel::getFilterSubString()
{
return getFilter().getFilterSubString();
}
void LLInventoryPanel::setSortOrder(U32 order)
{
LLInventorySort sorter(order);
if (order != getFolderViewModel()->getSorter().getSortOrder())
{
getFolderViewModel()->setSorter(sorter);
mFolderRoot.get()->arrangeAll();
// try to keep selection onscreen, even if it wasn't to start with
mFolderRoot.get()->scrollToShowSelection();
}
}
U32 LLInventoryPanel::getSortOrder() const
{
return getFolderViewModel()->getSorter().getSortOrder();
}
void LLInventoryPanel::setSinceLogoff(BOOL sl)
{
getFilter().setDateRangeLastLogoff(sl);
}
void LLInventoryPanel::setHoursAgo(U32 hours)
{
getFilter().setHoursAgo(hours);
}
void LLInventoryPanel::setDateSearchDirection(U32 direction)
{
getFilter().setDateSearchDirection(direction);
}
// <FS:Zi> FIRE-1175 - Filter Permissions Menu
void LLInventoryPanel::setFilterPermissions(PermissionMask filter_permissions)
{
getFilter().setFilterPermissions(filter_permissions);
}
PermissionMask LLInventoryPanel::getFilterPermissions()
{
return getFilter().getFilterPermissions();
}
// </FS:Zi>
void LLInventoryPanel::setFilterLinks(U64 filter_links)
{
getFilter().setFilterLinks(filter_links);
}
// <FS:Zi> Filter Links Menu
U64 LLInventoryPanel::getFilterLinks()
{
return getFilter().getFilterLinks();
}
// </FS:Zi> Filter Links Menu
// <FS:Zi> FIRE-31369: Add inventory filter for coalesced objects
void LLInventoryPanel::setFilterCoalescedObjects(bool coalesced)
{
getFilter().setFilterCoalescedObjects(coalesced);
}
bool LLInventoryPanel::getFilterCoalescedObjects()
{
return getFilter().getFilterCoalescedObjects();
}
// </FS:Zi>
void LLInventoryPanel::setSearchType(LLInventoryFilter::ESearchType type)
{
getFilter().setSearchType(type);
}
LLInventoryFilter::ESearchType LLInventoryPanel::getSearchType()
{
return getFilter().getSearchType();
}
void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
{
getFilter().setShowFolderState(show);
}
LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
{
return getFilter().getShowFolderState();
}
void LLInventoryPanel::itemChanged(const LLUUID& item_id, U32 mask, const LLInventoryObject* model_item)
{
LLFolderViewItem* view_item = getItemByID(item_id);
LLFolderViewModelItemInventory* viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
// LLFolderViewFolder is derived from LLFolderViewItem so dynamic_cast from item
// to folder is the fast way to get a folder without searching through folders tree.
LLFolderViewFolder* view_folder = NULL;
// Check requires as this item might have already been deleted
// as a child of its deleted parent.
if (model_item && view_item)
{
view_folder = dynamic_cast<LLFolderViewFolder*>(view_item);
}
// if folder is not fully initialized (likely due to delayed load on idle)
// and we are not rebuilding, try updating children
if (view_folder
&& !view_folder->areChildrenInited()
&& ( (mask & LLInventoryObserver::REBUILD) == 0))
{
LLInventoryObject const* objectp = mInventory->getObject(item_id);
if (objectp)
{
view_item = buildNewViews(item_id, objectp, view_item, BUILD_ONE_FOLDER);
}
}
//////////////////////////////
// LABEL Operation
// Empty out the display name for relabel.
if (mask & LLInventoryObserver::LABEL)
{
if (view_item)
{
// Request refresh on this item (also flags for filtering)
LLInvFVBridge* bridge = (LLInvFVBridge*)view_item->getViewModelItem();
if(bridge)
{
// Clear the display name first, so it gets properly re-built during refresh()
bridge->clearDisplayName();
view_item->refresh();
}
LLFolderViewFolder* parent = view_item->getParentFolder();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REBUILD Operation
// Destroy and regenerate the UI.
if (mask & LLInventoryObserver::REBUILD)
{
if (model_item && view_item && viewmodel_item)
{
const LLUUID& idp = viewmodel_item->getUUID();
view_item->destroyView();
removeItemID(idp);
}
LLInventoryObject const* objectp = mInventory->getObject(item_id);
if (objectp)
{
// providing NULL directly avoids unnessesary getItemByID calls
view_item = buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER);
}
else
{
view_item = NULL;
}
viewmodel_item =
static_cast<LLFolderViewModelItemInventory*>(view_item ? view_item->getViewModelItem() : NULL);
view_folder = dynamic_cast<LLFolderViewFolder *>(view_item);
}
//////////////////////////////
// INTERNAL Operation
// This could be anything. For now, just refresh the item.
if (mask & LLInventoryObserver::INTERNAL)
{
if (view_item)
{
view_item->refresh();
}
}
//////////////////////////////
// SORT Operation
// Sort the folder.
if (mask & LLInventoryObserver::SORT)
{
if (view_folder)
{
view_folder->getViewModelItem()->requestSort();
}
}
// We don't typically care which of these masks the item is actually flagged with, since the masks
// may not be accurate (e.g. in the main inventory panel, I move an item from My Inventory into
// Landmarks; this is a STRUCTURE change for that panel but is an ADD change for the Landmarks
// panel). What's relevant is that the item and UI are probably out of sync and thus need to be
// resynchronized.
if (mask & (LLInventoryObserver::STRUCTURE |
LLInventoryObserver::ADD |
LLInventoryObserver::REMOVE))
{
//////////////////////////////
// ADD Operation
// Item exists in memory but a UI element hasn't been created for it.
if (model_item && !view_item)
{
// Add the UI element for this item.
LLInventoryObject const* objectp = mInventory->getObject(item_id);
if (objectp)
{
// providing NULL directly avoids unnessesary getItemByID calls
buildNewViews(item_id, objectp, NULL, BUILD_ONE_FOLDER);
}
// Select any newly created object that has the auto rename at top of folder root set.
if(mFolderRoot.get()->getRoot()->needsAutoRename())
{
setSelection(item_id, FALSE);
}
updateFolderLabel(model_item->getParentUUID());
}
//////////////////////////////
// STRUCTURE Operation
// This item already exists in both memory and UI. It was probably reparented.
else if (model_item && view_item)
{
LLFolderViewFolder* old_parent = view_item->getParentFolder();
// Don't process the item if it is the root
if (old_parent)
{
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(old_parent->getViewModelItem());
LLFolderViewFolder* new_parent = (LLFolderViewFolder*)getItemByID(model_item->getParentUUID());
// Item has been moved.
if (old_parent != new_parent)
{
if (new_parent != NULL)
{
// Item is to be moved and we found its new parent in the panel's directory, so move the item's UI.
view_item->addToFolder(new_parent);
addItemID(viewmodel_item->getUUID(), view_item);
if (mInventory)
{
const LLUUID trash_id = mInventory->findCategoryUUIDForType(LLFolderType::FT_TRASH);
if (trash_id != model_item->getParentUUID() && (mask & LLInventoryObserver::INTERNAL) && new_parent->isOpen())
{
setSelection(item_id, FALSE);
}
}
updateFolderLabel(model_item->getParentUUID());
}
else
{
// Remove the item ID before destroying the view because the view-model-item gets
// destroyed when the view is destroyed
removeItemID(viewmodel_item->getUUID());
// Item is to be moved outside the panel's directory (e.g. moved to trash for a panel that
// doesn't include trash). Just remove the item's UI.
view_item->destroyView();
}
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
old_parent->getViewModelItem()->dirtyDescendantsFilter();
}
}
}
//////////////////////////////
// REMOVE Operation
// This item has been removed from memory, but its associated UI element still exists.
else if (!model_item && view_item && viewmodel_item)
{
// Remove the item's UI.
LLFolderViewFolder* parent = view_item->getParentFolder();
removeItemID(viewmodel_item->getUUID());
view_item->destroyView();
if(parent)
{
parent->getViewModelItem()->dirtyDescendantsFilter();
LLFolderViewModelItemInventory* viewmodel_folder = static_cast<LLFolderViewModelItemInventory*>(parent->getViewModelItem());
if(viewmodel_folder)
{
updateFolderLabel(viewmodel_folder->getUUID());
}
}
}
}
}
// Called when something changed in the global model (new item, item coming through the wire, rename, move, etc...) (CHUI-849)
void LLInventoryPanel::modelChanged(U32 mask)
{
LL_PROFILE_ZONE_SCOPED;
if (mViewsInitialized != VIEWS_INITIALIZED) return;
const LLInventoryModel* model = getModel();
if (!model) return;
const LLInventoryModel::changed_items_t& changed_items = model->getChangedIDs();
if (changed_items.empty()) return;
for (LLInventoryModel::changed_items_t::const_iterator items_iter = changed_items.begin();
items_iter != changed_items.end();
++items_iter)
{
const LLUUID& item_id = (*items_iter);
const LLInventoryObject* model_item = model->getObject(item_id);
itemChanged(item_id, mask, model_item);
}
}
LLUUID LLInventoryPanel::getRootFolderID()
{
LLUUID root_id;
if (mFolderRoot.get() && mFolderRoot.get()->getViewModelItem())
{
root_id = static_cast<LLFolderViewModelItemInventory*>(mFolderRoot.get()->getViewModelItem())->getUUID();
}
else
{
if (mParams.start_folder.id.isChosen())
{
root_id = mParams.start_folder.id;
}
else
{
const LLFolderType::EType preferred_type = mParams.start_folder.type.isChosen()
? mParams.start_folder.type
: LLViewerFolderType::lookupTypeFromNewCategoryName(mParams.start_folder.name);
if ("LIBRARY" == mParams.start_folder.name())
{
root_id = gInventory.getLibraryRootFolderID();
}
else if (preferred_type != LLFolderType::FT_NONE)
{
LLStringExplicit label(mParams.start_folder.name());
setLabel(label);
root_id = gInventory.findCategoryUUIDForType(preferred_type, false);
if (root_id.isNull())
{
LL_WARNS() << "Could not find folder of type " << preferred_type << LL_ENDL;
root_id.generateNewID();
}
}
}
}
return root_id;
}
// static
void LLInventoryPanel::onIdle(void *userdata)
{
if (!gInventory.isInventoryUsable())
return;
LLInventoryPanel *self = (LLInventoryPanel*)userdata;
if (self->mViewsInitialized <= VIEWS_INITIALIZING)
{
const F64 max_time = 0.001f; // 1 ms, in this case we need only root folders
self->initializeViews(max_time); // Shedules LLInventoryPanel::idle()
}
if (self->mViewsInitialized >= VIEWS_BUILDING)
{
gIdleCallbacks.deleteFunction(onIdle, (void*)self);
}
}
struct DirtyFilterFunctor : public LLFolderViewFunctor
{
/*virtual*/ void doFolder(LLFolderViewFolder* folder)
{
folder->getViewModelItem()->dirtyFilter();
}
/*virtual*/ void doItem(LLFolderViewItem* item)
{
item->getViewModelItem()->dirtyFilter();
}
};
void LLInventoryPanel::idle(void* user_data)
{
LLInventoryPanel* panel = (LLInventoryPanel*)user_data;
// Nudge the filter if the clipboard state changed
if (panel->mClipboardState != LLClipboard::instance().getGeneration())
{
panel->mClipboardState = LLClipboard::instance().getGeneration();
const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
LLFolderViewFolder* trash_folder = panel->getFolderByID(trash_id);
if (trash_folder)
{
DirtyFilterFunctor dirtyFilterFunctor;
trash_folder->applyFunctorToChildren(dirtyFilterFunctor);
}
}
bool in_visible_chain = panel->isInVisibleChain();
if (!panel->mBuildViewsQueue.empty())
{
const F64 max_time = in_visible_chain ? 0.006f : 0.001f; // 6 ms
F64 curent_time = LLTimer::getTotalSeconds();
panel->mBuildViewsEndTime = curent_time + max_time;
// things added last are closer to root thus of higher priority
std::deque<LLUUID> priority_list;
priority_list.swap(panel->mBuildViewsQueue);
while (curent_time < panel->mBuildViewsEndTime
&& !priority_list.empty())
{
LLUUID item_id = priority_list.back();
priority_list.pop_back();
LLInventoryObject const* objectp = panel->mInventory->getObject(item_id);
if (objectp && panel->typedViewsFilter(item_id, objectp))
{
LLFolderViewItem* folder_view_item = panel->getItemByID(item_id);
if (!folder_view_item || !folder_view_item->areChildrenInited())
{
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)panel->getItemByID(parent_id);
panel->buildViewsTree(item_id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT);
}
}
curent_time = LLTimer::getTotalSeconds();
}
while (!priority_list.empty())
{
// items in priority_list are of higher priority
panel->mBuildViewsQueue.push_back(priority_list.front());
priority_list.pop_front();
}
if (panel->mBuildViewsQueue.empty())
{
panel->mViewsInitialized = VIEWS_INITIALIZED;
}
}
// Take into account the fact that the root folder might be invalidated
if (panel->mFolderRoot.get())
{
panel->mFolderRoot.get()->update();
// while dragging, update selection rendering to reflect single/multi drag status
if (LLToolDragAndDrop::getInstance()->hasMouseCapture())
{
EAcceptance last_accept = LLToolDragAndDrop::getInstance()->getLastAccept();
if (last_accept == ACCEPT_YES_SINGLE || last_accept == ACCEPT_YES_COPY_SINGLE)
{
panel->mFolderRoot.get()->setShowSingleSelection(TRUE);
}
else
{
panel->mFolderRoot.get()->setShowSingleSelection(FALSE);
}
}
else
{
panel->mFolderRoot.get()->setShowSingleSelection(FALSE);
}
}
else
{
LL_WARNS() << "Inventory : Deleted folder root detected on panel" << LL_ENDL;
panel->clearFolderRoot();
}
}
void LLInventoryPanel::initializeViews(F64 max_time)
{
if (!gInventory.isInventoryUsable()) return;
mViewsInitialized = VIEWS_BUILDING;
F64 curent_time = LLTimer::getTotalSeconds();
mBuildViewsEndTime = curent_time + max_time;
// init everything
LLUUID root_id = getRootFolderID();
if (root_id.notNull())
{
buildNewViews(getRootFolderID());
}
else
{
// Default case: always add "My Inventory" root first, "Library" root second
// If we run out of time, this still should create root folders
buildNewViews(gInventory.getRootFolderID()); // My Inventory
buildNewViews(gInventory.getLibraryRootFolderID()); // Library
}
if (mBuildViewsQueue.empty())
{
mViewsInitialized = VIEWS_INITIALIZED;
}
gIdleCallbacks.addFunction(idle, this);
openStartFolderOrMyInventory();
// Special case for new user login
if (gAgent.isFirstLogin())
{
// Auto open the user's library
LLFolderViewFolder* lib_folder = getFolderByID(gInventory.getLibraryRootFolderID());
if (lib_folder)
{
lib_folder->setOpen(TRUE);
}
// Auto close the user's my inventory folder
LLFolderViewFolder* my_inv_folder = getFolderByID(gInventory.getRootFolderID());
if (my_inv_folder)
{
my_inv_folder->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
}
}
}
LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge, bool allow_drop)
{
LLFolderViewFolder::Params params(mParams.folder);
params.name = bridge->getDisplayName();
params.root = mFolderRoot.get();
params.listener = bridge;
// params.tool_tip = params.name; // <ND/> Don't bother with tooltips in inventory
params.allow_drop = allow_drop;
params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));
// <FS:Ansariel> Inventory specials
params.for_inventory = true;
static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
params.item_height = fsFolderViewItemHeight;
params.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
// </FS:Ansariel>
return LLUICtrlFactory::create<LLFolderViewFolder>(params);
}
LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge)
{
LLFolderViewItem::Params params(mParams.item);
params.name = bridge->getDisplayName();
params.creation_date = bridge->getCreationDate();
params.root = mFolderRoot.get();
params.listener = bridge;
params.rect = LLRect (0, 0, 0, 0);
// params.tool_tip = params.name; // <ND/> Don't bother with tooltips in inventory
params.font_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultColor));
params.font_highlight_color = (bridge->isLibraryItem() ? sLibraryColor : (bridge->isLink() ? sLinkColor : sDefaultHighlightColor));
// <FS:Ansariel> Inventory specials
params.for_inventory = true;
static LLCachedControl<S32> fsFolderViewItemHeight(*LLUI::getInstance()->mSettingGroups["config"], "FSFolderViewItemHeight");
const LLFolderViewItem::Params& default_params = LLUICtrlFactory::getDefaultParams<LLFolderViewItem>();
params.item_height = fsFolderViewItemHeight;
params.item_top_pad = default_params.item_top_pad - (default_params.item_height - fsFolderViewItemHeight) / 2 - 1;
// </FS:Ansariel>
return LLUICtrlFactory::create<LLFolderViewItem>(params);
}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id)
{
LLInventoryObject const* objectp = mInventory->getObject(id);
return buildNewViews(id, objectp);
}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id, LLInventoryObject const* objectp)
{
if (!objectp)
{
return NULL;
}
if (!typedViewsFilter(id, objectp))
{
// if certain types are not allowed permanently, no reason to create views
return NULL;
}
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewItem* folder_view_item = getItemByID(id);
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, BUILD_TIMELIMIT);
}
LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id,
LLInventoryObject const* objectp,
LLFolderViewItem *folder_view_item,
const EBuildModes &mode)
{
if (!objectp)
{
return NULL;
}
if (!typedViewsFilter(id, objectp))
{
// if certain types are not allowed permanently, no reason to create views
return NULL;
}
const LLUUID &parent_id = objectp->getParentUUID();
LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)getItemByID(parent_id);
return buildViewsTree(id, parent_id, objectp, folder_view_item, parent_folder, mode);
}
LLFolderViewItem* LLInventoryPanel::buildViewsTree(const LLUUID& id,
const LLUUID& parent_id,
LLInventoryObject const* objectp,
LLFolderViewItem *folder_view_item,
LLFolderViewFolder *parent_folder,
const EBuildModes &mode)
{
// Force the creation of an extra root level folder item if required by the inventory panel (default is "false")
bool allow_drop = true;
bool create_root = false;
if (mParams.show_root_folder)
{
LLUUID root_id = getRootFolderID();
if (root_id == id)
{
// We insert an extra level that's seen by the UI but has no influence on the model
parent_folder = dynamic_cast<LLFolderViewFolder*>(folder_view_item);
folder_view_item = NULL;
allow_drop = mParams.allow_drop_on_root;
create_root = true;
}
}
if (!folder_view_item && parent_folder)
{
if (objectp->getType() <= LLAssetType::AT_NONE)
{
LL_WARNS() << "LLInventoryPanel::buildViewsTree called with invalid objectp->mType : "
<< ((S32)objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
<< LL_ENDL;
return NULL;
}
if (objectp->getType() >= LLAssetType::AT_COUNT)
{
// Example: Happens when we add assets of new, not yet supported type to library
LL_DEBUGS() << "LLInventoryPanel::buildViewsTree called with unknown objectp->mType : "
<< ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID()
<< LL_ENDL;
LLInventoryItem* item = (LLInventoryItem*)objectp;
if (item)
{
LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_UNKNOWN,
LLAssetType::AT_UNKNOWN,
LLInventoryType::IT_UNKNOWN,
this,
&mInventoryViewModel,
mFolderRoot.get(),
item->getUUID(),
item->getFlags());
if (new_listener)
{
folder_view_item = createFolderViewItem(new_listener);
}
}
}
if ((objectp->getType() == LLAssetType::AT_CATEGORY) &&
(objectp->getActualType() != LLAssetType::AT_LINK_FOLDER))
{
LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY,
(mParams.use_marketplace_folders ? LLAssetType::AT_MARKETPLACE_FOLDER : LLAssetType::AT_CATEGORY),
LLInventoryType::IT_CATEGORY,
this,
&mInventoryViewModel,
mFolderRoot.get(),
objectp->getUUID());
if (new_listener)
{
folder_view_item = createFolderViewFolder(new_listener,allow_drop);
}
}
else
{
// Build new view for item.
LLInventoryItem* item = (LLInventoryItem*)objectp;
LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
item->getActualType(),
item->getInventoryType(),
this,
&mInventoryViewModel,
mFolderRoot.get(),
item->getUUID(),
item->getFlags());
if (new_listener)
{
folder_view_item = createFolderViewItem(new_listener);
}
}
if (folder_view_item)
{
llassert(parent_folder != NULL);
folder_view_item->addToFolder(parent_folder);
addItemID(id, folder_view_item);
// In the case of the root folder been shown, open that folder by default once the widget is created
if (create_root)
{
folder_view_item->setOpen(TRUE);
}
}
}
bool create_children = folder_view_item && objectp->getType() == LLAssetType::AT_CATEGORY;
if (create_children)
{
switch (mode)
{
case BUILD_TIMELIMIT:
{
F64 curent_time = LLTimer::getTotalSeconds();
// If function is out of time, we want to shedule it into mBuildViewsQueue
// If we have time, no matter how little, create views for all children
//
// This creates children in 'bulk' to make sure folder has either
// 'empty and incomplete' or 'complete' states with nothing in between.
// Folders are marked as mIsFolderComplete == false by default,
// later arrange() will update mIsFolderComplete by child count
if (mBuildViewsEndTime < curent_time)
{
create_children = false;
// run it again for the sake of creating children
mBuildViewsQueue.push_back(id);
}
else
{
create_children = true;
folder_view_item->setChildrenInited(true);
}
break;
}
case BUILD_NO_CHILDREN:
{
create_children = false;
// run it to create children, current caller is only interested in current view
mBuildViewsQueue.push_back(id);
break;
}
case BUILD_ONE_FOLDER:
{
// This view loads chindren, following ones don't
// Note: Might be better idea to do 'depth' instead,
// It also will help to prioritize root folder's content
create_children = true;
folder_view_item->setChildrenInited(true);
break;
}
case BUILD_NO_LIMIT:
default:
{
// keep working till everything exists
create_children = true;
folder_view_item->setChildrenInited(true);
}
}
}
// If this is a folder, add the children of the folder and recursively add any
// child folders.
if (create_children)
{
LLViewerInventoryCategory::cat_array_t* categories;
LLViewerInventoryItem::item_array_t* items;
mInventory->lockDirectDescendentArrays(id, categories, items);
LLFolderViewFolder *parentp = dynamic_cast<LLFolderViewFolder*>(folder_view_item);
if(categories)
{
bool has_folders = parentp->getFoldersCount() > 0;
for (LLViewerInventoryCategory::cat_array_t::const_iterator cat_iter = categories->begin();
cat_iter != categories->end();
++cat_iter)
{
const LLViewerInventoryCategory* cat = (*cat_iter);
if (typedViewsFilter(cat->getUUID(), cat))
{
if (has_folders)
{
// This can be optimized: we don't need to call getItemByID()
// each time, especially since content is growing, we can just
// iter over copy of mItemMap in some way
LLFolderViewItem* view_itemp = getItemByID(cat->getUUID());
buildViewsTree(cat->getUUID(), id, cat, view_itemp, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode));
}
else
{
buildViewsTree(cat->getUUID(), id, cat, NULL, parentp, (mode == BUILD_ONE_FOLDER ? BUILD_NO_CHILDREN : mode));
}
}
}
}
if(items)
{
for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin();
item_iter != items->end();
++item_iter)
{
// At the moment we have to build folder's items in bulk and ignore mBuildViewsEndTime
const LLViewerInventoryItem* item = (*item_iter);
if (typedViewsFilter(item->getUUID(), item))
{
// This can be optimized: we don't need to call getItemByID()
// each time, especially since content is growing, we can just
// iter over copy of mItemMap in some way
LLFolderViewItem* view_itemp = getItemByID(item->getUUID());
buildViewsTree(item->getUUID(), id, item, view_itemp, parentp, mode);
}
}
}
mInventory->unlockDirectDescendentArrays(id);
}
return folder_view_item;
}
// bit of a hack to make sure the inventory is open.
void LLInventoryPanel::openStartFolderOrMyInventory()
{
// Find My Inventory folder and open it up by name
for (LLView *child = mFolderRoot.get()->getFirstChild(); child; child = mFolderRoot.get()->findNextSibling(child))
{
LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child);
if (fchild
&& fchild->getViewModelItem()
&& fchild->getViewModelItem()->getName() == "My Inventory")
{
fchild->setOpen(TRUE);
break;
}
}
}
void LLInventoryPanel::onItemsCompletion()
{
if (mFolderRoot.get()) mFolderRoot.get()->updateMenu();
}
void LLInventoryPanel::openSelected()
{
LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
if(!folder_item) return;
LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
if(!bridge) return;
bridge->openItem();
}
void LLInventoryPanel::unSelectAll()
{
mFolderRoot.get()->setSelection(NULL, FALSE, FALSE);
}
BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
{
BOOL handled = LLView::handleHover(x, y, mask);
if(handled)
{
// getCursor gets current cursor, setCursor sets next cursor
// check that children didn't set own 'next' cursor
ECursorType cursor = getWindow()->getNextCursor();
if (LLInventoryModelBackgroundFetch::instance().folderFetchActive() && cursor == UI_CURSOR_ARROW)
{
// replace arrow cursor with arrow and hourglass cursor
getWindow()->setCursor(UI_CURSOR_WORKING);
}
}
else
{
getWindow()->setCursor(UI_CURSOR_ARROW);
}
return TRUE;
}
BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
BOOL handled = FALSE;
if (mAcceptsDragAndDrop)
{
handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
// If folder view is empty the (x, y) point won't be in its rect
// so the handler must be called explicitly.
// but only if was not handled before. See EXT-6746.
if (!handled && mParams.allow_drop_on_root && !mFolderRoot.get()->hasVisibleChildren())
{
handled = mFolderRoot.get()->handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
if (handled)
{
mFolderRoot.get()->setDragAndDropThisFrame();
}
// <FS:Ansariel> FIRE-18014: Inventory window "loses" focus during drag&drop
if (drop)
{
LLFloater* root_floater = getParentByType<LLFloater>();
if (root_floater)
{
root_floater->setTransparencyType(LLUICtrl::TT_ACTIVE);
}
}
// </FS:Ansariel>
}
return handled;
}
void LLInventoryPanel::onFocusLost()
{
// inventory no longer handles cut/copy/paste/delete
if (LLEditMenuHandler::gEditMenuHandler == mFolderRoot.get())
{
LLEditMenuHandler::gEditMenuHandler = NULL;
}
LLPanel::onFocusLost();
}
void LLInventoryPanel::onFocusReceived()
{
// inventory now handles cut/copy/paste/delete
LLEditMenuHandler::gEditMenuHandler = mFolderRoot.get();
LLPanel::onFocusReceived();
}
void LLInventoryPanel::onFolderOpening(const LLUUID &id)
{
LLFolderViewItem* folder = getItemByID(id);
if (folder && !folder->areChildrenInited())
{
// Last item in list will be processed first.
// This might result in dupplicates in list, but it
// isn't critical, views won't be created twice
mBuildViewsQueue.push_back(id);
}
}
bool LLInventoryPanel::addBadge(LLBadge * badge)
{
bool badge_added = false;
if (acceptsBadge())
{
badge_added = badge->addToView(mFolderRoot.get());
}
return badge_added;
}
void LLInventoryPanel::openAllFolders()
{
mFolderRoot.get()->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
mFolderRoot.get()->arrangeAll();
}
void LLInventoryPanel::closeAllFolders()
{
mFolderRoot.get()->setOpenArrangeRecursively(FALSE, LLFolderViewFolder::RECURSE_DOWN);
mFolderRoot.get()->arrangeAll();
}
void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
{
// Don't select objects in COF (e.g. to prevent refocus when items are worn).
const LLInventoryObject *obj = mInventory->getObject(obj_id);
if (obj && obj->getParentUUID() == LLAppearanceMgr::instance().getCOF())
{
return;
}
setSelectionByID(obj_id, take_keyboard_focus);
}
void LLInventoryPanel::setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb)
{
if (mFolderRoot.get())
{
mFolderRoot.get()->setSelectCallback(cb);
}
}
void LLInventoryPanel::clearSelection()
{
mSelectThisID.setNull();
mFocusSelection = false;
}
LLInventoryPanel::selected_items_t LLInventoryPanel::getSelectedItems() const
{
return mFolderRoot.get()->getSelectionList();
}
void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
{
// Schedule updating the folder view context menu when all selected items become complete (STORM-373).
mCompletionObserver->reset();
for (std::deque<LLFolderViewItem*>::const_iterator it = items.begin(); it != items.end(); ++it)
{
LLFolderViewModelItemInventory* view_model = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem());
if (view_model)
{
LLUUID id = view_model->getUUID();
if (!(*it)->areChildrenInited())
{
const F64 max_time = 0.0001f;
mBuildViewsEndTime = LLTimer::getTotalSeconds() + max_time;
buildNewViews(id);
}
LLViewerInventoryItem* inv_item = mInventory->getItem(id);
if (inv_item && !inv_item->isFinished())
{
mCompletionObserver->watchItem(id);
}
}
}
LLFolderView* fv = mFolderRoot.get();
if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
{
fv->setNeedsAutoRename(FALSE);
if (items.size()) // new asset is visible and selected
{
fv->startRenamingSelectedItem();
}
}
std::set<LLFolderViewItem*> selected_items = mFolderRoot.get()->getSelectionList();
LLFolderViewItem* prev_folder_item = getItemByID(mPreviousSelectedFolder);
if (selected_items.size() == 1)
{
std::set<LLFolderViewItem*>::const_iterator iter = selected_items.begin();
LLFolderViewItem* folder_item = (*iter);
if(folder_item && (folder_item != prev_folder_item))
{
LLFolderViewModelItemInventory* fve_listener = static_cast<LLFolderViewModelItemInventory*>(folder_item->getViewModelItem());
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
{
if (fve_listener->getInventoryObject() && fve_listener->getInventoryObject()->getIsLinkType())
{
return;
}
if(prev_folder_item)
{
LLFolderBridge* prev_bridge = dynamic_cast<LLFolderBridge*>(prev_folder_item->getViewModelItem());
if(prev_bridge)
{
prev_bridge->clearDisplayName();
prev_bridge->setShowDescendantsCount(false);
prev_folder_item->refresh();
}
}
LLFolderBridge* bridge = dynamic_cast<LLFolderBridge*>(folder_item->getViewModelItem());
if(bridge)
{
bridge->clearDisplayName();
bridge->setShowDescendantsCount(true);
folder_item->refresh();
mPreviousSelectedFolder = bridge->getUUID();
}
}
}
}
else
{
if(prev_folder_item)
{
LLFolderBridge* prev_bridge = dynamic_cast<LLFolderBridge*>(prev_folder_item->getViewModelItem());
if(prev_bridge)
{
prev_bridge->clearDisplayName();
prev_bridge->setShowDescendantsCount(false);
prev_folder_item->refresh();
}
}
mPreviousSelectedFolder = LLUUID();
}
}
void LLInventoryPanel::updateFolderLabel(const LLUUID& folder_id)
{
if(folder_id != mPreviousSelectedFolder) return;
LLFolderViewItem* folder_item = getItemByID(mPreviousSelectedFolder);
if(folder_item)
{
LLFolderBridge* bridge = dynamic_cast<LLFolderBridge*>(folder_item->getViewModelItem());
if(bridge)
{
bridge->clearDisplayName();
bridge->setShowDescendantsCount(true);
folder_item->refresh();
}
}
}
void LLInventoryPanel::doCreate(const LLSD& userdata)
{
// <FS:Ansariel> FIRE-20108: Can't create new folder in secondary inventory if view is filtered
//reset_inventory_filter();
LLPanelMainInventory* main_panel = getParentByType<LLPanelMainInventory>();
if (main_panel)
{
main_panel->onFilterEdit("");
}
// </FS:Ansariel>
menu_create_inventory_item(this, LLFolderBridge::sSelf.get(), userdata);
}
bool LLInventoryPanel::beginIMSession()
{
std::set<LLFolderViewItem*> selected_items = mFolderRoot.get()->getSelectionList();
std::string name;
std::vector<LLUUID> members;
// EInstantMessage type = IM_SESSION_CONFERENCE_START;
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
bool fRlvCanStartIM = true;
// [/RLVa:KB]
std::set<LLFolderViewItem*>::const_iterator iter;
for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
{
LLFolderViewItem* folder_item = (*iter);
if(folder_item)
{
LLFolderViewModelItemInventory* fve_listener = static_cast<LLFolderViewModelItemInventory*>(folder_item->getViewModelItem());
if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
{
LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getViewModelItem();
if(!bridge) return true;
LLViewerInventoryCategory* cat = bridge->getCategory();
if(!cat) return true;
name = cat->getName();
LLUniqueBuddyCollector is_buddy;
LLInventoryModel::cat_array_t cat_array;
LLInventoryModel::item_array_t item_array;
gInventory.collectDescendentsIf(bridge->getUUID(),
cat_array,
item_array,
LLInventoryModel::EXCLUDE_TRASH,
is_buddy);
S32 count = item_array.size();
if(count > 0)
{
//*TODO by what to replace that?
//LLFloaterReg::showInstance("communicate");
// create the session
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id;
for(S32 i = 0; i < count; ++i)
{
id = item_array.at(i)->getCreatorUUID();
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
if ( (at.isBuddyOnline(id)) && (members.end() == std::find(members.begin(), members.end(), id)) )
{
fRlvCanStartIM &= RlvActions::canStartIM(id);
members.push_back(id);
}
// [/RLVa:KB]
// if(at.isBuddyOnline(id))
// {
// members.push_back(id);
// }
}
}
}
else
{
LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getViewModelItem();
if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
{
LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
if (inv_item)
{
LLAvatarTracker& at = LLAvatarTracker::instance();
LLUUID id = inv_item->getCreatorUUID();
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
if ( (at.isBuddyOnline(id)) && (members.end() == std::find(members.begin(), members.end(), id)) )
{
fRlvCanStartIM &= RlvActions::canStartIM(id);
members.push_back(id);
}
// [/RLVa:KB]
// if(at.isBuddyOnline(id))
// {
// members.push_back(id);
// }
}
} //if IT_CALLINGCARD
} //if !IT_CATEGORY
}
} //for selected_items
// the session_id is randomly generated UUID which will be replaced later
// with a server side generated number
// [RLVa:KB] - Checked: 2013-05-08 (RLVa-1.4.9)
if (!fRlvCanStartIM)
{
make_ui_sound("UISndInvalidOp");
RlvUtil::notifyBlocked(RlvStringKeys::Blocked::StartConference);
return true;
}
// [/RLVa:KB]
if (name.empty())
{
name = LLTrans::getString("conference-title");
}
// [RLVa:KB] - Checked: 2011-04-11 (RLVa-1.3.0h) | Added: RLVa-1.3.0h
if (!members.empty())
{
if (members.size() > 1)
LLAvatarActions::startConference(members);
else
LLAvatarActions::startIM(members[0]);
}
// [/RLVa:KB]
// LLUUID session_id = gIMMgr->addSession(name, type, members[0], members);
// if (session_id != LLUUID::null)
// {
// LLFloaterIMContainer::getInstance()->showConversation(session_id);
// }
return true;
}
void LLInventoryPanel::fileUploadLocation(const LLSD& userdata)
{
const std::string param = userdata.asString();
if (param == "model")
{
gSavedPerAccountSettings.setString("ModelUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
}
else if (param == "texture")
{
gSavedPerAccountSettings.setString("TextureUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
}
else if (param == "sound")
{
gSavedPerAccountSettings.setString("SoundUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
}
else if (param == "animation")
{
gSavedPerAccountSettings.setString("AnimationUploadFolder", LLFolderBridge::sSelf.get()->getUUID().asString());
}
}
void LLInventoryPanel::purgeSelectedItems()
{
if (!mFolderRoot.get()) return;
const std::set<LLFolderViewItem*> inventory_selected = mFolderRoot.get()->getSelectionList();
if (inventory_selected.empty()) return;
LLSD args;
S32 count = inventory_selected.size();
std::vector<LLUUID> selected_items;
for (std::set<LLFolderViewItem*>::const_iterator it = inventory_selected.begin(), end_it = inventory_selected.end();
it != end_it;
++it)
{
LLUUID item_id = static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID();
LLInventoryModel::cat_array_t cats;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(item_id, cats, items, LLInventoryModel::INCLUDE_TRASH);
count += items.size() + cats.size();
selected_items.push_back(item_id);
}
args["COUNT"] = count;
LLNotificationsUtil::add("PurgeSelectedItems", args, LLSD(), boost::bind(callbackPurgeSelectedItems, _1, _2, selected_items));
}
// static
void LLInventoryPanel::callbackPurgeSelectedItems(const LLSD& notification, const LLSD& response, const std::vector<LLUUID> inventory_selected)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
if (option == 0)
{
if (inventory_selected.empty()) return;
for (auto it : inventory_selected)
{
remove_inventory_object(it, NULL);
}
}
}
bool LLInventoryPanel::attachObject(const LLSD& userdata)
{
// Copy selected item UUIDs to a vector.
std::set<LLFolderViewItem*> selected_items = mFolderRoot.get()->getSelectionList();
uuid_vec_t items;
for (std::set<LLFolderViewItem*>::const_iterator set_iter = selected_items.begin();
set_iter != selected_items.end();
++set_iter)
{
items.push_back(static_cast<LLFolderViewModelItemInventory*>((*set_iter)->getViewModelItem())->getUUID());
}
// Attach selected items.
LLViewerAttachMenu::attachObjects(items, userdata.asString());
gFocusMgr.setKeyboardFocus(NULL);
return true;
}
BOOL LLInventoryPanel::getSinceLogoff()
{
return getFilter().isSinceLogoff();
}
// <FS:Ansariel> Optional hiding of empty system folders
void LLInventoryPanel::updateHideEmptySystemFolders(const LLSD &data)
{
LLInventoryFilter& filter = getFilter();
if (data.asBoolean())
{
filter.setFilterEmptySystemFolders();
}
else
{
filter.removeFilterEmptySystemFolders();
}
filter.setModified(LLInventoryFilter::FILTER_RESTART);
}
// </FS:Ansariel> Optional hiding of empty system folders
// <FS:Ansariel> Optional hiding of Inbox folder
void LLInventoryPanel::updateShowInboxFolder(const LLSD &data)
{
LLInventoryFilter& filter = getFilter();
if (data.asBoolean())
{
filter.setFilterCategoryTypes(filter.getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX));
}
else
{
filter.setFilterCategoryTypes(filter.getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX));
}
}
// </FS:Ansariel> Optional hiding of Inbox folder
// DEBUG ONLY
// static
void LLInventoryPanel::dumpSelectionInformation(void* user_data)
{
LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
iv->mFolderRoot.get()->dumpSelectionInformation();
}
BOOL is_inventorysp_active()
{
LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
if (!sidepanel_inventory || !sidepanel_inventory->isInVisibleChain()) return FALSE;
return sidepanel_inventory->isMainInventoryPanelActive();
}
// static
LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open)
{
S32 z_min = S32_MAX;
LLInventoryPanel* res = NULL;
LLFloater* active_inv_floaterp = NULL;
LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory");
if (!floater_inventory)
{
LL_WARNS() << "Could not find My Inventory floater" << LL_ENDL;
return FALSE;
}
LLSidepanelInventory *inventory_panel = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
// Iterate through the inventory floaters and return whichever is on top.
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
// <FS:Ansariel> Fix for sharing inventory when multiple inventory floaters are open:
// For the secondary floaters, we have registered those as
// "secondary_inventory" in LLFloaterReg, so we have to add those
// instances to the instance list!
//for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
LLFloaterReg::const_instance_list_t& inst_list_secondary = LLFloaterReg::getFloaterList("secondary_inventory");
LLFloaterReg::instance_list_t combined_list;
combined_list.insert(combined_list.end(), inst_list.begin(), inst_list.end());
combined_list.insert(combined_list.end(), inst_list_secondary.begin(), inst_list_secondary.end());
for (LLFloaterReg::instance_list_t::const_iterator iter = combined_list.begin(); iter != combined_list.end(); ++iter)
// </FS:Ansariel>
{
LLFloaterSidePanelContainer* inventory_floater = dynamic_cast<LLFloaterSidePanelContainer*>(*iter);
// <FS:Ansariel> Guard against nullpointer access violation
if (!inventory_floater)
continue;
inventory_panel = inventory_floater->findChild<LLSidepanelInventory>("main_panel");
if (inventory_floater && inventory_panel && inventory_floater->getVisible())
{
S32 z_order = gFloaterView->getZOrder(inventory_floater);
if (z_order < z_min)
{
res = inventory_panel->getActivePanel();
z_min = z_order;
active_inv_floaterp = inventory_floater;
}
}
}
// <FS:Ansariel> Show folder in new window option
LLFloaterReg::const_instance_list_t& inst_list_partial = LLFloaterReg::getFloaterList("fs_partial_inventory");
for (const auto inst : inst_list_partial)
{
if (inst->getVisible())
{
S32 z_order = gFloaterView->getZOrder(inst);
if (z_order < z_min)
{
res = static_cast<FSFloaterPartialInventory*>(inst)->getInventoryPanel();
z_min = z_order;
active_inv_floaterp = inst;
}
}
}
// </FS:Ansariel>
if (res)
{
// Make sure the floater is not minimized (STORM-438).
//if (active_inv_floaterp && active_inv_floaterp->isMinimized())
if (auto_open && active_inv_floaterp && active_inv_floaterp->isMinimized()) // AO: additionally only unminimize if we are told we want to see the inventory window.
{
active_inv_floaterp->setMinimized(FALSE);
}
}
// else if (auto_open)
// [RLVa:KB] - Checked: 2012-05-15 (RLVa-1.4.6)
else if ( (auto_open) && (LLFloaterReg::canShowInstance(floater_inventory->getInstanceName())) )
{
// [/RLVa:KB]
floater_inventory->openFloater();
res = inventory_panel->getActivePanel();
}
return res;
}
//static
void LLInventoryPanel::openInventoryPanelAndSetSelection(BOOL auto_open, const LLUUID& obj_id, BOOL main_panel, BOOL take_keyboard_focus, BOOL reset_filter)
{
// <FS:Ansariel> Use correct inventory floater
//LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory");
//sidepanel_inventory->showInventoryPanel();
// </FS:Ansariel>
bool in_inbox = (gInventory.isObjectDescendentOf(obj_id, gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX)));
bool show_inbox = gSavedSettings.getBOOL("FSShowInboxFolder"); // <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
// <FS:Ansariel> FIRE-22167: Make "Show in Main View" work properly
//if (!in_inbox && (main_panel || !sidepanel_inventory->getMainInventoryPanel()->isRecentItemsPanelSelected())) //if (main_panel && !in_inbox)
//{
// sidepanel_inventory->selectAllItemsPanel();
//}
// </FS:Ansariel>
LLInventoryPanel *active_panel = LLInventoryPanel::getActiveInventoryPanel(auto_open);
if (active_panel)
{
LL_DEBUGS("Messaging") << "Highlighting" << obj_id << LL_ENDL;
if (reset_filter)
{
reset_inventory_filter();
}
// <FS:Ansariel> Optional hiding of Received Items folder aka Inbox
//if (in_inbox)
if (in_inbox && !show_inbox)
// </FS:Ansariel>
{
LLSidepanelInventory* sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); // <FS:Ansariel> Use correct inventory floater
LLInventoryPanel * inventory_panel = NULL;
sidepanel_inventory->openInbox();
inventory_panel = sidepanel_inventory->getInboxPanel();
if (inventory_panel)
{
inventory_panel->setSelection(obj_id, take_keyboard_focus);
}
}
else
{
// <FS:Ansariel> FIRE-22167: Make "Show in Main View" work properly
//LLFloater* floater_inventory = LLFloaterReg::getInstance("inventory");
if (main_panel)
{
active_panel->getParentByType<LLTabContainer>()->selectFirstTab();
active_panel = getActiveInventoryPanel(FALSE);
}
LLFloater* floater_inventory = active_panel->getParentByType<LLFloater>();
// </FS:Ansariel>
if (floater_inventory)
{
floater_inventory->setFocus(TRUE);
}
active_panel->setSelection(obj_id, take_keyboard_focus);
}
}
}
void LLInventoryPanel::addHideFolderType(LLFolderType::EType folder_type)
{
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() & ~(1ULL << folder_type));
}
BOOL LLInventoryPanel::getIsHiddenFolderType(LLFolderType::EType folder_type) const
{
return !(getFilter().getFilterCategoryTypes() & (1ULL << folder_type));
}
void LLInventoryPanel::addItemID( const LLUUID& id, LLFolderViewItem* itemp )
{
mItemMap[id] = itemp;
}
void LLInventoryPanel::removeItemID(const LLUUID& id)
{
LLInventoryModel::cat_array_t categories;
LLInventoryModel::item_array_t items;
gInventory.collectDescendents(id, categories, items, TRUE);
mItemMap.erase(id);
for (LLInventoryModel::cat_array_t::iterator it = categories.begin(), end_it = categories.end();
it != end_it;
++it)
{
mItemMap.erase((*it)->getUUID());
}
for (LLInventoryModel::item_array_t::iterator it = items.begin(), end_it = items.end();
it != end_it;
++it)
{
mItemMap.erase((*it)->getUUID());
}
}
LLFolderViewItem* LLInventoryPanel::getItemByID(const LLUUID& id)
{
LL_PROFILE_ZONE_SCOPED;
std::map<LLUUID, LLFolderViewItem*>::iterator map_it;
map_it = mItemMap.find(id);
if (map_it != mItemMap.end())
{
return map_it->second;
}
return NULL;
}
LLFolderViewFolder* LLInventoryPanel::getFolderByID(const LLUUID& id)
{
LLFolderViewItem* item = getItemByID(id);
return dynamic_cast<LLFolderViewFolder*>(item);
}
void LLInventoryPanel::setSelectionByID( const LLUUID& obj_id, BOOL take_keyboard_focus )
{
LLFolderViewItem* itemp = getItemByID(obj_id);
if (itemp && !itemp->areChildrenInited())
{
LLInventoryObject const* objectp = mInventory->getObject(obj_id);
if (objectp)
{
buildNewViews(obj_id, objectp, itemp, BUILD_ONE_FOLDER);
}
}
if(itemp && itemp->getViewModelItem() && itemp->passedFilter())
{
itemp->arrangeAndSet(TRUE, take_keyboard_focus);
mSelectThisID.setNull();
mFocusSelection = false;
return;
}
else
{
// save the desired item to be selected later (if/when ready)
mFocusSelection = take_keyboard_focus;
mSelectThisID = obj_id;
}
}
void LLInventoryPanel::updateSelection()
{
if (mSelectThisID.notNull())
{
setSelectionByID(mSelectThisID, mFocusSelection);
}
}
void LLInventoryPanel::doToSelected(const LLSD& userdata)
{
if (("purge" == userdata.asString()))
{
purgeSelectedItems();
return;
}
LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), userdata.asString());
return;
}
// <FS:Ansariel> Prevent warning "No callback found for: 'Inventory.CustomAction' in control: Find Links"
void LLInventoryPanel::onCustomAction(const LLSD& userdata)
{
LLPanelMainInventory* main_panel = getParentByType<LLPanelMainInventory>();
if (main_panel)
{
main_panel->doCustomAction(userdata);
}
}
// </FS:Ansariel>
BOOL LLInventoryPanel::handleKeyHere( KEY key, MASK mask )
{
BOOL handled = FALSE;
switch (key)
{
case KEY_RETURN:
// Open selected items if enter key hit on the inventory panel
if (mask == MASK_NONE)
{
if (mSuppressOpenItemAction)
{
LLFolderViewItem* folder_item = mFolderRoot.get()->getCurSelectedItem();
if(folder_item)
{
LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getViewModelItem();
if(bridge && (bridge->getInventoryType() != LLInventoryType::IT_CATEGORY))
{
return handled;
}
}
}
LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "open");
handled = TRUE;
}
break;
case KEY_DELETE:
#if LL_DARWIN
case KEY_BACKSPACE:
#endif
// Delete selected items if delete or backspace key hit on the inventory panel
// Note: on Mac laptop keyboards, backspace and delete are one and the same
if (isSelectionRemovable() && (mask == MASK_NONE))
{
LLInventoryAction::doToSelected(mInventory, mFolderRoot.get(), "delete");
handled = TRUE;
}
break;
}
return handled;
}
bool LLInventoryPanel::isSelectionRemovable()
{
bool can_delete = false;
if (mFolderRoot.get())
{
std::set<LLFolderViewItem*> selection_set = mFolderRoot.get()->getSelectionList();
if (!selection_set.empty())
{
can_delete = true;
for (std::set<LLFolderViewItem*>::iterator iter = selection_set.begin();
iter != selection_set.end();
++iter)
{
LLFolderViewItem *item = *iter;
const LLFolderViewModelItemInventory *listener = static_cast<const LLFolderViewModelItemInventory*>(item->getViewModelItem());
if (!listener)
{
can_delete = false;
}
else
{
can_delete &= listener->isItemRemovable() && !listener->isItemInTrash();
}
}
}
}
return can_delete;
}
/************************************************************************/
/* Recent Inventory Panel related class */
/************************************************************************/
//static const LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER;
static LLRecentInventoryBridgeBuilder RECENT_ITEMS_BUILDER; // <ND/> const makes GCC >= 4.6 very angry about not user defined default ctor.
class LLInventoryRecentItemsPanel : public LLInventoryPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLInventoryPanel::Params>
{};
void initFromParams(const Params& p)
{
LLInventoryPanel::initFromParams(p);
// turn on inbox for recent items
getFilter().setFilterCategoryTypes(getFilter().getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX));
// turn off marketplace for recent items
getFilter().setFilterNoMarketplaceFolder();
}
protected:
LLInventoryRecentItemsPanel (const Params&);
friend class LLUICtrlFactory;
};
LLInventoryRecentItemsPanel::LLInventoryRecentItemsPanel( const Params& params)
: LLInventoryPanel(params)
{
// replace bridge builder to have necessary View bridges.
mInvFVBridgeBuilder = &RECENT_ITEMS_BUILDER;
}
/************************************************************************/
/* Asset Pre-Filtered Inventory Panel related class */
/************************************************************************/
void LLAssetFilteredInventoryPanel::initFromParams(const Params& p)
{
mAssetType = LLAssetType::lookup(p.filter_asset_type.getValue());
LLInventoryPanel::initFromParams(p);
U64 filter_cats = getFilter().getFilterCategoryTypes();
filter_cats &= ~(1ULL << LLFolderType::FT_MARKETPLACE_LISTINGS);
getFilter().setFilterCategoryTypes(filter_cats);
getFilter().setFilterNoMarketplaceFolder();
}
BOOL LLAssetFilteredInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
EDragAndDropType cargo_type,
void* cargo_data,
EAcceptance* accept,
std::string& tooltip_msg)
{
BOOL result = FALSE;
if (mAcceptsDragAndDrop)
{
EDragAndDropType allow_type = LLViewerAssetType::lookupDragAndDropType(mAssetType);
// Don't allow DAD_CATEGORY here since it can contain other items besides required assets
// We should see everything we drop!
if (allow_type == cargo_type)
{
result = LLInventoryPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
}
}
return result;
}
/*virtual*/
bool LLAssetFilteredInventoryPanel::typedViewsFilter(const LLUUID& id, LLInventoryObject const* objectp)
{
if (!objectp)
{
return false;
}
if (objectp->getType() != mAssetType && objectp->getType() != LLAssetType::AT_CATEGORY)
{
return false;
}
return true;
}
void LLAssetFilteredInventoryPanel::itemChanged(const LLUUID& id, U32 mask, const LLInventoryObject* model_item)
{
if (!model_item && !getItemByID(id))
{
// remove operation, but item is not in panel already
return;
}
if (model_item
&& model_item->getType() != mAssetType
&& model_item->getType() != LLAssetType::AT_CATEGORY)
{
return;
}
LLInventoryPanel::itemChanged(id, mask, model_item);
}
/************************************************************************/
/* Worn Inventory Panel related class */
/************************************************************************/
class LLInventoryWornItemsPanel;
static LLDefaultChildRegistry::Register<LLInventoryWornItemsPanel> t_worn_inventory_panel("worn_inventory_panel");
//static const LLWornInventoryBridgeBuilder WORN_ITEMS_BUILDER;
static LLWornInventoryBridgeBuilder WORN_ITEMS_BUILDER; // <ND/> const makes GCC >= 4.6 very angry about not user defined default ctor.
class LLInventoryWornItemsPanel : public LLInventoryPanel
{
public:
struct Params : public LLInitParam::Block<Params, LLInventoryPanel::Params>
{};
protected:
LLInventoryWornItemsPanel (const Params&);
friend class LLUICtrlFactory;
};
LLInventoryWornItemsPanel::LLInventoryWornItemsPanel( const Params& params)
: LLInventoryPanel(params)
{
// replace bridge builder to have necessary View bridges.
mInvFVBridgeBuilder = &WORN_ITEMS_BUILDER;
}
namespace LLInitParam
{
void TypeValues<LLFolderType::EType>::declareValues()
{
declare(LLFolderType::lookup(LLFolderType::FT_TEXTURE) , LLFolderType::FT_TEXTURE);
declare(LLFolderType::lookup(LLFolderType::FT_SOUND) , LLFolderType::FT_SOUND);
declare(LLFolderType::lookup(LLFolderType::FT_CALLINGCARD) , LLFolderType::FT_CALLINGCARD);
declare(LLFolderType::lookup(LLFolderType::FT_LANDMARK) , LLFolderType::FT_LANDMARK);
declare(LLFolderType::lookup(LLFolderType::FT_CLOTHING) , LLFolderType::FT_CLOTHING);
declare(LLFolderType::lookup(LLFolderType::FT_OBJECT) , LLFolderType::FT_OBJECT);
declare(LLFolderType::lookup(LLFolderType::FT_NOTECARD) , LLFolderType::FT_NOTECARD);
declare(LLFolderType::lookup(LLFolderType::FT_ROOT_INVENTORY) , LLFolderType::FT_ROOT_INVENTORY);
declare(LLFolderType::lookup(LLFolderType::FT_LSL_TEXT) , LLFolderType::FT_LSL_TEXT);
declare(LLFolderType::lookup(LLFolderType::FT_BODYPART) , LLFolderType::FT_BODYPART);
declare(LLFolderType::lookup(LLFolderType::FT_TRASH) , LLFolderType::FT_TRASH);
declare(LLFolderType::lookup(LLFolderType::FT_SNAPSHOT_CATEGORY), LLFolderType::FT_SNAPSHOT_CATEGORY);
declare(LLFolderType::lookup(LLFolderType::FT_LOST_AND_FOUND) , LLFolderType::FT_LOST_AND_FOUND);
declare(LLFolderType::lookup(LLFolderType::FT_ANIMATION) , LLFolderType::FT_ANIMATION);
declare(LLFolderType::lookup(LLFolderType::FT_GESTURE) , LLFolderType::FT_GESTURE);
declare(LLFolderType::lookup(LLFolderType::FT_FAVORITE) , LLFolderType::FT_FAVORITE);
declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_START) , LLFolderType::FT_ENSEMBLE_START);
declare(LLFolderType::lookup(LLFolderType::FT_ENSEMBLE_END) , LLFolderType::FT_ENSEMBLE_END);
declare(LLFolderType::lookup(LLFolderType::FT_CURRENT_OUTFIT) , LLFolderType::FT_CURRENT_OUTFIT);
declare(LLFolderType::lookup(LLFolderType::FT_OUTFIT) , LLFolderType::FT_OUTFIT);
declare(LLFolderType::lookup(LLFolderType::FT_MY_OUTFITS) , LLFolderType::FT_MY_OUTFITS);
declare(LLFolderType::lookup(LLFolderType::FT_MESH ) , LLFolderType::FT_MESH );
declare(LLFolderType::lookup(LLFolderType::FT_INBOX) , LLFolderType::FT_INBOX);
declare(LLFolderType::lookup(LLFolderType::FT_OUTBOX) , LLFolderType::FT_OUTBOX);
declare(LLFolderType::lookup(LLFolderType::FT_BASIC_ROOT) , LLFolderType::FT_BASIC_ROOT);
declare(LLFolderType::lookup(LLFolderType::FT_SETTINGS) , LLFolderType::FT_SETTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_LISTINGS) , LLFolderType::FT_MARKETPLACE_LISTINGS);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_STOCK), LLFolderType::FT_MARKETPLACE_STOCK);
declare(LLFolderType::lookup(LLFolderType::FT_MARKETPLACE_VERSION), LLFolderType::FT_MARKETPLACE_VERSION);
}
}