phoenix-firestorm/indra/cmake/FMODSTUDIO.cmake

49 lines
2.0 KiB
CMake

# -*- cmake -*-
# FMOD Studio can be set when launching the make using the argument -DFMODSTUDIO:BOOL=ON
# When building using proprietary binaries though (i.e. having access to LL private servers),
# we always build with FMODSTUDIO.
# Open source devs should use the -DFMODSTUDIO:BOOL=ON then if they want to build with FMOD, whether
# they are using USESYSTEMLIBS or not.
if (INSTALL_PROPRIETARY)
set(FMODSTUDIO ON CACHE BOOL "Using FMOD Studio sound library.")
endif (INSTALL_PROPRIETARY)
if (FMODSTUDIO)
if (USESYSTEMLIBS)
# In that case, we use the version of the library installed on the system
set(FMODSTUDIO_FIND_REQUIRED ON)
include(FindFMODSTUDIO)
else (USESYSTEMLIBS)
if (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
# If the path have been specified in the arguments, use that
set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
MESSAGE(STATUS "Using FMODSTUDIO path: ${FMODSTUDIO_LIBRARIES}, ${FMODSTUDIO_INCLUDE_DIR}")
else (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
# If not, we're going to try to get the package listed in autobuild.xml
# Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL)
# as accessing the private LL location will fail if you don't have the credential
include(Prebuilt)
use_prebuilt_binary(fmodstudio)
if (WINDOWS)
set(FMODSTUDIO_LIBRARY
debug fmodL_vc
optimized fmod_vc)
elseif (DARWIN)
#despite files being called libfmod.dylib, we are searching for fmod
set(FMODSTUDIO_LIBRARY
debug fmodL
optimized fmod)
elseif (LINUX)
set(FMODSTUDIO_LIBRARY
debug fmodL
optimized fmod)
endif (WINDOWS)
set(FMODSTUDIO_LIBRARIES ${FMODSTUDIO_LIBRARY})
set(FMODSTUDIO_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/fmodstudio)
endif (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
endif (USESYSTEMLIBS)
endif (FMODSTUDIO)